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Featured Replies

 

 

Any tip on how you completely removed EZ?

 

First, run EZDOK's Config program and click on its "restore" button. Then you can either uninstall the program, or, as I did, delete its entry from your dll.xml file so that its dll won't load upon starting FSX. Make a backup copy of your dll.xml file first.

Wayne Klockner
United Virtual

BetaTeamB.png

 

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Ah, there you go, thanks!

 

Edit: Bought Opus now so will be kicking out EZ tonight for a trial ;-)

23.png

If you use FSInn, I suggest waiting until the author has fixed the aircraft.cfg editing problem or else you'll spend 15 minutes waiting before each flight while FSInn loads your new aircraft (since OpusFSX read, and edits EVERY aircraft.cfg it can find EACH time it is ran).

 

Quite an annoying problem them creator has been reluctant to fix as of yet...

Joseph Chamberlain

FAA ADX

 

Same. FSinn take all of 30 seconds for me to load it up as normal before I had Opus.

William Sequeira

  • Commercial Member

Joseph

 

You said " them creator has been reluctant to fix as of yet" but Stephen has already made a sugggestion to fix your long load time ( due to you having over 7000 aircraft). If that didn't work then all you had to do was report back to us and we would have found another solution, I think Stephen has already said that.

 

Cheryl

I have not done any online flying. So, no experience at all with VATSIM or how it does its weather. I do know that you only would want one weather engine updating the weather, whether that be VATSIM/SB/FSInn or AS or Opus. Just one of those otherwise, at the very least, you'd have very eratic weather and I would think wouldn't be very stable for FS either.

 

I have done 2 flights with Vatsim and when I clicked on OPUS it took over the weather but both flights didnt have a lot of cloud detail but that could have been just the real weather at the time.

 

I can tell you where OPUS will knock your socks off, If you have orbx misty fjords you can go to misty moorings website and fly to the ice stations on the mountain peaks, The level of mist and changing cloud structure is simply stunning.!

ZORAN

 

I've never had this problem with FSInn an opus. Please explain.

 

FSInn detects anytime an aircraft.cfg is edited and proceeds to load the new information in to the program... when OpusFSX updates every aircraft.cfg including my AI traffic (worldwide) then FSInn proceed to take about 17 minutes to rescan each new aircraft.cfg.

 

Same. FSinn take all of 30 seconds for me to load it up as normal before I had Opus.

 

I envy you, haha!

 

Joseph

 

You said " them creator has been reluctant to fix as of yet" but Stephen has already made a sugggestion to fix your long load time ( due to you having over 7000 aircraft). If that didn't work then all you had to do was report back to us and we would have found another solution, I think Stephen has already said that.

 

Cheryl

 

I did report back Cheryl, and I appreciate his response but his response was:

 

"Why don't you just copy all the aircraft into a backup folder in SimObjects and have just the ones you are currently flying loaded into FSX"

 

The problem with that is, albeit being a more time consuming task than waiting the 17 minutes for FSinn to load, is if I move any of these aircraft it would mess up my databases within multiple programs and would defeat the purpose of having those aircraft installed as traffic online or offline.

 

All I am asking for is that Stephen somehow make OpusFSX leave our aircraft.cfgs alone unless we specify an option that requires them to be edited.

Joseph Chamberlain

FAA ADX

 

  • Commercial Member

If Stephen's first suggestion hasn't worked then we can look at another solution so don't worry, i am sure we can come up with something even if it means having a user option (dialog button perhaps) to tidy files rather than doing it automatically (which up to now has worked well).

 

Regards

Cheryl

Aye, it's just not a viable option for me and I'm sure many others to keep having to move aircraft around to circumvent this shortcoming, but I believe we'll get this problem sorted Cheryl, no worries... :mellow: I think your talk of a user option is a great idea.

Joseph Chamberlain

FAA ADX

 

  • Commercial Member

FSInn detects anytime an aircraft.cfg is edited and proceeds to load the new information in to the program... when OpusFSX updates every aircraft.cfg including my AI traffic (worldwide) then FSInn proceed to take about 17 minutes to rescan each new aircraft.cfg.

 

 

 

I envy you, haha!

 

 

 

I did report back Cheryl, and I appreciate his response but his response was:

 

"Why don't you just copy all the aircraft into a backup folder in SimObjects and have just the ones you are currently flying loaded into FSX"

 

The problem with that is, albeit being a more time consuming task than waiting the 17 minutes for FSinn to load, is if I move any of these aircraft it would mess up my databases within multiple programs and would defeat the purpose of having those aircraft installed as traffic online or offline.

 

All I am asking for is that Stephen somehow make OpusFSX leave our aircraft.cfgs alone unless we specify an option that requires them to be edited.

 

Joseph

 

I have already told you on the Flight1 forum I would look into it and all you had to do was explain your problem and ask for a remedy, it is very simple, it is what everyone else does.

 

The software has already been changed before I read and followed these posts, I am in the process of testing and preparing a release hopefully later today for you. This is the way we work, if you are not happy with something you just ask and if it is a reasonable suggestion then it will be considered and most likely implement it. There is no need for all of this, especially since the fix has already been done ... please be a little more patient in future and less confrontational, I cannot make changes and retest in just a few minutes.

 

If you had read the Flight1 posts you should have known all you had to do was explain yourself and ask nicely.

 

The fix will be released very shortly, it would have been a lot sooner if you had taken the trouble to just explain your problem with FSInn.

 

Stephen :mellow:

Thank you very much for the great support Stephen, I had just woken up when I wrote previously and therefore may have been a bit of a quick writer... however it was a point I felt was important to bring up in a bigger forum to see if others had the problem and could verify it or give me ideas on how to remedy it.

 

However, since you have been an excellent developer and fixed this issue... I consider it solved and a non-issue now.

 

To my defense on patience, I posted in the topic on the Flight1 forums back on the 6th of this month, but understand I may have not explained it as best as I could!

 

 

Once again, thanks for your support and for taking care of the many that use FSInn... I'll continue praising this software to all of my friends as I have been since buying it.

Joseph Chamberlain

FAA ADX

 

  • Commercial Member

Many thanks, we always try to fix things ASAP so we didn't realise what the problem was until you explained it further.

 

Cheers

Cheryl

I understand, sorry for playing the grumpy customer role! :lol:

Joseph Chamberlain

FAA ADX

 

  • Commercial Member

When we post the new beta in about 15 mins can you try it and report back.

 

Thanks

Cheryl

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