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"Shade for FSX" Like ENB but without crashes?

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Been using it for years and never had one issue. Easy to forget its even there. Shading areas are very good and easily customized.

A lot may use it. Be aware that, while the results may sometimes get described very similar, the methods used by Shade (texture replacement) and ENB (working on the directx internals) differ a lot. By this, there's nothing to fear when trying Shade.

 

I'm using both things and they don't crash. You gain a bit from the combination, but if ENB causes trouble on your system, Shade alone will already enhance the impression while you may be running into too dark VCs from time to time.

 

If this happens, you can use the VC lights or reduce the Shade shadows slightly while keeping the nice lighting colours.

Agreed.. shade is pretty great.. Never had a need for ENB..

 

-Damien

Damien Furtman

Hovering Hellion

It is true for me. Never had a shade crash. I really only notice it in clouds (IMO gives cumulus clouds a little gray) and shadows cast by mountains. Only thing I disagree with? The shade effect is nowhere near as pronounced as the typical ENB installation.

"I am the Master of the Fist!" -Akuma
 

A lot may use it. Be aware that, while the results may sometimes get described very similar, the methods used by Shade (texture replacement) and ENB (working on the directx internals) differ a lot. By this, there's nothing to fear when trying Shade.

 

I'm using both things and they don't crash. You gain a bit from the combination, but if ENB causes trouble on your system, Shade alone will already enhance the impression while you may be running into too dark VCs from time to time.

 

If this happens, you can use the VC lights or reduce the Shade shadows slightly while keeping the nice lighting colours.

 

ENB causes many many errors on many people, and there are very few who have systems that don't experience g3d.dll crashes from ENB

Right you are. I didn't question that, especially for the folks who are switching from fullscreen to windowed and back again. Alt-Tab may also cause trouble, coming from fullscreen.

 

I actually intended to explain why Shade is 'sort of' like ENB, not in theory though, and does indeed offer something coming without the risks of the ENB. So the short answer to your thread title would be yes. :smile:

 

If you can get Shade and ENB running, it might be even better (looking).

  • Commercial Member

Shade is really cool only in dawn/dusk, when the sun is low.

But you can customise your own preset and apply darker shadows even at noon in FSX.

Current system: ASUS PRIME Z690-P D4, Intel 12900k, 32GB RAM @ 3600mhz, Zotac RTX 3090 Trinity, M2 SSD, Oculus Quest 2.

I never had crashes with ENB... And Shade is something completely different... They don't differ a lot, they are different.

 

I would explain it this way: Shade can intensify the shadows that FSX itself creates. You can change how much and when the shadows are changed. And that's it. ENB can make everthing lighter or darker mainly depending on how light or dark the screen is: it can also create bloom and change colors (and some more effects which usually aren't used in FSX).

 

I don't use either anymore btw.

Been used Shade for about six months now with no issues. It works great and I like the fact it's very easy to tweak the settings.

As people have said, Shade is NOT/NOT a replacement or substitute for ENB. If ENB causes crashes or other trouble for you, do not buy Shade thinking it does the same thing.

 

I bought it, on the advice of people on this forum, basically as a replacement for ENB. And while it wasn't bad, the effect is quite subtle with terrain shadows while causing a dramatic (and unwanted) darkening of cockpits. I stopped using it after about a month.

 

This honsetly isn't meant as a knock on the program--it does what it says it will and does it well, and I know some people really like the deepened shadows. It just didn't do what some other people were claiming it would do...see e.g. the many threads where people raise problems with ENB and the response is "try Shade." As Jeroen has said, they're just utterly different.

 

James

Been using Shade for a while and never had any problems with it. Gives a superb atmosphere at dawn/dusk. Probably the best $10 I spent on FSX.

Besides the name giving shadow work, it also offers to edit the lighting colours. This feature may be more important to me than the actual shadow edits as I did not like what e.g. the default sim or even some nice things like Pablo Diaz' freeware offered. So I've edited the daylight to come in only slightly blue-ish (default had way more blue in it) and later going into the red/orange range when the sun sets.

 

That lighting colour gives your pictures the mood, so to speak. Fly to cold regions and pick colder tones and you can really feel those low temps. :shok: Well, you can also edit the colours of fog, but that's an optional one in my eyes. So if there was a user preferring flying into pink 'nothing', he could do it. ^_^

So essentially Shade will not address the too bright nights that default FSX sets?

Jacek G.

Ryzen 5800X3D | Asus RTX4090 OC | 64gb DDR4 3600 | Asus ROG Strix X570E | HX1000w | Fractal Design Torrent RGB | AOC AGON 49' Curved QHD |

 

Correct. Only the post processing via ENB can reach that level. There isn't much light which causes the too bright nights and there also isn't anything to gain from just darkening the shadows. With Shade being the texture switcher and ENB taking care of the full screen impression, only ENB affects the lights at night.

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