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Dubai Rebboted and ExperienceX Night Light

Featured Replies

  • Author
  • Commercial Member

Gibaba

 

Is there a link to the manual to read through before purchase at all??

 

The Sim-market page for the product doesn't give a great deal of info as to how this products works exactly. I know what it does, but I'm looking for simple info on how it does it i.e. a 7gb back up has been mentioned (!!) - of what?, does it "overwrite" other packages textures, or does it work alongside?, if so what textures does it "overwrite"?, what are these hotfixes for? etc etc

 

Might be a fair few interested in the product (as I am), but won't take the plunge with fairly minimal info around (as I won't) other than screenshots.

 

Regards

 

Steve

 

 

 

Hello, the product is very simple.

just replace the files .agn your simulator.

The folder is created with only a 7GB backup.

You can download this folder to another driver if you prefer. It is only necessary to make a file in the Backup folder for the program to know that you already did.

 

The hotfix has been made to add lights in GEX and UTX products since they use the same files.

 

Improvements in fotoreais scenarios are being made ​​to add lights where not there.

 

I hope I helped.

 

Gibaba

  • Replies 93
  • Views 10.3k
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Top Posters In This Topic

  • Author
  • Commercial Member

This available improvement for Las VegasX Aerosoft scenery.

Download on the page ENHANCED.

 

Gibaba

 

lasvegasaerosoft.jpg

The lights look very similar to FTX lights, that's why I like them so much. BUT these lights are not compatabile with FTX.

 

After enabling FTX Central, the ExperienceX Hwy lights are gone. They will NOT return even with a restore of the textures. 7gig backup that doesn't work.

 

This needs to be fixed and it should be in the product page.

MSFS

Hi gibaba,as asked before, can we download the manual somewhere tonbetter study this add?

Riccardo

OS: Windows 10-64 bit, CPU: i7-7700K @4.20 GHz, GPU: Gigabyte GeForce GTX 1080 G1 8GB GDDR5, RAM: Corsair Vengeance DDR4 32GB 3000MHz, MB: MSI Z270

Looks amazing

Will Torrens

 

Banner_FS2Crew_Line_Pilot.jpg

  • Author
  • Commercial Member

Hi gibaba,as asked before, can we download the manual somewhere tonbetter study this add?

 

I will provide.

Gibaba

After enabling FTX Central, the ExperienceX Hwy lights are gone. They will NOT return even with a restore of the textures. 7gig backup that doesn't work.

 

Here's the fix for this. It's an example of Orbx's FTX Central messing with everything else, unfortunately...

 

In your terrain.cfg (in your main FSX folder) you'll see the following lines:

 

// Small road light

[Autogen.25.1.0]

guid={B4011B59-8B6B-C446-B79D-A9DA97AC3C05}

LegacyId=2

AutoObject={5d7cd342-761d-4ceb-9814-66c5c76eb010} (ag_light)

ObjectSize=200

Offset=10

Density=100

MinAutogenDensity=20

PlaceOnWater=No

RandomHeading=No

 

// Medium road light

[Autogen.25.2.0]

guid={81F596DE-70CF-DC43-BFCC-6F64A456DB23}

LegacyId=3

AutoObject={5d7cd342-761d-4ceb-9814-66c5c76eb010} (ag_light)

ObjectSize=200

Offset=10

Density=100

MinAutogenDensity=40

PlaceOnWater=No

RandomHeading=No

 

// Small highway light

[Autogen.25.3.0]

guid={1D64764E-9F03-894D-AA40-847233974C2C}

LegacyId=4

AutoObject={2ddb04f6-5f14-4f6b-8d05-5eea3c18d8da} (ag_light)

ObjectSize=200

Offset=15

Density=100

MinAutogenDensity=20

PlaceOnWater=No

RandomHeading=No

 

// Large highway light

[Autogen.25.3.0]

guid={079F0A35-198F-AC4B-B5BF-BD27A1462736}

LegacyId=5

AutoObject={2ddb04f6-5f14-4f6b-8d05-5eea3c18d8da} (ag_intenseghlight)

ObjectSize=200

Offset=15

Density=100

MinAutogenDensity=20

PlaceOnWater=No

RandomHeading=No

 

// Large divided highway light

[Autogen.25.4.0]

guid={24A157E8-59BA-7748-AB32-7A688036A873}

LegacyId=6

AutoObject={2ddb04f6-5f14-4f6b-8d05-5eea3c18d8da} (ag_intenselight)

ObjectSize=200

Offset=15

Density=100

MinAutogenDensity=20

PlaceOnWater=No

RandomHeading=No

 

 

Note the way each one starts with Autogen.25--FTX Central changed them from Autogen.2, Autogen.3 etc. to all be Autogen.25, which causes them to not be displayed. Here's the correct entries:

 

// Small road light

[Autogen.2.1.0]

guid={B4011B59-8B6B-C446-B79D-A9DA97AC3C05}

LegacyId=2

AutoObject={5d7cd342-761d-4ceb-9814-66c5c76eb010} (ag_light)

ObjectSize=200

Offset=10

Density=100

MinAutogenDensity=20

PlaceOnWater=No

RandomHeading=No

 

// Medium road light

[Autogen.3.2.0]

guid={81F596DE-70CF-DC43-BFCC-6F64A456DB23}

LegacyId=3

AutoObject={5d7cd342-761d-4ceb-9814-66c5c76eb010} (ag_light)

ObjectSize=200

Offset=10

Density=100

MinAutogenDensity=40

PlaceOnWater=No

RandomHeading=No

 

// Small highway light

[Autogen.4.3.0]

guid={1D64764E-9F03-894D-AA40-847233974C2C}

LegacyId=4

AutoObject={2ddb04f6-5f14-4f6b-8d05-5eea3c18d8da} (ag_light)

ObjectSize=200

Offset=15

Density=100

MinAutogenDensity=20

PlaceOnWater=No

RandomHeading=No

 

// Large highway light

[Autogen.5.3.0]

guid={079F0A35-198F-AC4B-B5BF-BD27A1462736}

LegacyId=5

AutoObject={2ddb04f6-5f14-4f6b-8d05-5eea3c18d8da} (ag_intenseghlight)

ObjectSize=200

Offset=15

Density=100

MinAutogenDensity=20

PlaceOnWater=No

RandomHeading=No

 

// Large divided highway light

[Autogen.6.4.0]

guid={24A157E8-59BA-7748-AB32-7A688036A873}

LegacyId=6

AutoObject={2ddb04f6-5f14-4f6b-8d05-5eea3c18d8da} (ag_intenselight)

ObjectSize=200

Offset=15

Density=100

MinAutogenDensity=20

PlaceOnWater=No

RandomHeading=No

 

Best,

James

Here's the fix for this. It's an example of Orbx's FTX Central messing with everything else, unfortunately...

 

In your terrain.cfg (in your main FSX folder) you'll see the following lines:

 

// Small road light

[Autogen.25.1.0]

guid={B4011B59-8B6B-C446-B79D-A9DA97AC3C05}

LegacyId=2

AutoObject={5d7cd342-761d-4ceb-9814-66c5c76eb010} (ag_light)

ObjectSize=200

Offset=10

Density=100

MinAutogenDensity=20

PlaceOnWater=No

RandomHeading=No

 

// Medium road light

[Autogen.25.2.0]

guid={81F596DE-70CF-DC43-BFCC-6F64A456DB23}

LegacyId=3

AutoObject={5d7cd342-761d-4ceb-9814-66c5c76eb010} (ag_light)

ObjectSize=200

Offset=10

Density=100

MinAutogenDensity=40

PlaceOnWater=No

RandomHeading=No

 

// Small highway light

[Autogen.25.3.0]

guid={1D64764E-9F03-894D-AA40-847233974C2C}

LegacyId=4

AutoObject={2ddb04f6-5f14-4f6b-8d05-5eea3c18d8da} (ag_light)

ObjectSize=200

Offset=15

Density=100

MinAutogenDensity=20

PlaceOnWater=No

RandomHeading=No

 

// Large highway light

[Autogen.25.3.0]

guid={079F0A35-198F-AC4B-B5BF-BD27A1462736}

LegacyId=5

AutoObject={2ddb04f6-5f14-4f6b-8d05-5eea3c18d8da} (ag_intenseghlight)

ObjectSize=200

Offset=15

Density=100

MinAutogenDensity=20

PlaceOnWater=No

RandomHeading=No

 

// Large divided highway light

[Autogen.25.4.0]

guid={24A157E8-59BA-7748-AB32-7A688036A873}

LegacyId=6

AutoObject={2ddb04f6-5f14-4f6b-8d05-5eea3c18d8da} (ag_intenselight)

ObjectSize=200

Offset=15

Density=100

MinAutogenDensity=20

PlaceOnWater=No

RandomHeading=No

 

 

Note the way each one starts with Autogen.25--FTX Central changed them from Autogen.2, Autogen.3 etc. to all be Autogen.25, which causes them to not be displayed. Here's the correct entries:

 

// Small road light

[Autogen.2.1.0]

guid={B4011B59-8B6B-C446-B79D-A9DA97AC3C05}

LegacyId=2

AutoObject={5d7cd342-761d-4ceb-9814-66c5c76eb010} (ag_light)

ObjectSize=200

Offset=10

Density=100

MinAutogenDensity=20

PlaceOnWater=No

RandomHeading=No

 

// Medium road light

[Autogen.3.2.0]

guid={81F596DE-70CF-DC43-BFCC-6F64A456DB23}

LegacyId=3

AutoObject={5d7cd342-761d-4ceb-9814-66c5c76eb010} (ag_light)

ObjectSize=200

Offset=10

Density=100

MinAutogenDensity=40

PlaceOnWater=No

RandomHeading=No

 

// Small highway light

[Autogen.4.3.0]

guid={1D64764E-9F03-894D-AA40-847233974C2C}

LegacyId=4

AutoObject={2ddb04f6-5f14-4f6b-8d05-5eea3c18d8da} (ag_light)

ObjectSize=200

Offset=15

Density=100

MinAutogenDensity=20

PlaceOnWater=No

RandomHeading=No

 

// Large highway light

[Autogen.5.3.0]

guid={079F0A35-198F-AC4B-B5BF-BD27A1462736}

LegacyId=5

AutoObject={2ddb04f6-5f14-4f6b-8d05-5eea3c18d8da} (ag_intenseghlight)

ObjectSize=200

Offset=15

Density=100

MinAutogenDensity=20

PlaceOnWater=No

RandomHeading=No

 

// Large divided highway light

[Autogen.6.4.0]

guid={24A157E8-59BA-7748-AB32-7A688036A873}

LegacyId=6

AutoObject={2ddb04f6-5f14-4f6b-8d05-5eea3c18d8da} (ag_intenselight)

ObjectSize=200

Offset=15

Density=100

MinAutogenDensity=20

PlaceOnWater=No

RandomHeading=No

 

Best,

James

James,

 

Thank you! This is why I decided to post my FTX issues and not because I'm not happy with this add-on or the developer.

 

In fairness to the developer, there are so many different configurations and add-ons (FSX default, GEX, UTX, Photo Sceneries, and FTX/ORBX) and yet the dev is managing to fix all these issues and make the customers happier.

 

I'm using a terrain.cfg that the dev sent me that works with ORBX, but every time I enable or disable FTX, I have to replace the terrain.cfg and re-install the ExperienceX lights. Does this happen to you or do you just leave the FTX regions enabled?

 

Jose

MSFS

hey Gibada, I need to get my instal fixed I am unable to get this software to work properly. i have UTX and GEX USA and CANADA. what do i need to do to please advise.

fateh

  • Author
  • Commercial Member

hey Gibada, I need to get my instal fixed I am unable to get this software to work properly. i have UTX and GEX USA and CANADA. what do i need to do to please advise.

fateh

 

 

 

Hello Fateh, it looks like the Bracket already contacted you.

 

Gibaba

Ok...I'm kind of lost here with all these abreviations... :) the Experience X are the lites...Do I need to purchase GEX to have the lights? Its kind of confusing.. or this works directly with FSX? The simmarket page states that there is a regional product for my area... Is this the GEX?

 

 

Chemanuel

Banner_MJC5_zps205e3e5b.png

Banner_MJC11_zps184453a0.png

 

Ok...I'm kind of lost here with all these abreviations... OK the Experience X are the lites...what is GEX that everybody talks about?...Do I need to purchase all these softwares to have the lights? Its kind of confusing..the product page have no information regarding all this. How do I get the product for my area? San Juan PR?

 

Chemanuel

 

Your quite right ExperienceX is for the lights. GEX is Ground Environment X (extreme) is another addon to enhance ground textures. You don't need GEX to make ExperienceX lights work. All the references to GEX and any others are so people know if the lights also work with additional products. ExlerienceX lights should work globally.

Thank you!, Will purchase it now... :)

 

Well the install went pretty messy!, the instructions showed up after I make the mistake of installing it inside FSX since no info in the folder line was there the line is blank and I didn't have a clue to where to install it... The PDF instructions pops up after the mistake, and trying to uninstall it was also a problem, the install doesn't show up in the control panel... I just delete the FSX folder..after looking for a while since I didn't know the name of the folder either...kind of dissapointing, I think the deverloper should work a little on the installation. I hope I end up with something that works.

 

Chemanuel

Banner_MJC5_zps205e3e5b.png

Banner_MJC11_zps184453a0.png

 

Looks nice. i fly at night alot.

 

My question:

Someone said it does take a performance hit but not as much as UTX.

 

If I am going to disable UTX lights and use these does that mean I am going to actually see a performance gain?

 

I use GEX, UTX, Orbx, and all of the other X's. Like Los Angles X, ManhattanX, VegasX, ChicagoX, and such.

 

And I switch FTX Central on and off again often....Will I have to reconfigure every time?

Rob

"Life is 10% what happens to me and 90% of how I react to it"

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