August 29, 201312 yr Could be, but working with DX10/11 and textures for that API path, they most likely need adjustments to look good (using some of the benefits only available in DX11). Existing textures might work (be compatible) but will not really look any better and I think the purpose of P3D V2 DX11 support is to improve visuals and performance. Specific technical details here: http://msdn.microsoft.com/en-us/library/windows/desktop/hh308955(v=vs.85).aspx as you can see, BC6H and BC7 format support in the DDS file format. These are KEY improvements to visual quality, FSX and all Add-ons that use Textures will not be using these two formats, even 3rd party that uses the DDS file format will NOT be using BC6H and BC7 block compression. IMHO, use of BC6H and BC7 is paramount to improving visual quality. So P3D V2 may still be "compatible" but for HDR quality textures all the files will need to be formatted (read converted and hence NOT backwards compatible) DDS with BC6H (DX11 only). Here is an example of regular vs HDR texture: All add on should be compatible with P3D v2 unless LM does not want them to be BUT, for the existing add on to display DX11 upgrade they will each have to receive a patch (free or at a price) from the developer making them able to show/display the advantage of DX11, if a developer does not want to issue a patch for his existing add on you will be out of luck and better forget about DX11 from this developer on add on already on the market.. Brand new add on for P3D should/will probably be sold DX11 compatible, let say the old one you have do not get a patch, are you welling to buy the same add on again to see the benefit of DX11, if you were a developer what will be the best route to get on to make money, a free DX11 patch, a paid DX11 patch or a brand new DX11 add on? Crysis 2 was released DX10 compatible and I had a DX11 GPU, a free DX11 patch was available some time after released and the scenery/effect was a LOT better. Bottom line is that your existing add on will not become DX11 compatible magically because LM is improving P3D.
August 29, 201312 yr Moderator That exact situation came up on the P3D forums. The developer was told it wasn't allowed. Hook The post in 2010 stated not for 'purely' entertainment purposes but historical flights or modern flights are ok. Set up a flight where you have a CFI giving lessons like the built in lessons in FSX/P3D and you are covered .Put your $5 in the slot and get a 20 minute lesson! It's all words and someone's interpretation of them after all. Much more fun to just fly than analyze legal gobbledygook. Vic RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti 40" 4K Monitor 3840x2160
August 29, 201312 yr Crysis 2 was released DX10 compatible and I had a DX11 GPU, a free DX11 patch was available some time after released and the scenery/effect was a LOT better Yes, but EA produced Crysis 2 ... single source of development. LM produces P3D V2, 3rd parties produce Add-Ons ... different entities/companies, different revenue streams, etc. etc. and very different process so not really a valid comparison. We just don't know what 3rd party may or may not do. There are also different types of add-ons, some may work without any changes, some may require considerable changes. But my information was to show that in order to benefit from P3D V2 DX11, all DDS files will need to be modified to support HRD (DX11 only) ... that's A LOT of work and I highly doubt any 3rd party team will do that much work for free? Would you put in 100's of hours (maybe even 1000's) for nothing in return? P3D V2 may also include other changes and enhancements beyond just visuals, just have to wait and see. I just wanted to clarify some expectations of what P3D V2 DX11 may do to compatibility - a lot of people seem to think it will all just magically work with their add-ons. Who knows, maybe LM will not use HDR ... seems unlikely given the huge visual benefits from HDR (especially for something like flight simulation and/or combat simulation), but I don't know what the LM plan is with DX11 and what aspect they are specifically going to support/introduce. Bottom line is that your existing add on will not become DX11 compatible magically because LM is improving P3D. Exactly it.
August 29, 201312 yr I don’t think the eventual demise of FSX (if it happens, and I’m not sure it will) will be technology-related, although that does play a part. Eventually, developers are going to create the very best products for FSX (as in the recent discussions regarding the PMDG 777 and A2A/RealAir C172), and eventually we will become to a point where no new aircraft /sceneries are left to be created that would have any demand and meet these high standards. At that point, users are going to have to do what real pilots do- fly a limited variations of type along routes they have already done, where the only change is weather. The catch here is that real pilots get to actually go somewhere, and some even get paid to do so. I think eventually there will be a core of folks that like “flight” and are content to do this, but many who may be more motivated by “new products” and may even get bored if there are no new products, may move on. Over time we have seen new versions of FS, and every time a new version is released it has reset the “newness” clock, but that doesn’t appear to be happening anymore. Having said all of this, I fr one will be one of those that will still be around, but I fear the majority might not. Thanks, Bruce. Glad to see someone stuck to the topic instead of engaging in nonsense! I get what you mean about the newness thing. Each time a new FS has came out it's taken a leap forward into something we didn't have previously, and with that it takes on a whole new bunch of people who hadn't previously been introducted to simming and therefore keeps the community fresh. Addons can continue to be made only until the engine cannot support another increase in complexity, or we run out of demand. And still new addons won't re-invigorate the sim as much as a new FS would. Fortunately i'm not one of these kinds of people to be deterred by a lack of "ooh new shiny sim platform"! I'm still more than content flying FS9 until I can afford better hardware so there's still plenty of life left in FSX for me but that's a different story! James Bennett
August 29, 201312 yr Yes, but EA produced Crysis 2 ... single source of development. LM produces P3D V2, 3rd parties produce Add-Ons ... different entities/companies, different revenue streams, etc. etc. and very different process so not really a valid comparison. We just don't know what 3rd party may or may not do. There are also different types of add-ons, some may work without any changes, some may require considerable changes. But my information was to show that in order to benefit from P3D V2 DX11, all DDS files will need to be modified to support HRD (DX11 only) ... that's A LOT of work and I highly doubt any 3rd party team will do that much work for free? Would you put in 100's of hours (maybe even 1000's) for nothing in return? P3D V2 may also include other changes and enhancements beyond just visuals, just have to wait and see. I just wanted to clarify some expectations of what P3D V2 DX11 may do to compatibility - a lot of people seem to think it will all just magically work with their add-ons. Who knows, maybe LM will not use HDR ... seems unlikely given the huge visual benefits from HDR (especially for something like flight simulation and/or combat simulation), but I don't know what the LM plan is with DX11 and what aspect they are specifically going to support/introduce. Exactly it. We are saying the same thing in a different way, my comparison with Crysis was to show that existing add on will need some works (if possible) to play nice with P3D DX11, I think a lot of peoples are setting themselves for a rude awakening as far as P3D v2 is concerned.
August 29, 201312 yr I honestly don't know where to take my hobby next because I'm no longer experiencing any shift in paradigm that keeps it fresh. I'll get a new plane, jump in, and it just doesn't feel like some kind of personal achievement to do things well anymore. Flying the next new airliner add-on just isn't the challenge it used to be, and that feeling of accomplishment isn't there any more. More than wishing that there was the "next" Flight Simulator available, I wish that I, as in me, was new to Flight Simulator, just starting out with a whole new world to explore. So instead I'll get on the internet and talk or read about flight simulator, while my actual time using flight simulator has become almost nil.
August 29, 201312 yr I would love to find out among all users who have ever owned a computer and loaded software into them what percentage of these users could tell you what a EULA is.And the number who have ever read one. I think we would be better off flying our sims than wasting time reading a EULA. I haven' read one in 30 years and I'm not gonna start reading them now. Don't know why you're quoting me, but I've never bothered reading an EULA either. Life's too short. Simmerhead - Making the virtual skies unsafe since 1987!
August 29, 201312 yr I honestly don't know where to take my hobby next because I'm no longer experiencing any shift in paradigm that keeps it fresh. I'll get a new plane, jump in, and it just doesn't feel like some kind of personal achievement to do things well anymore. Flying the next new airliner add-on just isn't the challenge it used to be, and that feeling of accomplishment isn't there any more. More than wishing that there was the "next" Flight Simulator available, I wish that I, as in me, was new to Flight Simulator, just starting out with a whole new world to explore. So instead I'll get on the internet and talk or read about flight simulator, while my actual time using flight simulator has become almost nil. It sort of got to that point for me. I knew i could do the skills well enough that I got lazy and stopped bothering to even do them right. I just stopped simming for 5 years and recently came back to it this year and it's still certainly not what it used to be but with the hardware I have now and having largely forgotten most of the skills it's now enjoyable again. James Bennett
August 29, 201312 yr No Jim has Sublogic Flight Simulator. I gave it to him on 5 1/4 disks and he eagerly accepted. He doesnt like advancement so he is thrilled with it. He gets like 450fps on his 9 year old computer! Freaking awesome. Don't forget the Apple 2E you gave me to run it all on. I doubt it would install on Windows 3.1. Installs under Apple Basic just fine. He is not into the latest and greatest I use the latest and greatest Entertainment Flight Simulator out there, though I do quality for the latest and greatest Educational Simulator out there.
August 29, 201312 yr Author As to this post only about the future of fsx. I believe the intent was does it have a future and if not what then? I too share that concern. In that light I think any options other than fsx, whether XP 10 or P3D are relevant and appropriate to discus here This is exactly what I meant on this topic Future of FTX. I am happy to see that most everyone is sticking to the topic in some form or another. Thanks Regards Lamar Wright
August 29, 201312 yr My advice to anyone considering purchase of P3D? Make your decision on whether or not YOU can afford it, want it, have room for it - do not make your decision yea or nay based upon anyone else's opinion. My advice to anyone considering purchase of P3D? Make your decision on whether or not YOU fit one of the 3 license categories. Do not make your decision based upon anyone else's opinion.
August 29, 201312 yr I think that if you really get a new simulator with the latest technologies in terms of images would please the majority still unable to use what we already have, step with everybody flight experiment but actually turned out to be a simulator but a sales pitch, I do not think 3rd party developers do not adapt to a new simulator since for them the business would get started again.
August 29, 201312 yr There's no rule that only what's asked in the OP may be discussed. Good, then I want to discuss the responsibility towards the P3D ELUA.
August 29, 201312 yr Good, then I want to discuss the responsibility towards the P3D ELUA. Please quit acting like a 5 year old. Really, man, this crusade of yours is wearing a bit thin, don't you think?
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