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Goodbye EZDOK

Featured Replies

  • Commercial Member

OK!, you can view the latest manual here,

 

There are only 3 basic steps

 

·         Add a New Camera

·         Assign Aircraft Types To Your Camera View

·         Make adjustments

·         Save All Cameras

 

If you get stuck post on our support forum, we will be glad to help.

 

Cheryl

  • Replies 71
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Top Posters In This Topic

EZDOK for me.  Opus for weather.    EZDOK has never given me any problems.  The mentioned mouse-look feature for EZDOK is superior.   Effects are great and tweakable to your hearts desire.   EZDOK as a fantastic tool to use when making cinematic movies using the FSX engine as well as you can program in camera dolly movements and have full control over movement from any point once you setup your World Cameras correctly.   Looking forward to v2.0.

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Captain K-Man FlightBlog Channel: https://www.youtube.com/channel/UCulqmz0zmIMuAzJvDAZPkWQ  //  Streaming on YouTube most Wednesdays and Fridays @ 6pm CST

Brian Navy

  • Commercial Member

Oh, it is best of course to select a similar view then click on Add New Camera to clone that view. Then you just rename it, reposition the eye point, assign whatever aircraft you want to it then Save All Cameras and you are done.

 

If you do not have a similar view with which to clone the press Add New Camera then change the View Mode to VC, and do all the rest as above. You may need to decide whether to enable or disable DHM. As far as DHM and Zoom is concerned just set all defaults.

 

Perhaps you just needed to persevere. Most users forget to click Add New Camera to clone a view or at the end press Save All Cameras.

 

The three radio buttons defining the view type (VC, 2D, or Aircraft) are clearly displayed and the view on the screen should help.

 

Remember you can always delete camera views afterwards so just have a play. Do NOT tick the Windowed Views checkbox, you do not want to mess with those unless you have a solid grasp on what LC is trying to do to help, and how FSX handles them.

 

Stephen :-)

Microsoft Flight enabled users to move the eyepoint within the cockpit by simply holding down the middle mouse button and move the mouse into the direction you want. If OpusFSX could implement this simple way of adjusting the eyepoint in the VC and not some complicated way of doing that with a gamepad than I would ditch EzDok and use Opus

You can already do that in FSX, some mice are not capable though. My Microsoft mouse works OK but my Sony mouse doesn't.

 

FSX Mouse Look conflicts with TrackIR so you need to disable TrackIR (F9) prior to using Mouse Look. To use Mouse Look try the following methods;

• press the space bar whilst holding down the left mouse button

• hold down the middle wheel button whilst moving the mouse around

• press shift-O then move whilst holding down the left mouse button, press shift-O again to exit mouse look

• program the wheel button to shift-O in your mouse driver.

 

Cheryl :)

 

EZCA doesn't give you anything approaching like RW turbulence though, never will. But its up to the user what he or she wants out of the sim. Live Camera is very easy as thousands of users will attest to, it just needs a little time to learn just as did EZCA. The benefits though speak for themselves ... DHM and Bump Aircraft transforms the sim. That's in ours any many thousands of others opinions, and that includes many RW experience pilots, both GA, like ourselves, and experienced airline captains.

 

Stephen

Didn't re-install EZdok on my recent refresh of FSX - maybe I will do but the interface is clunky and it makes using the buttons in the VC almost impossible, which is rather annoying.

 

Just turn down the effect if you are talking about the bumping around in flight bit.

 

Charles.

  • Commercial Member

 

 


it would be nice to have something like a keyboard button to hold that would temporarily turn off all head movement

 

You can already do that using Shortcut controls where you assign a key and/or button to toggle DHM.

 

Cheryl

I bought EZDOK to set up a camera on a carrier so make some Naval Ops vids. 

First of all i can't get a carrier to stay still or appear at my default spot in free flight.

Second EZDOK was a pain in the butt to work with....is Opus any better?

 

 

Purchased shortly after release and have yet to make a vid   :(

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I haven't tried Ezdok and never really felt the need for it since I've been using TrackIR for such a long time. That being said, Ezdok perhaps brings advantages when used with TrackIR that I haven't really thought of so I might be missing out on something?!  

 

I have Opus but I found the view settings so difficult to set up that I eventually didn't bother and it also messed up TrackIR for me (probably just a setting I missed).  I also don't use Opus for weather anymore. It's a great software for that, but I still feel FSGRW is superior. 

 

 

The thing EZCA gave me over TrackIR is this...

 

I loved TIR. But I found it annoying I could not "adjust the seat position" Higher or Lower and forwards and back and side to side. 6 directions. With EZCA it added that.

 

Hit 2 and you are in edit mode on your current camera.

Pgup and Pgdn for height.

Arrows for side to side and forwards and back.

Mouse for tilt and direction

 

Hit 2 again to save. Camera saved forever.

 

Adding more cameras is a PITA. You have to go to windowed mode to get the GUI up.

Display the tool.

Create and name the camera there.

 

They are automatically saved.

 

My practice is steal the cameras (Import) from the templates that came with EZCA and adjust the camera. Then I don't have to create and name them from scratch.

 

Charles.

Ditched EZDOK long ago since it does not work anymore with the latest TrackIR software. I am using Opus now. Unless somebody knows how to run EZDOK with TrackIR 5.2 I might give it another try.

Cpt Guido

The thing EZCA gave me over TrackIR is this...

 

I loved TIR. But I found it annoying I could not "adjust the seat position" Higher or Lower and forwards and back and side to side. 6 directions. With EZCA it added that.

 

Hit 2 and you are in edit mode on your current camera.

Pgup and Pgdn for height.

Arrows for side to side and forwards and back.

Mouse for tilt and direction

 

Hit 2 again to save. Camera saved forever.

 

Adding more cameras is a PITA. You have to go to windowed mode to get the GUI up.

Display the tool.

Create and name the camera there.

 

They are automatically saved.

 

My practice is steal the cameras (Import) from the templates that came with EZCA and adjust the camera. Then I don't have to create and name them from scratch.

 

Charles.

Charles, I don't have EZdok so my troubles were with setting Opus FSX up. Nevertheless I still very much appreciate you trying to help!

Krister Lindén
EFMA, Finland
------------------
 

You can already do that in FSX, some mice are not capable though. My Microsoft mouse works OK but my Sony mouse doesn't.

 

FSX Mouse Look conflicts with TrackIR so you need to disable TrackIR (F9) prior to using Mouse Look. To use Mouse Look try the following methods;

• press the space bar whilst holding down the left mouse button

• hold down the middle wheel button whilst moving the mouse around

• press shift-O then move whilst holding down the left mouse button, press shift-O again to exit mouse look

• program the wheel button to shift-O in your mouse driver.

 

Thanks for your tip but I do not mean the mouse LOOK feature of Flight/FSX, but the ability to move the position of my virtual head/body within the cockpit on an imaginary 2D plane left and right and up and down, where my view direction remains the same. That's is not possible with any addon currently available in FSX, could be done with FSUIPC however, but that's another story. If you could implement this plus a decent mouse look feature, many people would ditch EZDOK, as the main benefit of EZDOK was and is the mouse look feature with all its smoothing options, x and y shifting, etc.

 

Cheers

Andreas Paul

  • Commercial Member

Live Camera Control (LCC) does just that.

 

You can assign any joystick buttons and/or key sequences to its functions including to each of the XYZ translations. A 6-axis controller such as the Sony PS3 controller can also be used, its buttons and axes assigned to LCC functions.

 

You are in control.

 

Stephen

Live Camera Control (LCC) does just that.

 

You can assign any joystick buttons and/or key sequences to its functions including to each of the XYZ translations. A 6-axis controller such as the Sony PS3 controller can also be used, its buttons and axes assigned to LCC functions.

 

You are in control.

 

Stephen

 

I know that but, as said before, I would like to use the mouse for that. :)

 

Edit: I will try it by using the headswitch, will report back  :lol:

 

Edit: I am sorry, but it doesn't work as it should. I have assigned my hatswitch to the controls of the Live Camera Control feature, it recognizes the hat switch as Controller Z Axis and results in a slow movement of my position with me being unable to control it. Hence, its useless. Implement this function with the ability to use mouse movements and we're in business.  B)

Andreas Paul

  • Commercial Member

You can control the scaling of the axes movement, best use the latest version which allows the scaling to vary from 0.2 to 20.0 (settings 1 to 50, default 5). Of course any assigned axes would have to be removed from the FSX settings.

 

I will look into possibly allowing the mouse to be used when we get back from our holidays but I will not do it if its going to have any adverse effect on FSX performance or operation. So no promises but I will investigate.

 

Stephen

 

We are also looking to add a Learn LCC option to help with combatting the undesirable FSX eye point offsets some aircraft experience in some parts of the world.

 

Anyway, we will try and do what we can.

 

Stephen

That sounds fantastic, no pressure ... ;-)! Enjoy your holiday!

Andreas Paul

Stephen,

Thank you for your interest in the post I started, but I can satisfactory advise you that only GAMERS are using game pads.  Real flight simmers are using either flight yokes or joysticks for FSX and it is those operators you should be catering for.

 

Yes the only facility I miss is being able to change my view with the middle 'mouse 3'  button also.  EZCA provided this but now having tasted Opus view system as I said, is a head-and-shoulders better than EZCA.

 

For those having problems with TrackIR being to quick simply use the top sliding control to the left as that slows the view change.

 

 

I second your post!

 

You guys are missing the point totally.

 

You use the game controller in ADDITION to your regualr flight controller. The game pad / controller is only used to control the live camera, NOT the aircraft.

Glenn

Ryzen 3700X, X570 Pro Wifi, 32GB 3600mhz RAM, Nvidia Titan Xp "Galactic Empire", RM750x PSU, H700 case, 2x NVMe M2 SSD, 1x SATA SSD

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