November 4, 201312 yr Interesting. I can't seem to find any information on it. Can you link me? I see some DHM references and camera changes but nothing on features that hope to disable it. Thanks. Here is a link here http://www.simforums.com/forums/lcc-viewpoint-anomaly_topic47669.html There is a post with more details, darn if I can find it now. I would ask Stephen ( Opus ) on the Opus forum. I think you can use a game controller or a yoke to create an offset to counter act the fsx eye shift. Sorry I have no further info. System: MSFS2024, ASUS Rog Stryx Z790-A, Intel i9-14900KF, Asus ROG Ryujin III 360 , Asus Hyperion Case,Rog Stryx 4090 OC, Samsung 970 EVO M.2 SSD, 1Tb Samsung 860 EVO SSD,64Gb G Skill Memory, Asus Aura 1200W Gold PSU,Win 11 ,LG C4 48" 4K OLED Screen., Airbus TCA Full Kit, Stream Deck XL. WinWing FCU, EFIS, MCDU
November 4, 201312 yr Rigoberto, Have you triedmaking a change in the "[DynamicHeadMovement]" section of your FSX.cfg file? I found that it helped quite a bit. Make the following change: HeadMoveTimeConstant=0.000000 Hope this helps. Charlie FelixIntel Core i7 7700k @ 4.8 GHZ OC, Gigabyte Z270x G7 mother board, 32GB DDR4/2666, 1000 Watt power supply, GTX 1080i-11GB, 512GB & 1TB SSDs, 2TB HDD, Windows 10 Pro (64-bit)
November 4, 201312 yr Commercial Member Rigoberto, Have you triedmaking a change in the "[DynamicHeadMovement]" section of your FSX.cfg file? I found that it helped quite a bit. Make the following change: HeadMoveTimeConstant=0.000000 Hope this helps. Had that entry myself already, no effect here unfortunately. Kyle Weber (Private Pilot, ASEL; Flight Test Engineer)Check out my repaints and downloads, all right here on AVSIM
November 6, 201312 yr Author Thank you all for your answers. It seems like i have to live with that kind of "FSX feature". But it is not a big thing. Only sometimes a little annoying. Matt Neville
November 9, 201312 yr I noticed a trend where it's at its worst when you're on Eastern Longitudes. Turning a corner at Heathrow I never need to readjust seat position. Now taking a corner in Dubai is completely different story! One reason I hate flying there in the 777.... Although I fly UK > US/Canada flights mostly and don't have the issue too often- when I go East it's definitely at its worse. This is due to latitude not longitude. The nearer the equator you are, the worse it gets. Try flying east to Moscow, it should be no worse than it is at Heathrow.
November 9, 201312 yr This is due to latitude not longitude. The nearer the equator you are, the worse it gets. Try flying east to Moscow, it should be no worse than it is at Heathrow. Sure I typed latitude....... Blaming my iPads autocorrect there LOL. Makes sense though! I wonder if it'll be even worse in the -300 since it's a longer aircraft. - Luke Pabari
November 9, 201312 yr This is due to latitude not longitude. The nearer the equator you are, the worse it gets. Try flying east to Moscow, it should be no worse than it is at Heathrow. I fly mainly from the equator, and let me tell you that every time I turn, I will have to readjust my viewpoint... It's so bad that I've binded my arrow keys to the eyepoint shift buttons :lol: Thoriq Kamaruszaman, Potato Flier READ THE MANUALS.
November 9, 201312 yr Sure I typed latitude....... Blaming my iPads autocorrect there LOL. Makes sense though! I wonder if it'll be even worse in the -300 since it's a longer aircraft. And your iPad also autocorrected east for south I suppose? :lol: Yes the -300 will be worse because it's longer. To be honest I don't notice the problem as much in the 777 as much as I did in the MD-11 and the NGX (if using the HGS). I think the panel layout helps get a more optimum view, but I've developed a more systematic way to get the viewpoint position as good as possible with EZDOK. Try setting the pilot's view while on ground heading true north (or south) at the equator, this will position you as far back as the viewpoint will move. Make sure the seat does not obstruct any controls. Then turn the aircraft true heading due east (or west if you prefer), which moves the view as far forward as it will go, and adjust. Go back to due north and check it's still acceptable. This way you will be able to get the best compromise.
November 9, 201312 yr You guys are talking about the eyepoint slowly drifting correct? Not the momentum effect during the setting of take off thrust for example, right? (I have turned that off with the Camera.cfg line MOMENTUMEFFECT=False) Because although the effect is annoying I dont see how it causes someone huge problems.........wait......I guess me using the popup PFD/ND on a second monitor helps a lot! Yes I could see when you use just one monitor that the ND or PFD disappearing is a problem. Use popups if you can, they dont move! I still fail to click switches sometimes (hit and miss) due to this effect, but by linking keybord presses to things like heading left/right, speed up/down, altitude selector up/down, I have solved 90% of that problem. Rob Robson
November 9, 201312 yr You guys are talking about the eyepoint slowly drifting correct? Not the momentum effect during the setting of take off thrust for example, right? (I have turned that off with the Camera.cfg line MOMENTUMEFFECT=False) Because although the effect is annoying I dont see how it causes someone huge problems.........wait......I guess me using the popup PFD/ND on a second monitor helps a lot! Yes I could see when you use just one monitor that the ND or PFD disappearing is a problem. Use popups if you can, they dont move! I still fail to click switches sometimes (hit and miss) due to this effect, but by linking keybord presses to things like heading left/right, speed up/down, altitude selector up/down, I have solved 90% of that problem. It's a problem especially with the MD-11 with its tiny clickspots for the MCP which are hard to hit in a turn. Also it can make getting a good view through the NGX HGS tricky. I don't find it a big problem with the 777, maybe because the VC clickspots are better arranged.
November 12, 201312 yr Hello together, i have some kind of a strange problem. Even if i have the dynamic head movement settings in the fsx.cfg file all set to 0, i have still a movement of the pov in the virtual cockpit. I already tried different settings of my TrackIR because i thought maybe that has some influence but no difference. Even if it's deactivated, there is still some movement especially at landings after touchdown. Is there another possibility, i haven't took into account? Thanks, Matt Neville I thought maybe a camera addon (I use OPUS to create eyepoints) can stop this. But no .-( The only Thing I was going to suggest is TrackIR, but I see you use that already. With trackIR you constantly move around in the Cockpit anyway so it does not matter if the FSX coding moves your eyepoint a Little additionally I find. Why is it still a problem for you with TrackIR? Rob Robson
November 15, 201312 yr I have TrackIR and actually gave up on it with my T7. It's not a fault with the plane as we all know, but as the eye point shifts around thanks to FSX's drunken pilot feature TrackIR's origin goes with it. The keys I have mapped to constantly correct my eye point during flights are overridden by TrackIR, so head movements are working as expected, but soon enough I'm sitting on the left window sill, on the pedestal, etc as I look around B) Dan Dominik "I thought you said your dog does not bite.... That's not my dog."
July 28, 201411 yr Talking about dynamic head movement, did you ever notice any degradation on the flight model of the 777 PMDG with this feature turned on (OpusFSX)? I did... Best regards, Wanthuyr Filho Instagram: AeroTacto
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