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calooom

Maybe There IS Potential of a 64-Bit FSX

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Before I get slated for even posting what probably is an impossibility (I'm not ignorant to the fact FSX is SOLELY a 32-bit program), but this popped up on my Facebook page yesterday.

 

I'm by no means a software developer or have a clue how or whether this is TECHNICALLY possible, so don't shoot the messenger.

 

"awesome new guys !!!!!

AS you all know I sent an email to Microsoft in relation to SDK KIT . 

We have received an email in reply on my private email account .

In short the SDK is authorised , as a legal tool for the development , supplied by Microsoft / FSinsider / ACES . 

We can develop the software using the relevant tools , but under no circumstances is it to be sold. this would constitute a serious violation , of the license for the potential rewards For software we are not entitled to charge for . Despite doing the work, we do not legally own a re-sale license and it would not be given this was maid very clear . 

three tech guys who are working with me on another project , will be assisting , getting this , we will do our upmost to bring , FSX as potential 64 bit program , trial and error and lots coding. 

Here's my personal view , !!!!!!!!!! LETS DO THIS THING !!!!!!!!"

 

https://www.facebook.com/permalink.php?story_fbid=447127302064532&id=178280192282579FSX Performance issue's tip's & tweak's

 

 

 

Like I said, I don't believe this is truly possible, but I thought I'd see what you think...

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So did they get access to source code or what's all this fuss about? What SDK are they talking about, the one that comes with FSX Deluxe? 

 

I don't think we will ever get a 64 bit FSX. 

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The SDK has been a legal tool since it's release. It will do NOTHING to convert FSX from a 32 bit program to a 64 bit program. A bunch of hot air for nothing.

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The SDK is not FSX source code. It's used by add-on developers. In no way could it be used to convert to 64bit FSX. Nothing but a delusional fantasy.

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Well he DID say he knew nothing of computers!!

 

Vic

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Awesome, they also have FSX supporting DX11:

 

I do not ever use SWEET FX / or ENB . never have never will 

my tool does away with all that dll rubbish in the root FSX folder.

My tool , does a whole lot more than ENB / Sweet fsx can ever do .

it bring the full power of DX11 shade application to FSX by pulling the files directly from the root shade folder in fsx, then Blending them With DX11 , Shader in the GPU . 

the tool has pre sett markers , to load themes directly in to fsx.
along with being able to modify , the HSL , HLSL. RGBCYN , HDMI, Boost

fully automated colour correction, and FSX cfg adjustments while in flight . as you get lower to the ground the pictures get blurry etc. the tool will raise and lower values to keep the images sharp as knife , at all altitude's

 

 

 

I'm sure it will also run on an ipod touch and interface with oculus rift via bluetooth and gets 200 FPS.

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I'm sure it will also run on an ipod touch and interface with oculus rift via bluetooth and gets 200 FPS.

They also have it running on a Blackberry Playbook

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They also have it running on a Blackberry Playbook

 

Wow, FSX on a Crackberry, talk about addiction!  :P

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I'm with FSCamp and Jim Skorna here, I doubt that this is possible with the SDK, but without the source code. And I doubt that MS can permitt anyone to modify that, as far as I am aware they don't own the source code anymore...

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Awesome, they also have FSX supporting DX11:

 

I do not ever use SWEET FX / or ENB . never have never will 

 

my tool does away with all that dll rubbish in the root FSX folder.

 

My tool , does a whole lot more than ENB / Sweet fsx can ever do .

 

it bring the full power of DX11 shade application to FSX by pulling the files directly from the root shade folder in fsx, then Blending them With DX11 , Shader in the GPU . 

 

the tool has pre sett markers , to load themes directly in to fsx.

along with being able to modify , the HSL , HLSL. RGBCYN , HDMI, Boost

 

fully automated colour correction, and FSX cfg adjustments while in flight . as you get lower to the ground the pictures get blurry etc. the tool will raise and lower values to keep the images sharp as knife , at all altitude's

 

 

 

I'm sure it will also run on an ipod touch and interface with oculus rift via bluetooth and gets 200 FPS.

 

That sounds like a rip off of my DX11 gauge/cockpit lighting tech which does NOT replace the FSX graphics engine but works alongside it. I cant say i can take him seriously....

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While this guy is busy trying to use the SDK tools to change FSX into a 64 bit program, I will continue my work on developing a formula that will convert lead into gold.  Wonder which one of us will enjoy the most success?

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To be honest, a 64-bi fsx really doesn't interest me anymore...yes, it would really be nice, but I haven't gotten an oom once in my entire 3 years I flight simming. I fly anywhere I want with any aircraft.., no oom. I like to think of the 32 -bit limit as sort of a barrier, not a negative barrier, but a regulator for me, because if I start stuffing every Addon under the sun inside my flghtsim, my fps drop to horrible levels, and my sim starts crashing..

 

The limit keeps my sim in check, it keeps my Addons under control. Still, the research for a 64-bit fsx is quite interesting.

 

 

Sent from my iPod touch using Tapatalk

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I think for now I will stay with FSX 32Bit and keep a hopeful eye on P3D and ORBX developments.

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The people who own the source code (LM), have already said it would be nearly impossible to re-code the FSX engine to 64 bit. Look how long it took them to add in DX11 and CPU multi threading, now imagine having to re-write the entire engine.

 

When and if they do go to 64 bit, it will no long be on the P3D/FSX as you know it. On top of that all your add-ons will no longer work, you will be at square one.

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I believe that Microsoft still own the source code to fsx, they just license the use of the code to LM and others. It's too big a cash cow for MS to give away.

 

  Jazz

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This topic is being locked too as there is no reason to continue to discuss this scam. The other topic has been removed (and so has the scammer).

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