Archived

This topic is now archived and is closed to further replies.

Swe_Richard

X-plane 10 coming to Steam...(?)

Recommended Posts

Help AVSIM continue to serve you!
Please donate today!

I just put my stamp of approval. Steam could definitely boost the userbase with one holiday sale. 

Share this post


Link to post
Share on other sites

I just put my stamp of approval. Steam could definitely boost the userbase with one holiday sale. 

 

 

I got to say I was quite surprised to see X-plane on the Steam webpage. Judging by the comments people seem to approve the idea. It could really raise awareness and thus increase the X-plane usebase. 

Share this post


Link to post
Share on other sites

That's one huge download (if you want all the scenery)

Share this post


Link to post
Share on other sites

That's one huge download (if you want all the scenery)

Im willing to bet you will pay per region........Sound idea if you ask me.....

Share this post


Link to post
Share on other sites

Im willing to bet you will pay per region........Sound idea if you ask me.....

 

thats not that bad if they it gets the price down. will make people want to try xplane more without losing alot of money and they can always purchase more regions. 

Share this post


Link to post
Share on other sites

Finally! 

 

But. If this does indeed draw a larger crowd, they should realize that basic things they have....... Not gotten around to, lets say....... Are going to be more and more requested by people who are going to expect a certain level of commercial polish.......

Share this post


Link to post
Share on other sites

finally maybe now 3rd party devs will start creating new payware because of the millions of players on STEAM...this is huge for XP10.

Share this post


Link to post
Share on other sites

I gave it my vote.  I'll be honest, actually having to order and wait for shipping on a physical product has thus far kept me from ordering X-Plane.  And I'll double that sentiment if I take into account all the 'whim' based purchases I've made, triple that if I count all the 'whim' based purchases I've made on Steam...

 

Add in a holiday sale.... man, I wouldn't be able to resist at all!

Share this post


Link to post
Share on other sites

Finally! 

 

But. If this does indeed draw a larger crowd, they should realize that basic things they have....... Not gotten around to, lets say....... Are going to be more and more requested by people who are going to expect a certain level of commercial polish.......

 

The Steam comments below x 10,000

 

"this simulator is the worst excuse for one that i have ever seen. The planes look nothing like thay did in the trailer, all the engines sound exactly the same. nothing is interactive in the cockpits, and they make you buy the separate areas, so you only can fly in a box of about 50 miles."

 

"I am sure i have a x planes game on my iphone acually i have 5 there awesome proberbly the best iphone sim i can not wait for pc"

 

Reading thru some of the comments there are a number of people who didn't know it existed or wanted it, but only if it could be in thier Steam Library.

Share this post


Link to post
Share on other sites

 

 


The Steam comments below x 10,000

 

Ah, if they can find a market for the train simulators on Steam, in theory flight simulators should work as well!

Share this post


Link to post
Share on other sites

From what I've read Steam has over 65 million registered users. Putting a flight sim front and centre of the screens of that many people can't be a bad thing for the hobby.

 

The only fly in the ointment is how many addon developers would be prepared to put their stuff up on Steam and not the .org or X-Aviation?

Share this post


Link to post
Share on other sites

My first thought was 'damn that's a big download', the 'how the hell are they going to handle the scenery' and finally 'what about the copy protection issues'

 

I'd say quite a few hurdles to overcome before steam picks up XPX. :)

Share this post


Link to post
Share on other sites

'damn that's a big download', the 'how the hell are they going to handle the scenery'

 

There are already games on Steam that weigh in at around 30GB. As others have stated above, it will likely be split into regional sceneries like they already have available on disk.

 

 

 

'what about the copy protection issues'

 

They can manage it the same way as every other game on Steam i.e. use Steam's built in DRM.

 

The copy protection that comes with the retail version of XP10 on optical media is already woefully poor, though to be fair is totally free of any form of online activation and all the headaches that eventually brings.

Share this post


Link to post
Share on other sites

Steam can easily handle the sim-size as others have pointed out, Steams DRM is a onetime activation and they are MAC/Linux friendly. I pity whoever would be anointed the forum community manager though.If it does get picked up on Steam and they achieve another in-flux of cash I hope they hire a few more people to help in development.

Share this post


Link to post
Share on other sites

Do you also understand that if steam avid gamers users do not like xplane (believe me many will complain from day 1) could be the end of it ??

This is a big gamble !!! and in my opinion xplane 10 is not yet mature; definetly need more cosmetics; fly over London and see what i mean !  London is a Major city that should be well covered. Those steam users like sparkling graphics and rich content; something that xplane as is need to improve.

 

Once upon a time there was a game on steam called Flight and ............  DLC  ...................  Online Activation ..............and .................................... you know what happened next !

Share this post


Link to post
Share on other sites

Do you also understand that if steam avid gamers users do not like xplane (believe me many will complain from day 1) could be the end of it ??

This is a big gamble !!! and in my opinion xplane 10 is not yet mature; definetly need more cosmetics; fly over London and see what i mean !  London is a Major city that should be well covered. Those steam users like sparkling graphics and rich content; something that xplane as is need to improve.

 

Once upon a time there was a game on steam called Flight and ....................................

 

Most avid Steam Gamers are not simmers. I once tried to help out some users with a few FSX tricks like limited frames to 30, etc, and got blasted that all games should run at 60+ fps. Steam users are mainly fast twitchers, not procedural junkies. It's destined to get mass bad reviews. 

Share this post


Link to post
Share on other sites

As a die hard FSX/P3D user, I'm very happy to see this. there's nothing wrong with more flight simmers.

Share this post


Link to post
Share on other sites

Most avid Steam Gamers are not simmers. I once tried to help out some users with a few FSX tricks like limited frames to 30, etc, and got blasted that all games should run at 60+ fps. Steam users are mainly fast twitchers, not procedural junkies. It's destined to get mass bad reviews. 

Could not agree more with you !

 

It is a Huge Risk; and once the vicious circle start; it will spread.

Xplane need simmers that have passion for flight simulation and not Avid Steam Gamers that are not simmers but pure gamers breed ! used to full colors and flashing bright lights; fast and furious weapons / cars / asteroids / planets / etc etc. The difference between the styles is HUGE !!

Share this post


Link to post
Share on other sites

Most avid Steam Gamers are not simmers. I once tried to help out some users with a few FSX tricks like limited frames to 30, etc, and got blasted that all games should run at 60+ fps. Steam users are mainly fast twitchers, not procedural junkies. It's destined to get mass bad reviews. 

 

I'm extremely ambivalent about this (supposed?) business move as well. Laminar simply do not have the development resources in place to handle a sudden awareness by Steam users. They might make a lot of money short-term on Steam, enough to hire more core developers, but it might come at the expense of bad reviews from gamers who don't know what they're getting (was going to say "whose expectations weren't managed properly" but let's face it, tell them up front all the shortcomings, that it's a sim not a game, etc, many will still buy it and then complain).

 

However, I wonder also whether this marks a business direction change for Steam as well. In the past they've been all about games, maybe they're looking at this to build credibility as a distribution system for professional software too? In fact, I just checked their site and there is a small selection of software titles (about 75) that are clearly not games, even if many of the top sellers are geared toward producing them.

Share this post


Link to post
Share on other sites

 

 


Do you also understand that if steam avid gamers users do not like xplane (believe me many will complain from day 1) could be the end of it ??

 

The end of what? X-Plane? Why? Can't quite see your line of thinking.

 

 

 


Most avid Steam Gamers are not simmers. I once tried to help out some users with a few FSX tricks like limited frames to 30, etc, and got blasted that all games should run at 60+ fps. Steam users are mainly fast twitchers, not procedural junkies. It's destined to get mass bad reviews.

 

There are more than just twitch style games on Steam, and Steam users are more than just twitch gamers.

 

 

 


Laminar simply do not have the development resources in place to handle a sudden awareness by Steam users. They might make a lot of money short-term on Steam, enough to hire more core developers, but it might come at the expense of bad reviews from gamers who don't know what they're getting (was going to say "whose expectations weren't managed properly" but let's face it, tell them up front all the shortcomings, that it's a sim not a game, etc, many will still buy it and then complain).

 

Why would they need extra development resources? It's just another means by which they can market and distribute the sim. Steam doesn't review games and neither does it publish user reviews, they display the Metacritic score on the game's store page. You've got the Steam forum for that particular game, but that's about it, no different than any other forum online. If users buy it and complain it's no different than the users who have complained about XP in the various flight sim fora over the years.

 

Also see that Steam is used to publish many indie games that only have very small development teams.

 

 

 


However, I wonder also whether this marks a business direction change for Steam as well. In the past they've been all about games, maybe they're looking at this to build credibility as a distribution system for professional software too? In fact, I just checked their site and there is a small selection of software titles (about 75) that are clearly not games, even if many of the top sellers are geared toward producing them.

 

DCS moved to Steam not long ago and it raised their profile quite a lot. Likewise RSC's Railworks/Rail Simulator series has been Steam-only for a few years now and that seems to be going pretty strong.

 

Look guys, if you listen to what any sim developer/publisher is telling you these days it's all about increasing market exposure to maximise the sales in a niche market. As I explained above, putting any flight sim, be it DCS or X-Plane on the front page of the store of a distribution platform used by 65 million users is not an opportunity to be sniffed at.

Share this post


Link to post
Share on other sites

My first thought was 'damn that's a big download', the 'how the hell are they going to handle the scenery' and finally 'what about the copy protection issues'

 

I'd say quite a few hurdles to overcome before steam picks up XPX. :)

no problem for people with very fast connections....I have a 200mb/s  connection.

Share this post


Link to post
Share on other sites

 

 


[...] Steam doesn't review games and neither does it publish user reviews, they display the Metacritic score on the game's store page. You've got the Steam forum for that particular game, but that's about it, no different than any other forum online. If users buy it and complain it's no different than the users who have complained about XP in the various flight sim fora over the years.

 

Just a minor correction: the most recent updates to Steam have, in fact, implemented support for user reviews, which are displayed on the actual Steam store page. I suppose time will tell whether these user reviews carry any weight in the community.

Share this post


Link to post
Share on other sites