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nelsly

A note on active sky next

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Hi, this is indirectly concerning prepar 3d but I just did a flight into Atlanta with ASN for FSX and it was nothing short of amazing. Above the overcast was just like we all hoped it would be and breaking out right at limits with the vis and wind, well I just about had to change my pants (LOL). Have they done there home work. I can just imagine what it will be like for prepar 3d when it hits the streets. You can try it for 7 days. I think this is gonna be a real game changer.

 

Cheers

 

Nels

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I have seen the very positive comments regarding this app within FSX.  This is really great news that such a realistic depiction of weather can be achieved and I am really looking forward to seeing how it looks and performs within P3D.

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I tried the demo....didn't really feel it offered anything that I don't already get with Opus in all honesty.

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All those weather engine devs are copying each others stuff and saying they invented it and that their tech is totally new. It makes me think of those detergent commercials where they say their new detergent now actually CLEANS your clothes... wow, revolutionary.

 

Whenever a weather dev announces its newest revolutionary addon I have to think of the boy who cried wolf, really... Still, I will certainly give ASN a try when the P3D version has been released, specially if the reports are positive during the coming month.

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I've been using Opus with P3D of course, and after being a little put off at first, I've actually come to terms with it, and feel that it does pretty well. Certainly better than ASE which I had been using with FS9/FSX.

 

It does have a few lingering issues that might only be a problem for tube flyers like myself, along with some features I would have liked to see, that aren't present. Cloud transitions, write performance, archived weather, actual compatibility with PFPX, and finally, ATIS consistency on arrival.

 

Before ASN released I made that list for myself for comparison purposes. These are things that I wasn't happy with, using Opus or otherwise. ASN would have to, without any room for interpretation, address all of them for me to have any interest. Trading one bad for another is not what I'm up for.

 

So far, after only 2 flights, it seems to have succeeded. Time will tell for certain though. I can only say that after becoming quite frustrated with ASE, it is nice to have options.

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All those weather engine devs are copying each others stuff and saying they invented it and that their tech is totally new. It makes me think of those detergent commercials where they say their new detergent now actually CLEANS your clothes... wow, revolutionary.

 

Whenever a weather dev announces its newest revolutionary addon I have to think of the boy who cried wolf, really... Still, I will certainly give ASN a try when the P3D version has been released, specially if the reports are positive during the coming month.

 

I said something similar in the ASN thread and well yeah.

 

Summary

 

REX Essentials was supposed to be the IT weather app

Then AS2012 was supposed to be the IT weather app

Then OpenClouds was supposed the IT weather app

Then FSGW was supposed to be the IT weather app

Then Opus was supposed to be the IT weather app

Now ASN is supposed to be the IT weather app

Next Rex Direct will supposly be the IT weather app

 

(This isn't even counting pre Rex Essentials and AS2012, which makes the list even longer but I started personally w/ REX Ess))

 

Insanity.. I stopped at AS2012 when I realized the carrot dangling was only getting worse and the amount of cash you'd spend chasing the "next big thing"  is insane.

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All those weather engine devs are copying each others stuff and saying they invented it and that their tech is totally new

 

Sorry Jeroen, I beg to disagree with you on this one.

 

Tried out ASN in FSX today, and there are some new things in there (I have only also used REX at times, but did not like their weather engine, textures yes). Rex's "interpolation" of winds aloft is not sophisticated interpolation as far I I have been able to determine (that's coming from someone whose thesis topic involved geospatial vector interpolation). For those who know what I am talking about REX seems at best to use "nearest neighbour" interpolation i.e. grab the wind from the nearest reporting station and apply it to its spatial neigbourhood. Not so apparent in USA or Europe with many close-spaced reporting stations, but in Africa, vast areas have the same wind direction, then a sudden shift to another constant direction over an adjacent huge area does not indicate advanced vector math being applied.

 

AS2012 however clearly uses different math, as evidenced by their easily accessible wind maps that show smoothly variable wind vectors and speeds. And now with ASN they have added 3D interlayer interpolation, and if they know their vector interpolation math like I think they do this is definitely going to make a big difference.

 

My flights around Cape Town today, with a 14kt South Easter were most interesting. With the mountains there the winds can be very dangerous for low level GA flying. And the effects were all there for the first time in my simming experience, Turbulence with lift on the upwind slopes, downdrafts on the downwind slopes, and some fantastic wind-funnelling effects through narrow gaps. Real fun in this light South Easter, going to be a challenge in a typical 30-40kt howler!

 

So I really do not think its all hype and copying at all, these devs really do work hard for years to bring us more realism. I certainly cannot wait to include ASN in P3D.

 

Rob

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Insanity.. I stopped at AS2012 when I realized the carrot dangling was only getting worse and the amount of cash you'd spend chasing the "next big thing" is insane.

 

Why is this "insanity"? 

 

Seriously, it would be my hope that developers would continue to try pushing the envelope, and in fact in many ways each of the engines you mention did bring something new to the plate.  When I bought Opus, it was a dramatic improvement over the older version of REX that I'd been struggling with.  Then REX stepped up with (several) improved versions of their wx engine with no-cost upgrades and since that time I've used both, depending on situations  Still, each of these has limitations and some of those limitations are addressed by ASN.

 

I'm not willing to pay every time, for every upgrade but I certainly am for some things.  But accurately depicted wx is very high on my sim-must-have list.  There are certainly things other simmers find important that I place further down the list.

 

Scott

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On the subject of cleaning solutions, I remember a well known brand was selling their new shiny bright bigger and better same named product, in a TV advert. The lady cleaned the stainless steel sink and it magically produced a sparkle. I just had to complain and tell them that their product was indeed excellent but after using a whole bottle, the sink still failed to produce the magic sparkle I'd seen it do on the TV. I can't remember my exact words, but they did send vouchers without any arguments which kept me in that particular solution for a long time.

 

 

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Guy's you can try it for free for 7 days. Whats the problem. Either you like it or you don't. Doesn't cost you a cent. If it does what you expect and want, buy it. If not don't!!!!

 

Cheers

 

Nels

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I never used Opus, so, I can't coment...

 

Internally we're testing the P3Dv2 version. Although the FSX one works there are still aspects that need specific processing for P3Dv2. I am sure ASN will shine in that platform at least as much as it already shines in FSX :-)

 

Jeroen, there are, in fact, features in this new AS engine that make it unique, both in as far as cloud depiction and weather radar modeling goes but also in te way turbulence and winds are injected in the sim. This includes effects of the orography that are so well done that I now use only ASN to simulate my ridge soaring in FSX...

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sticking with Opus after trying demo, which has also added cloud smoothing in it's last update.

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sticking with Opus after trying demo, which has also added cloud smoothing in it's last update.

 

Pretty sure cloud smoothing has been an option for quite some time, it has never worked very well for me, but it's been in there.

 

Latest version on the webpage is the one I have installed, can't say I've noticed any improvement in the smoothing performance. 

 

Maybe you will have better results.

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Personally I am going to try it. I own all three major weather engines, because neither of them are perfect. Of the three, I use AS2012 99% of the time.

 

In general, what is starting to get really boring is the hype. If the new programme genuinely has features the old one didn't have, then great :)

 

If it does exactly what it says it will do on the tin in FSX then I'll wait till the P3D version materialises. I really can't fathom a reason for spending any more money on the old girl.

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The good thing with the P3Dv2 platform, is that the majority of weather engine developers are taking a cautious approach, rather than putting up their hands "to be first". I guess that's the difference with an "always in beta" and market ready product. One thing I learnt with FSX, is not to buy into the hype as it cost me a small fortune, often with unmet expectations. 

 

More importantly, the ability to "try before you buy" will allow me to make an informed decision. So with FSGW's P3Dv2 product update coming out in January and hopefully ASN for P3Dv2 also ready, I am going to enjoy some side by side comparisons. 

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Why is this "insanity"?

 

 

 

Seriously, it would be my hope that developers would continue to try pushing the envelope, and in fact in many ways each of the engines you mention did bring something new to the plate.

 

Agree 100% with your reply here.

 

This continuous innovation, competition between vendors, leapfrogging each other at times, is what drives software technology forward. Surely we don't want monopolies in any branch  IT, as we have in so many other fields of commerce these days!

 

Its good for we customers to have these choices, and of course any developer is going to advertise like crazy after putting in so much effort, to get their product to be the preferred one!

 

We simmers either seem to be complaining about the lack of options and features we have, or else complaining or being cynical when presented with a wide choice to make, and a steady stream of new innovations.

 

FSX, XP10, P3D I say bring them all on, we are the winners in the end.

 

Rob

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Why is this "insanity"? 

 

Seriously, it would be my hope that developers would continue to try pushing the envelope, and in fact in many ways each of the engines you mention did bring something new to the plate.  When I bought Opus, it was a dramatic improvement over the older version of REX that I'd been struggling with.  Then REX stepped up with (several) improved versions of their wx engine with no-cost upgrades and since that time I've used both, depending on situations  Still, each of these has limitations and some of those limitations are addressed by ASN.

 

I'm not willing to pay every time, for every upgrade but I certainly am for some things.  But accurately depicted wx is very high on my sim-must-have list.  There are certainly things other simmers find important that I place further down the list.

 

Scott

 

It's just my opinion. I personally find it silly to spend so much over a short amount of time for weather. What others do I have no opinion of. There is obviously a market.. 

 

I spent $40 for REX brand new / 3-2012

I spent $70 for AS2012 brand new / 4-2012

 

$110 for two products a year and a half ago that in so many words I'm being told are obsolete already. 

 

Both were supported great mind you..   Just every time I turned around since then there was another king of the hill and to this day the shuffling continues with replacements for those two products just over a year later.  Competition is great but spending that kind of money in a fast moving market is not. I personally will wait till the market plateaus.. I like weather as much as the next guy but I enjoy wisely spending my money more. 

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If it does exactly what it says it will do on the tin in FSX then I'll wait till the P3D version materialises. I really can't fathom a reason for spending any more money on the old girl.

 

HifiSim says the license for FSX is also valid for P3D2--no need to buy again for P3D.

 

I've only got a few hours under my belt flying with ASN in FSX, but so far I'm impressed coming from the AS2012/ASA/ASE/AS6.5 line of progression.  This does not look like repackaging or refinement of the same old stuff to me.  I just bought REX a few days ago during the 50% off sale, and wasn't really enamored with its weather compared to AS2012, but then I bought it pretty much just for the texture sets.

 

Regards

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I've bought at least 3 Airbus versions until now, and will probably buy the FSLabs version too when it get's released... I did the same with 744s, etc... Why? Because I always want to get the best available at the moment!

 

That's also why I bought P3D v1 Profesional monthly subscription, and now P3D v2 Professional monthly subscription, although I am awaiting the first patch to install it and start using it seriously :-)  The first contact with this rather promising platform was, nonetheless, very rewarding! and I just do not own the hardware that can really make it show all of it's potential!!!

 

This is a common problem with our simming activities :-/

 

Regarding AS products I did not spend money in ASN ( yet ), but after beta-testing AS2012, and getting the beta permanent keys, I bought it from Simmarket ( as I did with all other versions ), because it was such a great product that I felt I had to support HiFiTechInc!  The fact is I di not see beta-testing as a task I'm "payed" for, but rather as a great possibility to participate in a project I am interested in contributing to.

 

I will most probably buy ASN too :-)

 

I do not own Opus , but I did use FSGRW, and I also consider it a very good weather injector!!! I would probably like Opus as well, but the truth is I am finding in ASN all I could ask.

 

I also never modify the cloud / sky textures. I keep the default ones, just as I do with scenery, because I know for sure FSX's ( and apparently P3FDv2's ) memory management is not as wide as I get in X-plane 10, so, I avoid encountering OOMs and other problems, and was able to fly long intercontinental flights in my beloved PMDG 777 with ASN injecting weather ( sometimes very nasty weather!!! ), without a single glitch! Cloud transitions, winds and temperatures smoothly changing across those long flights!

 

As a matter of fact, beta testing ASN in FSX brought me back to flying this sim more than I do X-Plane 10. I am using the DX10 fixer enhancement, which I also can only suggest to anyone still using FSX in DX9 mode, and ASN + DX10 fixed FSX + PMDG's 777, NGX or Aerosoft's AXE, or A2A's C172 and P51D, or RealAir's Duke v2, really shine together!!!

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REX Essentials was supposed to be the IT weather app
Then AS2012 was supposed to be the IT weather app
Then OpenClouds was supposed the IT weather app
Then FSGW was supposed to be the IT weather app
Then Opus was supposed to be the IT weather app
Now ASN is supposed to be the IT weather app
Next Rex Direct will supposly be the IT weather app

 

You forgot the recently announced OpusFSI…  ^_^

 

 

I also never modify the cloud / sky textures. I keep the default ones, just as I do with scenery, because I know for sure FSX's ( and apparently P3FDv2's ) memory management is not as wide as I get in X-plane 10, so, I avoid encountering OOMs and other problems

 

I can't stand the default clouds, they are too ugly and fake, but apart from that: add-on clouds don't have to be bigger in size than the default ones. I use REX clouds at 512x512 and so they certainly will not make OOMs more probable. Imho you are missing out on some serious graphical improvements by sticking to default clouds!  ^_^

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I tried the demo....didn't really feel it offered anything that I don't already get with Opus in all honesty.

So OPUS never gives you cloud redraw and huge wind shifts. A true working weather radar and with cloud draw distant over writing your fsx, you can set it within ASN to 60 min e.g 140 max and it work out what draw you need from the height your flying.

 

Just to name a few things that I don't see from a year with OPUS.

 

O how about the fantastic turbulence in ASN, "honesty" it's a different level.

I said something similar in the ASN thread and well yeah.

 

Summary

 

REX Essentials was supposed to be the IT weather app

Then AS2012 was supposed to be the IT weather app

Then OpenClouds was supposed the IT weather app

Then FSGW was supposed to be the IT weather app

Then Opus was supposed to be the IT weather app

Now ASN is supposed to be the IT weather app

Next Rex Direct will supposly be the IT weather app

 

(This isn't even counting pre Rex Essentials and AS2012, which makes the list even longer but I started personally w/ REX Ess))

 

Insanity.. I stopped at AS2012 when I realized the carrot dangling was only getting worse and the amount of cash you'd spend chasing the "next big thing"  is insane.

Yer strange thing progression, you could drive your 10 year old car and it will get you from A to B fine, but if you buy a 2014 car it just might have a few things more than the old models.

Yes progress is a strange thing!

 

As for the next gen OPUS and REX. REX textures DX11 for P3D yes great. REX weather engine, not for me and now I have a engine that does what finally I always wanted, I think it will have to be one hell of a new "model" to top ASN. But one will come that's better, it always will. 

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(...)

 

Yer strange thing progression, you could drive your 10 year old car and it will get you from A to B fine, but if you buy a 2014 car it just might have a few things more than the old models.

Yes progress is a strange thing!

 

(...)

 

 

Am I really forced to buy a new car every couple of months?!?   :rolleyes:

 

Who is that cruel person forcing me?   :P

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You don't have to buy anything. :P

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A suggestion - when you get the trial - use the SEARCH function to find some bad weather - set your flight up there and see what happens. Look for cloud popping, wind shifts, crazy temps - use the weather radar to find and avoid or fly through bad weather. When you take off through the mist, look behind you.

 

You'll notice a lot of things have change.

 

I don't really like to hype but one user used a phrase in a post that I really like and I quote:

 

"This is the first time in FSX that the weather really matters!"

 

Because of the NDA I can't say anything about the P3D2 version except - So far so good!

 

Remember, it' a FREE trial - you have nothing to lose.

 

Enjoy.

 

Vic

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