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US Cities Los Angeles and MK Studios KSNA

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I am considering buying Aerosoft US Cities Los Angeles. I have MK Studios KSNA, anyone know if there might be a problem? Tired of looking at desert on approach.

Ric Elmore

 

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I have Klax and it is very good. However if you have a low-end computer and high-end airplanes, you may get  fps slowdowns and stuttering, in addition to memory problems if you have additional open programs open like Plan G. The area covered is  pretty large. I think I remember some reviews on the web.

 

Henri

Henri Arsenault

  • Author

I have Klax and it is very good. However if you have a low-end computer and high-end airplanes, you may get  fps slowdowns and stuttering, in addition to memory problems if you have additional open programs open like Plan G. The area covered is  pretty large. I think I remember some reviews on the web.

 

Henri

 

I don't suspect any issues with FSDT LAX, MK Studios KSNA and scenery conflicts is my concern. As far as my computer, I just flew out of FSDT KLAX in my PMDG 737 NGX with 99% AI never dipping below 24 FPS.

Ric Elmore

 

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Does US cities LA come with night textures? I am not really familiar with there stuff. 

  • Moderator

Does US cities LA come with night textures? I am not really familiar with there stuff.

No.

Avsim Board of Directors | Avsim Forums Moderator

I am considering buying Aerosoft US Cities Los Angeles. I have MK Studios KSNA, anyone know if there might be a problem? Tired of looking at desert on approach.

 

Shez kindly fixed the autogen problem, it is no longer a desert. There is another thread on these forums where he mentioned it, and another thread in scenery design forums. I knew you were interested in a decent KSNA and PMed you about Shez's autogen fix, but now that I am seeing this thread I am not sure if you understood about the autogen fix part. It really does look incredible, definitely not baron anymore, with autogen as far as the eye can see. 

Ethan Edelson

For the OP, you should be aware that MK KSNA is not compatible with US Cities Los Angeles. You'll get double terminals, buildings, etc. around the airport, and as far as I can tell there's no way to disable just the US Cities LA airport buildings without killing all the other objects in Irvine.

  • Author

Shez kindly fixed the autogen problem, it is no longer a desert. There is another thread on these forums where he mentioned it, and another thread in scenery design forums. I knew you were interested in a decent KSNA and PMed you about Shez's autogen fix, but now that I am seeing this thread I am not sure if you understood about the autogen fix part. It really does look incredible, definitely not baron anymore, with autogen as far as the eye can see. 

 

Barren, no, but not accurate either from what I see. There are homes where there should be industrial buildings and long term airport parking. I will take a screen shot and post it. 

Ric Elmore

 

747-8%20Lufthansa%20Banner%202.jpgAmerican777-300smbanner.jpg 

 

 

Barren, no, but not accurate either from what I see. There are homes where there should be industrial buildings and long term airport parking. I will take a screen shot and post it. 

You are a tough cookie when it comes to being satisfied with airport scenery B) .

 

Most of the airport scenery designers will focus primarily on getting the airport environment right not the periphery. Users will only notice the airport buildings because let's be honest we land and takeoff and spend most of our time looking at the airport buildings. That is what is immersive and that is what flight simulators are all about. Some designers will expand the sphere to outside buildings but that is bonus. Even the payware guys don't go much beyond the airport boundary.

 

Let's give some credit to MK Studios that they built good building models and photoreal ground to at least get the airport right. To call it inaccurate because there are houses where warehouses should be and vice versa, and that a car park is not included is being unfair on the work of MK Studios.

 

BTW I really don't envision any other payware or freeware designer ever doing KSNA as the MK Studios version pretty much plugs the gap.

 

Shez

Shez Ansari

Windows 11; CPU: Intel Core i7-8700K; GPU: EVGA GEFORCE GTX 1080Ti 11GB; MB: Gigabyte Z370 AORUS Gaming 5; RAM: 16GB; HD: Samsung 960 Pro 512GB SSD, Samsung 850 Pro 256GB SSD; Display: ASUS 4K 28", Asus UHD 26"

  • Author

You are a tough cookie when it comes to being satisfied with airport scenery B) .

 

Most of the airport scenery designers will focus primarily on getting the airport environment right not the periphery. Users will only notice the airport buildings because let's be honest we land and takeoff and spend most of our time looking at the airport buildings. That is what is immersive and that is what flight simulators are all about. Some designers will expand the sphere to outside buildings but that is bonus. Even the payware guys don't go much beyond the airport boundary.

 

Let's give some credit to MK Studios that they built good building models and photoreal ground to at least get the airport right. To call it inaccurate because there are houses where warehouses should be and vice versa, and that a car park is not included is being unfair on the work of MK Studios.

 

BTW I really don't envision any other payware or freeware designer ever doing KSNA as the MK Studios version pretty much plugs the gap.

 

Shez

 

Shez, I am confused to your reaction, I never said anything bad about MK Studio's KSNA. My complaint is with FSX Autogen scenery for the area around the airport is not accurate. I have lived within 15 minutes of KSNA for over 30 years and I am somewhat passionate about it, heck OCD is more accurate.

 

Make no mistake, I am in no way complaining about MK Studio's KSNA, I love it.

 

What I am looking for is what you see when looking straight out the cockpit on approach to KSNA 19R. My question is will the Aerosoft US Cities Los Angeles blend correctly with the Magnificent MK Studios KSNA and your fix?

 

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Ric Elmore

 

747-8%20Lufthansa%20Banner%202.jpgAmerican777-300smbanner.jpg 

 

 

The straight answer is no, as The cities scenery only show what it says, the city area's not the suburbs.

James (jaydor)

"Let me X-Plane where I fly in 2020"



 

Shez, I am confused to your reaction, I never said anything bad about MK Studio's KSNA. My complaint is with FSX Autogen scenery for the area around the airport is not accurate. I have lived within 15 minutes of KSNA for over 30 years and I am somewhat passionate about it, heck OCD is more accurate.

 

Make no mistake, I am in no way complaining about MK Studio's KSNA, I love it.

 

What I am looking for is what you see when looking straight out the cockpit on approach to KSNA 19R. My question is will the Aerosoft US Cities Los Angeles blend correctly with the Magnificent MK Studios KSNA and your fix?

 

 

 

 

If all you need is that car park and a few warehouses then that is easy enough to do.

 

Shez

Shez Ansari

Windows 11; CPU: Intel Core i7-8700K; GPU: EVGA GEFORCE GTX 1080Ti 11GB; MB: Gigabyte Z370 AORUS Gaming 5; RAM: 16GB; HD: Samsung 960 Pro 512GB SSD, Samsung 850 Pro 256GB SSD; Display: ASUS 4K 28", Asus UHD 26"

I am not sure I understood your question correctly, but the Los Angeles  scenery goes way beyond the city,for example all the way down  through Long Beach (the ads should say), and about a dozen airports are covered. I am not sure how well it matches with other city or airport scenery.  I have only San Diego in addition in that area in Calif. However I do have FScene and Ultimate Terrain, and that meshes perfectly with the LA addon (actually I think that the LA addon just goes over it and masks it.

 

Henri

Henri Arsenault

What I am looking for is what you see when looking straight out the cockpit on approach to KSNA 19R. My question is will the Aerosoft US Cities Los Angeles blend correctly with the Magnificent MK Studios KSNA and your fix?

 

The answer is no, it will not. The Aerosoft product already has scenery objects for the buildings of the airport (terminals, etc.) and there is no way to disable just those (there's no .bgl with just the KSNA airport buildings). As a result, you get (much-lower quality) models from the Aerosoft product overlaying the MK scenery buildings--it looks awful, unfortunately.

 

If anyone knows how to make the two things compatible it would be awesome, though! Otherwise the Aerosoft LA scenery is great and really brings the LA basin to life.

 

James

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