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The final good news, mixed with some bad....

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"I'm really not recommending anything but I'm not having any problems with 331.65"

 

 

Hi Greg that worked - you the man but that driver not as good as the latest beta might try the latest official - now one more issue havea hard lined horizon line when you look at sun any ideas on that one - just using nvidia control panel not NI - no luck with that - thank you

Rich Sennett

               

 

 


Hi Greg that worked - you the man but that driver not as good as the latest beta might try the latest official - now one more issue havea hard lined horizon line when you look at sun any ideas on that one - just using nvidia control panel not NI - no luck with that - thank you

 

I tried the latest official but they were they same.  That's why I tried the beta.  May take some research to get this straightened out.

Gregg Seipp

"A good landing is when you can walk away from the airplane.  A great landing is when you can reuse it."
i9 64GB RAM, GTX-5090

Got yah thanks Greg - fyi Guys do not rebuild your P3D shaders folder it will only replace a fraction of them found that out the hard way - glad I didnt delete the original folder - in fsx never a problem but P3D you will have a problem

Rich Sennett

               

Oh and Ray, my FSX N.I. settings is what is in play here...and much higher than the P3D.cfg I slaved the P3D.exe to my FSX Profile...and boy oh boy....Christmas comes in May as well.....

 

Can you explain what you did here. I'm not sure I follow.

Intel i7 10700K | Asus Maximus XII Hero | Asus TUF RTX 3090 | 32GB HyperX Fury 3200 DDR4 | 1TB Samsung M.2 (W11) | 2TB Samsung M.2 (MSFS2020) | Arctic Liquid Freezer II 280mm AIO | 43" Samsung Q90B | 27" Asus Monitor

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With your system you have done very well - congrats - Mitch I am noticing dawn its either to dark or just goes to day no transition in between - same with dusk can you check this for me - night is ugly and hope they can do something with the water eventually - thanks Buddy

 

By the way NI was a no go for me - using nvidia control panel and all is well just AM=15 in my p3d cfg. file and I am pretty happy but didnt have time to put it thru its paces

I'll certainly check that out.  Dusk and Dawn is now my favorite times to fly in FSX, since that tool launch :)

Mitch,

Can you explain how to do this?

Sure can Mike...bring up your FSX profile. Then look at the top right of the N.I. program. You'll see a bright red 'X' icon. The icon JUST TO THE RIGHT OF THAT...is the icon you want. When you hover over it with your mouse pointer, you will see that it will add a program to the currently shown profile, which in this case is FSX.  Click on that, and it will open a window. Use that window to hunt down Prepar3D.exe (or application)  Highlight it...and then press OPEN on the window mask..and that's it. You have  'slaved' the P3D execute so whenever it is fire up....N.I. will configure the driver to your FSX spec's.   That's how it's done. If you want to un-slave, you use the icon just to the right of the one you used to join/slave the profile/programs.

 

Hope this helps.

Can you explain what you did here. I'm not sure I follow.

Sure can, Ray :

 

Bring up your FSX profile. Then look at the top right of the N.I. program. You'll see a bright red 'X' icon. The icon JUST TO THE RIGHT OF THAT...is the icon you want. When you hover over it with your mouse pointer, you will see that it will add a program to the currently shown profile, which in this case is FSX.  Click on that, and it will open a window. Use that window to hunt down Prepar3D.exe (or application)  Highlight it...and then press OPEN on the window mask..and that's it. You have  'slaved' the P3D execute so whenever it is fire up....N.I. will configure the driver to your FSX spec's.   That's how it's done. If you want to un-slave, you use the icon just to the right of the one you used to join/slave the profile/programs.

 

Hope this helps.

Sure can, Ray :

Bring up your FSX profile. Then look at the top right of the N.I. program. You'll see a bright red 'X' icon. The icon JUST TO THE RIGHT OF THAT...is the icon you want. When you hover over it with your mouse pointer, you will see that it will add a program to the currently shown profile, which in this case is FSX. Click on that, and it will open a window. Use that window to hunt down Prepar3D.exe (or application) Highlight it...and then press OPEN on the window mask..and that's it. You have 'slaved' the P3D execute so whenever it is fire up....N.I. will configure the driver to your FSX spec's. That's how it's done. If you want to un-slave, you use the icon just to the right of the one you used to join/slave the profile/programs.

Hope this helps.

Oh ok I see what your doing. Why not just create a seperate profile for P3D?

Intel i7 10700K | Asus Maximus XII Hero | Asus TUF RTX 3090 | 32GB HyperX Fury 3200 DDR4 | 1TB Samsung M.2 (W11) | 2TB Samsung M.2 (MSFS2020) | Arctic Liquid Freezer II 280mm AIO | 43" Samsung Q90B | 27" Asus Monitor

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Oh ok I see what your doing. Why not just create a seperate profile for P3D?

You could, but since I wanted it exactly as I run FSX...it was easy to slave both together.... :)

  • Commercial Member

 

 


Guys do not rebuild your P3D shaders folder it will only replace a fraction of them found that out the hard way - glad I didnt delete the original folder

Can you explain what you mean by that?  My understanding is that if you delete your shader folder, P3D will build a new one.

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REX AccuSeason Developer

REX Simulations

I moved my shader folder so it would rebuild went into the new rebuilt folder and there was a hand full of files  -  looked at the folder I moved and it had a ton of files in it so p3d is not rebuilding all of the files which I found out when I started p3d and it did not run so I put my old shaders folder back and it was working again - do not delete shader folder or you will have to reinstall p3d

 

Try and see if I am right   :good:

Rich Sennett

               

I moved my shader folder so it would rebuild went into the new rebuilt folder and there was a hand full of files  -  looked at the folder I moved and it had a ton of files in it so p3d is not rebuilding all of the files which I found out when I started p3d and it did not run so I put my old shaders folder back and it was working again - do not delete shader folder or you will have to reinstall p3d

 

Try and see if I am right   :good:

Obviously P3D v2 won't rebuild the total shader at the 1st start. It will be rebuilt successively. No need to panic.

Spirit

The Shaders folder is rebuilt over time, as you run P3D. Deleting all the shader files in this folder is an easy way to get rid of any corrupt shader files. Moving files from your old shaders folder to the newly rebuilt one is not necessary, and you might be moving corrupt files.

 

Just make sure that you are deleting the files in the the correct Shaders folder: C:\Users\[your username]\AppData\Local\Lockheed Martin\Prepar3D v2\Shaders

 

After deleting the files, reboot your PC before running P3D.

~ Arwen ~

 

Home Airfield: KHIE

.......

After deleting the files, reboot your PC before running P3D.

Any explanation for doing this? I would say it's no need to do.

Spirit

Any explanation for doing this? I would say it's no need to do.

Spirit

 

I use a term we use in naval warship maintenance, is called "best practices"...

 

Rebooting after modifying program files is a "best practice".

Philip Manhart  :American Flag:
 

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- "Wise men talk because they have something to say; fools, because they have to say something." ~ Plato

I use a term we use in naval warship maintenance, is called "best practices"...

 

Rebooting after modifying program files is a "best practice".

I like more the term "No risk - No fun". :yahoo:

Spirit

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