pmanhart

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Everything posted by pmanhart

  1. I think Jan gets it right with this list, however I would add the following to each: Missing in XP: Large Quality Payware Market (not required, but definitely nice to have) Quality ATC simulation Quality Air Traffic addons Missing in P3D: Large Quality Freeware Market (outside of liveries) (not required, but definitely nice to have) Easy to use and modernized UI Performance without tweaks (or just disable all shadows and go back to FSX... 😎) Disclaimer: I do not like XP and prefer P3D over it anyday of the week for a ton of my own reasons, but while testing Orbx TrueEarth GB in XP I couldn't help but long for P3D to look and feel as good as XP did... 😉
  2. pmanhart

    QualityWings 146 Released for V4

    I wish A2A would follow this advice... 😪
  3. I'm unfamiliar with X-Plane, more of an FSX/ESP/P3D guy myself. Here's what I would do: Have both joysticks plugged in when you start XP. Go to the settings for the Logitech joystick and check what command is being sent by the trigger button Go to the Gladiator and apply that command to the trigger button. I think that would solve your problem?
  4. I think you are confusing what the manual is describing. It's saying if you have the VKB pedals (which do not have a separate toe brake axis), you can use the joystick button as a way to mimic toe brake pedals. As with ALL joysticks/yokes/etc. that don't have an automatic profile built into your simulator, you have to manually assign the commands to the joystick/yoke/etc. button.
  5. I thought you needed to calibrate the axes? I guess you just need to reassign the buttons... you can easily do this in each simulator.
  6. Just follow the directions for the axis calibration, you can assign the joystick buttons through your simulator. Don't try assigning buttons in WIZZO, it gets really complicated (I think you may need a programmer's certificate to figure it out! 😀). EDIT: From the manual: To calibrate joystick axes do the following actions. 1. Push Start button. NOTE: You will see flashing CALIBRATING indicator. 2. Move all axes to their extreme positions. Roll, Pitch, Yaw and Throttle (move the joystick around in circles through it's entire range, rotate the throttle back and forth through it's entire range) 3. Push Stop button to finish calibration.
  7. Hey trisho0, Please do NOT use the Windows calibration to calibrate your Gladiator. I use a Gladiator MKII Pro with the MCG Pro grip, so I'm coming from experience. You must use the utility provided by VKB to calibrate your joystick. The product page includes all the documentation and software required, available here: https://vkbcontrollers.com/?product=vkb-sim-gladiator If you are using the KG grip, you will need to download the WIZZO documentation and follow the directions for axis calibrations. You will need the WIZZO utility in order to do it. Don't worry, it's really easy to complete, and once it's done it's done forever unless you wipe the configuration from your Gladiator's onboard memory (which should never happen unless you are upgrading the firmware for a new grip such as the MCG).
  8. pmanhart

    When did you realize?

    I started on my grandpa's lap with FS2, lining up wireframe runways, and then was left to my own devices with Chuck Yeager's Flight Trainer when we brought home our Apple IIGS. I honestly wasn't blown away until I was leaving the runway at Meigs in FS95, being wowed by all of the textured buildings in Chicago. It was with FS95 that I stopped playing with the instruments and started looking past the panel...
  9. If you had installed the NVIDIA driver via the NVIDIA installer it will show up in Add/Remove Programs. If you are concerned that you want a newer driver, you can download and install the newest set of drivers and they will show up there. If you are concerned that you will not get rid of all the old drivers when installing with the NVIDIA driver, then you can use the excellent cleaner tool maintained by Guru3D here: http://www.guru3d.com/content-page/guru3d-driver-sweeper.html
  10. pmanhart

    CameraPosition X v1.20 released

    Thanks for the heads up, this is such a great tool.
  11. pmanhart

    So, do we like skyforce

    I ended up going back to AS+ASCA+ENVTEX+ENVSHADE myself... And all I ever used to use was REX... My how things change.
  12. The B55 just dropped in my email... one of my favorites.
  13. pmanhart

    New 310R from Milviz

    Same here, no problems with the primer.
  14. pmanhart

    New 310R from Milviz

    I must have gotten lucky and downloaded my copy before they were pulled. Still enjoying it, much better than the original in terms of graphics (new cockpit glass is my favorite visual change next to the upgraded cockpit textures). I think I may know what the bug they reference is, but I'll keep it a secret since Milviz decided it was important enough to pull the download. Keep up the good work Milviz, looking forward to the 350 and F-15 when they finally release.
  15. pmanhart

    New 310R from Milviz

    If you are a current customer of the C310, you should already have received an email with the link to the new C310 Redux order page, it worked for me and I've been flying it all morning.
  16. pmanhart

    Switch Between Yoke and Joystick

    Great to hear Keven, thanks for the info.
  17. I'm not mad or taking anything personal gents, just voicing my opinion. I still fundamentally disagree with an alpha product releasing paid DLC, which I suspect many more would be if it wasn't a flight simulator. These forms of releases are becoming more prevalent, and are hurting the electronic entertainment market's reputation. See Star Citizen, War Z, Starbase DF9 and Next Car Game for some perfect examples... I don't think FSW will collapse like those games did, but do think that selling DLC during Early Access is in VERY poor taste. BTW, other than AFS2, I'm not aware that P3D and XP proclaim to be in a continuous alpha form in order to sell copies via "Early Access." Look, I get what you guys are saying and we can agree to disagree on what is an acceptable method of selling copies of a game or simulation. I've just seen this song and dance so many times before and want to voice my displeasure. I'm not attacking anyone personally. I wish DTG all the DLC-fueled success in the future, and all my fellow simmers a bright and happy flight simming future. BTW, I spoke because I had something to say, not because I just had to say something... don't misunderstand the quote. And no, I don't believe myself to be wise... I am arguing with people on an internet forum after all... at least it's not Twitter!
  18. pmanhart

    Switch Between Yoke and Joystick

    I second this request. I typically use a joystick setup but occasionally use an Xbox 360 controller when testing scenery. It would be great to have ChasePlane detect the type of controller and use a specific settings file. Not sure if this is plausible but would be a nifty feature.
  19. I totally disagree with DTG's chosen business model for FSW and favor a traditional approach of software development where the product is developed to completion, presented in full to the audience for purchase, then supported for X number of years with product support. I believe my sarcastic post before makes more of an impact and explains my reasoning for why much more than the sentence above. I forgot that disagreeing with anything was verboten. I just can't help myself...
  20. Maybe PMDG could release the 737 for FSW as Early Access with a pretty internal/external model and C172 flight model for $29.99. Later, to fund production of the parts that everyone actually cares about, they can release the $29.99 FMS, $29.99 Flight Model, $19.99 Livery Package with File Manager and $9.99 for the Tutorial Package (with Missions!). Of course, they could just produce the whole aircraft and sell it like they always do to a loyal-to-a-fault fanbase built over years of hard work, dedication and integrity, but that would make sense wouldn't it?
  21. pmanhart

    Not Again - DLC Simulator

    I really wanted to believe that FSW was not going to be another Train Simulator. I did, until today. If FSW is still in Early Access, that means it's not complete. If it's not complete, you would generally have the entire development team working to finish the development process. If you are producing and selling DLC, then you are no longer in the Early Access stage. No, I will not accept some excuse about developing DLC alongside the title, the title is not complete. No, I will not support this terrible business model, and no, I will no longer support FSW or Dovetail Games. My positive review on Steam has been edited and changed to a Not Recommended along with an exact explanation why. No, just no.
  22. Looks great Adam, I always look forward to trying out your presets. In fact, I never fly without them...
  23. pmanhart

    Prepar3d v4 with DSR in windowed mode

    Have you tried using 2xMSAA and FXAA on while running at 1440? I find the combination of those above nets me mid 20's while using the PMDG 737-700 and jaggies are almost nonexistent.
  24. I saw a significant increase in ability to move up the AGN and scenery sliders after upgrading from an i5-3570k @ 4.5Ghz to an i7-4790k @4.4Ghz. If I have building and tree shadows disabled in P3Dv4 (so there is no hit from GPU tasking), the AGN and scenery sliders don't affect my FPS at all.
  25. Hi all, I've been using joysticks since the early days of Chuck Yeager's Advanced Flight Trainer (probably ran at 3 FPS on our old Apple IIGS... ) I've owned multiple CH, Thrustmaster (F-16 model), Logitech (remember the Wingman series?), MIcrosoft (FF2), and Saitek models over the years. Recently, my CH Fighterstick finally starting having finicky travel on the X-axis so I went shopping for a replacement. We truly are in a blessed time for flight simulation, with sticks from Thrustmaster, CH Products, Logitech, etc. available at all levels of pricing. I receive the X-Plane.org newsletter and was caught off guard by a joystick they were advertising, the VKB Gladiator, so I decided to check it out. I ended up purchasing the VKB Gladiator Pro Mk II and plan on getting the MCG Pro when it is released to replace the WW2 replica handle that it has right now. The VKB Gladiator Pro has metal gimbals for added life and accuracy, and has replaceable handles (albeit their options right now are limited to just the WW2 style until September...). They also have a Gunfighter model for those building cockpits where they want their base on the floor (akin to the Thrustmaster Warthog base without any buttons), with a long stick between the actual joystick handle and the base. They also have other products in the pipeline. I have to say I absolutely LOVE the feel of the Gladiator. The resistance is perfect (it comes with 2 other sets of springs to customize), and dead-on accurate, and has a slew of accessories like an adapter for the Thrustmaster Warthog joystick handle. If anyone is considering on getting a new joystick, I highly recommend checking out VKB, this is without a doubt the best joystick I have ever owned. https://vkbcontrollers.com/?product_cat=vkb-controllers