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mtaxp

FlightFactor 777

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Hey ,

I'm really thinking to purchase the FF 777 , but I saw that some people say that it lacks in some things , so my questions are ,

- how is it in terms of systems modelling ? I mean how complex the systems are , is it in PMDG level for example?

-How accurate is the flight model ?

-How about FMC complexity? step climbes , fuel management , updating AIRAC etc ... 

 

I terms of graphics I saw that it has some nice effects , however the cockpit IMO needs a re-modelling but this is what a user in the org is doing and it looks really nice so far!

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I agree that the 777 VC needs new textures.  I will purchase the 777 when user, Pumper, from the org is finished with his excellent upgraded VC textures. 


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Flight model wise, don't expect anyway near the level achieved by PMDG with the about to be released patch for their 777, but, it took them more than a year to fix the wrong interpretation / modeling of the C*u law...

 

This being said, it is nice to hand control, but it simply does not act like a 777 :-/

 

This doesn't mean that it can't be done in X-Plane 10, just that no one, that I know of, has come near to this fbw systems modeling than what is presently available for a few airbuses, IMO the QPAC A320 being the best available in terms of the typical Airbus C* law.

 

I believe that another area that kept me from appreciating the work done for the FF 777 was my difficulty in interacting with the virtual cockpit. With TiR5, I guess that it might have made a big difference since I could then easily "zoom" into the different areas of the cockpit I needed to interact with....

 

If I ever decide to give XP10 a try again, probably by 10.30 final, the FF 777 will certainly one of the reinstalls, specially because I want to get the feel of their latest patch, which I never installed...


Use your flight simulators with a well defined purpose...

Don't expect them to be "perfect" or to fully cover all aspects of simulated flight...

Try to enjoy it instead of stressing...

 

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I believe that another area that kept me from appreciating the work done for the FF 777 was my difficulty in interacting with the virtual cockpit. With TiR5, I guess that it might have made a big difference since I could then easily "zoom" into the different areas of the cockpit I needed to interact with....

 

Why don't you use a combination of mouse scroll wheel for zooming and hat switch or right mouse button for moving around?


Mario Donick .:. vFlyteAir

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Why don't you use a combination of mouse scroll wheel for zooming and hat switch or right mouse button for moving around?

 

Yes, that's what I used to do, but since I got my TIR5, I don't want any other thing :-)


Use your flight simulators with a well defined purpose...

Don't expect them to be "perfect" or to fully cover all aspects of simulated flight...

Try to enjoy it instead of stressing...

 

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While PMDG has its products in "sandbox" mode with XP 10, the 777 and 757 from FF are a nice place holder.  Definitely not the accuracy of PMDG, but they're pretty good products, considering XP10 is still relatively new.  I especially enjoy the smooth frame rates in XP10, while my FSX gets progressively slower.


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I usually change from fsx to x-plane 10 and back during different periods of year, pmdg, coolsky and qw products for fsx give me the realism I demand to enjoy a sim (I,m a real airline pilot) but in the other hand x-plane 10 and it physics are amazing, but you will need nice payware products like the flyjsim 727/737 and ff 757/777. The ff777 its a very nice product and you can compare it to the pmdg one, maybe not in the vc textures or the fms, but is a very inmersive and deep system product and you will need to read manuals to start one of this, fsx with the perfect payware products is great, but try a flight in EHAM with the ff777 during night with rain and storm in x-plane and you will not regret. Best regards.

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Thanks for all comments guys , I think I'll hold after 10.30 will get final as the T7 will be updated .

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I will also purchase when Pumper is done.  Really looking forward to it.


Intel i-9 9900k @ 5.0 Ghz, EVGA 2080ti FTW3 11Gb, Corsair H115 PRO water cooler, Gigabyte Aorus Master motherboard, EVGA Super Nova 1000 watt G+ power supply, G.SKILL 64Gb ram @3800 MHz, HP EX 920 M.2  PCIe 3TB,Windows 10 Pro x64

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Great video!

Think I'll have to re-install the FF 777 now that XP10 is back on my rig ;-)


Use your flight simulators with a well defined purpose...

Don't expect them to be "perfect" or to fully cover all aspects of simulated flight...

Try to enjoy it instead of stressing...

 

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Pumper's realistic Boeing 777 cockpit 1.0 released!

http://forums.x-plane.org/index.php?app=downloads&showfile=25511

 

Abbreviated feature list of this cockpit:
- total rebuild of all objects and parts of the cockpit – no more holes and gaps in the cockpit
- error of disappearing flight instruments when moving close to the cockpit’s rear wall
- window wipers no longer glow in the dark
- heating wires and real world decals added to cockpit windows, brightness can be changed by alternate effect files
- dash board on front panel completely modelled
- standby compass deviation list added to front window area
- improved standby compass added
- overhead panel now showing real world switches, circuit breakers and background illumination
- new dome and spot lights, pedestal illumination implemented
- floor lights implemented
- almost all buttons, switches and levers animated
- new fire distinguish lever effects and illumination (check the test button!)
- real world switch logics added to the buttons and switches (energy dependency, animated safety caps, causal system interactions), CVR system test with working gauge implemented, etc…
- oxygen masks with working function test implemented
- adjustable outlet nozzles for fresh air and heating in the cockpit
- animated tillers on both sides
- all lever and switch animations improved
- switches will now follow a plausible mouse movement
- improved flight displays with realistic icons and improved colors; brightness and contrast can be changed by alternate effect files
- dim function added for WX radar on PFD
- working dim functions for all displays including all CDUs
- center CDU now showing data and reacting on respective dim switch
- cabin light dim switch moved from fake overhead panel position to a (still fake but more plausible) position next to the flight deck door
- EFBs now working on CPT’s and FO’s side – brand new 3D model with separate PWR button
- working TO/GA buttons added to thrust lever (“PMDG style” hidden position on dash board for easy access to this function added additionally near the autopilot disengage bar (look for the “+”))
- auto throttle disengage buttons implemented to the thrust levers (all working)
- several easy access functions – i.e.: single click on spoiler lever to arm, one click functions for safety caps and fuel cutoff switches

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