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ADDON - CORE - UI - Upgrade - CareerTrackDefinitions

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CORE - UI - Upgrade - CareerTrackDefinitions

Hi Folks.
A minimalist hiatus from tweaking default Flight mission code.   :p0129:
It'd long irked me,
Flight's lack of career-progression acknowledgment beyond 'Level' 20, (500,000 'XP').

Flight's developers would have eventually updated the CareerTrackDefinitions.
 


README - Snippets from -

Flight's 'Pilot Profile - Career' menu displays a Pilot's career details.
e.g.    Hours flown, Cargo carried, Crashes, 'XP', etc.

Pilots earn 'XP' by flying Missions, Challenges, Jobs, Aerocaches, etc.
A Pilot's career 'Level' is derived from their earned 'XP'.


As released -
Flight's 'Pilot Profile - Career' displays a maximum of 'Level' 20.
The in-level progress meter is maxed-out at 500,000 'XP',
and offers no career-progression beyond 'Level' 20.

Aerocaches alone, earn over 1 million 'XP',
so 500,000 'XP' can be attained fairly easily.

As proven by many pilots in the weeks immediately following Flight's release,
with several since having earned over 15 million XP,
and at least one, 30 million XP.      :good:

Despite which, their 'Profile' menu claims they are all still at 'Level' 20,
with no further career progression, or target 'Level' to aim for next.


CareerTrackDefinitions Add-On -
A simple, single file, upgrade for 'XP Grinders', and any aspirants.

 

As upgraded -
Flight's 'Pilot Profile - Career' now displays a maximum of 'Level' 50.
'Level' 50 equates to having earned 50,000,000 'XP'.
The in-level progress meter displays accordingly for those 30 additional levels.

Hopefully sufficient for most of your flying careers.

sendfile.php?Location=AVSIM&Proto=file&I



How it works -
Uses Flight's inbuilt upgrade-supporting mechanism.

Default Flight contains a file which translates earned 'XP' to 19 'Level's,
Overriden by this replacement file, which contains those original 19 translations, plus a further 30 appended translations.

These appended incremental 'XP' to 'Level' translations,
attempt to similarly mimic Microsoft's original non-linear career progression.



Installation -
Install using 'Flight Tool Kit' - 'Addon Manager', (as per all Flight's addons).

N.B.
Installing this upgrade -
- Does not affect your profile.
- Does not give you extra 'XP'.
- Does not alter as-released levels, (500,000 'XP' still equates to 'Level' 20).
- Only appends further 'XP' to 'Level' translations, (appends 'Level's 21 through 50).
- Only displays on Flight's 'Pilot Profile - Career' menu.
- Does not display on Microsoft Flight's website, (replacement CareerTrackDefinitions would need to exist on Flight's webserver)
  https://www.microsoftflight.com/en-us/myflight/



Credits & Thanks To -
Microsoft Game Studios - For Flight, its enhanced simulation, gameplay, and recognition of the learning experience.
Steve Heijster (Stonelance) - For his 'Flight Tool Kit', and persistance in supporting the community.



Download -

AVSIM Library Info Page - CareerTrackDefinitions ** Upgrade **
 
My upgrade is intended as an interim fix,
hopefully prompting someone to release Flight's official intended career progression.
At which point I'll withdraw my interim fix.



Meantime -
Back to tweaking default Flight mission code.


HTH
ATB
Paul

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Thank you so very much Paul. This will be very interesting. A fine example of what can be done.

 

Steve

 

3q1lgJN.jpg

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Now that I'm looking at it... those definitions are quite high!  :lol:

I've worked this out before and generated my own CareerTrackDefinitions file from the data. This is what I had worked out. 

 

The difference between each level had to be a general increase, which is what Microsoft intended. My estimates tell me that you are on level 41 Paul!

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Thanks Paul.  Now all the points I've piled up have a bit more meaning.  I'm at level 30, and I still have over 300,000 points to go for level 31.  It appears you've set the jumps at this level to 1,000,000.  That means, with an average of about 3,000 points per mission, I'll only have to complete about 110 more missions...or Flight disappears, whichever comes first.  Happy flying, all...

 

Dean


So if it's a million points per level, at an average of ~3000 points per mission I only need to complete ~6,666 more missions (give or take) to get to level 50.  Piece of cake if I work at it 12 hours a day for the next few years.  NOT!

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Hi Folks
 
Cheers folks.

For comments on XP required for next levels,
please see the info after this table.



The additional levels are currently set as follows.
Everything up to, and including, Level 20 is Microsoft's.
Difference == Additional XP you need to earn from previous level.

Level	XP		Difference
1	0		0
2	1,000		1,000
3	4,750		3,750
4	9,125		4,375
5	14,750		5,625
6	21,625		6,875
7	30,375		8,750
8	40,375		10,000
9	54,125		13,750
10	70,375		16,250
11	89,125		18,750
12	110,375		21,250
13	135,375		25,000
14	164,125		28,750
15	199,125		35,000
16	241,625		42,500
17	294,125		52,500
18	354,125		60,000
19	419,125		65,000
20	500,000		80,875
21	600,000		100,000
22	725,000		125,000
23	875,000		150,000
24	1,050,000	175,000
25	1,250,000	200,000
26	1,500,000	250,000
27	1,800,000	300,000
28	2,200,000	400,000
29	2,700,000	500,000
30	3,300,000	600,000
31	4,000,000	700,000
32	4,800,000	800,000
33	5,700,000	900,000
34	6,700,000	1,000,000
35	7,900,000	1,200,000
36	9,300,000	1,400,000
37	10,900,000	1,600,000
38	12,700,000	1,800,000
39	14,700,000	2,000,000
40	16,900,000	2,200,000
41	19,300,000	2,400,000
42	21,900,000	2,600,000
43	24,700,000	2,800,000
44	27,700,000	3,000,000
45	30,900,000	3,200,000
46	34,300,000	3,400,000
47	38,000,000	3,700,000
48	41,800,000	3,800,000
49	45,800,000	4,000,000
50	50,000,000	4,200,000

Following Kavinda's comment, our PMs,
and subsequent discoveries made today,
I'm looking at improving the granularity.
i.e.
- Less XP between each additional level.
- More additional levels, (100).
- Setting Level 100 at 50,000,000 XP.



If someone has Flight's official career-progression,
or even the integer sequence, (see below),
it'd be much prefered & appreciated.




Being mathematically challenged, (pickled brain),
any assistance from a numerical wizard would be much appreciated.

Otherwise an update will have to wait
until I've worked out suitable values
for extending the following integer sequence.

6, 7, 9, 11, 14, 16, 22, 26, 30, 34, 40, 46, 56, 68, 84, 96, 104

Either it's an amazing coincidence,
or they're the exact multipliers MS used
to generate the XP difference values for Levels 3 through 19.

Levels 2 and 20 being bodged to produce rounded results.

N.B.
I do have a valid sequence for levels 21 through 69,
but its probably waaaay to aggressive for use.

i.e.

Level 50 == 66.3 million XP



HTH
ATB
Paul

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Hi Folks

 

Regarding those increasingly largish increments of earned XP

required to attain the next whatever level.

 

There is another aspect

that I'd forgotten to mention.

 

You'll need to stop thinking about earning XP

by finding Aerocaches, and flying Hamburger missions,

as per Flight's currently released DLC.       :lol:

 

 

 

With Flight's as originally planned development,

involving releasing Light / Light-Medium / Medium / etc. aircraft.

 

Probably equating IRL to -

- Utility - Pax <= 9

- Commuter- Pax <= 19

- Transport- Pax => 19

 

Plus these larger aircraft's associated missions,

then your scope for earning more XP per flight, jumps accordingly.

 

Unless of course,

you stick with Aerocaches and Hamburger runs.      :lol:

 

 

 

HTH
ATB
Paul

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Did you look at this? I have worked it out! All the differences.. I urge you to take a look.

 

The differences I have found are for between levels and for finding out the XP of the next one by allowing a steady increase between each level.

 

EDIT:

 

Just to clarify, I have worked out the differences between each of the levels and the difference of that difference (D2), to find the XP increase between each level. By doing this you see the pattern which is produced.

 

Following this pattern, a value which is put into D2, can be used to find out what the XP of the next level is. It may be a bit too generous but my workings are amended accordingly to the original career track definitions up to level 20.

 

Have fun!

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From Kavinda's table, it would appear that nobody will ever reach level 50 before Flight has gone the way of the dinosaur.  Probably not even level 40, either...

 

...unless a mysterious benefactor with deep pockets buys the rights to Flight, and keeps all the servers online, which is about as likely as pigs growing wings and flying like a pegasus...only it'd be a pigasus. 

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I would think some people are well over 40 already. Not me, just saying.

 

Steve

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:cough: :cough:
 
My Level 50 :     13,350,250 XP
Paul's Level 50 : 50,000,000 XP

 

 
Correct Steve! You are at level 32 with my Calculations!  B)
Also, getting to those higher levels must be a challenge! When going up levels, the difference to the next must be higher. What would the point of a "game" be without a challenge?

It shouldn't be a walk in the park...

 

 

which is about as likely as pigs growing wings and flying like a pegasus...only it'd be a pigasus.

 
That would also make Bacon twice as hard to get onto our plates!

 

 

- - - Edit - - - 

 

I forgot to ask...

Paul, what is this: Also, Paul, what is this:

6, 7, 9, 11, 14, 16, 22, 26, 30, 34, 40, 46, 56, 68, 84, 96, 104 ???

You are right... 6.3 Million XP woulld be a BIT extreme!

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Hi Folks

Sorry gents,
I'm being serious, (not rude),
before you post replies,
some of you need to actually read the posts.    :BigGrin:
 
 
 
Please note -
Original post had lots more smileys,
but forum only permits 5.
 



Kavinda -
That's an entirely different extrapolation,
from the one you'd originally shared with me.     :BigGrin:

I'm not going to re-analyse that, (see comments at end of post).

Figures cited below, are from the original version you'd PM'd.




Regarding my last post
I should have added some examples to give context.

I'm quoting some of my previous relevant content
before emphasising those aspects you've chosen to ignore.



From Kavinda's table,
it would appear that nobody will ever reach level 50
before Flight has gone the way of the dinosaur.
Probably not even level 40, either...

Kavinda's scale
Level 40 == 5,345,250
Level 50 == 11,465,250

I can see at least -
- 14 nobodies @ Kavinda's Level 40
- 7 of those nobodies, are way beyond Kavinda's Level 50.

 
 

Aerocaches alone, earn over 1 million 'XP',
so 500,000 'XP' can be attained fairly easily.

As proven by many pilots in the weeks immediately following Flight's release,
with several since having earned over 15 million XP,
and at least one, 30 million XP.

 
They'd all exceeded Kavinda's Level 50 long ago.

On my scale,
those persons are already on Level 40

Some player's career stats that I can see -

# == Unique persons in that score range
> == Greater than Millions XP earned
< == Less than Millions XP earned
ML == My Levels scale
KL == Kavinda's Levels scale

#	>	<	ML	KL
20	1	2	24	24
11	2	5	27	29
7	5	10	33	39
4	10	15	36	48
1	15	20	39	Exceeded
1	20	30	41	Exceeded
1	30	40	45	Exceeded

You'll need to stop thinking about earning XP
by finding Aerocaches, and flying Hamburger missions,

as per Flight's currently released DLC.

With Flight's as originally planned development,
involving releasing Light / Light-Medium / Medium / etc. aircraft.

Probably equating IRL to -
- Utility - Pax <= 9
- Commuter- Pax <= 19
- Transport- Pax => 19

Plus these larger aircraft's associated missions,
then your scope for earning more XP per flight, jumps accordingly.

 
Current known high rankers -

1,324		hours flown
30,031,092	XP earned
1,514,054	Total Cargo (lbs) carried
3,116		Total Passengers carried

 

Yet they achieved all that
using just the missions released to date

which only support -
- VERY-LIGHT or LIGHT aircraft
- 4 Pax Max
- 1,000 pounds payload
- 700 nm range



So what's going to happen
when other missions are released ?


e.g.
C-46 Commando related -
- MEDIUM aircraft
- 65 Pax Max
- 18,000 pounds payload
- 1,510 nm range

Where using Kavinda's Levels,
flying a clandestine night mission,
is going going to increment a user's career stats
by 1 possibly 2 levels, (for a single flight).     :huh:



Taking that to an extreme version -
What happens if/when/eventually
someone ported over an -
- 835 Pax A380-800
- 559,577 lbs carrying An-225
- 8,500 nm range aircraft






Kavinda -

That's a quite different extrapolation,
from the one you'd originally shared with me.   

And no, you haven't 'already solved it'.    :BigGrin:



As I'm numerically challenged,
could you please explain the mathematical basis
for your career-progression sequence.

I can't see anything there,  
other than you'd just plugged in some numbers
to generate what supposedly looks like
an approximate replication of MS's progression.     



Apart from Microsoft's levels 2 and 20,
bodged to produce nicely round XP,
all of MS's level increments
appear to be based on integer multipliers.

Your increments are not based on integer multipliers.

You've also used that bodged Level 20 value
as the basis for extrapolating all your subsequent XP scoring.     :shok:


Maybe generate a D3 column,
then take another look at your increments. 

You might also consider ignoring MS's first 10 levels,
as they're set incredibly low,
just to bait players into attempting the mission/jobs/challenges/etc.


 

Otherwise an update will have to wait
until I've worked out suitable values
for extending the following integer sequence.

6, 7, 9, 11, 14, 16, 22, 26, 30, 34, 40, 46, 56, 68, 84, 96, 104

Either it's an amazing coincidence,
or they're the exact multipliers MS used
to generate the XP difference values for Levels 3 through 19.


Levels 2 and 20 being bodged to produce rounded results.

 
 



If someone has Flight's official career-progression,
or even the integer sequence, (see above),
it'd be much prefered & appreciated.




HTH
ATB
Paul

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I'm guessing the official levels were just set by eyeballing it and not a whole lot of time or thought was put into it.

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That would make sense. If there were a function to generate level thresholds, there probably wouldn't need to be a definitions file. :P

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Please...let's not start an outrage here! :friends: 
 

Kavinda -
That's an entirely different extrapolation,
from the one you'd originally shared with me.


Erm.. I didn't change anything since I posted the original Excel file with my workings. If you mean the level I mentioned in my previous post.. I was referring to Steve's level on Flight. 

 

Kavinda's scale
Level 40 == 5,345,250
Level 50 == 11,465,250


Those figures are wrong, don't look at the .xml file that was provided. The .XML was my initial "predictions." Instead open this on a browser; its the Excel file which contains my new figures. 
 
 

I can't see anything there,  
other than you'd just plugged in some numbers
to generate what supposedly looks like
an approximate replication of MS's progression.     

Maybe generate a D3 column,
then take another look at your increments.


I usually like to go with the flow. As Steve has already mentioned, there hasn't been a lot of thought gone into the definitions. Instead of trying to get the exact values, wouldn't an "approximate replication" be enough?

Also, what about the people that are still trying to proceed from level 20 on-wards? They are more likely to not even bother about what level they are on. Personally, I want the levels to have a steady progress like levels 2 - 20 ... otherwise, Flight would just get too difficult.  :mellow: 


I really don't know how you got that integer sequence...please explain. :unknw:

     + A D3 column is useless! No pattern whatsoever.

 

If someone has Flight's official career-progression,
or even the integer sequence, (see above),
it'd be much prefered & appreciated.


Highly Unlikely.. :nea:

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Hi Folks
 

Please...let's not start an outrage here! :friends:

Its only a game,
and I appreciate your posts were made with good intent.


N.B.
I'll have to split this into two parts,
as this forum's software restricts the number of quotes per post,
also I've had to recombine some quotes, (sections separated by <snipped>),

2nd part will have to be tomorrow, am.
This forum's software keeps trying to merge the two posts,
then refuses to allow posting, as per above.





I'd already composed my reply citing your original data.
I'd gone to submit it, but read the new posts first.
 

:cough: :cough:

My Level 50 : 13,350,250 XP
Paul's Level 50 : 50,000,000 XP

Made me recheck your spreadsheet.

All the figures I'd quoted
are directly from your Excel file
Named - Microsoft Flight Level Calibration.xlsx
Created - 20 August 2014 19:35:20



Erm..
I didn't change anything since I posted the original Excel file with my workings.

<snipped>

Those figures are wrong

 

You posted 2 Mediafire links -
- 20 August 2014 - 07:39 PM - "This is what I had worked out."
- 21 August 2014 - 11:08 PM - "Did you look at this? I have worked it out! All the differences.. I urge you to take a look."

Your statement "Did you look at this?"
clearly infers that both links
are supposedly to the same source file.

If they were links to two different versions,
then nobody could have looked at it previously,
as the first time you'd linked that version was - 21 August 2014 - 11:08 PM.


The two files are different.

Original version -
AVSIM link 20 August 2014 - 07:39 PM
File size: 9.45 KB
Uploaded: 2014-08-20 13:38:51 (TZ unknown)
Content ZIP file containing an Excel workbook and an xml file.
Creation Date 20 August 2014, 19:35:20

Modified version -
AVSIM link 21 August 2014 - 11:08 PM
File size: 11.25 KB
Uploaded: 2014-08-21 17:07:49 (TZ unknown)
Content Direct link to a live Excel workbook.
Creation Date Direct link sets ALL dates to downloaded time.


Each contain an Excel workbook with the same filename -
Microsoft Flight Level Calibration.xlsx
but those workbook's contents are different.

e.g.
2014-08-20 13:38:51 -
50 11465250 811000 40000

2014-08-21 17:07:49 -
50 13350250 798500 40000


Hope thats clear now ?



I usually like to go with the flow.
As Steve has already mentioned, there hasn't been a lot of thought gone into the definitions.

<snipped>

Instead of trying to get the exact values, wouldn't an "approximate replication" be enough?

<snipped>

Also, what about the people that are still trying to proceed from level 20 on-wards?
They are more likely to not even bother about what level they are on.
Personally,
I want the levels to have a steady progress like levels 2 - 20 ...
otherwise, Flight would just get too difficult. :mellow:


Response 1 -
Steve said "I'm guessing".

Whilst not apparent from the Levels 1-20 CareerTrackDefinitions alone,
personally, I think a fair amount of work went into the mission's scoring system,
their XP awarded, and their related Level unlocks for mission types.


Response 2 -
Take a look at the various mission's code.
XP to Level translations are core to introducing various gameplay aspects.
See Job type examples below.
 

Response 3 -
With your Level 50 for 11 million XP
you're potentially getting into the realms of -
Credit me with extra levels, coz meawwanna look brill.    :lol:

And again, takes no account of -
- Everyone with higher flying hours.
- That once you've completed the missions & challenges, the only way to earn additional XP is to fly Jobs.
- The impact of higher-capacity aircraft on XP earnings per Job.
- The incentive of earning more XP per flight.

Your above also doesn't match what you'd said previously.

:cough: :cough:

<snipped>

Also, getting to those higher levels must be a challenge!
When going up levels, the difference to the next must be higher.
What would the point of a "game" be without a challenge?

It shouldn't be a walk in the park...


The release of the Alaska Wilderness pack
would likely have contained a replacement CareerTrackDefinitions file,
IF the associated airplane DLCs had been made available, as intended.

That replacement CareerTrackDefinitions progression
would at minimum, have taken account of scoring requirements
for Light-Medium class aircraft mission packages, ( <= 19 Pax), (Commuter category).

Light-Medium class increased capacities and ranges,
potentially earning 5.4 times the XP per Job flight.

Medium class aircraft's increased capacities and ranges,
potentially earning 35 times the XP per Job flight.



2nd part tomorrow am.

HTH
ATB
Paul

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Hi Folks

Part 2



Taking a look at some Job type examples,
the Level unlocks for various mission/job types are -
Level	Mission		Pax/Pounds
3	Hamburger		1
4	Biplane Tour		1
5	Cargo Light		1,000
5	Cargo Light Animals	1,000
7	Medical			2
9	Cargo Light Clandestine	1,000
11	Pax Charter 2-4		4

Bearing in mind -
- CareerTrackDefinitions as released, sets Level 20 at 500,000 XP.
- Aerocaches alone can earn 1,010,000 XP.

At what Levels would you
then unlock each of the following ?

5	Cargo Light	1,000
?	Cargo Light 2		2,100
?	Cargo Light-Medium	5,500
?	Cargo Medium		18,000

9	Cargo Light Clandestine	1,000
?	Cargo Light2		2,100
?	Cargo Light-Medium Clandestine	5,500
?	Cargo Medium Clandestine	18,000

11	Pax Charter 2-4		4
?	Pax Charter 3-6		6
?	Pax Charter 6-9		9
?	Pax Charter 10-19	19
?	Pax Charter 20-65	65

N.B.
Above are just examples.
They're not the unlock mechanisms I've implemented.



I really don't know how you got that integer sequence...
please explain. :unknw:

+ A D3 column is useless! No pattern whatsoever.

 

For MS's values, it has significance,
for your 'guessed' values, it doesn't.

But my apologies, I'd read the wrong column title.    :blush:
Its the D2 that's really relevant to this discussion.

Take the D2's for MS's values ONLY.
Sort numeric, unique.

Recognise them, or see any pattern ?
They're all decimal n/sixteenths * 10k
The multipliers used to calculate the XP-Level difference progression.



If someone has Flight's official career-progression,
or even the integer sequence, (see above),
it'd be much prefered & appreciated.

Highly Unlikely.. :nea:

 

Think back to the beta, 04/01/2012,
the invited beta-tester product, only had a 10-level CareerTrackDefinitions file.

Beta -
Level 10 == 500,000 XP

Whereas RTW -
Level 10 == 50,000 XP

There was a beta-forum thread about testers being in multi-player,
who'd encountered players with Levels > 10, (IIRC, Level 43),
and subsequently a lot of ....... about fake/hacked profile XP/Levels.

Those were possibly/probably long-term players,
e.g. ms employees, alpha-testers, xbox launch team, other test orgs.

A file is out there.....




My interest is in supporting all users who fly.

If no official version is made available,
I've a 100 Level solution which addresses all player's participation
I'll release it as version 2 update to my addon.

I'm going to hold of until I've completed -
- The Jobs for Medium sized aircraft.
- Some other bits.

Meantime,
I'd like to see what the take-up is for the current addon,
to compare with the version 2 update, post Medium Jobs release.


HTH
ATB
Paul

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You posted 2 Mediafire links -

- 20 August 2014 - 07:39 PM - "This is what I had worked out."

- 21 August 2014 - 11:08 PM - "Did you look at this? I have worked it out! All the differences.. I urge you to take a look."

 

Your statement "Did you look at this?"

clearly infers that both links

are supposedly to the same source file.

 

If they were links to two different versions,

then nobody could have looked at it previously,

as the first time you'd linked that version was - 21 August 2014 - 11:08 PM.

 

 

The two files are different.

 

Original version -

AVSIM link 20 August 2014 - 07:39 PM

File size: 9.45 KB

Uploaded: 2014-08-20 13:38:51 (TZ unknown)

Content ZIP file containing an Excel workbook and an xml file.

Creation Date 20 August 2014, 19:35:20

 

Modified version -

AVSIM link 21 August 2014 - 11:08 PM

File size: 11.25 KB

Uploaded: 2014-08-21 17:07:49 (TZ unknown)

Content Direct link to a live Excel workbook.

Creation Date Direct link sets ALL dates to downloaded time.

 

 

Each contain an Excel workbook with the same filename -

Microsoft Flight Level Calibration.xlsx

but those workbook's contents are different.

 

e.g.

2014-08-20 13:38:51 -

50 11465250 811000 40000

 

2014-08-21 17:07:49 -

50 13350250 798500 40000

 

 

Hope thats clear now ?

Paul, seriously.. I just checked from my MediaFire... both files are exactly the same!

Here's the evidence:

 

1. I downloaded both files and put them on my desktop:

 

AT0A2oU.png

 

2. Then I needed to extract the .zip file:

 

QDtoEH7.png

 

3.Why do I then get this error?!!! It's because both files are the same!

 

InMnyOe.png

 

You are looking at the .XML File not the Excel one!  :excl:

 


 

For MS's values, it has significance,

for your 'guessed' values, it doesn't.

 

But my apologies, I'd read the wrong column title.    :blush:

Its the D2 that's really relevant to this discussion.

 

Take the D2's for MS's values ONLY.

Sort numeric, unique.

 

Recognise them, or see any pattern ?

If you see this as a pattern, then I'm slightly worried:

D2: Levels 1 -20

2750
625
1250
1250
1875
1250
3750
2500
2500
2500
3750
3750
6250
7500
10000
7500
5000
15875

That difference jumps around in places.. there is no mathematical sequence which can be used to predict what the XP of the next level is...

 

Normally in sequences we use the nth term which relies on a difference between each of the numbers. You have to use the levels 1-20 to predict the next levels, but you are telling us that we should ignore them?

 

Also have you read Orion's post about the level thresholds? You really can't question Steve, since he has worked at Microsoft and most likely would have seen how the Definitions were made.

 

Think back to the beta, 04/01/2012,

the invited beta-tester product, only had a 10-level CareerTrackDefinitions file.

 

Beta -

Level 10 == 500,000 XP

 

Whereas RTW -

Level 10 == 50,000 XP

 

There was a beta-forum thread about testers being in multi-player,

who'd encountered players with Levels > 10, (IIRC, Level 43),

and subsequently a lot of ....... about fake/hacked profile XP/Levels.

 

Those were possibly/probably long-term players,

e.g. ms employees, alpha-testers, xbox launch team, other test orgs.

 

A file is out there.....

 

Microsoft were probably intending to change or update the Definitions until further DLC were released, which unfortunately, they couldn't do. It was too early to change it, just after the release of the Alaskan Wilderness Pack.

 

     We're not sorting things out with the Beta.

 


 

I agree with your Job XP Unlock Boundaries but there is no way to tell if everyone is beyond Level 20. With your Definitions, it would just take too long to get ahead. The jump between each level is too large!

 

I wish to end this here, Paul. I suggest you carry on with your 100 levels. You cannot be hunting for a single file in the Flight Simulator Franchise... that's a path you shouldn't take. It'll just waste time!

 

But at the end of the day... I still agree with Steve; the definitions were just "eyeballed."

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Hi Folks

Kavinda -

Open the downloaded spreadsheets.
Level 50 == 11,465,250

Sorry, it was your ONLINE version thats different.




20 August 2014 - 07:39 PM - "This is what I had worked out."
Link - Original
http://www.mediafire.com/download/4g2y5sc1z665fqj/MS_Flight_Level_Calibration.zip
Values -
Level 50 == 11,465,250

N.B.
The only .xml file that was provided, contains the exact same values.
Level 50 == 11,465,250


21 August 2014 - 11:08 PM - "Did you look at this? I have worked it out! All the differences.. I urge you to take a look."
Link - Modified
http://www.mediafire.com/view/459u3k5poet0905/Microsoft_Flight_Level_Calibration.xlsx
Values -
Level 50 == 13,350,250


You then even quoted the modified online version's values.
 

:cough: :cough:

My Level 50 : 13,350,250 XP
Paul's Level 50 : 50,000,000 XP


As previously,
your above :cough: :cough: post
had prompted my original comment about changes, (from 11,465,250)


Confirmed by following your later post's instructions -





Erm..
I didn't change anything since I posted the original Excel file with my workings.

<snipped>

Those figures are wrong,

<snipped>

Instead open this on a browser; its the Excel file which contains my new figures.

 
Same link -
http://www.mediafire.com/view/459u3k5poet0905/Microsoft_Flight_Level_Calibration.xlsx
Values -
Level 50 == 13,350,250

i.e. Not Level 50 == 11,465,250 values




 

If you see this as a pattern, then I'm slightly worried:

D2: Levels 1 -20
<snipped>

That difference jumps around in places.. there is no mathematical sequence which can be used to predict what the XP of the next level is...


Please stop misquoting/misattributing.    :lol:

Re-read my post, and follow the instructions.

Take the D2's for MS's values ONLY.
Sort numeric, unique.

Recognise them, or see any pattern ?
They're all decimal n/sixteenths * 10k
The multipliers used to calculate the XP-Level difference progression.


Again, here is the sequence -

6, 7, 9, 11, 14, 16, 22, 26, 30, 34, 40, 46, 56, 68, 84, 96, 104


Level 2 & 20 being bodged for targeted fit,
Similarly 18, 19, feathered-in to match 20.




To get round this forums quote limits -


"It was too early to change it, just after the release of the Alaskan Wilderness Pack."

No, they pulled the aircraft DLC,
so had to pull their associated missions.



"We're not sorting things out with the Beta."

I didn't suggest using the beta.
I said -
- invited beta users had a specific file.
- others had a different file.



"there is no way to tell if everyone is beyond Level 20."

Please explain.
I don't understand your supposition that everyone needs to be beyond level 20.



"With your Definitions, it would just take too long to get ahead. The jump between each level is too large!"

Suggest flying a clandestine, then look at your completion score.
That score will be for 1000 lbs max, now extrapolate it for 18,000 lbs.



HTH
ATB
Paul

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OK. I got that now.. I got mixed up with the online version and the packed version! I don't know why but the online version shows 13,350,250 but the downloaded excel document shows 11,465,250
I have no idea why.


 
I have looked at D2... How did you work out the sequence? Did you do it mathematically? 

Sure, they increase but where did you get the multipliers from!? 

 

The only thing that provides evidence here is Orion's XP point graph

 



As I have already said.. I wish to end this here Paul and as you have rightly said yourself..this is just a game, but its a bit confusing why you are arguing about it so much.

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In the new version of the toolkit version 1.0.23.5, on the definitions of career-track update Core UI, stopped working returned to the original (20) I was in (36), anyone experienced this problem, I wonder if Paul has a solution to fix the level of career, I hope there will be a fix.

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