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Stutters in P3D V2.3

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Yeah. That certainly includes some of your comments on this forum. E.g. such BS as the Bufferpools=0 "tweak". Sorry to say. But sometimes I have to reply to the senseless stuff posted here.

 

Oh wow you found one out 4.384 post and this was a in the early part of P3D learning's - what a joke - move on

Rich Sennett

               

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1 Display in 1920*1080

 

Using one monitor GPU usage on my system 1920x1080 e.g (2nd monitor disabled in Nvidia control panel.:

 

GPU-Mem-1Monitor-enabled_zps1485371c.jpg

 

Best Regards,

Vaughan Martell  PP-ASEL KDTW

More vram is really, only necessary when running multiple monitors or a monitor with a higher resolution.  (>1080p)

 

Fair enough. My "nobody" really referred to someone running a single monitor setup at resolutions less than 4k. In this case 3 GB is more than enough. More important to get a fast GPU. But as discussed various times, even the fastest GPUs will not eliminate stutters in all situations due to lack of a dedicated nVidia profile, CPU boundness, etc. But a 780 will run Prepar3d very nicely in most situations.

[email protected] ∣ Asus ROG Strix B650E-E ∣ 64Gb@6000MT ∣ NVidia 5090 FE

Lock FPS per aircraft? This is getting ridiculous. 

 

Then 38 FPS is the sweet spot? I'm sure it is....I would hope it was stutter free at that setting. Maintaining 38 FPS in Orbx areas is nigh on impossible however, and thats with the P3D default aircraft.

 

The point here is that FSX locked at 30 FPS with 1/2 refresh in inspector is smooth as silk. Why is that a newer, more advanced piece of software cannot achieve the same even when dumbed down to look like FSX? I don't set frame rates based on each addon in FSX why must that now be the case in P3D? I have precious little time for flying as it is. May as well keep firing FSX up. 

 

What bothers me is the reluctance for a) users and b) LM themselves to acknowledge these stutters are there.

 

P3D is without doubt, miles ahead in all areas bar this one.

 

As soon as this is rectified, FSX can be tossed out for good as far as i am concerned. Right now its a major immersion killer. In a previous post I stated that P3D v2.3 was ready for the big time. Generally, Im sticking to that statement. We are 90% there.

Glenn

Ryzen 3700X, X570 Pro Wifi, 32GB 3600mhz RAM, Nvidia Titan Xp "Galactic Empire", RM750x PSU, H700 case, 2x NVMe M2 SSD, 1x SATA SSD

I am currently flying from Vancouver to Calgary, using, the Q400, Opusfsx, Orbx Pacific NW, and Northern Rocky Mountains, along with FSDT CYVR with GSX. My frames have gone from 23 at the gate in YVR to 36 passing CYLW Kelowna. I haven't had a single frame freezing stutter. I fly in the vc, not outside looking around, if that makes a difference. What more can anyone ask for. Endlessly comparing FSX to P3D is absolutely useless. They are two very different pieces of software. The fact that they are both 'based' on ESP, is where the similarities end. (end rant) 

 

   Jazz

Here is an nice card for the money

 

To add something I do run a native 2560 x 1440 monitor so more ram on my side might be why I preach more ram on a video card being best to help

 

http://www.amazon.com/dp/B00K699CRW/ref=dra_a_cs_hp_hn_it_P1250_1000?tag=dradisplay-20&ascsubtag=4a251a2ef9bbf4ccc35f97aba2c9cbda

Rich Sennett

               

I am currently flying from Vancouver to Calgary, using, the Q400, Opusfsx, Orbx Pacific NW, and Northern Rocky Mountains, along with FSDT CYVR with GSX. My frames have gone from 23 at the gate in YVR to 36 passing CYLW Kelowna. I haven't had a single frame freezing stutter. I fly in the vc, not outside looking around, if that makes a difference. What more can anyone ask for. Endlessly comparing FSX to P3D is absolutely useless. They are two very different pieces of software. The fact that they are both 'based' on ESP, is where the similarities end. (end rant) 

 

   Jazz

 

The micro stutters are there on every installation I have seen so far of P3D (admittedly only 3) They aren't "frame freezers" but very noticeable as the scenery loads or as you bank the aircraft. Well, they are noticeable to me me anyway.

So glad it works (seemingly) for you but there are plenty on here who CAN see these 'stutters' and who also dont get them in FSX....so it is possible! Therefore the comparison is not meaningless at all when the software is based on the same base code. It should also be said that its more than likely an nvidia driver issue more than a LM or P3d problem. Either way, it needs fixing.

 

Oh, and no, its nothing to do with 'outside looking around' either......(rant off)

Glenn

Ryzen 3700X, X570 Pro Wifi, 32GB 3600mhz RAM, Nvidia Titan Xp "Galactic Empire", RM750x PSU, H700 case, 2x NVMe M2 SSD, 1x SATA SSD

Rich,

 

I could put that card (GTX 780 6GB SC with ACX Cooler 6GB )

in my next PC .. requires a 600W P/S.

 

I will keep it in mind .. also your other suggestions posted prior.

 

Hard to get the FPS up to 25 on iFly737 and Coolsky DC9 e.g. .... even with low settings (sliders) .. still working on it . I like flying these in P3D.

Best Regards,

Vaughan Martell  PP-ASEL KDTW

Rich,

 

I could put that card (GTX 780 6GB SC with ACX Cooler 6GB )

 

I do not have ifly for P3D so I cant comment but from what I have heard your not the only one with difficulty on much better machines running that bird - I will wait for PMDG :) good luck Buddy in what ever you decide 

 

I guarantee you PMDG 737 will run smooth as silk with high FPS in P3D - even on lower end rigs - T777 well thats another story

Rich Sennett

               

The stutters kill it for me. Either other people dont see them or choose not to see them.....im not sure which.

I'm in both camps....

Mr Harrall sir!

 

Well said, at last someone sees what I see! Yes P3d will be streets ahead and yes I will dump FSX but not until these stutters micro stutters or what ever they are called can be smoothed out...nice to hear a lot of users are getting good results but there are a lot of us just not enjoying the same....

 

Until then it is parked....I am sure LM are on the case

 

 


They aren't "frame freezers" but very noticeable as the scenery loads or as you bank the aircraft.

 

  OK, now I'm on the same page as everyone else. I had those on my first couple of starts, but they have lessened to the point of non-existent. I don't know why, can't explain it or even show it in a photograph, or video. Once I had my settings where I wanted them, I stopped tweaking and adjusting sliders, and my on screen performance has smoothed out considerably. As for my previous comment, about comparing FSX and P3D, my sincerest apologies if it offended anyone. DX11 is a whole new ball of wax, and really has no direct comparison to dx9 or dx10. Dx9 and dx10 based add-ons will result in some performance loss, that much has been stated by LM from the get go.

 

Jazz

  • Author

Ok back to topic are there fellow simmers out there stutter free and which audio do you have in use?

 

André
 

 

 


I had those on my first couple of starts, but they have lessened to the point of non-existent. I don't know why, can't explain it or even show it in a photograph, or video. Once I had my settings where I wanted them, I stopped tweaking and adjusting sliders, and my on screen performance has smoothed out considerably.

 

I still think it's the system building the shader cache files.  Everything points in that direction.  There may be other causes of stutters, but that's it for me.

 

Hook

Larry Hookins

 

Oh! I have slipped the surly bonds of Earth
And danced the skies on laughter-silvered wings;

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