October 15, 201411 yr Author A couple more that need fixing: -DH can be set to below 0'. The DH should just disappear (turn off, no minimums call out) when set to 0'. How do you set the DH below zero? Mine stops at zero and the DH indicator on the EADI goes off. Bert
October 15, 201411 yr Commercial Member How do you set the DH below zero? Mine stops at zero and the DH indicator on the EADI goes off. Does not on mine, unfortunately. Just keep turning the knob and altitude keeps going negative. Kyle Weber (Private Pilot, ASEL; Flight Test Engineer)Check out my repaints and downloads, all right here on AVSIM
October 15, 201411 yr Author Does not on mine, unfortunately. Just keep turning the knob and altitude keeps going negative. When you turn the DH knob? Weird.... Bert
October 15, 201411 yr Commercial Member When you turn the DH knob? Weird.... Yes. (Not at my sim computer at the moment but I believe Carenado's increments in 10' also. Real aircraft you can dial in 1' increments. You actually set it to 9' for part of the radar altimeter AMM test. In FS, doesn't matter to me so I don't have to spend all day scrolling my mouse wheel.) Kyle Weber (Private Pilot, ASEL; Flight Test Engineer)Check out my repaints and downloads, all right here on AVSIM
October 15, 201411 yr Mine goes negative too...10 foot increments. Gregg Seipp "A good landing is when you can walk away from the airplane. A great landing is when you can reuse it." i9 64GB RAM, GTX-5090
October 15, 201411 yr Author A really wild guess.. I am running FSX Acceleration.. are you by chance running FSX SP2? Bert
October 15, 201411 yr SP2 Gregg Seipp "A good landing is when you can walk away from the airplane. A great landing is when you can reuse it." i9 64GB RAM, GTX-5090
October 15, 201411 yr Author I have a sneaking suspicion that Decision Height is not handled the same way in SP2 vs Acceleration. Very awkward.. One could program around it... or just leave the DH set to a value greater than zero ^_^ Bert
October 15, 201411 yr I have a sneaking suspicion that Decision Height is not handled the same way in SP2 vs Acceleration.Very awkward..One could program around it... or just leave the DH set to a value greater than zero ^_^ Meh...there are other things it needs more... Fix the compass tape to stay on the horizon DME source 1 or 2 button Creeping with the parking brake on Click spots on the RXP530. And fitting a GTN750 would be great! I'm working on a LINDA module and two things I need for the overhead: An Inertial Separator button L variable A fix to the Deice Boots main button (doesn't come on but the 1min/3min button does) Gregg Seipp "A good landing is when you can walk away from the airplane. A great landing is when you can reuse it." i9 64GB RAM, GTX-5090
October 15, 201411 yr Author Just to continue the DH discussion.. the alarm goes off, once, and then stays off for the duration.. To reset the warning when landing, here is some code that will do that: <!-- Reset DH warning -->(A:RADIO HEIGHT,feet) 6 < (L:ASD_SWITCH_TERRAIN_INHIBIT,number) 1 == and if{ 0 (>L:ASD_SWITCH_TERRAIN_INHIBIT,number) } Bert
October 16, 201411 yr Commercial Member SP2 here as well. Kyle Weber (Private Pilot, ASEL; Flight Test Engineer)Check out my repaints and downloads, all right here on AVSIM
October 16, 201411 yr Just to continue the DH discussion.. the alarm goes off, once, and then stays off for the duration.. To reset the warning when landing, here is some code that will do that: <!-- Reset DH warning --> (A:RADIO HEIGHT,feet) 6 < (L:ASD_SWITCH_TERRAIN_INHIBIT,number) 1 == and if{ 0 (>L:ASD_SWITCH_TERRAIN_INHIBIT,number) } Great, thanks! I also have acceleration not stand alone sp2. About that code for the altout file BUFFER_PC12_Altout Can you code it so that sound file plays if you deviate from your programmed altitude? In the real aircraft I think thats what its supposed to do.
October 16, 201411 yr Commercial Member Just to continue the DH discussion.. the alarm goes off, once, and then stays off for the duration.. To reset the warning when landing, here is some code that will do that: <!-- Reset DH warning --> (A:RADIO HEIGHT,feet) 6 < (L:ASD_SWITCH_TERRAIN_INHIBIT,number) 1 == and if{ 0 (>L:ASD_SWITCH_TERRAIN_INHIBIT,number) } Which xml file should that line go in? Thanks for coding that. Kyle Weber (Private Pilot, ASEL; Flight Test Engineer)Check out my repaints and downloads, all right here on AVSIM
October 16, 201411 yr Author SP2 here as well. OK - that is 2 out of 2. :rolleyes: Which xml file should that line go in? Thanks for coding that. I put it in the Gauge_Update file. <!-- Sound system --> <!-- OK --> (A:ELECTRICAL MASTER BATTERY,bool) (A:CIRCUIT GENERAL PANEL ON, bool) and (A:RADIO HEIGHT,feet) (A:DECISION HEIGHT,FEET) - abs 10 < and (A:FLAPS HANDLE PERCENT,PERCENT) 10 > and (A:GEAR CENTER POSITION,percent) 50 > and (A:VERTICAL SPEED,ft/min) 0 < and (A:SIM ON GROUND,bool) ! and (L:ASD_SWITCH_TERRAIN_INHIBIT,number) 0 == and if{ 1 (>L:BUFFER_PC12_Dh,number) 1 (>L:ASD_SWITCH_TERRAIN_INHIBIT,number) } <!-- Reset DH warning --> (A:RADIO HEIGHT,feet) 6 < (L:ASD_SWITCH_TERRAIN_INHIBIT,number) 1 == and if{ 0 (>L:ASD_SWITCH_TERRAIN_INHIBIT,number) } About that code for the altout file BUFFER_PC12_Altout Can you code it so that sound file plays if you deviate from your programmed altitude? In the real aircraft I think thats what its supposed to do. I'm sure that could be programmed - but right now, I'm pretty busy fixing bugs, not adding new functions ^_^ Bert
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