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Dazkent

Thinking about trying out DX10

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Hi

 

I'm pretty happy with the way FSX runs on my pc using DX9 and I recently purchased the DX10 fixer as i have been thinking about going the DX 10 route. I have a few questions that I hope someone can answer for me. I already use Nvidia Inspector for my GTX770 card.

 

Is it easy to set up?

 

What are the advantages of running in DX10?

 

And can I switch between DX9 and DX10?

 

kind regards

 

flyuk_sig.php?id=UKV1523

 

 

 

 

 

 

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I recommend to read this comprehensive document regarding the DX10 fixer at first, see here:

http://www.sim-outhouse.com/sohforums/showthread.php?88271-DX10-quot-How-to-quot-Guide-a-new-home!

 

Is it easy to set up? 

Yes. Add. improvements are necessary e.g. to activate the NvidiaInspector (freeware) 

 

What are the advantages of running in DX10?

VC shadows, no OOM´s, smoother scenery flow, nearly no stutter, 10 to 25% higher framerates in local scenery area (less fps advantage in autogen scenery area), in ORBX scenerys no floating houses, water crowns more realistic and many more features....

 

And can I switch between DX9 and DX10?

Yes

 

Wulf

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Wulf just answered your questions there.

 

I love the smoothness and graphics in DX10.  The water is fantastic, and one of my favorite feature is being able to turn on light bloom with very little to no fps loss.

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No way back for me since I started using it :-)

 

Yet, there are users, specially with ATI cards, with different opinion. Mine is a GTX 650 Ti 1 GB ASUS, and with the Fixer, which I installed and used with the default settings with just AA set to 4x in the main menu screen. Smooth as silk.

 

Whenever you install aircraft or scenery, make sure you run the Fixer so that it processes the required conversions.

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Why spend $32.24 for the DX10 fixer when for only another $27 you could move to Prepar3D with DX11, cloud shadows and much improved coding over FSX.

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Why spend $32.24 for the DX10 fixer when for only another $27 you could move to Prepar3D with DX11, cloud shadows and much improved coding over FSX.

If like myself you run PMDG aircraft almost exclusively!  Well, I do fly some others at times but nonetheless I faced the same thinking a couple weeks ago but ended up going with the fixer.  I'm very happy with the results as FSX has never ran or looked better for me.  That being said, I will likely move to P3D early next year once the PMDG 737 and 777 are available....

 

Dazjkent - If you are used to fiddling with your .cfg file and doing occasional tweaks it's pretty easy to set up.  I was wondering the same thing before I made the jump.  Read the document Wulf posted, make sure you save a copy of your .cfg and Nvidia inspector settings for both DX9 & DX10 and it's easy to switch back and forth.  I initially switched back to DX9 as I thought it was causing bad fps but it ended up being somthing totally unrelated.  Went back over to DX10 after sorting that issue out, messed with some of the fixer settings and I'm very happy!

 

Eric

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Why spend $32.24 for the DX10 fixer when for only another $27 you could move to Prepar3D with DX11, cloud shadows and much improved coding over FSX.

 

I like to be entertained when I fly :wink: .

 

Don't know about others who are in DX10, but I'm staying with FSX.  I never get ctd or oom and the cloud/cockpit shadows doesn't do anything for me.  Plus, I can fly my PMDG's.

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Why spend $32.24 for the DX10 fixer when for only another $27 you could move to Prepar3D with DX11, cloud shadows and much improved coding over FSX.

 

For one thing, not everyone has a DX11-compatible graphics card. With Steve's fixer, I get smooth graphics and excellent VC shadows in FSX using an old GTX 275 card (I can hear the gasps of amazement!) without having to update my system. Also, whilst cloud shadows look impressive, they seem to be a real performance killer for a lot of people even with fast processors and high-end graphics cards. On balance, the cost of the scenery fixer is an absolute bargain for me compared to the huge cost of the new, high-end, system I would need to run Prepar3d smoothly.

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I recently switched to DX10 and found that with Steve's fixer and the recommended How-To guide it was easy and painless. DX10 is much more efficient than DX9 and the sim runs more smoothly even with higher display settings and bloom/aircraft self-shadow enabled.

 

Also, add the ForceVCShadowMap=1 tweak into the [Display] section of FSX.cfg so you don't have to mess with tweaking your aircraft interior models.

 

I have plenty of addon scenery and planes and have yet to see any problems.

 

Yes you can switch back to DX9, but so far I haven't found a reason to switch back.

 

Probably sometime next year I'm going to rebuild my sim from scratch based on P3D, but in the meantime this is a very easy way to get more satisfaction from FSX.

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I have plenty of addon scenery and planes and have yet to see any problems.

 

Yes you can switch back to DX9, but so far I haven't found a reason to switch back.

I agree completely! I have a fairly modest system and DX10 runs well. More to the point, with Steve's fixer, haven’t had any scenery problems. I have seen a tiny improvement in FPS but it mainly just looks smoother overall. Without Steve's Fixer, DX10 is clunky with lots of problems and I'm sure that many people have been put off by it. The Fixer has solved most (all?) of the fixable problems and those that remain don't seem to be significant or noticeable. The fact that it's so easy to use and that it allows you to switch back painlessly to DX9 (why would you want to?) is a big bonus.

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Any of you try DX10 without Vsync?

I disabled it a few weeks ago and I'm getting the best FSX performance I've ever had.  Much better smoothness than disabling it in DX9. 

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no OOM´s,

 

Is that really true? I am experiencing oom problems caused by using pmdg, ftx, fs global, as next, rex :), etc. If that's true, dx10 is the cure for all my pain...

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Tried P3D 2.4, it's stunning to look at but too many OOMs on long flights, I've moved back into DX10, seems to be the most stable at the moment.

 

Lee

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Tried P3D 2.4, it's stunning to look at but too many OOMs on long flights, I've moved back into DX10, seems to be the most stable at the moment.

 

Lee

Which tool should i use? Can i use both sweetfx and dx10?

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Try the Fixer shading and lighting options 1st, they come bundled in the software. I haven't tried them all myself, but there seem to be a few different options.

 

Lee

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Why FSX with Steve's DX10 Fixer instead of P3D?  FSX/DX10 is now running very smoothly for me, with great effects like vc shadows and fantastic water, and it never crashes - incredibly stable.  I don't see how P3D offers much more, and I have a lot of planes and photoscenery that won't work with P3D.

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P3D is very promising and is probably the future, but it still has many problems to get fixed. FSX is bulging at the seams and is about to burst with all the addons. DX10 is a good interim stop while other things get sorted out.

 

Lee

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Thanks for all the advice guys, I will read the document you mentioned and give it a try :), I have 2 copies of FSX on 2 different PCs, does anyone know if I can install the fixer onto both of my machines?

 

flyuk_sig.php?id=UKV1523

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Is that really true? I am experiencing oom problems caused by using pmdg, ftx, fs global, as next, rex :), etc. If that's true, dx10 is the cure for all my pain...

 

I'm a recent switcher and just tested a flight that ALWAYS gave me an OOM in DX9.....EGLL to KIAD with the PMDG 772.  Also using FTX Global/Vector, REX 4 and FLightbeam KIAD.  I landed and got to gate with VAS at about 550 so no OOM for the first time!  I would normally get the OOM 'ding' after touchdown.

 

Eric

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I switched dx10 and made tweaks for nvi and cfg but i have problem with blurry textures. No matter i've done, i couldn't fix it. What should i do?

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I switched dx10 and made tweaks for nvi and cfg but i have problem with blurry textures. No matter i've done, i couldn't fix it. What should i do?

 

Did you apply any tweaks to your cfg while you were still using DX9?  If you didn't delete the cfg file and let FSX build a new one, you'll be in DX10 with DX9 tweaks.

DX10, imo, work best with no tweaks other than the highmemfix=1.

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I did delete cfg and tweaked the new cfg, but I added bufferpools=0, changed lod_radius, fiber time fraction, texture bandwidth mult, etc. if I leave them unchanged, put only highmemfix, would textures be better?

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Not sure, but you can give it a try.  Just remember to write down the values you've changed before deleting the cfg, and edit them back in if you don't like the result.

 

I know DX10 handles autogen differently, so what worked well in DX9 may not necessarily be better in DX10.  There used to be a guy in the DX10 forum name PaulJ who was an expert in DX10.  I remember him mentioning something about not messing with the cfg.  You can do a search for his posts.  There are a lot of DX10 info there. 

I'm still playing around a bit with in game settings and I can have things set pretty high and still get smooth performance.  DX10 is definitely a great update for FSX.

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I have tried resetting everything, fsx cfg, nvidia inspector, dx10 fixer but my problem isn't gone. Here is contains of cfg file, i hope it helps.

 

 
[AccelerationPack]
ControlsFirstRun=0
HomePageFirstRun=0
 
[AContain]
LabelColor=FFFF0000
LabelDelay=1000
ShowLabelAirline=0
ShowLabelAirlineAndFlightNumber=0
ShowLabelAirspeed=0
ShowLabelAltitude=1
ShowLabelContainerId=0
ShowLabelDistance=1
ShowLabelFlightPlan=0
ShowLabelHeading=0
ShowLabelManufacturer=1
ShowLabelModel=1
ShowLabels=1
ShowLabelTailNumber=0
ShowUserLabel=0
 
[ATC]
AutoOpenAirTrafficWindow=1
COMM_MSG_AI_ATC_COLOR=FFFF7840
COMM_MSG_ATC_AI_COLOR=FF00FF00
COMM_MSG_ATC_USER_COLOR=FFB6FFB6
COMM_MSG_NONE_COLOR=FFFFFFFF
COMM_MSG_USER_ATC_COLOR=FFFFD21B
PilotVoice=0
ShowATCText=1
UsePilotVoice=1
 
[bufferPools]
UsePools=0
 
[CONTROLS]
Controls_Current=Standard
Controls_Default=Standard
JOYSTICKS=1
KBDAIL=64
KBDELEV=64
KBDRUD=64
 
[Display]
ActiveWindowTitleBackGroundColor=0,28,140,64
ActiveWindowTitleTextColor=255,255,255
BLOOM_EFFECTS=1
ChangeTime=4.000000
InfoBrakesEnable=True
InfoLowerLeftBackGroundColor=255,0,0,128
InfoLowerLeftTextColor=255,255,255
InfoLowerRightBackGroundColor=255,0,0,128
InfoLowerRightTextColor=255,255,255
InfoOverspeedEnable=True
InfoParkingBrakesEnable=True
InfoPauseEnable=True
InfoSlewEnable=True
InfoStallEnable=True
InfoUpperRightBackGroundColor=0,0,0,0
InfoUpperRightTextColor=255,0,0
NonActiveWindowTitleBackGroundColor=24,33,87,64
NonActiveWindowTitleTextColor=255,255,255
SKINNED_ANIMATIONS=1
TEXTURE_BANDWIDTH_MULT=80
TransitionTime=4.000000
UPPER_FRAMERATE_LIMIT=31
WideViewAspect=False
 
[DISPLAY.Device.NVIDIA GeForce GTX 770.0.0]
Anisotropic=1
AntiAlias=1
Mode=1920x1080x32
 
[DynamicHeadMovement]
HeadMoveTimeConstant=1.000000
LonAccelOnHeadLon=-0.020000
LonAccelOnHeadPitch=-0.010000
MaxHeadAngle=5.000000
MaxHeadOffset=0.300000
RollAccelOnHeadLat=0.010000
RollAccelOnHeadRoll=0.100000
YawAccelOnHeadLat=-0.100000
 
[FACILITIES]
CITY=
COUNTRY=
GTL_BUTTON=1244
STATE=
 
[GRAPHICS]
AC_SELF_SHADOW=1
AIRCRAFT_REFLECTIONS=1
AIRCRAFT_SHADOWS=1
COCKPIT_HIGH_LOD=1
D3D10=1
EFFECTS_QUALITY=2
GROUND_SHADOWS=0
HIGHMEMFIX=1
IMAGE_QUALITY=0
LANDING_LIGHTS=1
MultiSampleQuality=24
MultiSamplesPerPixel=8
NUM_LIGHTS=8
See_Self=1
SHADER_CACHE_PRIMED=1693500672
SHADER_CACHE_PRIMED_10=1693500672
TEXTURE_MAX_LOAD=4096
TEXTURE_QUALITY=3
Text_Scroll=1
 
[iNTERNATIONAL]
ASLAT=2
ASLON=0
MEASURE=0
 
[JOBSCHEDULER]
AffinityMask=254
 
[Main]
DisablePreload=1
FIBER_FRAME_TIME_FRACTION=0.2
HideMenuFullscreen=1
HideMenuNormal=0
Location=440,151,1480,929,\\.\DISPLAY1
Maximized=2
PerfBucket=7
ProcSpeed=10374
SimObjectPaths.0=SimObjects\Airplanes
SimObjectPaths.1=SimObjects\Rotorcraft
SimObjectPaths.2=SimObjects\GroundVehicles
SimObjectPaths.3=SimObjects\Boats
SimObjectPaths.4=SimObjects\Animals
SimObjectPaths.5=SimObjects\Misc
SimObjectPaths.6=SimObjects\IVAO_MTL
User Objects=Airplane, Helicopter
 
[Misc]
Com_Rate=7
 
 
[PANELS]
DEFAULT_VIEW=0
IMAGE_QUALITY=1
PANEL_MASKING=1
PANEL_OPACITY=100
PANEL_STRETCHING=1
QUICKTIPS=0
UNITS_OF_MEASURE=0
 
[PointOfInterestSystem]
CycleSetting=0
 
[REALISM]
AllowEngineDamage=True
AutoCoord=True
AutoTrim=False
CrashDetection=True
CrashTolerance=1.000000
CrashWithDyn=False
GEffect=True
General=1.000000
GyroDrift=False
GyroEffect=1.000000
ManualLights=True
PFactor=1.000000
RealMixture=True
StressDamage=True
Torque=1.000000
TrueAirspeed=True
UnlimitedFuel=False
 
[sCENERY]
DAWN_DUSK_SMOOTHING=1
IMAGE_COMPLEXITY=4
LENSFLARE=1
 
[sIM]
SYSCLOCK=1
 
[slewTextInfo.1]
AirSpeed=1,5
Altitude=1,3
Heading=1,4
Latitude=1,1
Longitude=1,2
 
[slewTextInfo.2]
FrameRate=1,1
LockedFrameRate=1,2
 
[slewTextInfo.3]
AirSpeed=1,5
Altitude=1,3
FrameRate=2,1
Heading=1,4
Latitude=1,1
LockedFrameRate=2,2
Longitude=1,2
 
[sOUND]
AmbientUI=1
AmbientUIMusicVolume=-6.000000
PrimaryDevice={00000000-0000-0000-0000-000000000000}
SOUND=1
SOUND_LOD=0
SOUND_QUALITY=2
UISound=1
VoiceDevice={00000000-0000-0000-0000-000000000000}
 
[sTARTUP]
DEMO=0
LoadWindow=1
SHOW_OPENING_SCREEN=1
STARTUP_DEMO=
 
[TERRAIN]
AUTOGEN_DENSITY=3
DETAIL_TEXTURE=1
LOD_RADIUS=6.500000
MESH_COMPLEXITY=74
MESH_RESOLUTION=24
TEXTURE_RESOLUTION=27
WATER_EFFECTS=7
 
[TextInfo.1]
AirSpeed=1,5
Altitude=1,3
Heading=1,4
Latitude=1,1
Longitude=1,2
WindDirectionAndSpeed=1,6
 
[TextInfo.2]
FrameRate=1,1
FuelPercentage=1,4
GForce=1,3
LockedFrameRate=1,2
 
[TextInfo.3]
AirSpeed=1,5
Altitude=1,3
FrameRate=2,1
FuelPercentage=2,4
GForce=2,3
Heading=1,4
Latitude=1,1
LockedFrameRate=2,2
Longitude=1,2
WindDirectionAndSpeed=1,6
 
[TrafficManager]
AirlineDensity=0
AIRPORT_SCENERY_DENSITY=3
FreewayDensity=77
GADensity=0
IFROnly=0
LeisureBoatsDensity=76
ShipsAndFerriesDensity=78
 
[Trusted]
C:\fsx\as_srv\as_btstrp.dll.hhaziainwqozawuiuiebchieqqorqqlwcetqaocw=1
C:\fsx\bglmanx.dll.ewcceanianlbolqzuilhtowquzwrbcnwoczzwchk=1
C:\fsx\FS2Crew2010\Versions\PMDG737NGX\Gauges\FS2CrewNGXVoice.GAU.luciworizlawwrrtcnozbcawqltrcrorlwonqikl=2
C:\fsx\fsdreamteam\couatl\couatl.exe.ruhibtbqqrieclulrockhrqzthtwzwbteoaziltw=1
C:\fsx\GAUGES\PMDG_737NGX.DLL.knnuhblohqcqnwentouaiweqzleiueninbiaktoa=2
C:\fsx\GAUGES\PMDG_737NGX_3.DLL.kzekrkwahochnlnurnanwcoizcqqhhruwlqiirqk=2
C:\fsx\Modules\A2A_Feel.dll.kqeabekzehnchetwewiqunwhotlqwulllqoewwcb=1
C:\fsx\Modules\AccuFeelMenu.dll.qaurwccbclkbnnzabllouahqbzeertukbzoihonr=1
C:\fsx\Modules\FSUIPC4.dll.nuckcoeqqklecahtokltkicucaazcoouznqrtaqb=1
C:\fsx\PMDG\DLLs\PMDG_HUD_interface.dll.uuotuheunhcburowuhhnbowibackeekwhuruqwit=1
C:\fsx\PMDG\DLLs\PMDG_Interface.dll.zzkuiiuznuaehwqanieukttheoakbqqhkknunllc=1
C:\fsx\RAASPRO\RAASPRO.dll.crlekbkezthniczlliowucecahnccnritihkeznt=1
C:\fsx\VistaMare\ViMaCoreX.dll.abzknbncotucoqrnztwotkwzizobtztlchtkrzzn=1
C:\Program Files (x86)\IVAO\IvAp v2\ivap_fsx_bootstrap.dll.ozbeorueubctkiwhwkhwbnebuornbbozccbolkze=1
 
[uSERINTERFACE]
Map_Orientation=2
OpenATCOnCreate=0
PageID=1
PAUSE_ON_LOST_FOCUS=0
PROMPT_ON_EXIT=1
SelectAircraftManufacturer=All
SelectAircraftPublisher=All
SelectAircraftType=All
ShowAllACPaintSchemes=1
SHOW_MISSION_CAPTIONS=0
SITUATION=FLIGHTS\OTHER\FLTSIM
 
[VirtualCopilot]
VirtualCopilotActive=0
 
[Weather]
AdjustForMagVarInDialog=1
CLOUD_COVERAGE_DENSITY=8
CLOUD_DRAW_DISTANCE=6
DETAILED_CLOUDS=1
DisableTurbulence=0
DownloadWindsAloft=0
DynamicWeather=0
MaxGustRampSpeed=200
MaxGustTime=500
MaxVarRampSpeed=75
MaxVarTime=50
MinGustRampSpeed=1
MinGustTime=10
MinVarRampSpeed=10
MinVarTime=5
THERMAL_VISUALS=0
TurbulenceScale=1.000000
WeatherGraphDataInDialog=0
WeatherServerAddress=fs2k.zone.com
WeatherServerPort=80
WindshieldPrecipitationEffects=1
[MULTIPLAYER]
condAccoutPassword=0

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