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archaic58

NGX and P3D v2.5

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Just installed the NGX today into P3D v2.5 without a hitch. Flew from KSNA, Latin VFR to CYYZ, Fly Tampa. Also FTX Global and FS Global 10. No problems and everything worked perfect. Great Job PMDG. I have been a loyal customer for about 5 years now and will continue to be so. 

 

Thanks for the great products

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Frames are consistent or slightly better than FSX. The visuals are night and day difference. The whole look and feel of P3D is a lot better. Worth the money in my book. 

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I have 4790K and GTX 780, performance in P3D is still crap! I wish people would stop misleading others on P3D FSX comparisons.

 

Performance is only slightly improved.

 

I don't think it warrants you spending money on it. I wish I didn't. I fly the NGX around Australia with ORBX sceneries. All the tick boxes are deselected, no traffic at all, ASN + REX4. I get 20-25 at the gate in P3D v2.5 with the NGX Pre-flight complete... that's the same I'd get in FSX. The NGX also feels notchy, even when frames are high (30-40). It's not the NGX, it's P3D. P3D is crap!

 

Just remember something... P3D is still FSX!! It is just slightly more evolved (emphasis on slightly).

 

Brian Nellis

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I have 4790K and GTX 780, performance in P3D is still crap! I wish people would stop misleading others on P3D FSX comparisons.

 

Performance is only slightly improved.

 

I don't think it warrants you spending money on it. I wish I didn't. I fly the NGX around Australia with ORBX sceneries. All the tick boxes are deselected, no traffic at all, ASN + REX4. I get 20-25 at the gate in P3D v2.5 with the NGX Pre-flight complete... that's the same I'd get in FSX. The NGX also feels notchy, even when frames are high (30-40). It's not the NGX, it's P3D. P3D is crap!

 

Just remember something... P3D is still FSX!! It is just slightly more evolved (emphasis on slightly).

 

Brian Nellis

 

That is only your personal opinion - what you tend to forget is that:

 

1.) In Prepar3D no tweeking etc is necessary - install - fly, just as easy as that.

2.) one can not compare settings between FSX and P3Dv2 - same settings give way more eyecandy in P3D

3.) Much improved VAS handling......

4.) last not least - its not about fps but about fluidity and sorry - there are worlds inbetween FSX and P3D when it comes to this......

 

kind regards

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Agree to disagree...

 

did Robert Randozzo not say that Circuit Breakers would not be modelled in the FSX/P3D version of the DC6 because the performance hit costs 20FPS? This statement to me demonstrates that the performance gains are not so great in P3D, which means that they couldn't (or wouldn't) model the circuit breakers.

 

- I do enjoy the no tweaking part, except for the fact that I cant smooth out the jagged edges and blurred writing in the sim anymore.

- They should've worries less about eye candy, and more on developing a sim that can properly handle the loads and expectations we place on it. Maybe then we could have all the eye candy we want, without concern as to whether we'd be wasting money on a scenery/aircraft our hardware cannot run in its fullest glory.

- P3D may handle the processes more efficiently, but for some reason, it still handles everything else poorly. My god those edgey shadows drive me nuts!

- FPS is a key indicator about how fluid the experience is going to be, and I think the gap between FSX and P3D is far more narrower than a couple of worlds.
 
Brian Nellis

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3.) Much improved VAS handling......

Erm....................are you sure about that? The huge thread about VAS with the 777 (and the fact people can hardly fly it without an OOM) says otherwise.

 

 

 

Just installed the NGX today into P3D v2.5 without a hitch. Flew from KSNA, Latin VFR to CYYZ, Fly Tampa. Also FTX Global and FS Global 10. No problems and everything worked perfect. Great Job PMDG. I have been a loyal customer for about 5 years now and will continue to be so. 

 

Thanks for the great product

PMDG asks that all posts must be signed with your full name in their forums, otherwise posts will be deleted.

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Prepar3D 2.5 was the tipping point for better performance than FSX. Ever since I installed 2.5, I have way more FPS than I ever did with FSX. No one is misleading anybody, P3D is superior. 

 

I'm having issues with 737NGX and P3D at the moment... I ended up clicking on those SimConnect installers, and installed the NGX right after. I load in and FSDreamteam's Couatl is giving an error about an engine or something else causing issues in the simulator. FPS is less than 3. I posted on their forums about it to see what I did wrong. 

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I have way more FPS than I ever did with FSX. No one is misleading anybody, P3D is superior. 

 

That is subjective. Some people have higher fps, others have less. Completely system dependent. 

 

 

 


FPS is less than 3

 

I thought you said you got higher FPS in P3D than FSX :P

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Erm....................are you sure about that? The huge thread about VAS with the 777 (and the fact people can hardly fly it without an OOM) says otherwise.

 

Well, yes, one still needs to manage VAS in P3D since it essentially still is a 32bit application, however, for example, a flight I regularely conduct from Fly Tampas LOWW to Fly Tampas EKCH with the 777 was not possible in FSX, and has no problems in P3D so yes - VAS handling has improved....

 

I rarely get an OOM in P3D contrary to FSX.....

 

kind regards

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Well, yes, one still needs to manage VAS in P3D since it essentially still is a 32bit application, however, for example, a flight I regularely conduct from Fly Tampas LOWW to Fly Tampas EKCH with the 777 was not possible in FSX, and has no problems in P3D so yes - VAS handling has improved....

 

I rarely get an OOM in P3D contrary to FSX.....

 

kind regards

 

Again, a lot of people say otherwise. Read this thread: http://forum.avsim.net/topic/455526-777-oom-depleted-vas-my-brand/

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Until I see that 50% of P3D users are not happy with it, I will not go for it, it's too risky. I hope things will be different with the 64 bit version. Stuck to FSX for the moment...

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Until I see that 50% of P3D users are not happy with it, I will not go for it, it's too risky. I hope things will be different with the 64 bit version. Stuck to FSX for the moment...

Yep same here.

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did Robert Randozzo not say that Circuit Breakers would not be modelled in the FSX/P3D version of the DC6 because the performance hit costs 20FPS? This statement to me demonstrates that the performance gains are not so great in P3D, which means that they couldn't (or wouldn't) model the circuit breakers.

 

Eh...I think basing it off of this one fact is a bit misleading. The issue here is the manner in which click spots were implemented in the sim. Performance gains in P3D in other areas might not be revolutionary, but that's not to say that there haven't been improvements over FSX.

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I agree. Hence my initial post in bold and underlined saying that performance is slightly improved. I guess to be fair I should elaborate and say that that statement is issued as a layman. Nonetheless, I look forward to seeing what LM have for us in the future, I just don't think it v2.5 matches my expectations :(

 

Anyway, thanks mate.

 

Brian Nellis

 

PS I retract the statement RE Circuit Breakers, and issue apologies to all!

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I agree. Hence my initial post in bold and underlined saying that performance is slightly improved. I guess to be fair I should elaborate and say that that statement is issued as a layman. Nonetheless, I look forward to seeing what LM have for us in the future, I just don't think it v2.5 matches my expectations

 

Not sure what people are expecting, honestly. Despite the heaping doses of willful ignorance of the fact in the community, Prepar3D is simply a development from Microsoft's ESP, which was essentially the commercial version of FSX.

 

The "performance" version of a Ford Focus is still a Ford Focus, if you see where I'm going...   :P

 

I should finish this, though, by saying I'm impressed by the improvements, but I'm not disappointed simply because I remember where P3D comes from.

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Until I see that 50% of P3D users are not happy with it, I will not go for it, it's too risky.

You meant more than 50% that will be happy?  Whether going for P3D or not is a personal choice.  I went for it and left FSX behind because of what it offers: HDR, no autogen popping and smooth performance on my system (thanks to Kyle's tip on Affinity mask).  The NGX gives me the same performance as in FSX, but I also got shadows, HDR etc.  so for me the Sim look much more real.  I dialed back settings to avoid OOM, and using Rob's saved flight trick, I have not gotten any OOM yet.  It's more expensive for me because I have to buy PMDG licenses again, but worth it to me.  Either that or added to FSX things like DX10 fixer band aid and hoping that FSX-SE will fix the CTD terrain issue or that DoveTail will have staying power.  I would rather spending the time flying.

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Just installed the NGX today into P3D v2.5 without a hitch. Flew from KSNA, Latin VFR to CYYZ, Fly Tampa. Also FTX Global and FS Global 10. No problems and everything worked perfect. Great Job PMDG. I have been a loyal customer for about 5 years now and will continue to be so. 

 

Thanks for the great products

 

 

I completely agree with you......... works very well on my low end machine and I spent a couple of hours fine tuning my settings to get a smooth movement panning around the virtual cockpit.

 

I had to give up FSX a few years ago because FSX with no addons was crashing every flight or every second flight...... it made me almost give up flight simming due to frustration. Moved over to P3D as soon as it became available and have not had one CTD yet....... a huge plus over FSX.

 

My personal opinion is that P3D is leaps and bounds ahead of FSX....... for example flying the 737 NGX in P3D with a smooth panning in the cockpit is something I never achieved in FSX.

 

I started off yesterday with p3d 2.5 re-installed with no addons.

 

After purchasing the p3d version of the NGX, I installed the NGX and gave the virtual cockpit a quick test to see how smooth the panning around the cockpit was. I do not take notice of frames per second as I always average below 10 in the virtual cockpit..... the important thing is not the fps but how smooth the panning is.

 

I saw a need to adjust my settings and moved all the scenery sliders to the left. Then changed my settings to :

Level of Detail Radius to High

Tesselation Factor Low

Mesh resolution 2m   possible overkill but looks great

Texture Resolution 15cm   possible overkill but looks great

Scenery Complexity Extremely Dense

Autogen Buildings and Vegetation Normal

Water Detail Low

No reflections ticked

Special Effects Detail High

Special Effects distance Medium

 

Ran a test and was happy that I had smooth panning.

 

Installed the following addons and tested the NGX after each install to make sure panning in the cockpit was still smooth

 

- active sky next - realism mode in settings

- AI Traffic at 35%

- Orbx FTX Global

- OrbxFTXGlobalVECTOR

- FS Global 2010 FTX mesh

 

Normally by this stage FSX would be crawling in the NGX especially with mesh installed.

 

The result was that I had each of these addons installed and running in p3d and still have smooth panning in the cockpit.

 

I was never able to achieve this with FSX let alone have Mesh resolution and texture resolution so far right and scenery complexity at Extremely Dense.

 

Anyone that experiences slow panning in the virtual cockpit needs to look at the sliders in the settings and work out which sliders should be left and which sliders can be right. For example, I have Tessellation all the way to the left as Tessellation adds more polygons to the mesh scenery...... something I don't need at the moment to be anything other than far left. Once I have installed my atc software and tested my settings with full cloud cover then I may look at moving tessellation slightly to the right.

 

Moving over to P3D and not suffering any CTDs was the best move I made..... however at the expense of not flying the NGX. I missed my NGX over the last few years.

 

Today that has changed and a big thank you to PMDG for releasing the NGX and the 777 on the P3D platform.

 

Happy flying everyone 

Roy

 

ps    

 

I do not tweak p3d in any way as I am still not sure of benefits of some of the tweaks.

 

I did upgrade my hardware last year and decided to try out FSX again...... but I got a CTD on my first flight so nothing had changed...... went back to P3D.

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Until I see that 50% of P3D users are not happy with it, I will not go for it, it's too risky. I hope things will be different with the 64 bit version. Stuck to FSX for the moment...

 

If you don't mind shelling out 90 bucks later...  Whether you want it or not, everyone will eventually transition to P3D, I personally said enough as soon as T7 hit the market and I'm expecting a lot of people move platforms soon. Total cost for both of the PMDG products after time deadlines $225 LOL

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If you don't mind shelling out 90 bucks later...  Whether you want it or not, everyone will eventually transition to P3D, I personally said enough as soon as T7 hit the market and I'm expecting a lot of people move platforms soon. Total cost for both of the PMDG products after time deadlines $225 LOL

 

This isn't accurate. Some people have no use for P3D, to be honest. It's a commercial, training, and education sim. Not everyone who uses FSX has a valid use for such a sim.

 

Also: full names in the forum, please.

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I agree. Hence my initial post in bold and underlined saying that performance is slightly improved. I guess to be fair I should elaborate and say that that statement is issued as a layman. Nonetheless, I look forward to seeing what LM have for us in the future, I just don't think it v2.5 matches.

 

I have been scratching my head over the move for some considerable time now, have watched all the side by side video and comparison reviews. To be quite honest, other than shadows, I see very little difference. In fact, 50% of the time, I prefer the FSX visuals. My FSX runs like a dream, extensive addons, 30fps + in the NGX, on the ground, high volume airports, 40 fps + with ASN and REX doing its thing at high resolution, only the three major tweeks, NO OOMS AT ALL. Three years ago, I did not know how to send an e-mail, so it's not down to my pc knowledge ( perhaps its down to my lack of computing knowledge), I have no idea what some of these guys are doing wrong (perhaps over tweeking, and freeware). I have no freeware installed. I think a lot of P3D users seem to need, to justify there investment, everyone to there own, I'm sticking with FSX. At least I know next time P3D update, and break othe things, I'll still be flying the great blue yonder. Good luck.

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This isn't accurate. Some people have no use for P3D, to be honest. It's a commercial, training, and education sim. Not everyone who uses FSX has a valid use for such a sim.

 

Mhm, ok.

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Some people have no use for P3D, to be honest. It's a commercial, training, and education sim. Not everyone who uses FSX has a valid use for such a sim

 

We've had this discussion before Kyle, really i don't know how you can think this, LM's very own license page clearly states that the 'Professional' version can be used for "Simulating & Learning".  I think that is nebulous enough to cover every user on here; now i don't share the same opinion on the "Academic License", beloved of so many on this forum.

 

Who exactly wouldn't that cover?  I guess people who purchased FSX to fly the planes into the ground and then immediately get bored and uninstall it, even then, a fairly easy case could be made that they are indeed "Learning", thus for-filling the terms on the license, at no point is "commercial" expictly even mentioned as a requirement of the license.

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We've had this discussion before Kyle, really i don't know how you can think this, LM's very own license page clearly states that the 'Professional' version can be used for "Simulating & Learning".  I think that is nebulous enough to cover every user on here; now i don't share the same opinion on the "Academic License", beloved of so many on this forum.

 

Who exactly wouldn't that cover?  I guess people who purchased FSX to fly the planes into the ground and then immediately get bored and uninstall it, even then, a fairly easy case could be made that they are indeed "Learning", thus for-filling the terms on the license, at no point is "commercial" expictly even mentioned as a requirement of the license.

 

What people choose is entirely up to them. What you see as nebulous, another might see as clear cut, and that choice is up to them. Your assessment of the options is valid for you and you alone.

 

I wasn't talking about the license groups, though. I was simply pointing to the fact that, if a simmer wasn't using ESP before, chances are strong they aren't the target market for P3D. That's a pretty large generalization, but it's a fact that P3D is ESP, and ESP was Microsoft's commercial and training sim. It might be true that there may be a shift of users from one platform or another (clear cut or nebulous as their use might be), but I think it's inaccurate to say that everyone will eventually be in P3D. That's what I was challenging, and, regardless of prior discussion, facts are facts.

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At the moment KJFK - KIAD (FSDT / FB)  with Delta Virtual. This bird is a beauty in P3D 2.5. Stable 25 FPS with lots of Shadows, moderate autogen and ASN running. VAS at 1.6 - 1.7. Awesome.  ^_^

 

And the WXR works like a charm.  B)

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