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OPTIMIZE_PARTS=1

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Hi Ryan, I think because this tweak spends time optimising parts, that is, it creates a simpler set of meshes that can be drawn quicker in the end, it would seem simply that since the PMDGs are more complex, there is a better chance they will benefit more from the setting anyway. No fault of the PMDG model design itself.

Exactly right.

Jude Bradley
Beech Baron: Uh, Tower, verify you want me to taxi in front of the 747?
ATC: Yeah, it's OK. He's not hungry.

X-Plane 12 and MSFS2020  🙂

System specs: Windows 11  Pro 64-bit, Ubuntu Linux 20.04 i7-13700KF  Gigabyte Z790 RTX-4060-Ti , 32GB RAM  1X 2TB M2 for X-Plane 12,  1x256GB SSD for OS. 1TB drive MSFS2020

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  • Commercial Member

Exactly right.

Thanks Jude.

 

With recent GPUs there are emerging several optimisation techniques, including Instancing I mentioned earlier, which can improve performance but only if the objects in the scene lend themselves to those techniques.

Steve Waite: Engineer at codelegend.com

Guys....this thing is awesome! Its feels like I was dreaming and a voice said ''...there is a hidden option in the Prepar3D.cfg that will bring steady 30fps with PMDG and complex scenery..."  and then, you normally wake up frustrated and think "Damn! It was a dream....''  

 

I am now sure I'm not dreaming. I see this tread for a second day in Avsim... :lol:

Simulators: Prepar3D v5.4  | X-Plane 12 | DCS  World  MSFS 2024 | 
PC Hardware: Dell U3417W AMD Ryzen 7 9800 X3D | ASUS TUF 5070 Ti ASUS TUF B580 Plus Wifi | G.Skill Z5 Neo 64GB 3000Mhz CL30 | Samsung 990 Pro 2TB + 970 EVO Plus 1TB + 860 EVO 2TB + 850 EVO 1TB, Western Digital Black Caviar Black 6TB Corsair RM1000i Corsair 280 Titan RX | VRM Fan | Fractal Design Define S2 Gunmetal |
Flight Controls: Fulcrum One Yoke Virpil VPC WarBRD Base Virpil VPC MongoosT-50CM Grip, Thrustmaster Warthog+F/A-18C Grip VIER IM POTT Sidestick CPT Side | Thrustmaster TPR Rudder Pedals | Virtual Fly TQ6+Throttle Quadrant | Sismo B737 Max Gear Lever Monsterteck Desk Mounts WINWING EfisL+FCU+MCDU |
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Have been following this thread and wanted to add my 2 cents.

 

Tested this last night. Config as follows:

 

i7 4790k

GTX780

8GM RAM

 

HT enabled - no AM

 

Prepar3d 2.5

Active Sky Next

FS Global 2010 FTX Edition

FTX Global

FTX Global Vector

FTX GLobal OpenLC Europe

REX4 Texture Direct

 

Majestic Dash 8 Q400

 

FPS locked at 30

 

Sitting on the runway at EICK

 

OP=0

23fps

 

OP=1

21-23fps, not stable

 

Seems to benefit the Majestic Q400 less/not at all going by others. PMDG NGX and T7 benefit the most.

 

Cheers,

Steve

Steve Curran

Guys....this thing is awesome! Its feels like I was dreaming and a voice said ''...there is a hidden option in the Prepar3D.cfg that will bring steady 30fps with PMDG and complex scenery..."  and then, you normally wake up frustrated and think "Damn! It was a dream....''  

 

I am now sure I'm not dreaming. I see this tread for a second day in Avsim... :lol:

 

 

What FPS count are you getting now?

With recent GPUs there are emerging several optimisation techniques, including Instancing I mentioned earlier, which can improve performance but only if the objects in the scene lend themselves to those techniques.

 

Makes me wonder, it is possible that complex scenery theoretically can benefit from this setting too? Or are these meshes strictly related to the VC?

OMG this is amazing! I am getting 35+ FPS in the VC on the PMDG 777. Awesome find! Just wondering what its doing to my machine though :)

 

EDIT : This was at Flightbeam KDEN 

Try KSFO and post please.....KSFO is the real killer....(with PMDG 777)

Pedro

Pedro Rodriguez

 

I did a flight using the PMDG T7 from KLAX to KMIA at the heaviest payware airports available and got an extremely smooth takeoff and landing at 30 fps locked. I saw a definite improvement in fps.

 

Erich, because we have discussed our settings in previous threads, this time I used: 

 

(I like to always give my full settings as separating them is not good for judging and making estimates)

 

Prepar3D:
 
FXAA: On
MSAA: 4x
Texture Filtering: 4x
Texture Resolution: High 2048 x 2048
Vsync: On
Triple Buffering: On
Frame rate: 30 fps 
 
Autogen Density Settings - Medium to High (according to location)

 

Nvidia Control Panel:
 
Default
 
Nvidia Inspector:
 
-Frame rate: 30fps
-Transparency supersampling: 4x Sparse Grid Supersampling
 
Prepar3D.cfg:
 
[JOBSCHEDULER]
Affinitymask=14
 
[Main]
Fiber Frame Fraction=0.01
 
[sim]
OPTIMIZE_PARTS=1

Simulators: Prepar3D v5.4  | X-Plane 12 | DCS  World  MSFS 2024 | 
PC Hardware: Dell U3417W AMD Ryzen 7 9800 X3D | ASUS TUF 5070 Ti ASUS TUF B580 Plus Wifi | G.Skill Z5 Neo 64GB 3000Mhz CL30 | Samsung 990 Pro 2TB + 970 EVO Plus 1TB + 860 EVO 2TB + 850 EVO 1TB, Western Digital Black Caviar Black 6TB Corsair RM1000i Corsair 280 Titan RX | VRM Fan | Fractal Design Define S2 Gunmetal |
Flight Controls: Fulcrum One Yoke Virpil VPC WarBRD Base Virpil VPC MongoosT-50CM Grip, Thrustmaster Warthog+F/A-18C Grip VIER IM POTT Sidestick CPT Side | Thrustmaster TPR Rudder Pedals | Virtual Fly TQ6+Throttle Quadrant | Sismo B737 Max Gear Lever Monsterteck Desk Mounts WINWING EfisL+FCU+MCDU |
My fleet catalog: Link                                                                                                                                                       

Works here, from 20 to 28 fps in 777.

Ivan Majetic

ROG CROSSHAIR X670E HERO; 7900X3D; NZXT KRAKEN ELITE 360, GIGABYTE RTX 4080; G.SKILL TridentZ NEO RGB DDR5 64 Gb, WD HDD 2TB, SAMSUNG 980PRO, SAMSUNG 970EVO Plus 2x, ALIENWARE 3423DWF

Guys,

We'll need further guidance from LM on this if there's something that needs fixing - our models most certainly are optimized to reduce draw calls and our P3D models are not just the FSX ones thrown into the P3D folder - they were adjusted and exported using the P3D specific tools provided in the P3D SDK. If there's something LM's realtime optimizer is doing that we don't know about then they will need to make that information public so that we (and other devs) know about it.

Optimize Parts had no impact whatsoever on my NGX using v2.4. Frames remain low (high teens) at complex airports with many of the sliders on mid to low setting.

My rig: i7 3820 @4.6 GHz, GTX770 4Gb, 16 Gb 1833 RAM

 

Steve Mac

Have been following this thread and wanted to add my 2 cents.

 

Tested this last night. Config as follows:

 

i7 4790k

GTX780

8GM RAM

 

HT enabled - no AM

 

Prepar3d 2.5

Active Sky Next

FS Global 2010 FTX Edition

FTX Global

FTX Global Vector

FTX GLobal OpenLC Europe

REX4 Texture Direct

 

Majestic Dash 8 Q400

 

FPS locked at 30

 

Sitting on the runway at EICK

 

OP=0

23fps

 

OP=1

21-23fps, not stable

 

Seems to benefit the Majestic Q400 less/not at all going by others. PMDG NGX and T7 benefit the most.

 

Cheers,

Steve

 

That would follow the logic since the mesh of the 737 and 777 is more complex (more dials and buttons and textures to begin with ;-)

 

André
 

 

 


Erich, because we have discussed our settings in previous threads, this time I used: 
 
(I like to always give my full settings as separating them is not good for judging and making estimates)
 

 

Great.  I'll run my tests this eve.

 

Has anyone tried this using the 777,  Aerosoft's Heathrow and  AI Traffic?

  • Commercial Member

 

 


Has anyone tried this using the 777,  Aerosoft's Heathrow and  AI Traffic?

 

Weaker system than yours. I don't use AI, but I was getting 26-30FPS, up from 20FPS.

Aamir Thacker

Great.  I'll run my tests this eve.

 

Has anyone tried this using the 777,  Aerosoft's Heathrow and  AI Traffic?

 

Well tested with the NGX there and was at 28 betweenl 44 fps with UT2 ;-) So did now several test flights out and into Heathrow :-)

 

André
 

Maybe I missed it.....but did anyone confirm whether this tweak works with FSX?

 

You p3d guys (and gals) are sooo lucky....

Zachary Kerr

 

"I fly a fake plane on my computer and I love it!"

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