December 22, 201510 yr I may too jump. My leg is twitching. So what about NI settings? Anyone working with them? Bob Officially retired
December 22, 201510 yr Commercial Member I installed v3.0 the other day. Sticking with 3.0 until everyone shakes out 3.1. Just finished updating REX to the latest hotfixes for v3 compatibility, and have installed FTX Global, Vector, and Trees. I have a little bit more tweaking to do, but although I seem to get a nice smooth 60 fps out of it (in rural / less dense areas obviously), I plan on locking it to 30 fps to keep my 980ti quiet. Most settings are on high, or medium high. It's rather nice that there isn't a large hit from road traffic, so for a change, I actually have cars and trucks down there. Single purpose though - I installed only one 3rd party aircraft, the Aerosoft DA20-100, and I'm about to embark on a coast to coast flight across Canada with it. I suspect I'll either be fully on board with P3D at the end of it, or ready to un-install it. But I figure this will give it a fair shot. :smile: Jim Stewart Milviz Person.
December 22, 201510 yr Sounds like a good plan! When you say you still have some tweaking left to do what exactly is that? Reason I ask is someone else said only a couple of posts up no tweaking what so ever is required in version 3 to achieve good results.
December 22, 201510 yr Author Yes, I found 2.5 cleaner and sharper as I mentioned earlier. 3.0 was "blurry" and foggy looking no matter whether I had HDR on or off. Yep..that was my experience. So, v2.5 is as clear as v2.4...that good to know...for if v2.5 might end up being my P3D final version. With using and running P3D v3.0, and pretty much clean....the blurry, is so bad, that I had to squint at the top left two readouts for FPS and such. In fact...the red pixels were not even well defined. I was getting cross-hatch on wet ground textures (bad A.A.) where no such existed in V2.4. I'm holding off on downloading v3.1 until I see some screenies that look good without having to resort to tons of 'help' via nvInspector settings, which eats into FPS production. I don't have anything running to help A.A. in v2.4..and am blasting out clean 80 and 90 FPS within the new Orbx South Cal. -------------------------------------------------------------------------------------------------- I'd still say to those, that with the 60 day refund window...you might as well drop the coin and see for yourself, than relying on other's comments. That way, you will truly make an informed decision, whether to sign off with v2.5 as your final P3D simulator version, or move into the v3.x's... That is what I am going to do over the next 60 days. I'll download and install v3.1 in a few weeks...and see if that is a visual improvement over v3.0. If not...well...v2.5 final it will be.
December 22, 201510 yr The refund policy is all great so I'm not worried about the money but rather all time and effort it will take to install version 3 with all my addons to be able to make a fair comparison to version 2.5. I'm still surprised by all this because up until now I always thought version 3 was on par with version 2.5 only with added VAS management and an avatar fellow running around :smile:
December 22, 201510 yr Author The refund policy is all great so I'm not worried about the money but rather all time and effort it will take to install version 3 with all my addons to be able to make a fair comparison to version 2.5. I'm still surprised by all this because up until now I always thought version 3 was on par with version 2.5 only with added VAS management and an avatar fellow running around :smile: After using it...and I assumed as you are, right now...but nope...the visuals are (in my experience with it), degraded. For my test use...I loaded in only Orbx Global, PNW, and KFHR (Friday Harbor). That would show me what Orbx would look like. As fscottee stated, it was blurry, non-well defined, and most disappointing. My first initial post on this thread was that I liked it...that being that there is a performance increase for sure...and I thought that with going past the blurry default textures...and loading in Orbx...that would be cleaned up. It did not.....Orbx was just as blurry as the default v3.0 textures. I will give v3.1 a run-out and fair test, again with loading in Orbx test cases......but if I have to stay with v2.4/5...I can certainly be happy with that. I am getting great visuals...and great FPS. It wouldn't be a P3D show stopper... Max..I'd say buy it...check it out with a few Orbx...Global for sure...throw in PNW, so you can see land and sea...and perhaps Friday Harbor, if you bought that. That will give you a good test base to make retention decisions for yourself. Just keep when you bought it written down...so you don't extend beyond the refund envelope, should you choose to stay with a v2.x version. Cheers, Mitch
December 22, 201510 yr With using and running P3D v3.0, and pretty much clean....the blurry, is so bad, that I had to squint at the top left two readouts for FPS and such. In fact...the red pixels were not even well defined. That's really quite a strange behavior, Mitch. In my experience, v3.0 (and now v3.1) have "red text" which is clear as a bell. In fact, it appears that they tweaked the text a bit in v3.1 for the better. You probably checked this during your experimentation, but the only thing I've ever seen which will blur the red text is using the FXAA antialiasing mode... because it blurs essentially everything! I'm not trying to change your opinion of course, but I found the v2.5 --> v3.0/3.1 change to be exceptional in many ways, visuals included. The world around me feels somehow more realistic... more tangible... more present under v3.x than it did under v2.5. Ground textures are tack-sharp, and surprisingly quick to refresh. (shrug) But I digress - v2.5 was no slouch of a simulator, so if people's preferences lie there, I can't fault them one bit! Enjoy the flight! -Greg
December 22, 201510 yr 3.1 is not blurry - looks great on my system and I would be the first to complain about it just ask Rob - been going at him for months on this issue Rich Sennett
December 23, 201510 yr It may be system dependent then, as I suspected. Myself, I've been tweaking flight sims since 1994. I know how to make them look clean, or blurry. Version 3 wasn't bad... but the overall look was just fogged over. Perhaps more powerful systems would be fine, but I don't have one. So you have to try it yourself.
December 23, 201510 yr Commercial Member v3 is clear for me as well and the visuals in my opinion are better than v2.x, especially with the ability for the user to define HDR values. I did notice the blurry red letters on the top left, but that only happens when the sky is behind the red letters. If I move the background of the red letters to be the ground, or the top panel of the cockpit, or anything else that is not sky, then I see the red letters clearly. The sim, however, looks great to me. REX AccuSeason Developer REX Simulations
December 23, 201510 yr Yes, I found 2.5 cleaner and sharper as I mentioned earlier. 3.0 was "blurry" and foggy looking no matter whether I had HDR on or off. Interesting point of view, for me the visuals are fine the big gain for me is the stutter free sim experience. Finally I can focus on flying rather than be annoyed with stutters, however small they are, they bother me to no end. Plus when I approach payware airport, the frame rate is steady rather than dropped with 2.x. Everybody mileage varies. The refund policy is all great so I'm not worried about the money but rather all time and effort it will take to install version 3 with all my addons to be able to make a fair comparison to version 2.5. I'm still surprised by all this because up until now I always thought version 3 was on par with version 2.5 only with added VAS management and an avatar fellow running around :smile: I also still have my time left to return, but I don't think I will. I installed the scenery areas I know are bad for me, using the same aircraft and made the comparison. Only then I know if the improvement is real and it was. Vu Pham i7-13700K 5.2 GHz OC, 64 GB RAM, RTX5090, SSD for Sim, SSD for system. MSFS2020, XP-12, DCS
December 23, 201510 yr Still haven't decided 100% but I think I'll at least wait for 3.1 and unless something very good comes with that version I guess I'll stay with 2.5 for now. With a smooth experience and good FPS I don't think I can justify the cost, time and effort it would take going to version 3 only to be able to enabling 3D grass and some other options I currently keep off to save some VAS.
December 23, 201510 yr Author That's really quite a strange behavior, Mitch. In my experience, v3.0 (and now v3.1) have "red text" which is clear as a bell. In fact, it appears that they tweaked the text a bit in v3.1 for the better. You probably checked this during your experimentation, but the only thing I've ever seen which will blur the red text is using the FXAA antialiasing mode... because it blurs essentially everything! I'm not trying to change your opinion of course, but I found the v2.5 --> v3.0/3.1 change to be exceptional in many ways, visuals included. The world around me feels somehow more realistic... more tangible... more present under v3.x than it did under v2.5. Ground textures are tack-sharp, and surprisingly quick to refresh. (shrug) But I digress - v2.5 was no slouch of a simulator, so if people's preferences lie there, I can't fault them one bit! Enjoy the flight! -Greg Hi Greg...yes, unfortunately, even with FXAA off, the red text had a red blurry sort of halo around it. I haven't given up yet..(smile). I'm certainly going to load v3.1, and see how it goes. If it works..then it will be a keeper. I'm certainly glad that you and a lot of folks, are enjoying the v3.x series. I sure want to, as well. Cheers, Mitch Still haven't decided 100% but I think I'll at least wait for 3.1 and unless something very good comes with that version I guess I'll stay with 2.5 for now. With a smooth experience and good FPS I don't think I can justify the cost, time and effort it would take going to version 3 only to be able to enabling 3D grass and some other options I currently keep off to save some VAS. With all respect, I still do recommend that you try v3.1 out for yourself. It may be a out-of-the-park hit on your system...but you will never know...unless..right? As for a lot of time invested...just throw in ORBX Global, one region, and a couple of your favorite and familiar airports. You can't lose!!! You either find a really good thing happening, or you go back to your status-quo v2.5. There is no doubt, that they have increased the performance over v2.4/5. I saw that right off...so...give it a go...and see that for yourself as well. Ses
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