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FSLabs Concorde Released

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I can see that some elements are slightly blurred, but this screenshot does not seem to indicate a "pixellated mess". Maybe it's different when seen on a PC monitor? :huh:

 

http://www.avsim.com/pages/0111/FltSimLab/pic_04_05.jpg

 

I am flying Concorde right now on FSX-SE and this screenshot is exactly what I am seeing.  Definitely not a pixilated mess.  You have to get extremely close to the gauges or text button text before it starts to go blurry something that you would never do on a typical flight.

 

I use 3x 4K 40" monitors, so I am probably zoomed in more than others.

 

Apart from that someone should post a pic of the INS in VC, as someone would create a camera view in Ezdok or Opus, all I saw was pixels.

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  • Arthur42417
    Arthur42417

    devs are ex PMDG employees, that's why they charge 2x :Shame On You:  :wink:

I use 3x 4K 40" monitors, so I am probably zoomed in more than others.

 

Apart from that someone should post a pic of the INS in VC, as someone would create a camera view in Ezdok or Opus, all I saw was pixels.

 

I thought it will not run on a setup like this?  OOM and the product page is updated to reflect this problem.

Mark   CYYZ      

 

I thought it will not run on a setup like this?  OOM and the product page is updated to reflect this problem.

 

I was down to a single monitor as part of the trouble shooting to try and make it work, and many 2D panels removed from the panel.cfg.

Geez, I wish all my aircraft VC's looked like that pixilated mess..... :dance:

I can see that some elements are slightly blurred, but this screenshot does not seem to indicate a "pixellated mess". Maybe it's different when seen on a PC monitor? :huh:

 

http://www.avsim.com/pages/0111/FltSimLab/pic_04_05.jpg

 

 

I am flying Concorde right now on FSX-SE and this screenshot is exactly what I am seeing.  Definitely not a pixilated mess.  You have to get extremely close to the gauges or text button text before it starts to go blurry something that you would never do on a typical flight.

 

This is my camera view of INS on CS 1011($10 when I bought it):

 

CS_1011_INS.jpg

 

http://www.mediafire.com/view/durmbz0to8glg3s/CS_1011_INS.jpg

 

Can anyone post a similar pic of ConcordeX?

 

This is my camera view of INS on CS 1011($10 when I bought it):

 

CS_1011_INS.jpg

 

http://www.mediafire.com/view/durmbz0to8glg3s/CS_1011_INS.jpg

 

Can anyone post a similar pic of ConcordeX?

 

 

Well its definitely crisper but it does not work like a proper INS (you load flight plans from a .pln file).  I ditched my Captain Sim INS and installed the 2D Civa INS.  I think if the VC was made to that level of detail it would OOM all the time when combined with all of the 2D panels. 

Mark   CYYZ      

 

 

This is my camera view of INS on CS 1011($10 when I bought it):

 

CS_1011_INS.jpg

 

http://www.mediafire.com/view/durmbz0to8glg3s/CS_1011_INS.jpg

 

Can anyone post a similar pic of ConcordeX?

 

 

Take a screen shot of what you are seeing and post it. If the screen shot looks good, you have could have a problem with the scaling in your monitor on on your GPU. 

 

 

 

Well its definitely crisper but it does not work like a proper INS (you load flight plans from a .pln file).  I ditched my Captain Sim INS and installed the 2D Civa INS.  I think if the VC was made to that level of detail it would OOM all the time when combined with all of the 2D panels.

 

I think CS INS allows you to enter the waypoints if you like, I may be mistaken though, I was just following the tutorial flight.

 

For ConcordeX it seems primary operation is via 2D panels, so VC is neglected.

Take a screen shot of what you are seeing and post it. If the screen shot looks good, you have could have a problem with the scaling in your monitor on on your GPU.

 

I got refunded and in-installed it, hence requesting someone else to post.

 

What scaling issues are you pointing to?

I think CS INS allows you to enter the waypoints if you like, I may be mistaken though, I was just following the tutorial flight.

 

For ConcordeX it seems primary operation is via 2D panels, so VC is neglected.

 

I got refunded and in-installed it, hence requesting someone else to post.

 

What scaling issues are you pointing to?

 

If you are taking the resolution that the sim is running at, and changing the size of the VC to fit the monitors, you are scaling it or resizing it. This is where pixelation and distortion of the image occurs. If your VC looks good in a screen shot, it isn't t he fault of the aircraft's VC, if it looks bad on your monitor setup. 

 

 

 

If you are taking the resolution that the sim is running at, and changing the size of the VC to fit the monitors, you are scaling it or resizing it. This is where pixelation and distortion of the image occurs. If your VC looks good in a screen shot, it isn't t he fault of the aircraft's VC, if it looks bad on your monitor setup.

 

P3D is set to 11520x2160 for full screen, which is the native resolution of the monitors. The distortion, which I think you refer to, is only the side monitors.

 

 



P3D is set to 11520x2160 for full screen, which is the native resolution of the monitors. The distortion, which I think you refer to, is only the side monitors.

 

It supports 1920x 1080 only


It is the most complex aircraft ever produced for FSX but don't be intimidated by that. There is a full tutorial for the EGLL_KJFK route and you're encouraged to save the status of the aircraft at crucial points - before start, before taxi, before take-off etc.

 

 

Thanks Ray! I watched Matt Davies struggling along on his first try here:

 

http://www.twitch.tv/belynz/v/38687024

 

And it definitely looks doable ;)

 

This also gave me a good impression about the VC textures in P3D.

 

Regards, Perry

  • Moderator

 

Thanks Ray! I watched Matt Davies struggling along on his first try here:

 

http://www.twitch.tv/belynz/v/38687024

 

And it definitely looks doable ;)

 

This also gave me a good impression about the VC textures in P3D.

Perry,

 

I saw a few minutes of his broadcast and he seemed to have a reasonable grasp of how to operate her.

 

I use a Sony 32" TV running at 1920x1080 for Concorde and find the quality of the display absolutely fine. I don't know what size monitor you would need for that resolution but it wouldn't be cheap.

 

Becoming competent in flying Concorde is all about familiarity with its systems. Keep doing something long enough and it becomes second nature. I dread going back to a Boeing. It's so slow!!!

Ray (Cheshire, England).

System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant.

Cheadle Hulme Weather website.

chlive.php

I think CS INS allows you to enter the waypoints if you like, I may be mistaken though, I was just following the tutorial flight.

 

For ConcordeX it seems primary operation is via 2D panels, so VC is neglected.

 

 

Well not neglegted but they could the VC to work with all those buttons, dials, switches due to the limitations of Flight sim in a 32 bit platform so they had to go with 2D panels for the engineers station.

Mark   CYYZ      

 

Well not neglegted but they could the VC to work with all those buttons, dials, switches due to the limitations of Flight sim in a 32 bit platform so they had to go with 2D panels for the engineers station.

Co-incidentally, the 1011 has a fully functional FE panel in VC.

Do you need to be a subscriber to watch that Matt Davies Concorde video? All I am getting is "Stream Starting Soon"..... :huh:

EDIT: OK, it has started now.....but the audio is missing because of "copyright issues" :rolleyes:

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

UK2000 Beta Tester

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