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eo2527

p3d mesh terrain blue problem

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hi,

i see to everywhere blue,

how can i fix to this problem,

i uninstalled and after i started ccleaner vs. vs..

and i installed clean setup, but again same problem :/

 

3ae3ab4bef5d359956f1303d5b1be2e5.jpg

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yes my graphic card gts250 's driver updated

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This usually happens when the simulator is recompiling shaders, but then the terrain textures come back. Have you tried deleting your shaders?

 

For example, this occurs during shader recompilation.

 

Bvw46Lo.png

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i deleted my all app data and programdata files but still same problem : ( 

i want fly on p3d i'm so bad :/

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i deleted my all app data and programdata files but still same problem : ( 

i want fly on p3d i'm so bad :/

did you read post #4

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And, Can i use p3d v1.4 - 2.0 - 2.5? Can My dx10 card work that versions?

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And, Can i use p3d v1.4 - 2.0 - 2.5? Can My dx10 card work that versions?

not quite sure if DX11has been a requirement for all those versions as I was in at the 2.5 version. you need to check at LM or ask the question on thier forum.

 

bob

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If you have recently purchased P3Dv3 you have two routes open to you.

 

If within 60 days you can request a refund or if the rest of your hardware is up to the task you can buy a graphics card that supports DX11, what are your specs ?

 

P3D v3 will not run on that card as the card only supports DX10.

P3D1.4 will run, but I doubt LM still sell that version.

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Further to what Glynn posted, ver 1.4 dx9c

 

bob

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This may be my memory going south but IIRC, didn't P3D pop up an error if you didn't have a DX11 compliant card? I also believe that the GTS250, although not fully DX11 compliant will run DX11 in a limited mode.

 

Don't quote me on that but it's what I seem to recall.

 

:smile:

 

Vic

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Google says GTS250 is DX10, so sounds like that's the problem, but I agree with Vic, I'd have assumed it would have thrown up an error and simply crashed.

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