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OldFlyboy

Decision time: P3D or FSX?

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After a complete crash I have reinstalled Win7 Ultimate and am getting overclock testing complete. I have FSX Gold and tons of scenery and aircraft (ORBX Global, Vector, All regions, etc., Milviz, PMDG, RealAir, etc). Before installing/reinstalling FSX this is a good time to ask for advice:

Is a move to P3D better than sticking with FSX? Any REAL advantage or disadvantage?

I realize that there are strong views from both sides and do not intend to start a great debate...just asking for some down-to-earth advice.

Thanks to all

Regards

Neal Howard

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After a complete crash I have reinstalled Win7 Ultimate and am getting overclock testing complete. I have FSX Gold and tons of scenery and aircraft (ORBX Global, Vector, All regions, etc., Milviz, PMDG, RealAir, etc). Before installing/reinstalling FSX this is a good time to ask for advice:

Is a move to P3D better than sticking with FSX? Any REAL advantage or disadvantage?

I realize that there are strong views from both sides and do not intend to start a great debate...just asking for some down-to-earth advice.

Thanks to all

Regards

Neal Howard

 

 

If you can afford P3D and can afford to repurchase your PMDG and RealAir planes (MilViz installers work on both platforms) you should go with P3D. If that cost is something that may not make sense for you, then I would recommend staying with FSX. 

 

P3D performs better, without a doubt. Its still 32bit but the frame rates and VAS is measurably better. Its all really up to you if the cost/performance calculation makes sense for you. 

 

Option 3, is to wait to see what DTG offers later this year and the addon developers that pledge support to the new platform. May save you some money in the long haul.

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I agree with Josh.

 

If you're starting from scratch, go for P3D. The real advantage is you will have a up-to-date, fully soported simulator. Today the market share is still on FSX; but in 2 years time it will probably be on P3D and that will mean that the whole community will slowly shift towards that (the move has started already).

 

I (and I think many people as well) just use FSX because of "comfort". Migrating to a new sim and getting it to full working condition is a job in itself and takes weeks... Money is another important issue of course.

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Hi Neal,

 

I have been on FS9, FSX and now on P3Dv3.2 since January. The latter was a real leap forward for me regarding visuals and performance - even on my geriatric machine (Core i7-870). As Josh stated, if you are happy to re-invest in certain addons do the jump - go directly to P3D.

 

Cheers

Frank

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Stick with what you know - FSX Gold

You'll have 100% compatibility with all of your existing investments and the benefits of a nice clean reinstall. Nothing really changes for you.

 

Improve on what you know - FSX:Steam Edition

You'll have 99.9% compatibility with your addon investments, the benefits of a nice clean install, and the newfound stability and memory management improvements of the Steam Edition. It will look exactly like FSX, and cost you the purchase, but it may be worth the look if you're interested in more stability and have hit memory snags in the past.

 

Take the Step - Prepar3D

You'll have less compatibility with your addon investments and flat out lose the ability to run certain addons. You may need to re-purchase some of them to obtain a P3D capable version (PMDG comes to mind). In exchange for that, you will get a very robust simulation platform which provides a more smooth and rich visual and atmospheric experience. The reflections, shadows, HDR lighting, and other rendering improvements all make a noticeable impact for the better in my opinion.  There's no single exhaustive list of addons which work and don't, so do some forum searching to check on the addons you feel are essential to your flying. (*Most issues arise with aircraft addons, not scenery - but check to be sure).

 

Note that Prepar3D does offer a 30 or 60 day refund policy, so you can check it out. If it doesn't meet your needs, you will have the option to return it.

 

Good luck!

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I think DGFS will be big. I have a feeling its userbase will outgrow that of P3D very soon because of the exposure it will get through Steam. I already am a user of Prepar3D, but if I were still on FSX today I'd wait and see how DGFS turns out when it's released and what the status of P3D will be compared to this.

One very big advantage of choosing DGFS will be the installation process. If you build your addon list over time a reinstall of the sim with addons is a breeze in Steam as opposed to P3D with all the individual installers, purchase details etc.

To make a long story short, in your case I might consider sticking with FSX and make the switch to a new sim later.

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I think DGFS will be big. I have a feeling its userbase will outgrow that of P3D very soon because of the exposure it will get through Steam. I already am a user of Prepar3D, but if I were still on FSX today I'd wait and see how DGFS turns out when it's released and what the status of P3D will be compared to this.

One very big advantage of choosing DGFS will be the installation process. If you build your addon list over time a reinstall of the sim with addons is a breeze in Steam as opposed to P3D with all the individual installers, purchase details etc.

To make a long story short, in your case I might consider sticking with FSX and make the switch to a new sim later.

Exactly. Stick with FSX for now and see what happens with DTFS and also the upcoming Flight School as a way of seeing how much they are improving (hopefully) the platform. Unless you have a lot of cash to spend, this would probably make the most sense in my opinion.

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Agree with the above.

 

Additionally, I imagine LM will be keen to move to 64 bit as soon as is practical, so buying P3D now may result in it being out of date within a year or so and having similar 32-bit addon compatibility issues.

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I made the switch to P3D in December and have been 100% happy about doing so. The increased performance and visuals have made it easily worth the cost to me. The only thing I really miss are the Reality XP GNS units.

 

Dovetail has no firm release date for their new flight sim, and LM hasn't even announced a 64-bit version of P3D, so playing the "let's wait for the next big thing" game should not be a factor in your decision in my opinion. Even if one or both does actually get released this year, you will need to wait months or years for there to be a sufficient number of compatible add-ons to raise the level of either of those sims to where P3D is today. It will take a bit of start-up cost to get going in P3D, and whether or not you can afford it is something only you can answer, but I can pretty much guarantee you by the time the next big thing comes along you will have more than gotten your money's worth out of P3D.

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If you go to P3D now and repurchase addons then find the DTG's next Sim is worth investing in when it does come out then you will end up repurchasing things all over again for a third time. For now everything works fine on FSX so maybe a good idea to ride it out and see what the next generation sim has to offer.

 

I have stuck it out with FSX because I didn't want to purchase addons again for P3D, I think it is better to spend the money on adding more to FSX then buying things again and having less in P3D.

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FSX?. Apart from the investment needed for moving to P3D, what is FSX?, that old simulator?

Ed

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I'm still on FSX boxed and with ASN and DX10 fixer it looks and runs well and still has the greatest breadth of addon support and compatibility. I have plenty of addons but my new addon purchases have slowed dramatically as I'm in a holding pattern waiting to see how DTG's flight sim pans out.  If there was no DTG sim then I'd probably be looking at P3D but for now I'm very interested to see how DTG pans out considering its got 64 bit support and they seem very committed to flight sim and moving their development along at a good pace.

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Just to say (perhaps I was doing it wrong but....) I had worse performance in P3D v2 than in FSX.

I bought P3D v2 and used it for a while with scenery, planes, weather etc.

 

Then a year or so later, v3 came out and I needed another $200 to upgrade.

I moved to FSX SE and the performance is better I find.

I've A2A's C182 and Flight1's GTN750 that are stuck on P3D, so I can't use those.

I've still plenty of other stuff to use.

 

Anyway, my point's just that P3Dv2 still felt like an old simulator to me.  (which ironically it is now).

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I have FSX/DX10 and P3D v2.5 installed, P3Dv3.2 went back for a refund.

I fly mostly FSX/DX10 It runs better and has better VAS usage , clouds,water, AA etc and overall colouration of FTX Global just looks better in FSX/DX10.

 

I will look again when P3D v4 comes along

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P3D or bust.. You cant get the product support/updates with FSX. It was hard for me to let go also and re-buy everything, but it was well worth it! Im sure you will enjoy it as well..

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Many, many thanks for all the helpful comments and suggestions. You have really helped clear my thinking. Here is a bit more of my background:

1I soloed a J-3 Cub in 1954 so I no longer buy green bananas, flew USAF 1956-1962, civilian flying after. Then sailboats taught me what "getting old " really means. Now I just enjoy a good flight in my simulator

2. Money is no problem but obviously time is valuable too

3. I purchased FSX-SE when it first appeared but never did really get "into" it. So, maybe that might be a good first move.

4. So many folks like P3D maybe I can give it the trial period (there are empty SSDs on this PC waiting for something

 

I have almost got the system overclocked the way it was before the crash so tomorrow probably FSX-SE? Anything special I should know about that?

Thank yo all again

Neal Howard

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I made the switch to P3D in December and have been 100% happy about doing so. The increased performance and visuals have made it easily worth the cost to me. The only thing I really miss are the Reality XP GNS units.

 

Dovetail has no firm release date for their new flight sim, and LM hasn't even announced a 64-bit version of P3D, so playing the "let's wait for the next big thing" game should not be a factor in your decision in my opinion. Even if one or both does actually get released this year, you will need to wait months or years for there to be a sufficient number of compatible add-ons to raise the level of either of those sims to where P3D is today. It will take a bit of start-up cost to get going in P3D, and whether or not you can afford it is something only you can answer, but I can pretty much guarantee you by the time the next big thing comes along you will have more than gotten your money's worth out of P3D.

 

Good advice but "Dovetail has no firm release date"... It's widely known that Dovetail will release a product at the end of the year, and I don't see this as being particularly risky statement to make.

 

64bit version of P3D is unknown so it's too early to say if this could impact P3D in the long term and there isn't going to be much out for DGFS on launch... In fact it's debatable that the first release of DGFS will be better than P3D anyway - it could take several years for DGFS to catch up. What DGFS will having going is it's fresh approach, option of using 64bit which forces a break away from FSX compatibility which could reap dividends in future releases.

 

If you're not in a rush I would wait personally and see how DGFS is in 6 months time. Dovetail have promised to provide more coverage of this simulator with a possibility of an open beta, so if it turns out to be a dud, then P3D offers a nice safety net to fall back on.

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Keep FSX.  Get it going with DX10 (Use Steve's DX10 Fixer).  VAS management is great and FPS not an issue.

 

Jas

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A lot of good, sensible points mentioned from the start of this thread.

 

I've been running FSX SP2 on two rigs now since 2008 and (knock of wood) haven't had any serious issues in that time span like OOMS or CTDs. I'm interstellar in P3D mainly just for the cloud shadows and the HDR and shader adjustments you can make to it that look awesome when done correctly.

 

However the one thing that puts me off from trying it, is the constant updates and need to wait for some developers to make new installers or modules, etc. While I'm glad that P3D is always being updated, I'd rather wait until they get to an end or final version if that ever happens. Since I don't have any issues with OOMS or current performance using my PMDG prodcuts, vast scenery collection, etc, I have a hard time starting over just to gain cloud shadows, HDR and shader tweaks.

 

Plus like others have mentioned, suppose the DTG full sim due later ends up being really good?

 

For now I'll just wait and stick with what I have but if I was starting over from a HD crash I'd probably go with FSX Steam Edition.

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The P3D vs FSX argument that one is better then the other is annoying because people need to realize they are both from the FSX generation. Until something new comes along they are not apples to oranges, they are two of the same apples but one has been genetically modified and the other you have to genetically modify it, but they are both the same apple.

 

Trying to argue which apple is better is worse then watching a bunch of rednecks argue that a Ford truck is better then a Dodge truck or a GMC truck or vice versa. It is annoying. Reality is people should choose what works best for them according to their needs and budgets, one is not better then the other but it is what is best for your needs.

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I have almost got the system overclocked the way it was before the crash so tomorrow probably FSX-SE? Anything special I should know about that?

 

Hi Neil,

 

With FSX users we had a bunch of tweaks we did after a fresh install but with FSX:SE a lot of those tweaks have been added to it. DTG did quite a bit of patching that you can install FSX:SE and just stick your addon's onto it. I am using FSX:SE and decided to stay away from tweaks so I just do a fresh install and then put my addons after that. I now have a keep it simple approach with FSX:SE because tweaking is not really necessary anymore and it takes too much time anyways. 

 

I have my system overclocked as well and with the latest hardware you get great performance out of the box without tweaks. 

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So, just to re-cap,

FSX, about 10 years old. No further updates. Development long frozen.

FSX:SE, re-released with a few tweaks to make it work more efficiently on modern PC's. No further updates.Development frozen.

P3D, updated & upgraded about 10 times as compared to FSX. (See the Prepar3d site for the changes). Constantly being upgraded. Development on-going.

Dovetails Flight Sim. Release later this year (?) 64bit, no compatibility with existing add-ons.

 

Maybe this sums it all up?

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Since you have fsx-se you can pair it with DX10 fixer for stunning results, all shadows enabled and bloom with no noticable change in FPS

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it is a bit of a strange issue which to pick, FSX is standing still and is really going nowhere,DTG  will be 64bit and P3d V4 I assume will be shortly 64 bit,JV has stated that the free Orbx installer updates will not be available for v4,so as Orbx have been bloody good to us with lots of free updates,it must therefore involve a fair bit of reworking/rewriting of their scenery for it to be P3dv4 compatible?,no current add ons as far as I understand will work with a 64 bit program,its a decision that most of us will make sooner or later,only thing you can be certain of it will cost a lot of money and take some time to get back to the position I am in with P3d v3 today,or I could stop with P3d! which is not a bad place to be,

Peter

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