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Prepar3D V3.3.3 Released

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Do I have to download the full 3.3 package if I only want to install the client, content and scenery only? or can I only download the cab file, client, content and scenery.msi files and install those files only to bring me up to 3.3? I installed the client only last night and it all went a bit pear shaped, reverted back to 3.2.

 

Regards Rod.

 

It is Highly recommended that you download the entire folder to your computer,  This way you will have the complete downloaded to Install in your own comfort and time. 
    
             Yes, you can Install directly from the Prepar3D website.  Client is a stand alone Installer, Just click to Install.  Content comes in 2 parts,  Download cont1.cab first then run the Content.msi Installer.  Scenery,  you will have to download all the Scenery files first, then run the Scenery.msi
 
Please Note:  You have to Uninstall the Client first before you do a Client Update,  and the same for Content and Scenery.  (Content and Scenery are Optional) 
 
26482000051_44a099b099_o.png

 

 

 

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  • Pete Dowson
    Pete Dowson

    FSUIPC 4.955, released today, supports P3D 3.3,   BTW, you never need to uninstall FSUIPC first.   Pete

  • How is this possible ?   Yesterday I had contact with Pete. He isn't on a holiday ! But they have released an update ....

  • TheDude71
    TheDude71

    V3.3.3 installed with latest FSUIPC and ASN SP5 beta. No problems to report. EZDok works just fine. Shaders folded deleted and rebuilt with ASN SP5 and first start of 3.3.3. No cloud issues to report

My two cents for those with flickering textures. Do you use EZCA? It sets the ClipMode of its cockpit views to 'Minimum'. Try to delete this setting from EZCA camera definitions, which will restore ClipMode to its default value, i.e. 'Normal'.

 

'Z bias scenery flickering issues' fix could eventually make the sim more sensitive to ClipMode value. The reason for my suspicion is that, when testing v. 3.3 at an ORBX airport, I noticed an unusual level of flickering, but only in the Avatar mode (not affected by EZCA) that has a very low default near clip plane of its camera. I solved it by increasing the NearClipOverride value in the Avatar's sim.cfg file.

Cheers,
Roman Heriban

Nah, EZCA is one addon i would never put my hands on. I went back to 3.2 - flicker gone.

CASE: Fractal Terra Silver CPU: AMD R5 7800X3D 5.0Ghz RAM: 32GB DDR5 6000 GPU: nVidia RTX 4070 Ti SUPER · SSDs: Samsung 990 PRO 2TB M.2 PCIe · PNY XLR8 CS3040 2TB M.2 PCIe · VIDEO: LG-32GK650F QHD 32" 144Hz FREE/G-SYNC · MISC: Thrustmaster TCA Airbus Joystick + Throttle Quadrant · MSFS2024 · Windows 11

This is the only line that was of some interest to me: 'Added cloud facing mode setting to the weather section of the Prepar3D.cfg, refer to the Weather Settings section in learning center'. Hope that enables you to disable rotating clouds. I think I will wait with 'updating' until it's time to reinstall Windows 10. I am in no hurry at all.

 

Here it is out of the Learning Center. It is indeed what you thought it was.

 

-----------------------------------------------------------------------------------------------------------------------------------

Advanced Settings

These are advanced properties that can be adjusted inside the weather section of the Prepar3D configuration file found in %APPDATA%\Lockheed Martin\Prepar3D v3\Prepar3D.cfg

CLOUD_FACING_MODE
Cloud Facing Modes

The cloud facing mode setting changes the behaviour of how the clouds face. The valid values for this setting are 0 and 1.

 

  • Mode 0: Camera facing far away, screen facing up close.
  • Mode 1: Always camera facing. 

-----------------------------------------------------------------------------------------------------------------------------------

Philip Manhart  :American Flag:
 

13.jpg

- "Wise men talk because they have something to say; fools, because they have to say something." ~ Plato

Thanks Elaine all clear now.

 

Regards Rod.

Confirmed by Tim at Orbx

 

Clean-installed the full V3.3 build today, installed a few random Orbx products (global, regions, airports, orbxlibs)

 

No Issues, Objectflow is working fine

Rich Sennett

               

Anyone with a Saitek X65-F using FSUIPC4 and P3d V3.3? All the axes work, but only the buttons on the stick controller work. The throttle controller buttons can be assigned with FSUIPC4, but they are not recognized in P3d anymore. I have made a post on Pete Dowson's official support forum. I am using FSUIPC 4.955 which is the version that works with P3d V3.3.

 

Everything else (ORBX, GTN 750, ASN, GSX, etc.) works fine. I really haven't seen any difference in performance over V3.2.

 

EDIT: Redoing all the axis and button assignments fixed everything for some reason.

Where is FSUIPC 4.955e located? According Pete it is in Subforum Download link???I can't find it.

Ahmet Sanal

 

"Time you enjoyed wasting, was not wasted"

System: MSFS2024, ASUS Rog Stryx Z790-A,  Intel i9-14900KF,  Asus ROG Ryujin III 360 , Asus Hyperion Case,Rog Stryx 4090 OC, Samsung 970 EVO M.2 SSD, 1Tb Samsung 860 EVO SSD,64Gb G Skill Memory, Asus Aura 1200W Gold PSU,Win 11 ,LG C4 48" 4K OLED Screen., Airbus TCA Full Kit, Stream Deck XL. WinWing FCU, EFIS, MCDU

 

Julian and Manny

 

Thanks. I located and downloaded. Working great

Ahmet Sanal

 

"Time you enjoyed wasting, was not wasted"

GTN 750 Updated now for 3.3 - just run the FLIGHT1 update tool

 

Odd, I tried to download via GTN update tool and just get "Download timed out".  Connection is good, so not sure what's happening ... anyone else get this error with GTN?

 

Oh ASN B5997 for V3.3 is out here.

 

Cheers, Rob

 

SOLVED: had to "Run As Admin" for F1UpdateTool.exe

At the LM forum multiple people are posting about high VAS usage, OOMs and blurries...

 

Before updating , have you Fs flyers, tried the new version with flights from and to addon airports and what are your experiences ?

5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 -  MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb -  Corsair 5400  case - Corsair 360 liquid cooling set  - 3x 75’ TCL tv.

13600  6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb  - 1x SSD M2 2800/1800 2TB - 2x  Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - 

FOV : 200 degrees

My flightsim vids :  https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0

 

I still have problems with some of the runway lights turning on and off during approach, on both stock and addon airports. Some extreme building flickering on some airport buildings but this may be limited to old FSX airport addons.

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