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NGX Cockpit Sound Immersion - anyone tried it out yet?

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There's a new sound package for the NGX focusing on the cockpit sounds exclusively where all sounds have been recorded in the highest possible quality on the real aircraft.

 

Lots of different sounds packages has been around for the NGX where mostly the verdict is the sounds that already come with the NGX is the most realistic ones but I noticed this package has got very good reviews from the customers who bought it so far and it does seem like a "serious" package. Also it's not very expensive.

 

Anyone in here tried it out yet and can comment on it?

 

It's available from SimMarket over here -> http://secure.simmarket.com/immersive-audio-ngx-cockpit-sound-immersion-fsx-p3d.phtml

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Avsim user Pe11e (Realism Shader Pack) is the creator Richard. Youtube has an example of it I think.

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 but I noticed this package has got very good reviews from the customers who bought it so far and it does seem like a "serious" package.

 

"Best sound pack ever!!", "My simulator won another life in the cockpit", "Best Audio I have seen/heard in my entire FlightSim Life"

We are talking about a button/switch-sounds-package, right?

 

These kind of extremely raving remarks always make me smile a bit and suspicious  :wink:

Nevertheless I'm also intrigued. So if you bought it and think it is good, I'll buy also.

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I wonder if also the engine sounds are in? They are not included in the description.

 

In general this looks interesting, always nice to have alternative sound to something often heard.

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I wonder if also the engine sounds are in? They are not included in the description.

 

In general this looks interesting, always nice to have alternative sound to something often heard.

No engine sounds as of yet. Planned for future update.

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Yes, I bought it and I love it!

 

The PMDG sounds are super. This is not necessarily better, but it does sound slightly different and realistic which is a great change. I particularly like the new aircon sounds and the trim wheel sound

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I bought this a few days ago as I am sort of a sound nut.  These sounds only include cockpit sounds (switches, buttons, etc) as has been stated.  The new 'fan/AC' noise is fantastic...I really like it and overall give the package a thumbs up.  The trim sound is new as well which differs quite a bit from the original.  I fly the NGX about 95% of the time so this has sort of freshened things up a bit and brought some 'newness' to the NGX.  The only odd thing is that I got an OOM warning on my first flight using these sounds (between 2 default airports) and I have NEVER had one in the NGX (using P3D for 18 months).  The sounds do not appear to be a significantly larger file so it may have been a fluke...?

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The sounds do not appear to be a significantly larger file so it may have been a fluke...?

As the sound package is just a .wav file replacement, I'm not sure how they could contribute to an OOM. I'd say it is co-incidental.

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Thanks for the feedback, guess it's time to pick up that credit card once again :wink:

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There have been some complaints at simflight.de regarding not careful looping of the fan noise sound (transition between end and beginning of sound). However, that was based on listening to the video. Is it really that disturbing inside FSX or P3D ?

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I bought it yesterday and it is pretty cool. If you have the Blueskystar sounds for the Aerosoft a320, both of them addons sound very clear, all clickeable!

I like more the 737 default apu switch, it sounds louder.

 

This addon is a must have but it has a little bug, if you exit to an external view with your engines off, when you enter into the cockpit again, it looks like the engines are running??.

Also sometimes the volume of cockpit sounds go down with fs2crew sounds.

 

The external view with engines sound are not modeled in this version.

 

 

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Does the

NGX-Cockpit-Sound-Immersion-logo.jpg
IMMERSIVE AUDIO - NGX COCKPIT SOUND IMMERSION FSX P3D
 
really add so much to the immersion? I always thought that the PMDG sounds are pretty close to the real plane. One has just to be careful not to declare something to be better, just because it sounds different. The same can also experienced if you compare HIFI systems. After a while you get used to the new sound.
 
But anyway it would be interesting to know whether the money is well spent.

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You can do the same i did. Compare their Simmarket video with this one and hear yourself the difference. ;)

 

 

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OK, so I bought and installed the package and I'm currently en route ESSA-LOWS soon reaching my cruise level for tonight. So far I'm happy with the new sound package.

 

Hard to put my finger on it but somehow with this new sound package installed the sense of actually being in a cockpit is improved IMO. If it's more realistic is really hard to say if you're not used to spending your time in a real 737NG cockpit.

 

Should also mention that I did choose to keep a couple of sounds from another freeware sound pack for the NGX I've been using for a long time. One of the sounds for instance is a much improved ground roll sound which was not part of this new sound package. I guess that's to be expected since this sound package mainly is about moving switches etc in the cockpit.

 

All in all though I don't regret buying it and I will continue using it.

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They're a bit rough on the switches in the video.It sounds pretty much like the IXEG sounds to me.

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I've spent many hours working on this soundpack, for more than 3 months.  Been in the real 737NG cockpit 4 times, recording the sounds of switches, levers, systems. I had a help from three real 737 pilots that provided the sounds for the package that I couldn't record. Also they gave me some pretty valuable suggestions how to improve the soundpack. I gave my best to develop realistic and authentic soundpack, and simmers will decide if I succeeded or not.  :wink:

 

"Best sound pack ever!!", "My simulator won another life in the cockpit", "Best Audio I have seen/heard in my entire FlightSim Life"

We are talking about a button/switch-sounds-package, right?

 

These kind of extremely raving remarks always make me smile a bit and suspicious  :wink:

Nevertheless I'm also intrigued. So if you bought it and think it is good, I'll buy also.

 

Believe me, I was also very positively surprised by these reviews! Didn't expected such an amazing and instantaneous feedback from the community. 

 

No engine sounds as of yet. Planned for future update.

 

Not an update, but as a separate soundpack. On my plan list, but can't promise anything atm.

 

I watchers the vid.
Very nicely done Pe11e

 

Thank you!  :smile:

 

I bought this a few days ago as I am sort of a sound nut.  These sounds only include cockpit sounds (switches, buttons, etc) as has been stated.  The new 'fan/AC' noise is fantastic...I really like it and overall give the package a thumbs up.  The trim sound is new as well which differs quite a bit from the original.  I fly the NGX about 95% of the time so this has sort of freshened things up a bit and brought some 'newness' to the NGX.  The only odd thing is that I got an OOM warning on my first flight using these sounds (between 2 default airports) and I have NEVER had one in the NGX (using P3D for 18 months).  The sounds do not appear to be a significantly larger file so it may have been a fluke...?

 

During my tests, I didn't noticed any VAS usage difference, but two beta testers said there is MAYBE, but maybe 50mb higher VAS usage with this soundpack, but they couldn't confirm it.

 

There have been some complaints at simflight.de regarding not careful looping of the fan noise sound (transition between end and beginning of sound). However, that was based on listening to the video. Is it really that disturbing inside FSX or P3D ?

 

I was listening to that loops for hours, during sound processing and also during testing, and I'm sure I removed and cleaned the sounds from any unwanted noise. Also I didn't noticed any bad looping. There are maybe few bad cuts/crossfades in the video, and that can sound as a bad looping.

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Just completed my first flight using this new sound package and as I already said I think many of the new sounds are great.

 

However...I too experienced VAS issues and after I landed at LOWS I was just on the edge of having an OOM CTD with only about 200 MB VAS left. Might of course be too soon to say for sure after only one flight but like someone else said I normally very rarely not to use the word never see any VAS issues.

 

For this reason I think I'll revert back to my former mix of sounds consisting of the original PMDG sounds with some modified sounds found in the freeware sound package I've been using for quite some time.

 

And don't take me wrong when it comes to this sound package. Again I really liked some of the new sounds! I just don't find these new sounds worth potential VAS issues.

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I have it and really like them. The background environment sound is best I've heard. The only thing I would change is the button sound when pressing buttons on the FMC. It is almost as loud as the switches sounds which is not the case. The FMC button sounds I feel need to be made quieter. Other than that, good stuff.

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Just completed my first flight using this new sound package and as I already said I think many of the new sounds are great.

 

However...I too experienced VAS issues and after I landed at LOWS I was just on the edge of having an OOM CTD with only about 200 MB VAS left. Might of course be too soon to say for sure after only one flight but like someone else said I normally very rarely not to use the word never see any VAS issues.

 

For this reason I think I'll revert back to my former mix of sounds consisting of the original PMDG sounds with some modified sounds found in the freeware sound package I've been using for quite some time.

 

And don't take me wrong when it comes to this sound package. Again I really liked some of the new sounds! I just don't find these new sounds worth potential VAS issues.

 

I could create an alternate 22khz version of the sound files and update the package.

Although I had no complaint regarding VAS usage except in this thread. I'm certain the numerous variables could affect VAS usage with this soundpack. As I've said during my tests I've seen maybe 50mb higher VAS usage, or the same, can't tell for sure. Same airport, same situation, before applying soundpack I had 1.2gb left, with 1.150-1.180, and the number is sometimes is the same - 1.2gb.

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I'm no expert when it comes to different sound formats but if you think making a set with 22 khz sound files would consume less VAS I guess it would be a good idea. What format is the existing files (44 khz?) and what format is the default sound files that come with the NGX?

 

Strange though why some are reporting VAS issues and others not but I guess reason for this being the huge amount of parameters playing a role in this equation.

 

Will try the same flight again the next couple of days without this new sound package to see if there's any difference.

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Bought it today immediately after I found it. Haven't done a full flight yet with the new sounds but after testing them out, I have to say it's greatly done. What's a big improvement for me is the sound when you switch to APU generators which is way more realistic than the PMDG sound. Moreover, you get the feeling of actually being in a cockpit because the APU, fan and pack sounds have that kind of reverb which occurs in a cockpit-like 'room'. I do recognise the sounds from the countless 737NG cockpit videos I watched on YouTube. Personally, I think this a must-have.

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I just watched the product video on simarket, and I had to buy it instantly. I haven't installed it yet, but the switch sounds, the trim wheel sound, and the sound of the generator bus switches are top notch! I love it, excellent work!

The engine sounds of the NGX are really good, but the sounds of the switches were a bit weak, in my opinion. This is a real gain in immersion!

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This addon is a must have but it has a little bug, if you exit to an external view with your engines off, when you enter into the cockpit again, it looks like the engines are running??.

That is a well known issue and noted by PMDG. This is nothing to do with the sound pack. PMDG stated you press the "Q" key twice to return sound back to normal. Been like that since the NGX was released.

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