December 21, 20169 yr Did a first test flight with 1.05 earlier today, and I absolutely love it. Now, all issue that took away a bit of the immersion for me (flickering sharp edges of haze and clouds around hills and mountains and missing cloud shadows) are solved. And they listened to customers and brought the fixes very quickly.
December 21, 20169 yr Did a first test flight with 1.05 earlier today, and I absolutely love it. Now, all issue that took away a bit of the immersion for me (flickering sharp edges of haze and clouds around hills and mountains and missing cloud shadows) are solved. And they listened to customers and brought the fixes very quickly. I have to agree they react and update quick... It is still too expensive for me but all my eyes are on X-Enviro now and none on that other addon.
December 21, 20169 yr I have to agree they react and update quick... It is still too expensive for me but all my eyes are on X-Enviro now and none on that other addon.But why? Look at AS16 & ASCA, or at SMP, RWC and FSGRW (price wise)!$69 is not a steal, but with what xEnviro has to offer (and one has to see and experience some of its aspects in motion and in person, to experience all of the the beauty and the resulting immersion), the price is worth every single cent. Life is too short! Get yourself immersed and take the plunge! ;-) Make yourself a christmas present, I am pretty sure, you won't regret it! With every flight, I like it more, and the (wildely varying) wx depiction still lets me sit with an opened mouth in front of my screen and hitting shift & space all the time! ;-)
December 21, 20169 yr Moderator I caved in after seeing lots of the screenshot threads and picked this up yesterday (My own objections weren't strong enough and I'm a sucker for eye-candy (I blame you Rich Sennett :wink: )). It's expensive, but seeing how fast they are releasing out updates makes me believe it's probably worth following along and hopefully they will listen to customers. I'm as desperate for a good weather engine like everyone else :-) Some initial observations are that there are far more variety in the clouds than SMP and the way it alters the sky colours is a bonus. My biggest gripe, and I knew what I was getting myself in for, is the fact that it uses real weather all the time. My first flight I was blown off the runway, and I tried several other European airports and the conditions were just terrible. I ended up having to load up somewhere in Australia to get some summer weather. I did get some nice screenshots, but for a GA flyer it's not a very good product. I found myself reverting back to SMP v4 to fly in the areas I want to fly as I could set the weather. I do like to fly jets now and then, but much prefer low and slow.
December 21, 20169 yr I caved in after seeing lots of the screenshot threads and picked this up yesterday (My own objections weren't strong enough and I'm a sucker for eye-candy (I blame you Rich Sennett :wink: )). It's expensive, but Sorry about that Tony :wink: Rich Sennett
December 21, 20169 yr My first flight I was blown off the runway, and I tried several other European airports and the conditions were just terrible. I ended up having to load up somewhere in Australia to get some summer weather. I knew you could not last long... Anyway, you asked for realism...you got it. I repeat myself, no wind at all here in Italy, just make a couple of high quality sceneries as yours and you will find wonderfull places to fly even in winter. :wink: Joke aside I wonder how they cannot set a wind/turbulence delimiter exactly just how they put a turbulence amplifier. Let's say everything connected to wind speed will automatically divided by 5. Riccardo Viecca
December 21, 20169 yr Did a first test flight with 1.05 earlier today, and I absolutely love it. Now, all issue that took away a bit of the immersion for me (flickering sharp edges of haze and clouds around hills and mountains and missing cloud shadows) are solved. And they listened to customers and brought the fixes very quickly. I must agree. In XP10 version 1.05 looks amazing... and I have no performance issues at all.
December 21, 20169 yr I have to agree they react and update quick... It is still too expensive for me but all my eyes are on X-Enviro now and none on that other addon. I thought so too, but man has everything gotten expensive lately. AS16 for P3D + ASCA will cost you $75.00 now. I think I paid $15 for Active Sky Next on sale when I bought it.
December 21, 20169 yr But why? Only real time weather... I won't buy it until I can use historic weather.
December 21, 20169 yr Moderator Anyway, you asked for realism...you got it. I repeat myself, no wind at all here in Italy, just make a couple of high quality sceneries as yours and you will find wonderfull places to fly even in winter. Looking out the window earlier today, the sun was shining with a few clouds, and I thought, time to fire up my sim, the weather outside is nice. I'm pretty sure it's supposed to work the other way round.
December 21, 20169 yr I would point out that XP does a pretty terrible job at simulating ground physics (weathervaning issue) and how the plane reacts early in the takeoff roll. So the fact that you had to go to Austrialia probably wasn't solely xEnviro's fault. Most GA aircraft can handle takeoffs with 20-25 knots of direct crosswind component (depending on the model). You should of also been able to simply use a crosswind runway in the area you wanted to originally fly in. But XPs issues make everything much more exaggerated than it should be. Honestly, this issue should be the top priority for LR. It's existed way too long as it is and it's way too core of an issue to keep ignoring.
December 21, 20169 yr I caved in after seeing lots of the screenshot threads and picked this up yesterday (My own objections weren't strong enough and I'm a sucker for eye-candy (I blame you Rich Sennett :wink: )). It's expensive, but seeing how fast they are releasing out updates makes me believe it's probably worth following along and hopefully they will listen to customers. I'm as desperate for a good weather engine like everyone else :-) Some initial observations are that there are far more variety in the clouds than SMP and the way it alters the sky colours is a bonus. My biggest gripe, and I knew what I was getting myself in for, is the fact that it uses real weather all the time. My first flight I was blown off the runway, and I tried several other European airports and the conditions were just terrible. I ended up having to load up somewhere in Australia to get some summer weather. I did get some nice screenshots, but for a GA flyer it's not a very good product. I found myself reverting back to SMP v4 to fly in the areas I want to fly as I could set the weather. I do like to fly jets now and then, but much prefer low and slow. I am glad you changed idea, or at least gave it a try. I think it is an addon worth investing in (based on screens i saw) and i am planning on getting it too later during 2017. As for places to fly, Italy should have some sunny weather for the next few days for sure ^^ Chock 1.1: "The only thing that whines louder than a jet engine is a flight simmer."
December 21, 20169 yr I would point out that XP does a pretty terrible job at simulating ground physics (weathervaning issue) and how the plane reacts early in the takeoff roll. So the fact that you had to go to Austrialia probably wasn't solely xEnviro's fault. Most GA aircraft can handle takeoffs with 20-25 knots of direct crosswind component (depending on the model). You should of also been able to simply use a crosswind runway in the area you wanted to originally fly in. But XPs issues make everything much more exaggerated than it should be. It's not just the takeoff issues though. I fly X-Plane in the FSEconomy game, most of the time in a twin turboprop plane that cruises at 200 kts and a helicopter that cruises at 135 kts. If I have a flight assignment in FSE that has me flying against a steady 40 kt headwind -- which isn't unusual this time of year in the PNW -- then it's going to take longer to complete an assignment. Especially since most of my flights are in the 200-300 mile range. I like the realism of flying IFR or scud running when the weather is bad, but only in terms of clouds and not winds. Time is money in the game, and I can only get 2X time compression during cruise with X-Plane and my settings. We don't get to do 16x time compression like you can in FSX. So it's just not practical to fly against headwinds like that in light GA planes and helicopters. X-Plane and Microsoft Flight Simulator on Windows 10 i7 6700 4.0 GHz, 32 GB RAM, GTX 1660 ti, 1920x1200 monitor
December 21, 20169 yr It's not just the takeoff issues though. I fly X-Plane in the FSEconomy game, most of the time in a twin turboprop plane that cruises at 200 kts and a helicopter that cruises at 135 kts. If I have a flight assignment in FSE that has me flying against a steady 40 kt headwind -- which isn't unusual this time of year in the PNW -- then it's going to take longer to complete an assignment. Especially since most of my flights are in the 200-300 mile range. Maybe I miss something. If you get a 40kts headwind aren't you supposed to take more time to fly the same route with same thrust applied? While I think that ground handling with wind is bugged in XP, I cannot understand your complain on air. It doesn't sound a bug, but real weather effect what you underline. As for places to fly, Italy should have some sunny weather for the next few days for sure ^^ But we still miss his amazing sceneries... Riccardo Viecca
December 21, 20169 yr Maybe I miss something. If you get a 40kts headwind aren't you supposed to take more time to fly the same route with same thrust applied? While I think that ground handling with wind is bugged in XP, I cannot understand your complain on air. It doesn't sound a bug, but real weather effect what you underline. Yes, the flight sim is doing exactly the right thing under those conditions, it's increasing the travel time. My complaint isn't about the flight model. It's that I'm flying X-Plane in a virtual airline (FSEconomy) where it takes more time sitting at my computer to finish an assignment when there is a strong headwind like that. Not only time, but I pay for virtual fuel in the game with virtual dollars. It costs a lot more in fuel to fight a 40 kt headwind in a light plane for 300 miles than it does with no headwinds. Carrying more fuel also means reducing payload in passengers or cargo in FSE, so it's a financial hit both ways: more fuel cost, less money-making cargo for virtual income in the game. I could be a total realism nut and just fly under those conditions anyway (if I could get the plane off the ground in those winds). But that would mean choosing fewer assignments with routes to interesting places, or just moving to sunnier climes. And that's not what i want to do. So I reduce the winds using default X-Plane settings or SkyMaxx Pro/RWC. I can't do that in XEnviro. X-Plane and Microsoft Flight Simulator on Windows 10 i7 6700 4.0 GHz, 32 GB RAM, GTX 1660 ti, 1920x1200 monitor
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