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Desaix

XP11 Beta 10 is coming...

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http://www.x-plane.com/kb/x-plane-11-00-release-notes/

 

Eventually the replay bar can be hidden...now don't tell devs are deaf to user's suggestion, it took only a couple of years...joking of course, better later than never.

 

Unfortunately nothing on clouds, still working on it but I can see some flight models improvements. Hope they will elaborate more on the dev's blog.

 

Also nice the reload scenery option although ReloadX already did the same, but any plugin we can disinstall is fine.

 

And of course NORMAL_METALNESS for scenery.

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Thought it polite to post the info here, out of sheer convenience. :)


 


Key Features & Improvements


  • Both new FMS and GPS restore their status correctly now to and from a .sit file.
  • 2d FMS & GPS for legacy planes.
  • NORMAL_METALNESS available to scenery authors.
  • More flight model and AI ground truck improvements.
  • Added Japanese translation.

Additional Bug Fixes


  • XPD-7563 Added support for configuring runway wetness and patchiness in the UI.
  • XPD-7564 Clutter in gps flightplan.
  • XPD-7566 Make scanning aircraft folder asynchronous.
  • XPD-7571 Fuel tank dots missing in Plane Maker.
  • XPD-7585 Fix for disclosures disappearing when you close them from a “filter” mode.
  • XPD-7588 Cessna 172 indicating negative airspeed on the Airspeed indicator.
  • XPD-7597 We now allow you to hide the replay UI.
  • XPD-7598 Removed the ability to tab into the location search box while the “flight in progress” dialog is up.
  • XPD-7601 Fix for hat switches that send more than 8 directions.
  • XPD-7605, XPD-7562 CTD when entering STAR transition.
  • XPD-7614 Added master volume slider to sound settings.
  • XPD-7622 Removed problematic (and redundant) jump-to-end and jump-to-beginning replay buttons.
  • XPD-7660; XPD-7625 Allow display of real weather in alternate units.
  • XPD-7627 We now allow text entry of weights in the weight & balance screen.
  • XPD-7630 We now support searching by command identifier.
  • XPD-7631 Updated Saitek throttle quadrant file.
  • XPD-7635 Added a command to reload current scenery.
  • XPD-7636 Disabled live edit for visual offsets fields.
  • XPD-7642 Renamed “Edit Flight” button to “Flight Configuration” to attempt to combat user confusion.
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.More flight model and AI ground truck improvements.

 

It would be great if something more detailed could be given each time updates to the flight model are announced... even more, mixed with AI ground truck improvements :-/

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Thank you for the heads up.

 

"NORMAL_METALNESS available to scenery authors"

 

That's interesting, I guess that means buildings can be shiny and reflective now, too. If implemented by the author.

Did not expect this to happen so soon.

I remember Ben saying "somtime in the future", regarding shiny scenery objects.

Poor fps...

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It would be great if something more detailed could be given each time updates to the flight model are announced... even more, mixed with AI ground truck improvements :-/

Just as a precaution, I checked out the X-Plane Developer's Blog, but nothing yet on any expanded explanations of improvements, fixes or anything else still needing a good onceover, prior to an RC.

 

Anyone wanna take bets on whether we see a Beta 11?  XP11 B11 has a strange ring to it.  :smile:

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Eventually the replay bar can be hidden...

I asked for this feature just last week. I guess in the end, if it makes sense and enough people ask, they'll eventually implement the feature.

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It would be great if something more detailed could be given each time updates to the flight model are announced... even more, mixed with AI ground truck improvements :-/

 

It's like putting out patch notes that say, "We fixed some stuff."

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Any good bad ugly reports guys ? thanks 

I haven't read anywhere that it is officially released yet, neither here or at the org.  I'm in no rush, just getting PB9 back to normal on my new rig and everything is peachy.  :smile:

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Any good bad ugly reports guys ? thanks 

Hasn't been released yet Rich. Expecting it later in the afternoon.

I haven't read anywhere that it is officially released yet, neither here or at the org.  I'm in no rush, just getting PB9 back to normal on my new rig and everything is peachy.  :smile:

Congrats on the new rig Jimm.

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I haven't read anywhere that it is officially released yet, neither here or at the org.  I'm in no rush, just getting PB9 back to normal on my new rig and everything is peachy.  :smile:

 

Hasn't been released yet Rich. Expecting it later in the afternoon.

Congrats on the new rig Jimm.

 

Thank you guys much appreciated - not on my rig so was not sure  :wink:

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Hasn't been released yet Rich. Expecting it later in the afternoon.

Congrats on the new rig Jimm.

While my wallet is giving me the evil eye, it was worth every penny.  This 4k screen I have just makes all of the colors "pop".  I had a test flight last night from KLAX to KSAN and the coastline at sunset was incredible.  I guess it did help to have the 770k and GTX1080. :D

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While my wallet is giving me the evil eye, it was worth every penny.  This 4k screen I have just makes all of the colors "pop".  I had a test flight last night from KLAX to KSAN and the coastline at sunset was incredible.  I guess it did help to have the 770k and GTX1080. :D

 

Nice rig Jim good luck with it  :wink: 32gig of ram works very well in XP

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Nice rig Jim good luck with it  :wink: 32gig of ram works very well in XP

Thanks Rich and yes, I used to have 32 in my other rig (for other reasons than XP) and when i got into XP, I quickly found out the 32 would come in handy, so I made sure the new rig had it and I still have room for another 32 when the time comes.  :wink:

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Thanks Rich and yes, I used to have 32 in my other rig (for other reasons than XP) and when i got into XP, I quickly found out the 32 would come in handy, so I made sure the new rig had it and I still have room for another 32 when the time comes.  :wink:

 

There you go Jim its a lovely thing 

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There you go Jim its a lovely thing 

What, to finally have a rig and flight sim software that can coexist in peace?  Oh you betcha. :)  I couldn't be happier now, with more flying than tweaking.

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What, to finally have a rig and flight sim software that can coexist in peace?  Oh you betcha. :)  I couldn't be happier now, with more flying than tweaking.

 

I hear that jump in and go  :dance:

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When will the performance improvements start?

What sort of improvements are you citing?  Many people have brought this up in the past, with varying degrees of severity, coupled with specific issues tied to certain features.  In general though, I would have though by now that certain issues with performance for weather would have been improved, but I then assumed that was tied to the overall optimization of textures, which no one has any idea when that'll get straightened out.

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I am talking of overall improvements. I think that XP11 is pretty slow for what it depicts, and when the beta was presented, it was said that they will start with performance improvements later in the beta. Now we are at beta 10 and I haven't really noticed any.

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I am talking of overall improvements. I think that XP11 is pretty slow for what it depicts, and when the beta was presented, it was said that they will start with performance improvements later in the beta. Now we are at beta 10 and I haven't really noticed any.

Not to beat a dead horse here, but you said it is performing slowly.  Are you comparing this to another sim or perhaps XP10?  I will admit that I can get a roller coaster effect with fps, and that could be due to the graphic settings, that not knowing exactly what all is controlled by those sliders.  One "complaint" that I have is that the sliders are way too general, compared to XP10.  In XP10, you could choose from a wide range of settings that were broken out to help with removing one thing from rendering or controlling the amounts of other things to load.  If there is a wish I would like fulfilled it's that they expand, or break out a lot more to set.

 

So far, on my end, with both my old and new rig, XP11 fairs pretty well against XP10 and in some respects better so I guess this is a classic case of YMMV.  I think once the textures are optimized, there should be much better improvements for everyone, but this is speculation right now.

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i think performance is really good in beta 9, with payware aircrafts i stay in the 40's fps range with everything set on high and a couple on max.

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When will the performance improvements start?

In a way they have already started. THe major problems of the NVidia and AMD cards are no longer there. But the major performance problems right now are the CPUs, not the GPUs. They want to modernize the complete graphics interface, when they move to 11.1 . We will have to see how far this gets better results. Austin also wants a more linear performance in 11.1

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A small problem, but I really wish the Cessna 172 SP could ID the navaids when you tune them in. ( The B58 does). perhaps if everyone asks, they would put it back in, I would think it wouldn't be too big of a problem to get that put in. :-)

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Sweet- Fixed CTD when entering STAR transition...  I reported that!  (I'm sure others did too)

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