May 27, 20179 yr Beware hype. Whenever a company over hypes a product you can rest assured that the product is defective in some way. FSW is in very early alpha at best and was clearly rushed out of the door with great fanfares thus raising the level of expectation to a point that was unrealistic. There are still cottages on the airport grass verges for example. That dates back to FS9. The similarity to FSX is significant. LM on the other did what they have always done. "Oh btw a new version will be relased in a few days." And left it to a few of their beta testers to run a couple of videos. The videos did all that was needed and the initial hype that surrounded FSW has subsided to a pregnant silence, DTG's stream the other night was amateurish to say the least with nothing new or exciting. There's stuff in P3D v4 that is far far more important than a couple of raindrops on the windscreen. FSW, if it survives P3D V4's wasp sting, will always be gamey and feel like Flightschool revisited. FS9, FSX and P3D have always been a complete package enabling a beginner to simming to play around and then get more experience. Due to their open package philosophy. DTG are/were hoping to make FSW as closed as TSW. Which most people have now played out and shelved. And have returned to TS2017 which has a tad more content. Super VC10 into LOWI with PF3 at a cinema near you https://www.youtube.com/watch?v=298UDyNmgUA
May 27, 20179 yr What we simply need is the changelog. What has been done in bullet form for this version. So far cant find one, perhaps because its stll beta and officially released. But how about a beta changelog? ;) CYVR LSZH I7-14700k 64gb 6000Mhz DDR5 ASUS z690 ROG STRIX Gaming RTX 4080 Super,
May 27, 20179 yr 10 minutes ago, HighTowers said: What we simply need is the changelog. What has been done in bullet form for this version. So far cant find one, perhaps because its stll beta and officially released. But how about a beta changelog? ;) Elaine (Poppet) posted an extensive changelog somewhere. I think it was on the Orbx forum. Look there.
May 27, 20179 yr 42 minutes ago, ErichB said: Elaine (Poppet) posted an extensive changelog somewhere. I think it was on the Orbx forum. Look there. Seems very elusive else im very blind. Did a search and only came up with a mention of it, but no reference to it. Not even on the prepar3d forums which should be the first place it gets posted. Perhaps its been removed for the time being CYVR LSZH I7-14700k 64gb 6000Mhz DDR5 ASUS z690 ROG STRIX Gaming RTX 4080 Super,
May 27, 20179 yr Moderator LOL - Darn! you're fast Elaine!! Was just about to post same thing. Great minds and all that. Vic RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti 40" 4K Monitor 3840x2160
May 27, 20179 yr Hi Folks, Can a beta tester answer this ? When using 3D Lights (Landing/Taxi) on aircraft in V3 - the lights illuminate the ground miles away even in full daylight - has V4 done anything to improve on that ? Thanks... Regards, Scott
May 27, 20179 yr Get a 4K monitor then u need very little AA. Using a 4K monitor I have better cloud performance. Do not have to apply extreme amounts of AA in inspector anymore. Matt Wilson
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