Alcides Segovia

LM working on rain effects.

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On an interview with PCflight.net Adam Breed from Lockheed Martin explained some of the future things coming for P3D. There seems to be a prototype of a rain effects in the Mooney Bravo that will be released in the future as well as the capability for developers to add it to their platforms. 

 

Here is the quote and article. 

https://pcflight.net/prepar3d-developer-interview/

Another question that was quite popular was to do with rain effects on the wind shield, will this be coming to P3D?

Due to the new way our scripting system works, the old effect method was scrapped.  The new way is much more powerful and we expect to see developers utilizing it very shortly.  You will also see it added to more of our default vehicles.  What might come as a surprise to some users, the Mooney Bravo has a prototype of this effect, but the effect isn’t something we are showcasing yet – it needs more refinement for large scale inclusion

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That's a great article.  I still don't understand the obsession with rain effects though.

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5 minutes ago, mpw8679 said:

That's a great article.  I still don't understand the obsession with rain effects though.

As a certified pilot with IFR rating there is nothing like it the first time you fly through rain or in IMC. It truly is impressing even intimidating when your not used to it. So not having it in a sim really is just a complete immersion killer. 

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3 minutes ago, warriorpilot said:

As a certified pilot with IFR rating there is nothing like it the first time you fly through rain or in IMC. It truly is impressing even intimidating when your not used to it. So not having it in a sim really is just a complete immersion killer. 

or a decent ATC...

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Just now, Drumcode said:

or a decent ATC...

I don't know I can live with out that. I prefer Vatsim. Especially when when someone says something stupid in the frequency. Then it really is as real as it can get. 

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Really can't wait to see their implementation, definitely on the top of my wishlist. Could add such an incredible sense of immersion.

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I only mentioned it because it is constantly being pushed to the side, from one developer to another and from one version to another. Been around simulators for a while and was never bothered with Vatsim for the lack of coverage. 

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11 minutes ago, Drumcode said:

I only mentioned it because it is constantly being pushed to the side, from one developer to another and from one version to another. Been around simulators for a while and was never bothered with Vatsim for the lack of coverage. 

Tried Vatsim for a couple of years, and got tired of mostly flying on Unicomm. 

 

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Sounds like a lot of neat things will be coming from the developers in the near future. 

On a related note I saw this on the same site..."In an open letter to the community, some of the industries biggest scenery developers including FlyTampa, FlightBeam Studios, FSDT & 29Palms announced that all their future products will be for P3D V4 only!" Sounds like past versions of P3d will not die a slow death like FSX.

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It will be a plug just pulled. I will be moving in completely as soon as the NGX is here. 

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Sounds like another nail getting hammered in on the coffin for Dovetails Flight Sim World.

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1 hour ago, mpw8679 said:

That's a great article.  I still don't understand the obsession with rain effects though.

Immersion?

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2 minutes ago, bedgie said:

Sounds like another nail getting hammered in on the coffin for Dovetails Flight Sim World.

It was about the only thing going for it.

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Saw he mentioned there was a prototype rain effect on the default Mooney, so I checked it out and did a recording if anyone else was interested

https://streamable.com/rex9t

Thankfully that's just a prototype.

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Better than nothing :)

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15 minutes ago, Sethos1988 said:

Saw he mentioned there was a prototype rain effect on the default Mooney, so I checked it out and did a recording if anyone else was interested

https://streamable.com/rex9t

Thankfully that's just a prototype.

Thanks for finding that. Good start. The basic functionality is there, just needs to look pretty.

 

 

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19 minutes ago, Sethos1988 said:

Saw he mentioned there was a prototype rain effect on the default Mooney, so I checked it out and did a recording if anyone else was interested

https://streamable.com/rex9t

Thankfully that's just a prototype.

I'm amazed no one spotted this earlier when just messing about with the sim.

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46 minutes ago, Sethos1988 said:

Saw he mentioned there was a prototype rain effect on the default Mooney, so I checked it out and did a recording if anyone else was interested

https://streamable.com/rex9t

Thankfully that's just a prototype.

It looks like the same texture as fs9/fsx but the method to implement changed by LM. Opening the effect up to developers making their own effect texture.

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Support for sound of rain on windscreen too?

Maybe in reality it can't be heard over the sound of engine, but would be nice... especially if the sound can intensify depending on the amount of rain/speed of aircraft.

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2 hours ago, Sethos1988 said:

Saw he mentioned there was a prototype rain effect on the default Mooney, so I checked it out and did a recording if anyone else was interested

https://streamable.com/rex9t

Thankfully that's just a prototype.

Thank you for digging this up. It's a starting point. Devs like OldProp and and even aircraft developers can work of this. 

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Just glad that VC rain effects are going to be back!  Sure the final version will be better.

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1 hour ago, warriorpilot said:

Thank you for digging this up. It's a starting point. Devs like OldProp and and even aircraft developers can work of this. 

Other than it's a LUA script rather than XML, the prototype rain effect is coded almost exactly the same way that the effect is coded in the RealAir Turbine Duke V2.

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1 hour ago, jabloomf1230 said:

Other than it's a LUA script rather than XML, the prototype rain effect is coded almost exactly the same way that the effect is coded in the RealAir Turbine Duke V2.

Which I might add, is quite good on frame rates.

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Looks very nice.

Quite right, it adds to the immersion, indeed. What would truly be amazing is that, if they could create it so the windscreen-wipers actually removed water from the windscreen, somehow... but that would probably be too heavy on frames, I guess.

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4 hours ago, pugilist2 said:

Just glad that VC rain effects are going to be back!  Sure the final version will be better.

That is what i hope too. Looks ok right now but still some space to improve the effect.

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