biosdi

Help setting up 3 monitors in P3Dv4

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Hi guys.

 

I read a lot of post here but also elsewhere, but had no luck.

I just installed P3Dv4. My PC has a GTX 1070 8Gb GPU with 3 FullHD monitors connected via Display Port. I want to simulate a cockpit view all across the 3 monitors, but I didn't succeed... 

 

Do I need any external add-on? Any help?

 

Thanks 

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You just need to stretch out the window on the 3 monitors. (done when P3D is in window mode: alt enter)

Be prepared for a dive in fps and distortion on left/right monitors.

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Also you can use View Groups for less distortion (three separate camera views with horizontal offsets ). The easiest setup is simply to right click in your single main monitor view and select View Groups -> Auto-fill Desktop. Then later read about view groups on the help files and see if you want to set up a custom one. Of course the performance of three separate camera views is about 40% of a single one but the distortion is minimal and you can see the runway when you are headed away from it 

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Biosdi,

I have my cockpit (outside) view stretched across 5 monitors for 180 degrees worth of scenery using P3D View Group facility.  Each monitor is driven by its own camera view.  I used the LCD Designer Pro from Fly Elise-ng to determine the camera frustum information and generate the View Group .xml file.  It works for me.

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I have 3 Dell 24" with the GTX 980 with no FPS problems. However, settings are not maxed out. YouTube  is your friend for setup issues. 

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3 Dell 27" with Titan Black, medium settings as well.

30fps almost all the time.

 

Mark

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40-32-32”

3 seperate views

Multiple p3d.cfg files depending on weather and scenery detail .

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On 15/12/2017 at 3:59 PM, biosdi said:

I want to simulate a cockpit view all across the 3 monitors, but I didn't succeed...
Do I need any external add-on? Any help?

You haven't really said what the problem is so it's hard to say. What have you tried, and what happened? Assuming you have nvidia Surround mode set up, you should start P3D, choose the appropriate resolution and it should work. If you don't have Surround mode set, run nvidia control panel, click 'Configure Surround, PhysX', then check the box that says 'Span displays with Surround' and follow the steps. Then it should work fine.

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Hi guys. Thank you very much for your replies.

I tried both, extend the windowed P3D across 3 monitors and activated Nvidia surround. The result it's fine in FPS, but I have a big problem: the cockpit seems to be zoomed in and I can't zoom back.

For example in one screen setup, the F35 panel is seen from the HUD to the glass cockpit. If I extend across 3 screen I can see only the HUD and can't go back: I have to go lower with the POV joystick button in order to view the glass coconut again...

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2 hours ago, biosdi said:

The result it's fine in FPS, but I have a big problem: the cockpit seems to be zoomed in and I can't zoom back.

You need to check the Wide View setting on the P3D graphics page which will give you a greater zoom range when using the - = keys. You can also use the keyboard shortcuts to move your eye point further back.

gb.

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22 hours ago, gboz said:

You need to check the Wide View setting on the P3D graphics page which will give you a greater zoom range when using the - = keys.

gb.

Where can I find this?

You said: "You can also use the keyboard shortcuts to move your eye point further back"

the eye point is at the max back, awfully

 

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33 minutes ago, biosdi said:

Where can I find this?

Settings/Graphics/Wide-view Aspect Ratio

I predict that this conversation will now follow a familiar trajectory :)

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22 hours ago, MarkDH said:

I predict that this conversation will now follow a familiar trajectory :)

??

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On 2017-12-15 at 11:19 AM, ppo said:

You just need to stretch out the window on the 3 monitors. (done when P3D is in window mode: alt enter)

Be prepared for a dive in fps and distortion on left/right monitors.

Tried that and it blows.

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I use Matrox tripplehead2go. I found that using surround in nVidia I was limited to how much zoom I could use (It looked like I was sitting on dash board with my nose pressed up against the windshield!)

TH2GO isn't cheap, though I highly recommend it for 3 monitors.

Cheers.

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59 minutes ago, mdreyer said:

I use Matrox tripplehead2go. I found that using surround in nVidia I was limited to how much zoom I could use (It looked like I was sitting on dash board with my nose pressed up against the windshield!)

TH2GO isn't cheap, though I highly recommend it for 3 monitors.

Cheers.

Sounds like you did not have the wide view setting checked when trying Surround.

There is absolutely no advantage in using a Matrox here over a Surround setup. The same resolution with either setup will look exactly the same in the sim apart from the Matrox's clunky bevel correction, if you are using that.

gb.

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1 hour ago, mdreyer said:

I found that using surround in nVidia I was limited to how much zoom I could use

TH2Go makes no difference to that. Regardless of whether you use TH2Go or nvidia Surround you are creating a single monitor as far as Windows (and FSX) is concerned. Either way you need to set WideViewAspect to give you enough zoom range.

 

[Dammit, too slow :) ]

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2 minutes ago, MarkDH said:

Dammit, too slow :) ]

The quick and the dead. Lol.

gb.

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2 hours ago, Boomer said:

Tried that and it blows.

Depends.

If you exceed 15 degrees on the outside monitors, yes.

If not, it works well; runways lines line up across all three pretty closely. I was surprised. I tried Surround and that blowed because max res was 1080; I run 2550 across all three. Fake 4k :laugh:

That said, Beau explains all this over at the LM forum in detail.

Cheers,

Mark

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