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Now that I've tried Vulkan on FS2, am eagerly awaiting its arrival at XP.  100+ fps with everything maxed, smooth as silk - off course not that many addons.

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No, I think he is talking about this one:

https://en.wikipedia.org/wiki/History_of_Microsoft_Flight_Simulator#msfs2

I admit, I am struggling to get good framerates in Flight Simulator II, but the graphics are quite taxing, so that is not unexpected. After all, the scenery covers the entire US! I have high hopes for Vulcan to alleviate that! 😉

Cheers, Jan

 

Edited by Janov
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MSFS2, what a beast 🙂

But I think he's referring to Aerofly FS 2, which recently released a beta with Vulkan support. 100fps though on X-Plane with everything maxed out, I don't see that happening any time soon 😪

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At least I'm hoping for 60fps with 2x4k resolution for VR. After trying various VR headsets, I decided to stick with a normal monitor until that is reliably achievable with most rendering options on the higher end.

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XP11 already has the best performance of all the sims taking into consideration what is rendered. I am looking forward to when the Vulkan update is released. I compared openGL and Vulkan in Aerofly FS2 and witnessed with my own eyes a near doubling of the FPS. I heard LR warned not to expect to much in XP re frame rate increases from Vulkan but I am sure it will be a big game changer. Any ideas when this update is coming?

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At the Flightsim-Weekend in the Netherlands nov 2017 I got the impression Vulcan is planned in the end of 2018

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6 hours ago, janbergwall01 said:

Fox Sports 2 - FS2??

IPACS Aerofly FS2.  Their raising the bar may give LR some incentive.

Edited by olderndirt

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1 hour ago, Leen3131cs said:

At the Flightsim-Weekend in the Netherlands nov 2017 I got the impression Vulcan is planned in the end of 2018

Yes, is what Laminar has planned, but they stated that it can be delayed since its a huge change in XP core, in the meanwhile 1.30 is around the corner and it brings a lot of changes in shaders and particles.

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23 minutes ago, Leen3131cs said:

I have a GTX980Ti,6GB

Can this card handle Vulkan?

For sure, at least is in the list of nvidia's supported cards for vulkan, as for performance is a big question mark for all of us, but supposedly we are all getting better performance.

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Until AFS2 implements autogen, AI and ATC, all performance comparisons, Vulcan or not, are moot.

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Whilst I'm sure Aerofly is drop dead pretty, I think a matter of perspective is required here.

 

For instance,

- How deep is the flight model of both systems?

- How deep is the ai of both sims?

- Do both sims have to draw out the whole world?

-- Alternatively, how much autogen textures and models does each sim need to handle?

- Does each sim have particle effects

- How extensive is the night lighting for each sim?

- How deep are the systems for each aircraft?

 

Clearly, both sims have their strengths and weaknesses in terms of the depth of their simulation and graphical fidelity.

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I got interested in Aerofly with Vulkan but wait for Linux now as I've heard the flightmodel etc. to be more like a arcade game. In Aerofly RC I've tried to fly 3D but the flightmodel is completely unrealistic even after downloading this: https://www.aerofly-sim.de/download/download-aeroflyrc7/rc7-pitts-realfeel

But yes the future looks bright, we should be able to leave the flickering DX legacy flightsims behind.

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