September 22, 20187 yr This being an update of XP11, and not really the announcement of XP12, I can't really figure out how they could feed in so many features and updates ! And there's still Vulkan to come…. Kudos to LR ! And, btw, along the read we can see yet another reference to cooperation with a sophisticated A320 simulation for real pilot training ! https://www.thresholdx.net/news/xp1130 Edited September 22, 20187 yr by Von Target Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
September 22, 20187 yr Commercial Member Someone's head will roll for that leak. That was not supposed to go public yet. It was password protected for a reason. Edited September 22, 20187 yr by GoranM
September 22, 20187 yr 44 minutes ago, GoranM said: Someone's head will roll for that leak. That was not supposed to go public yet. It was password protected for a reason. I doubt it, it has Austin's writing style all over it 🙂 .
September 22, 20187 yr Author Well, I got it from public domain, no strict access required. Anyway, I can no longer erase the link because editing of the post has expired... Edited September 22, 20187 yr by Von Target Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
September 22, 20187 yr Commercial Member The original changelog was, as I said, password protected. I'm not saying your head will roll. I said someone's will. This is a very big deal.
September 22, 20187 yr Author Goran, honestly I only hope all of our heads roll, sooner or later, with the announced features and updates to previous ones… I mean, Roll, Pitch and Yaw, while experimenting with it 🙂 - mine will for sure while trying some aerobatics with the new FDM …. Edited September 22, 20187 yr by Von Target Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
September 22, 20187 yr 2 hours ago, GoranM said: The original changelog was, as I said, password protected. I'm not saying your head will roll. I said someone's will. This is a very big deal. hm. password protected. If you don't want anybody to see, then don't link it to the net. Passwords can be hacked, if it is needed to hack the password at all (is the file itself encrypted, or only the access to it?). Of course, if you password protect it, then it is meant not to be touched, whoever managed to get it published, could be liable, except maybe the original author. What I wanted to say a few posts above, part of the article has Austins writing style, excessive use of CAPITALS included. I didn't want to imply he was the mysterious source. Now the waiting game has started again 🙂 .
September 22, 20187 yr I don't care about whether heads will roll or not, I wanna see that new ATC thing; see if its worth the 20 year wait! 👨⚖️🕯️📏
September 22, 20187 yr 46 minutes ago, pracines said: I don't care about whether heads will roll or not, I wanna see that new ATC thing; see if its worth the 20 year wait! 👨⚖️🕯️📏 My guess is, it will be quite basic at the beginning, but will come with a strong foundation for a future complete logic. At least, from what Chris said, the bugs that make it unusable until now should be solved.
September 22, 20187 yr Author I confess I am more into the new flight dynamics and engines stuff ... Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
September 22, 20187 yr I'm all in favor of letting the source of the leak get away with a slap on the wrist. A leaked, yet informative statement is so much better than the usual, hollow "We've got some extiting stuff coming! Stay tuned!". 7950X3D + 7900 XT + 64 GB + Linux | 4800H + RTX2060 + 32 GB + Linux My add-ons from my FS9/FSX days
September 22, 20187 yr 54 minutes ago, Bjoern said: I'm all in favor of letting the source of the leak get away with a slap on the wrist. A leaked, yet informative statement is so much better than the usual, hollow "We've got some extiting stuff coming! Stay tuned!". The downside is disappointment in the user base if a feature ends up not working well enough. And even more disappointment if the feature gets pulled out of the final release. I assume that's one reason why there is a private beta and password-protected feature list in the first place. I still remember hearing about a feature -- maybe a year ago? -- where they had worked out a way to show more appropriate water colors in shallow areas and tropical regions, instead of that slate blue water color everywhere. It was expected to be in a current beta or final, but it never showed up. If it wasn't going to make the cut, I'd prefer not knowing about it. P.S. as a side note, I still hope they can figure out how to do that. We can install small custom airport and region files that use orthos or hand colored bitmaps for tropical water, but ideally this is something the sim should generate in the terrain engine, from whatever data sources are available. X-Plane and Microsoft Flight Simulator on Windows 10 i7 6700 4.0 GHz, 32 GB RAM, GTX 1660 ti, 1920x1200 monitor
September 22, 20187 yr Commercial Member 6 hours ago, Paraffin said: The downside is disappointment in the user base if a feature ends up not working well enough. And even more disappointment if the feature gets pulled out of the final release. I assume that's one reason why there is a private beta and password-protected feature list in the first place. I still remember hearing about a feature -- maybe a year ago? -- where they had worked out a way to show more appropriate water colors in shallow areas and tropical regions, instead of that slate blue water color everywhere. It was expected to be in a current beta or final, but it never showed up. If it wasn't going to make the cut, I'd prefer not knowing about it. P.S. as a side note, I still hope they can figure out how to do that. We can install small custom airport and region files that use orthos or hand colored bitmaps for tropical water, but ideally this is something the sim should generate in the terrain engine, from whatever data sources are available. EXACTLY!!
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