Rockliffe

Does VoxATC and P3D V4.4 play nicely?

Recommended Posts

I know there is another post elsewhere with this question, but I was hoping to get some further responses regarding advice. I used VoxATC in FSX and loved it. I have been holding off getting it for P3D due to the lack of support from the developer, as it's a lot of money for a programme that is not properly supported. However, I may tempt myself if I hear that it runs well, with no real issues in P3D V4.4. What are your thoughts and experiences fellas?

Edited by Rockliffe
  • Like 1

Share this post


Link to post
Share on other sites
Help AVSIM continue to serve you!
Please donate today!

1 hour ago, Rockliffe said:

I know there is another post elsewhere with this question, but I was hoping to get some further responses regarding advice. I used VoxATC in FSX and loved it. I have been holding off getting it for P3D due to the lack of support from the developer, as it's a lot of money for a programme that is not properly supported. However, I may tempt myself if I hear that it runs well, with no real issues in P3D V4.4. What are your thoughts and experiences fellas?

I have not had any issues with 4.4 that have not already been noted in this forum. There are certainly things I would like to see better, but it is still my, “go to” ATC program. 

Share this post


Link to post
Share on other sites

VoxATC is on and off for me. It worked really well in FSX but I never got it to run in P3D 2.x and 3.x. After VoxATC was updated last fall, I gave it a try in 4.3 and it worked beautifully. However, it stopped working again (the "fatal error" message that it produces when it is started) after I upgraded to P3D 4.4. Currently, it is mothballed on my PC. I didn't try very hard to fix it - I guess I am getting a bit tired of that "fatal error".

Peter

Share this post


Link to post
Share on other sites
9 hours ago, Mad_Mac said:

I have not had any issues with 4.4 that have not already been noted in this forum. There are certainly things I would like to see better, but it is still my, “go to” ATC program. 

 

7 hours ago, qqwertzde said:

VoxATC is on and off for me. It worked really well in FSX but I never got it to run in P3D 2.x and 3.x. After VoxATC was updated last fall, I gave it a try in 4.3 and it worked beautifully. However, it stopped working again (the "fatal error" message that it produces when it is started) after I upgraded to P3D 4.4. Currently, it is mothballed on my PC. I didn't try very hard to fix it - I guess I am getting a bit tired of that "fatal error".

Peter

Hmm, two different stories 😩 thanks fellas. Hopefully, I will hear from others.

Share this post


Link to post
Share on other sites
10 hours ago, Mad_Mac said:

but it is still my, “go to” ATC program

howard

I agree ..... but I don't often go there.

my main problem  (& for others I suspect / understand) includes updating to TTS 64bit voices & that there's an interface issue between cereproc & others which has yet to be solved ...... it is the cause I suspect of many "fatal errors" & serious wasted investments (though to be fair I don't know that it is a vox problem)

my other concerns are:

a) I'm not sure the indexer correctly reads scenery the P3DV4 way.

b) voxserver misreads TTS voices (accepts 32bits when it should not ??).

Edited by vadriver

Share this post


Link to post
Share on other sites
3 hours ago, vadriver said:

howard

I agree ..... but I don't often go there.

my main problem  (& for others I suspect / understand) includes updating to TTS 64bit voices & that there's an interface issue between cereproc & others which has yet to be solved ...... it is the cause I suspect of many "fatal errors" & serious wasted investments (though to be fair I don't know that it is a vox problem)

my other concerns are:

a) I'm not sure the indexer correctly reads scenery the P3DV4 way.

b) voxserver misreads TTS voices (accepts 32bits when it should not ??).

Ah, thanks John, very helpful advice. It's more or less what I've come to expect from VoxATC. Cheers 😥

Share this post


Link to post
Share on other sites

Howard,

I have to agree with Mad_Mac's view.  It works fine with P3Dv4.4 and it's also my "go-to" ATC replacement.  Has been since FS9.  There are a number of issues and the support is still pretty much non-existent.  That being said, I still use it on every flight and put up with it's eccentricities (I'm being kind) because it does the job.  In my long experience using VoxATC the vast majority of problems are caused by 3rd party airports having errors in their AFCAD.  It really helps if you have at least a working knowledge using Airport Design Editor. Regarding the issue that vadriver brought up about the indexer not reading P3Dv4 scenery correctly, I have not had that issue at all.  The indexer correctly recognizes all of my 3rd party scenery, and many, many airports that I've edited myself, whether they are in the scenery.cfg or via the add-on XML method.

Any other questions, fire away!

Jay

 

Share this post


Link to post
Share on other sites
1 hour ago, jaybird1nyc said:

Howard,

I have to agree with Mad_Mac's view.  It works fine with P3Dv4.4 and it's also my "go-to" ATC replacement.  Has been since FS9.  There are a number of issues and the support is still pretty much non-existent.  That being said, I still use it on every flight and put up with it's eccentricities (I'm being kind) because it does the job.  In my long experience using VoxATC the vast majority of problems are caused by 3rd party airports having errors in their AFCAD.  It really helps if you have at least a working knowledge using Airport Design Editor. Regarding the issue that vadriver brought up about the indexer not reading P3Dv4 scenery correctly, I have not had that issue at all.  The indexer correctly recognizes all of my 3rd party scenery, and many, many airports that I've edited myself, whether they are in the scenery.cfg or via the add-on XML method.

Any other questions, fire away!

Jay

 

Jay, now it's getting even more interesting 😥 The real issue I have, is as you have rightly pointed out  "support is still pretty much non-existent..." which in my book, is bloody disgraceful! They should not be doing business, period. Taking money off someone for software which is known to be 'flakey' and not offer help and support is not on. Perhaps I should just bite the bullet 😓  Are you using TTS from any third party? If so, how are they?  

Edited by Rockliffe

Share this post


Link to post
Share on other sites

Still no support with Ultimate Traffic Live - so now I exclusively use ProATCx or Pilot2ATC.  

Also - the developer has vanished.  

Share this post


Link to post
Share on other sites

The lack of official support has been discussed before. My opinion is that most of the reports of "bugs" in VOXATC are actually related to errors in  3rd party airports and aircraft. One can see that from a cursory review of this subforum.  The VOXATC developer must have gotten tired of addressing these requests. 

Similarly, LM's official support never addresses issues in P3d related to third party add-ons either. It's an unfortunate consequence of the open architecture of flight sims that various add-ons can create conflicts.

Share this post


Link to post
Share on other sites
7 minutes ago, Tony P said:

Still no support with Ultimate Traffic Live - so now I exclusively use ProATCx or Pilot2ATC.  

Also - the developer has vanished.  

 

1 minute ago, jabloomf1230 said:

The lack of official support has been discussed before. My opinion is that most of the reports of "bugs" in VOXATC are actually related to errors in  3rd party airports and aircraft. One can see that from a cursory review of this subforum.  The VOXATC developer must have gotten tired of addressing these requests. 

Similarly, LM's official support never addresses issues in P3d related to third party add-ons either. It's an unfortunate consequence of the open architecture of flight sims that various add-ons can create conflicts.

😢

Share this post


Link to post
Share on other sites

On thing I have found that works in 4.4 that I could never get to work previously is pattern work with no flight plan loaded. 

Share this post


Link to post
Share on other sites

Hi,

vox atc dosen' undertand me whe I say 'vacated runway"...

I ve done several training and usualy, when I'm not understood I repeat slowly and it will be fine but this "vacated runway"  sentence remains understood !!!

What can I do ? 

Share this post


Link to post
Share on other sites

See what's happening in Windows itself. Open the speech control panel and turn on the OS's speech recognition. Open Notepad and try to dictate "vacated runway" and see what you get in Notepad.

In the speech CP you can train the recognizer on specific words.

Also, in VOXATC, activate the FO and see if that works for vacating the runway. That might give you a hint at whether it's either VOXATC or Windows that is causing the problem.

Share this post


Link to post
Share on other sites

I used VOXATC with a lot of pleasure in 2007 just when FSX comes thru the curtains and I loved it. Recently I tried a demo version in P3DV4 and was shocked to see that there was no improvement at all since that time..

Share this post


Link to post
Share on other sites
On 1/15/2019 at 10:15 AM, Rockliffe said:

The real issue I have, is as you have rightly pointed out  "support is still pretty much non-existent..." which in my book, is bloody disgraceful! They should not be doing business, period.

This might be a tad harsh but if they don't support it in any way with the issues that it has maybe they should do the honorable thing and walk away and open it up or at the very least stop selling it.

 

On 1/15/2019 at 10:40 AM, Tony P said:

Still no support with Ultimate Traffic Live - so now I exclusively use ProATCx or Pilot2ATC.  

Also - the developer has vanished.  

I don't think that P2A interacts with any traffic.

Share this post


Link to post
Share on other sites
1 hour ago, FPStewy said:

This might be a tad harsh but if they don't support it in any way with the issues that it has maybe they should do the honorable thing and walk away and open it up or at the very least stop selling it.

No, not really too harsh. But keep in mind this is the 7th major version of VOXATC. There were also multiple free open beta minor 7.x versions, where support was provided. There have subsequently 2 release 7.x versions. Both release versions took into account feedback from users. I'll probably get some grief for this, but VOXATC is a "study level" ATC app. Only VATSIM etc. is comparable. No other ATC app even comes close to it for either XP11 or P3d4 (and I use P2ATC for XP11). It supports both FSX versions and all P3d versions. It provides realistic AI traffic communication and control. Even given all that, it has surprisingly few bugs. But just like the open architecture flight sims, it is highly susceptible to conflicts with and among 3rd party aircraft and scenery. My experience is that most of the problems with VOXATC are due to either these 3rd party conflicts or "pilot error".

That's why I don't recommend VOXATC except for people who are serious, serious flightsimmers. This means that one is willing to use ADE to edit malformed airports, buy a subscription to fsaerodata and have a commitment to building a database of realistic AI traffic models, liveries and schedules, preferably with AIG.

  • Like 1

Share this post


Link to post
Share on other sites
7 hours ago, simba_nl said:

I used VOXATC with a lot of pleasure in 2007 just when FSX comes thru the curtains and I loved it. Recently I tried a demo version in P3DV4 and was shocked to see that there was no improvement at all since that time..

Gee, do you think that maybe that's because in the ITRW that ATC hasn't changed much since 2007?

  • Upvote 1

Share this post


Link to post
Share on other sites
2 minutes ago, jabloomf1230 said:

No, not really too harsh. But keep in mind this is the 7th major version of VOXATC. There were also multiple free open beta minor 7.x versions, where support was provided. There have subsequently 2 release 7.x versions. Both release versions took into account feedback from users. I'll probably get some grief for this, but VOXATC is a "study level" ATC app. Only VATSIM etc. is comparable. No other ATC app even comes close to it for either XP11 or P3d4 (and I use P2ATC for XP11). It supports both FSX versions and all P3d versions. It provides realistic AI traffic communication and control. Even given all that, it has surprisingly few bugs. But just like the open architecture flight sims, it is highly susceptible to conflicts with and among 3rd party aircraft and scenery. My experience is that most of the problems with VOXATC are due to either these 3rd party conflicts or "pilot error".

That's why I don't recommend VOXATC except for people who are serious, serious flightsimmers. This means that one is willing to use ADE to edit malformed airports, buy a subscription to fsaerodata and have a commitment to building a database of realistic AI traffic models, liveries and schedules, preferably with AIG.

I agree with Jay, Vox is a study level addon - just like real life, ATC demands you use proper protocol.  Unlike real life it has to cope with malformed airport facilities files.  It is unrealistic to expect this to be done by the Vox developer and is unlikely to be done by airport developers.  Doing it yourself isnt hard, but requires a little learning and effort.  its not for everyone, and theres nothing wrong with that.  If you're not up for it, probably best pass, but you're giving up IMO the best ATC addon there is!

Share this post


Link to post
Share on other sites
9 minutes ago, jabloomf1230 said:

But keep in mind this is the 7th major version of VOXATC. There were also multiple free open beta minor 7.x versions, where support was provided. There have subsequently 2 release 7.x versions. Both release versions took into account feedback from users. I'll probably get some grief for this, but VOXATC is a "study level" ATC app. Only VATSIM etc. is comparable. No other ATC app even comes close to it for either XP11 or P3d4 (and I use P2ATC for XP11). It supports both FSX versions and all P3d versions. It provides realistic AI traffic communication and control. Even given all that, it has surprisingly few bugs. But just like the open architecture flight sims, it is highly susceptible to conflicts with and among 3rd party aircraft and scenery. My experience is that most of the problems with VOXATC are due to either these 3rd party conflicts or "pilot error".

 

Very well said and totally agree, this sums up in a nutshell what VoxATC is. But here's my dilemma,  and i'm sure others are in the same predicament as this post implies, while looking for an ATC immersion I just can't see myself putting this much money into something that might never get further support or even knowingly attempt to fix those "susceptible conflicts".

Probably getting off topic but my goodness, we've seen companies develop amazing simulators, amazing flight planners, trackers, GPS and chart providers, amazing aircraft and sceneries but at the same time seeing support for ATC's faulting or near non-existent.

Share this post


Link to post
Share on other sites
35 minutes ago, jabloomf1230 said:

Gee, do you think that maybe that's because in the ITRW that ATC hasn't changed much since 2007?

Gee, You can't read or even think clear. You also do your text writing in Wordperfect or similar 1989 stuff...  I think.

 

Share this post


Link to post
Share on other sites
3 minutes ago, simba_nl said:

Gee, You can't read or even think clear. You also do your text writing in Wordperfect or similar 1989 stuff...  I think.

 

User name checks out.

Share this post


Link to post
Share on other sites
3 minutes ago, jabloomf1230 said:

User name checks out.

So?

 

Share this post


Link to post
Share on other sites
2 hours ago, jabloomf1230 said:

This means that one is willing to use ADE to edit malformed airports, buy a subscription to fsaerodata and have a commitment to building a database of realistic AI traffic models, liveries and schedules, preferably with AIG.

For the edition of malformed airport, I spend some time in the beginning to correct airports or to try to find on Avsim library a more realistic one. But it's not always worth the effort especially if you know that you are not likely to fly again in the same airport. I'm currently on a flight around the world and there are several airports in Asia that are out of date and I know I'm unlikely to fly there again. So I check before the flight (with Little NavMap) if the destination airport have something unusual (Like Osaka I flew in yesterday has a new runway and make VOX close with a fatal error). Then I decide if I change routing or just accept one leg without Vox. Still have fun with Vox even with is limitation. The things is when we understand what could make Vox fail on a startup sequence, your don't feel frustrated because you know the limitation of out of dates airports.

  • Like 2

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now