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Worth investing in P3D addons or wait?

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10 minutes ago, dilore said:

Why will there be drama? The ported airplanes will use the legacy flight model, so this will clearly be an intermediate solution for the users.

I said "potential" meaning I don't know for sure, but some software EULAs can be fairly strict about using the IP outside the intended platform. It's not just about the flight model, but things like the 3D aircraft model and sounds, which are copyrighted assets.

To put it another way, many developers might like to charge you a second time for a version used in MSFS. 🙂  Even if it wasn't a new version and "just worked" in the new sim on a backwards-compatible basis.

Of course nothing would stop an end-user importing a model they already owned anyway, if it didn't rely on a DRM'd installation.


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17 minutes ago, Paraffin said:

I said "potential" meaning I don't know for sure, but some software EULAs can be fairly strict about using the IP outside the intended platform. It's not just about the flight model, but things like the 3D aircraft model and sounds, which are copyrighted assets.

To put it another way, many developers might like to charge you a second time for a version used in MSFS. 🙂  Even if it wasn't a new version and "just worked" in the new sim on a backwards-compatible basis.

Of course nothing would stop an end-user importing a model they already owned anyway, if it didn't rely on a DRM'd installation.

Personally, I don't think it will be possible to use P3D planes like PMDG,  FSlabs, QW etc, in MSFS, without somehow being optimized, and even if they can, I'm sure the mentioned companies won't allow it without some form of "compensation". 


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BTW. When the Alpha is being released to testers in October, do you think they will be under a NDA, or will be allowed to show videos and pictures, now that MS already have done it themselves?


Jorn Lundtoft

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10 minutes ago, jlund said:

Personally, I don't think it will be possible to use P3D planes like PMDG,  FSlabs, QW etc, in MSFS, without somehow being optimized, and even if they can, I'm sure the mentioned companies won't allow it without some form of "compensation". 

I doubt it will possible too, high fidelity aircraft use special libraries etc that most probably will be incompatible with MSFS.

But if they do, it would be stupid by the 3rd party companies to prohibit such use. Those users who already have paid for the product will be <word not allowed> off, and many potential new customers will abstain from the purchase, these are legacy airplanes after all.

Edited by dilore

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I would assume anyone who gets hands-on-stick testing of the Alpha will be under an NDA.

MS won't want any glitches shown while the sim is still under development. It's why the bloggers and vloggers in these new videos are only showing "B roll" clips of the flying provided by Microsoft in their videos, not what they were actually seeing when they were flying.


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You're probably right.

Edited by jlund

Jorn Lundtoft

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4 hours ago, jlund said:

BTW. When the Alpha is being released to testers in October, do you think they will be under a NDA, or will be allowed to show videos and pictures, now that MS already have done it themselves?

Everybody will be under a NDA. The press wasn't allowed to record their booths where they were testing the simulator. That probably means Microsoft doesn't want anyone sharing videos/pictures of the simulator besides themselves.

Edited by ca_metal

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4 hours ago, jlund said:

BTW. When the Alpha is being released to testers in October, do you think they will be under a NDA, or will be allowed to show videos and pictures, now that MS already have done it themselves?

Yes, they will be under NDA. You had to acknowledge and sign it in order to apply for the alpha.

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7 hours ago, TuFun said:

It's tempting will all of these 50%+ sales I've been getting in my emails lately.  I wonder why?  Sorry, not biting!   

alot of sales today and the past week, you're right

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Well, even though this sim looks awesome out of the box, I have never had a sim yet that I didn't have to buy all kinds of aircraft and scenery to add in to get what I wanted.  That usually means a lot of money and also a lot of lead time as developers get to know the new version of FS.  It took ORBX years before they were really pushing the limits of FSX.  I don't know if we will need much by way of add on scenery; but even if we don't there are still the aircraft add-ons to consider. I enjoy flying helos - so far I have seen none in any promotional material for the new sim.

All that usually means that by the time this new FS comes out ( a year away?) plus time for developers to do their thing, plus time for me to gather the money and buy the add ons I want, I reckon I am at least three to five years away from even considering uninstalling P3D.

So my P3D purchasing days are not over, because I will be using it for years yet.  It's not as if I save up the money anyway - if I don't buy P3D add-ons now I won't have any more money when it comes to buying add-ons for this new sim - I am just not that disciplined!

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Simple:

If you want certain add-on developers to still be in business and able to create new airport or new aircraft products for the new MFS, then you have to provide them with your money for current generation sim add-ons.

Obviously, they have to be of some interest to pick them up. For me, there are still a few products that I want to see in my P3D. I will buy them as there's quite some time before MFS is ready for payware airliners and payware airports.

But people shouldn't go around crying if their favourite developer goes bust and their own lack of purchases was part of the cause.

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8 hours ago, TuFun said:

It's tempting will all of these 50%+ sales I've been getting in my emails lately.  I wonder why?  Sorry, not biting!   

I have noticed that to. This will for sure put some of them on the brink, Orbx included. Going forward, 3rd party airports and planes will be where the bulk of the money will be spent. Texture replacement products, landclass, weather engines, etc... will not be needed based on what has been said so far. 


Eric 

 

 

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10 hours ago, GodAtum said:

I want to buy add-on scenery but maybe I'll wait for this. Don't want to waste money buying something I'll only use less than 6 months.

If your plan is to summarily dump whatever you have on the day the new sim appears, never to look back, then maybe buying anything else might not be the best idea.

I, personally, don't plan on limiting myself to only one sim no matter how good the new one might turn out to be.  In fact, in the last month or so I resurrected FSX after several years of non-use with the original intent to run it on my portable LAN box machine when travelling.  Today when I got done flying KORD-KDEN in the FSL A320 on my main sim rig in P3Dv4, I fired up the portable and flew my 2009-vintage PMDG MD-11F from KMEM to KMCO in FSX.  Both flights were really quite enjoyable...sure, P3Dv4 on the big 55" display is nicer, but I still enjoyed going a little bit retro and putting the old trusty MD-11 through its paces.  I have a handful of planes that never made the trip to P3D that I think make keeping a working FSX setup worth the trouble.  I sometimes even find myself toying again with the idea of resurrecting FS9 in similar fashion for some *real* retro fun...

I'm not marrying the sim...I'm allowed to two-time her for as long as it still suits me.  🙂 

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9 hours ago, Paraffin said:

What are the licensing considerations there?

Will payware developers who sold FSX and P3D aircraft models be happy if their customers can easily import their models into the new MSFS? Obviously this is great for the end-user, but I foresee some potential drama here...

Is it really stated that a Customer can move the product? I did not read or heard that. I heard a dev said that there will be a surtain compatibillity which lets products port to FSX. But who can do that is not said. Or?


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