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RELEASE VERSION - AIs now following Sloped Runways in P3D


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Posted
39 minutes ago, Wolkenschreck said:

Take a look at my Dropbox for a ORBX PAKT AFCAD:

Thanks so much. I'll try it out.

Cheers, Ed

Cheers, Ed

MSFS2020 Steam - Win10 Home x64 // Rig: Corsair Graphite 760T Full Tower - ASUS MBoard Maximus XII Hero Z490 - CPU Intel i9-10900K - 64GB RAM - MSI RTX2080 Super 8GB - [1xNVMe M.2 1TB + 1xNVMe M.2 2TB (Samsung)] + [1xSSD 1TB + 1xSSD 2TB (Crucial)] + [1xSSD 1TB (Samsung)] + 1 HDD Seagate 2TB + 1 HDD Seagate External 4TB - Monitor LG 29UC97C UWHD Curved - PSU Corsair RM1000x - VR Oculus Rift // Thrustmaster FCS & MS XBOX Controllers

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Posted
40 minutes ago, Dave_YVR said:

 I've got ORBX PAKT working fairly well. It's not perfect, but they do taxi to and from the parking. The big issue here is the slope is massive, it's a 60+ foot difference between the parking and the runway less than 800 feet away. The issues I'm seeing now are the AI landing a bit short prior to the TDZ and taxiing from the runway down to the parking they do go into the terrain, but not on the way to the runway

Nice weather. Lucky you!.

Cheers, Ed

Cheers, Ed

MSFS2020 Steam - Win10 Home x64 // Rig: Corsair Graphite 760T Full Tower - ASUS MBoard Maximus XII Hero Z490 - CPU Intel i9-10900K - 64GB RAM - MSI RTX2080 Super 8GB - [1xNVMe M.2 1TB + 1xNVMe M.2 2TB (Samsung)] + [1xSSD 1TB + 1xSSD 2TB (Crucial)] + [1xSSD 1TB (Samsung)] + 1 HDD Seagate 2TB + 1 HDD Seagate External 4TB - Monitor LG 29UC97C UWHD Curved - PSU Corsair RM1000x - VR Oculus Rift // Thrustmaster FCS & MS XBOX Controllers

Posted

Hi guys,  I couldn't get an answer on the main thread so I'll try here. 

Question regarding install.  Is it just a matter of copying the AI folder into Documents\Prepar3D v4 Add-ons and activating the addon, or is there something else required?

Jose A.

Core Components: AMD Ryzen7 7700X - G.Skill FlareX 32 GB DDR5 6000 CL36 (XMP)  - Gigabyte B650M Aorus Elite AX  - Asus ROG Strix RTX3060 12gb

Storage: WD Black SN750 NVMe 1TB - AData sx8200 Pro NVMe 1TB - Samsung 860 EVO 500GB - Samsung 870 EVO 1TB

WIN11 - P3D v.5.3 HF2 - XPLANE 11 - MSFS

 

Posted
1 hour ago, Wolkenschreck said:

Deactivate the static aircraft, go to ORBX\FTX_NA\FTX_AA_PAKT\Scenery and rename PAKT_ADEP2_TRB_NoPark.BGL to PAKT_ADEP2_TRB_NoPark.ORIG, and copy my bgl to the same folder

Hi Christoph:

Could you please check if there's any other file(s) I should deactivate/disable in the PAKT Orbx folder indicated above?. I still see ORBX static objects (like the Alaska Airlines B737 and several other GAs. Additionally, they are suspended more than 100ft above the ground).

All the rest is looking good, including my AI aircraft properly parked at the new spots.

Thanks, Ed

 

Cheers, Ed

MSFS2020 Steam - Win10 Home x64 // Rig: Corsair Graphite 760T Full Tower - ASUS MBoard Maximus XII Hero Z490 - CPU Intel i9-10900K - 64GB RAM - MSI RTX2080 Super 8GB - [1xNVMe M.2 1TB + 1xNVMe M.2 2TB (Samsung)] + [1xSSD 1TB + 1xSSD 2TB (Crucial)] + [1xSSD 1TB (Samsung)] + 1 HDD Seagate 2TB + 1 HDD Seagate External 4TB - Monitor LG 29UC97C UWHD Curved - PSU Corsair RM1000x - VR Oculus Rift // Thrustmaster FCS & MS XBOX Controllers

Posted
16 minutes ago, jalbino59 said:

Hi guys,  I couldn't get an answer on the main thread so I'll try here. 

Question regarding install.  Is it just a matter of copying the AI folder into Documents\Prepar3D v4 Add-ons and activating the addon, or is there something else required?

That should be all. If you use the Lorby-SI Addon Organizer you can activate it from outside the sim, otherwise you can activate it during the next P3D start-up.

Cheers, Ed

Cheers, Ed

MSFS2020 Steam - Win10 Home x64 // Rig: Corsair Graphite 760T Full Tower - ASUS MBoard Maximus XII Hero Z490 - CPU Intel i9-10900K - 64GB RAM - MSI RTX2080 Super 8GB - [1xNVMe M.2 1TB + 1xNVMe M.2 2TB (Samsung)] + [1xSSD 1TB + 1xSSD 2TB (Crucial)] + [1xSSD 1TB (Samsung)] + 1 HDD Seagate 2TB + 1 HDD Seagate External 4TB - Monitor LG 29UC97C UWHD Curved - PSU Corsair RM1000x - VR Oculus Rift // Thrustmaster FCS & MS XBOX Controllers

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Posted
1 hour ago, Dave_YVR said:

 I've got ORBX PAKT working fairly well. It's not perfect, but they do taxi to and from the parking. The big issue here is the slope is massive, it's a 60+ foot difference between the parking and the runway less than 800 feet away. The issues I'm seeing now are the AI landing a bit short prior to the TDZ and taxiing from the runway down to the parking they do go into the terrain, but not on the way to the runway.

This is due to the reference altitude which remains the same. Needs to be adjusted

Federico Sucari

Posted
2 hours ago, edpatino said:

That should be all. If you use the Lorby-SI Addon Organizer you can activate it from outside the sim, otherwise you can activate it during the next P3D start-up.

Cheers, Ed

Thank you Ed.

Jose A.

Core Components: AMD Ryzen7 7700X - G.Skill FlareX 32 GB DDR5 6000 CL36 (XMP)  - Gigabyte B650M Aorus Elite AX  - Asus ROG Strix RTX3060 12gb

Storage: WD Black SN750 NVMe 1TB - AData sx8200 Pro NVMe 1TB - Samsung 860 EVO 500GB - Samsung 870 EVO 1TB

WIN11 - P3D v.5.3 HF2 - XPLANE 11 - MSFS

 

Posted
5 hours ago, edpatino said:

Hi Christoph:

Could you please check if there's any other file(s) I should deactivate/disable in the PAKT Orbx folder indicated above?. I still see ORBX static objects (like the Alaska Airlines B737 and several other GAs. Additionally, they are suspended more than 100ft above the ground).

All the rest is looking good, including my AI aircraft properly parked at the new spots.

Thanks, Ed

 

Hi Christoph:

Problem solved. Forgot to realize that you can disable the static objects using ORBX Central, in the PAKT configuration tab.

Now everything is working perfectly!. An Alaska B737-800 from KSEA landed on runway 11 and rolled-out downhill to its parking position without issues.

Thanks so much.

Cheers, Ed

Cheers, Ed

MSFS2020 Steam - Win10 Home x64 // Rig: Corsair Graphite 760T Full Tower - ASUS MBoard Maximus XII Hero Z490 - CPU Intel i9-10900K - 64GB RAM - MSI RTX2080 Super 8GB - [1xNVMe M.2 1TB + 1xNVMe M.2 2TB (Samsung)] + [1xSSD 1TB + 1xSSD 2TB (Crucial)] + [1xSSD 1TB (Samsung)] + 1 HDD Seagate 2TB + 1 HDD Seagate External 4TB - Monitor LG 29UC97C UWHD Curved - PSU Corsair RM1000x - VR Oculus Rift // Thrustmaster FCS & MS XBOX Controllers

Posted
19 hours ago, edpatino said:

Hi Christoph:

Problem solved. Forgot to realize that you can disable the static objects using ORBX Central, in the PAKT configuration tab.

Now everything is working perfectly!. An Alaska B737-800 from KSEA landed on runway 11 and rolled-out downhill to its parking position without issues.

Thanks so much.

Cheers, Ed

Awesome!

BTW, for those who want to know, Latin VFR's KFLL has been released!

MSFS 2020, what an amazing sim!

Posted

Could somebody post a step by step tutorial for this? What great work!!!

Thanks so much,

P.

Gigabyte x670 Aorus Elite AX MB; AMD 7800X3D CPU; Deepcool LT520 AIO Cooler; 64 Gb G.Skill Trident Z5 NEO DDR5 6000; Win11 Pro; P3D V5.4; 1 Samsung 990 2Tb NVMe SSD: 1 Crucial 4Tb MX500 SATA SSD; 1 Samsung 860 1Tb SSD; Gigabyte Aorus Extreme 1080ti 11Gb VRAM; Toshiba 43" LED TV @ 4k; Honeycomb Bravo.

 

Posted
2 hours ago, DJJose said:

Awesome!

BTW, for those who want to know, Latin VFR's KFLL has been released!

Did you buy it?. How good it is regarding FPS?.

I have the old KFLL from FSDT, so need to find good reasons to buy this version.

Cheers, Ed

Cheers, Ed

MSFS2020 Steam - Win10 Home x64 // Rig: Corsair Graphite 760T Full Tower - ASUS MBoard Maximus XII Hero Z490 - CPU Intel i9-10900K - 64GB RAM - MSI RTX2080 Super 8GB - [1xNVMe M.2 1TB + 1xNVMe M.2 2TB (Samsung)] + [1xSSD 1TB + 1xSSD 2TB (Crucial)] + [1xSSD 1TB (Samsung)] + 1 HDD Seagate 2TB + 1 HDD Seagate External 4TB - Monitor LG 29UC97C UWHD Curved - PSU Corsair RM1000x - VR Oculus Rift // Thrustmaster FCS & MS XBOX Controllers

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Posted

i bought and like it.  I find it to be pretty good on FPS.  But more testing to be done.  Seems less hungry than Miami.  If you want a better looking and more up to date FLL then you should get it.  I'm very happy I did.  

5800X3D, 4090FE, 64GB DDR4 3600C16, Gigabyte X570S MB, EVO 970 M.2's, Alienware 3821DW  and 2  22" monitors, Corsair RM1000x PSU,  360MM MSI MEG, MFG Crosswind, T16000M Stick, Boeing TCA Yoke/Throttle, Skalarki MCDU and FCU, Logitech Radio Panel/Switch Panel, Spad.Next

Posted
1 hour ago, edpatino said:

Did you buy it?. How good it is regarding FPS?.

I have the old KFLL from FSDT, so need to find good reasons to buy this version.

Cheers, Ed

Hi Ed,

Performance is excellent. I highly recommend it!

MSFS 2020, what an amazing sim!

Posted

Could it be that this "tool" affects AI globally resulting in totally unwanted behaviour of road traffic and waterplane AI? What happens to road traffic that basically "sinks" into the ground due to a tunnel entry? Will this traffic then simply continue above ground, resulting in road traffic crossing airports on certain sceneries where road traffic was moved below ground without using this DLL? How well did you check those "side effects" of the AI.dll?

Greetings, Chris

Intel i5-13600K, 2x32GB 3200MHz CL14 RAM, MSI RTX 4080 Gaming X, Windows 11 Home, MSFS

Posted

I also bought KFLL yesterday, really nice, performance is good. What I had is a CTD in flight after a long time, and a p3d crash upon exiting. Could the new dll be the culprit? Just asking. 

Ivan Majetic

ROG CROSSHAIR X670E HERO; 7900X3D; NZXT KRAKEN ELITE 360, GIGABYTE RTX 4080; G.SKILL TridentZ NEO RGB DDR5 64 Gb, WD HDD 2TB, SAMSUNG 980PRO, SAMSUNG 970EVO Plus 2x, ALIENWARE 3423DWF

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