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New P3D v5 trailer

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  • Commercial Member
Just now, 331BK said:

we will see I have a 9990XE and a 2080ti really interested to see what I get over GB south with FSL a320.  but even if it's only 50% increase I have steady 30 fps with very high settings.

 

can't wait to get my hands on 🙂

 If only FSL a320 worked correctly)

In jurisprudence, there is a principle - you look for the person who benefits.

  • Replies 310
  • Views 52k
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1 minute ago, BMW969 said:

 If only FSL a320 worked correctly)

🙂 let's hope the best

sfo_a320.png

 

C. W. ,Ryzen 9 5950X @H2O , 32 GB RAM DDR4 3600 Mhz CL15 , Corsair MP600 Pro Watercooled 2 TB for P3D, Samsung SSD980 1 TB for Addons and Crucial MMX500,  Red Devil Ultimate 6900 XT

8 minutes ago, domkle said:

On my rig, I see micro-stutters all along the flight. very light, not really annoying but the flight  is not smoothie smooth.. 

Why ?  I thought v5 would get us rid of those.  If you say that the computer is top end, I don't want to even think what it would be on my old jalopy. Or what it would be with a demanding aircraft à la FSL and several layers of clouds and AI traffic

It's to be expected that whenever you ask a really demanding flight scenario that you will have stutters.
Nearly all of his sliders were maxed out and he was flying a fast jet with lots of manoeuvres that I would never recreate in an airliner.

As nice as it is, Rob's video on his supercomputer isn't relevant to me.
All I care about is whether I can stay locked at 30 FPS with QW's 787 into EGLL or the Dash 8 into EGLC over TEGB London while having some inclement weather, some AI, autogen distance set to high and some shadows without popping and/or stuttering.

Without wanting to turn this into a bash, MSFS isn't smooth in public videos either*
(*Yes, I'm very aware that it's not optimised and still in alpha, but I doubt the end product is going to be perfectly smooth in the most demanding scenarios).

AMD Ryzen 5800X3D; MSI RTX 3080 Ti ; 32GB Corsair 3200 MHz; ASUS VG35VQ 35" (3440 x 1440)
Fulcrum One yoke; Thrustmaster TCA Captain Pack Airbus edition; MFG Crosswind rudder pedals; miniCockpit FCU; CPFlight MCP 737; Logitech FIP x3; TrackIR

MSFS; Fenix A320; A2A PA-24; HPG H145; PMDG 737-600; AIG; RealTraffic; PSXTraffic; FSiPanel; REX AccuSeason Adv; FSDT GSX Pro; FS2Crew RAAS Pro; FS-ATC Chatter

Try it yourselves with Fair Weather over TE UK London with the F-16 and see how smooth it is.

🛩️

5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 -  MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb -  Corsair 5400  case - Corsair 360 liquid cooling set  - 3x 75’ TCL tv.

13600  6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb  - 1x SSD M2 2800/1800 2TB - 2x  Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - 

FOV : 200 degrees

My flightsim vids :  https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0

 

24 minutes ago, F737NG said:

It's to be expected that whenever you ask a really demanding flight scenario that you will have stutters.
Nearly all of his sliders were maxed out and he was flying a fast jet with lots of manoeuvres that I would never recreate in an airliner.

As nice as it is, Rob's video on his supercomputer isn't relevant to me.
All I care about is whether I can stay locked at 30 FPS with QW's 787 into EGLL or the Dash 8 into EGLC over TEGB London while having some inclement weather, some AI, autogen distance set to high and some shadows without popping and/or stuttering.

Without wanting to turn this into a bash, MSFS isn't smooth in public videos either*
(*Yes, I'm very aware that it's not optimised and still in alpha, but I doubt the end product is going to be perfectly smooth in the most demanding scenarios).

This  is not a scenario I do care particularly about either but it is kind of telling. Heavy scenery load but low weather load, toyish (sorry default) aircraft flying fast but with few lateral maneuvers. Presumably no AI. Top computer.

 The ESP engine has always been prone to stutters so far. I do minimize them in my v3 to the point I don’t notice  them anymore and to see them again in v5 is a little disconcerting. 

FS20, we’ll see, I don’t know. This was not a v5 vs. Fs20 comment.  But I am not at all convinced that stutters are a necessary evil which comes with flight simulation.

 

Edited by domkle

Dominique

Simming since 1981 -  [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam

 

1 minute ago, domkle said:

But I am not at all convinced that stutters are a necessary evil which comes with flight simulation.

No they aren't. They are a complex phenomena created by a variety of factors including your hardware capabilities, your settings and your display choices. To characterise them as inherent to a particular sim platform is misleading - any platform can be brought to a stutterfest on pretty much any PC, even Robs, if you stress it enough in the wrong circumstances.

Kevin Firth - AMD 9800X3D; Asus Prime X670E; 64Gb Cas30 6000 DDR5; RTX5090; AutoFPS

4 minutes ago, domkle said:

This  is not a scenario I do care particularly about either but it is kind of telling. Heavy scenery load but low weather load, toyish (sorry default) aircraft flying fast but with few lateral maneuvers. Presumably no AI. Top computer.

 The ESP engine has always been prone to stutters so far. I do minimize them in my v3 to the point I don’t notice  them anymore and to see them again in v5 is a little disconcerting. 

FS20, we’ll see, I don’t know. This was not a v5 vs. Fs20 comment.  But I am not at all convinced that stutters are a necessary evil which comes with flight simulation.

 

I've been testing the other sim and I can tell you that even without Vulkan that dam thing is silky smooth. It's just missing some important features that are only found in P3D v4.5.

MSFS

For me I'm inclined to say that the most immersion killer is micro pauses. I don't like getting pauses while on final at any airport. It doesn't happen all the time or at every airport, but when they do they are annoying.

MSFS

1 hour ago, simbol said:

So to be clear, P3D V5 has cloud shadows

Simbol 

Raul,

Will we still need a third party shade (PTA or Tomatoshade) to get a great looking sim? 

Thanks.

MSFS

2 hours ago, DJJose said:

I've been testing the other sim and I can tell you that even without Vulkan that dam thing is silky smooth. It's just missing some important features that are only found in P3D v4.5.

If the other sim you're refering to is MSFS, you really shouldn't be making anything public. The NDA before the splash screen is very clear.

AFS2 is silky smooth, but AIUI just missing some important features too.

As promising as it appears to be, we will need to wait to see how MSFS holds up once we add complex payware airliners, detailed payware airport sceneries and a chart program like Navigraph simultaneously open outside of the sim before we can get an 'apples to apples' comparison with current gen sims.
 

2 hours ago, domkle said:

FS20, we’ll see, I don’t know. This was not a v5 vs. Fs20 comment.  But I am not at all convinced that stutters are a necessary evil which comes with flight simulation.

You're right, they're not a necessary evil. They are, however, usually just symptomatic of people asking too much of their systems, something we're all guilty of.

As long as the aeroplane developers bring their aircraft to P3D v5, it is going to be my next sim, replacing v4, until such time as MSFS has its successful launch and the major developers are ready with their products.
 

Edited by F737NG
Clarification

AMD Ryzen 5800X3D; MSI RTX 3080 Ti ; 32GB Corsair 3200 MHz; ASUS VG35VQ 35" (3440 x 1440)
Fulcrum One yoke; Thrustmaster TCA Captain Pack Airbus edition; MFG Crosswind rudder pedals; miniCockpit FCU; CPFlight MCP 737; Logitech FIP x3; TrackIR

MSFS; Fenix A320; A2A PA-24; HPG H145; PMDG 737-600; AIG; RealTraffic; PSXTraffic; FSiPanel; REX AccuSeason Adv; FSDT GSX Pro; FS2Crew RAAS Pro; FS-ATC Chatter

35 minutes ago, DJJose said:

Raul,

Will we still need a third party shade (PTA or Tomatoshade) to get a great looking sim? 

Thanks.

I hope there will be as I like to tune the environment to me personal liking.

And all monitors show a bit different image.

5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 -  MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb -  Corsair 5400  case - Corsair 360 liquid cooling set  - 3x 75’ TCL tv.

13600  6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb  - 1x SSD M2 2800/1800 2TB - 2x  Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - 

FOV : 200 degrees

My flightsim vids :  https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0

 

Let V5 come to daddy 😎

Edited by GSalden

5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 -  MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb -  Corsair 5400  case - Corsair 360 liquid cooling set  - 3x 75’ TCL tv.

13600  6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb  - 1x SSD M2 2800/1800 2TB - 2x  Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - 

FOV : 200 degrees

My flightsim vids :  https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0

 

1 hour ago, F737NG said:

All I care about is whether I can stay locked at 30 FPS with QW's 787 into EGLL or the Dash 8 into EGLC over TEGB London while having some inclement weather, some AI, autogen distance set to high and some shadows without popping and/or stuttering.

Nailed it. At this point in time, impossible to tell.

25 minutes ago, F737NG said:

If the other sim you're refering to is MSFS, you really shouldn't be making anything public. The NDA before the splash screen is very clear.

Vulkan means XP11. Sorry for misleading you.

MSFS

16 minutes ago, F737NG said:

As promising as it appears to be, we will need to wait to see how MSFS holds up once we add complex payware airliners, detailed payware airport sceneries and a chart program like Navigraph simultaneously open outside of the sim before we can get an 'apples to apples' comparison with current gen sims.

That pretty well sums up the status of where we are in flight simming. The bottom line is that when MSFS is released it will do a lot of stuff that P3D and X-Pain can not do. There will still be many things that P3D can do that X-Pain and MSFS can not do. There will be many things that X-Pain can do that P3D and MSFS can not do.

Fast forward 2 years and most likely the same will still apply. Just like Santa does not really go to every house in the world on Dec. 25th is a fact, it is also a fact that the time will never come when there is one Sim that cost $59.00 and is perfect. There is never going to be a world where everything is perfect and free. Even Microsoft can not make that happen.

Sam

Prepar3D V5.3/[email protected]/EVGA 3080 TI/1000W PSU/Windows 10/40" 4K Samsung@3840x2160/ASP3D/ASCA/ORBX/
ChasePlane/General Aviation/Honeycomb Alpha+Bravo/MFG Rudder Pedals/

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