Jump to content

Sign in to follow this  
Sesquashtoo

Clouds 'flash' when updating..

Recommended Posts

Posted (edited)

under AS P3D (v5 ), my clouds flash, as you see them update. There is no slow coming in, or morphing of the cloud sets...nope...a FLASH, and a cloud pops in, or out.  In older versions of AS or ASN, (remember?)  there was a setting that allowed the clouds to slowly come in...removing this FLASH and a cloud set appears.  If there is this option, I can't seem to find it, in AS P3D.  Also a question to help me tune and such.  Is anybody else running the present Beta, seeing their clouds flash, where by you also get a stutter, micro or major as the clouds are being drawn and 'updated'?

I am, and would be very helpful if others who have this also report.  I wonder if it is an active 'live' action of the Shaders updating the cloudscapes. I always thought that the shaders were built, at the onset, and then never modified themselves. Am I wrong in that? Do they in fact, constantly update, to give you darker underbelly of the cloud base, if you are approaching a storm or 'moist' condition?  That would be good to know...and that, I don't at this time...

So folks..anybody else seeing clouds flashing as they update?

Edited by Sesquashtoo

Share this post


Link to post

Mitch - you have to let us know if you have EA enabled or disabled. If enabled all I can say is it's a beta implementation by LM - you could get anything. Not that it cannot happen but I have not seen any popping with EA disabled. Also are you using ASCA clouds or something else?

 

Vic


 

P3D#1 - 7700K 5.0g ROG X270F 3600 15-15-15 - EVGA RTX 2080ti 1000W PSU 1- 850G EVO SSD, 2-256G OCZ SSD, 1TB,HAF942-H100 Water W1064Pro
40" 4K Monitor 3840x2160 - AS16, ASCA, GEP3D, UTX, Toposim, ORBX Regions, TrackIR
P3D#2 - 3770K 4.7g Asus Z77 1600 7-8-7 GTX1080ti DH14 850W 2-1TB WD HDD,1tb VRap, Armor+ W10 Pro 2 - HannsG 28" Monitors
 

Share this post


Link to post

Is this with True Sky or “old school” clouds? Flashing upon updates is a known issue when True Sky clouds are being controlled externally.

I did a coast-to-coast flight yesterday in the updated PMDG 747, using the original cloud system with ASPD3. Cloud cover was pretty extensive from the east coast until reaching Colorado, and I saw no flashing or cloud pops at all.


Jim Barrett

Licensed Airframe & Powerplant Mechanic, Avionics, Electrical & Air Data Systems Specialist. Qualified on: Falcon 900, CRJ-200, Dornier 328-100, Hawker 850XP and 1000, Lear 35, 45, 55 and 60, Gulfstream IV and 550, Embraer 135, Beech Premiere and 400A, MD-80.

Share this post


Link to post
Posted (edited)

Regardless of any weather addon, P3D seems to have a bug when injecting clouds via SimConnect. In fact, this “Flashing” happens when there are several simconnect weather changes, injections or several subsequent requests. Maybe you should open a ticket in the LM forums. 

Edited by fs1

Federico Sucari

Share this post


Link to post
10 hours ago, vgbaron said:

Mitch - you have to let us know if you have EA enabled or disabled. If enabled all I can say is it's a beta implementation by LM - you could get anything. Not that it cannot happen but I have not seen any popping with EA disabled. Also are you using ASCA clouds or something else?

 

Vic

Oh sorry, standard...no E.A.   Cloud flashes (looks like the lightning effect) and stutters when that happens.  Then...it settles down, for I suppose AS P3D is not receiving new weather telemetry and then trying to implement that in the cloud representations.  I remember we used to have that with FSX and early P3D's...until they wrote a routine that slowly updated the clouds and they came in 'morphing'.  I think they need to revisit that...

Share this post


Link to post
10 hours ago, JRBarrett said:

Is this with True Sky or “old school” clouds? Flashing upon updates is a known issue when True Sky clouds are being controlled externally.

I did a coast-to-coast flight yesterday in the updated PMDG 747, using the original cloud system with ASPD3. Cloud cover was pretty extensive from the east coast until reaching Colorado, and I saw no flashing or cloud pops at all.

JR, with STANDARD 2D clouds...no E.A. enabled.

Share this post


Link to post
9 hours ago, fs1 said:

Regardless of any weather addon, P3D seems to have a bug when injecting clouds via SimConnect. In fact, this “Flashing” happens when there are several simconnect weather changes, injections or several subsequent requests. Maybe you should open a ticket in the LM forums. 

You feel that's what it is?  I'll do that...thanks.  It looks like the old lightning flash in the sky...very troublesome...and the sim stutters in animation while this is going on.

Share this post


Link to post
1 hour ago, Sesquashtoo said:

You feel that's what it is?  I'll do that...thanks.  It looks like the old lightning flash in the sky...very troublesome...and the sim stutters in animation while this is going on.

Correct that old flash in the sky, it is not an ASN issue, but a P3D. There are ways to bypass it, but it is on each developers to try smooth it.


Federico Sucari

Share this post


Link to post
2 hours ago, fs1 said:

Correct that old flash in the sky, it is not an ASN issue, but a P3D. There are ways to bypass it, but it is on each developers to try smooth it.

Noted...thanks.

Share this post


Link to post

Guys, i also have this problem with EA off. Cloud texture flashing 


Vernon Howells

Share this post


Link to post
5 hours ago, Driver170 said:

Guys, i also have this problem with EA off. Cloud texture flashing 

Same here, Noticed it today.....


Ed

ASRock 2390 Phantom Gaming 4S - Intel Core i7-9700K 3.6ghz - (4.6ghz turbo) liquid cooled -32GB DDR4-3000 mhz OC - NVIDIA GeForce RTX 2080 SUPER 8GB - 480GB SSD - 970 EVO PLUS M.2 1TB (FS2020-P3D-V5H2)

Pilot      C152- C172SP-182F - Piper PA28-181  AOPA# 09053717

https://www.pcflyers.org/

Share this post


Link to post

Same here too...

Richard.


Richard Portier

MAXIMUS VI FORMULA|Intel® Core i7-4770K Oc@4.50GHz x8|NVIDIA GeForce GTX 1080ti|M16GB DDR3|Windows10 Pro 64|P3Dv5|AFS2|TrackIr5|Saitek ProFlight Yoke + Quadrant + Rudder Pedal|Thrustmaster Warthog A10|

Share this post


Link to post

I myself think it’s a driver issue 

I have reverted and staying with driver 446.14

all drivers above that have caused issues for me.

dont know what’s going on.

mike

Share this post


Link to post

I don't know if we had the same type of flashing but mine was fixed by doing the following:

  • Right-click your P3D.exe
  • Properties / Compatibility 
  • Check: 'Disable Fullscreen Optimizations

ETB21.png

Elite Air Taxi:  http://www.flyelite.net/
------------------------------------
Computer Specs:
Windows 10 Professional (64-Bit),Intel Core i7 7700K, 8GB Nvidia GeForce GTX 1080

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
  • Donation Goals

    AVSIM's 2020 Fundraising Goal

    Donate to our annual general fundraising goal. This donation keeps our doors open and providing you service 24 x 7 x 365. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. We reset this goal every new year for the following year's goal.


    28%
    $7,100.00 of $25,000.00 Donate Now
×
×
  • Create New...