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Maybe it's just conventional AI, driven by generated time tables from FlightAware. So no realtime flight tracking, but the same as in FSX/P3D, only with dynamic flight plans instead of fixed flight plans. That would be easy to accomplish, without the realtime sync problems.

Edited by MaVe64

  MaVe Creations - FSLTL - Free AI sounds - Giving your airports more atmosphere!

www.mavecreations.weebly.com

 

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12 hours ago, stewie007 said:

do you hear the aircraft when you're on ground and above is a plane at a 35.000ft? in RL you hear that plane very clearly.

Check out the Soundscape episode. Might not be at 350 but I think the effect is there.

 

14 hours ago, Interpaul said:

I'm not allowed to open those images. Error 403.

I see. So let's try these then.

https://h.bilibili.com/72836837 A320
https://h.bilibili.com/72836627
https://h.bilibili.com/69094772

https://h.bilibili.com/77319499 B748
https://h.bilibili.com/77319403
https://h.bilibili.com/73997183

https://h.bilibili.com/61217651 C172
https://h.bilibili.com/60436894

https://h.bilibili.com/60817906 Cub
https://h.bilibili.com/60817131

https://h.bilibili.com/61094202 TBM950
https://h.bilibili.com/60634496
https://h.bilibili.com/59857922

https://h.bilibili.com/60588770 DA42

https://h.bilibili.com/60579420 DR400

Edited by badderjet
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Well, judging from all the pictures and videos I have seen so far, I´d say over 90% are just awesome and the remaining 10% show some expected limitation in the AI driven image approach, which still look lots better than what I have seen in similar areas in my other sims.

Weather, sound, cockpits, flight planning, interactions etc all seem to be fine, too.

Flight model is left to be seen when available, but to be honest, I will not judge the flight model based on the default planes but wait until PMDG, FSLabs, Flight Factor (hopefully?) etc. will showcase their plans for implementation of their fleets and if / how they can maybe take advantage of this. At the moment I strongly think, that my P3D relation is finished by that time (not necessarily before though) despite the money I invested in it. Not sure about XP, but I guess it will survive on my PC and remain my second sim.

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In some of the leaked videos we can see the ATC and the map window. I don't recall seeing anywhere if it's possible to move them to other monitors?

If they (MS) have adressed it somewhere, please put a link to it.

 

 


Jorn Lundtoft

I don't always stop and look at airplanes.........Oh wait, Yes I do.

Intel I7-13700F, 32GB Fury DDR5 - 6000, Kingston 1TB NVMe PCIe 4.0 SSD, Asus Geforce RTX 4070 TI 12GB, Kingston 2TB M2 NVMe SSD, Corsair 750W PCU, Windows 11

 

 

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As the map can obviously undocked like in earlier versions, I‘d assume it’s possible to pull that undocked window over to a second screen. Just speculating though.

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40 minutes ago, jlund said:

In some of the leaked videos we can see the ATC and the map window. I don't recall seeing anywhere if it's possible to move them to other monitors?

If they (MS) have adressed it somewhere, please put a link to it.

 

 

Yes they can be undocked and moved

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14 hours ago, WingsOverTX said:

Actually. the more I think about this, the more I am convinced the data from Flight Aware has to be approximate, and therefore just used to populate a list of flights and their approximate location and flight plan.  The sim will have to make up the rest.  There are just too many variables, like in game vs. real world ATC.  FS is probably programmed with parameters that decide which runways to use based on wind, but real word is likely to be different, not to mention large airports with multiple runways in use at one time.  The sim is going to have to take the basic information and turn it into something that sort of resembles real world.  I'm thinking AA1234 will exist in both the sim and real world, arrive and depart roughly around the same time, and potentially follow similar flight paths, but I don't see the sim representing a 1 to 1 depiction. 

If I recall correctly, didn’t they say that the flights will be depicted as they are on FlightAware, but if a plane loses radar signal etc. AI will take over until it returns?

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10 hours ago, kovatSS said:

Intel Xeon E3-1230V3, 16GB ram, GTX1070

Everything on ultra. GPU was on 99%, CPU on ~30% load if I remember correctly.

I hope i will get similar results with my OC i5 3570k and a GTX 1070. 

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How has this thread not been locked yet? i thought avsim was the most uptight of all places on this typa stuff

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8 hours ago, sem said:

How has this thread not been locked yet? i thought avsim was the most uptight of all places on this typa stuff

This is the most traffic Avsim has had in ages

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FSX | DCS | X-Plane 11 | MSFS 2020 | IL2:BoX

Favorite aircraft currently: MSFS Savage Cub

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