August 4, 20205 yr There should be an option to ask ATC to turn the intensity up/down while on final. Thats what i regularly hear at work. Intel i9-13900K | Gigabyte Z790 Aorus Master | RTX4090 | 2x16GB Corsair Vengeance DDR5-6000 | Be quiet! Pure Loop 2 FX AiO | Win 11
August 4, 20205 yr That would be a killer feature. For that however different levels of intensity would have to be modelled first, which I'm pretty sure didn't happen. Also, for the mid-term future I'd love these things to be adjustable by ATC, be it VATSIM, POSCON or whatever.
August 11, 20205 yr Also on a similar note, I wish city lights would turn on based on how dark it is outside as sometimes the storms make the sim really dark to where the street lights would be on irl.
August 11, 20205 yr Also noticed that the REILs seems extremely bright during daytime in the numerous YouTube uploads. It seems to me, runway and centerline lights get lighter and darker depending on runway alignment, similar to real life.....But REILs and MALSFs are visible from miles away. Hopefully someone figures out how to turn down intensity. If not, oh well
August 11, 20205 yr What about at uncontrolled airports? They shouldn't be on when approaching an airport unless an AI aircraft has landed or taken off in the last 15 minutes(?) and turned them on. It would be nice to also change the intensity from the cockpit using the mic. ASUS Prime Z490-A / i7-10700K / RTX 4080 / G.SKILL Ripjaws 32GB / Lian-Li PC-O11 Dynamic case
August 16, 20205 yr On 8/12/2020 at 1:37 AM, gewilson said: Also noticed that the REILs seems extremely bright during daytime in the numerous YouTube uploads. It seems to me, runway and centerline lights get lighter and darker depending on runway alignment, similar to real life.....But REILs and MALSFs are visible from miles away. Hopefully someone figures out how to turn down intensity. If not, oh well Yes, inset runway lights seem to be direction dependant by default. However in many cases edge lights are omnidirectional irl. The visuals of REILs and rabbits are really poor during daytime just as you say, and their activation schedule is also very off. REILs are active even during daytime quite often, sequenced flashes are mostly not. While or even because there might be no right or wrong way to do this for the entire world, I hope these things will get more flexibility in the future.
August 19, 20205 yr Took a night flight last night and the REIL look awful IMO. No subtle intensity as you approach from a distance. They are just overly bright quick flashing blocks. Edited August 19, 20205 yr by Morishita
September 5, 20205 yr Commercial Member Is there an easy, quick way to edit airports so I can remove some of the lights or make them react to time of day? For example, I'd like to keep the PAPI lights at EDBM, but deactivate the running lights, which usually are off during daytime. (And it's somehow cheating if you fly VFR to an unknown airport, but can see it way too early, many miles ahead just because of unrealistic and overly bright lights ...). Mario Donick .:. vFlyteAir
September 5, 20205 yr @MarioDonick AFAIK default airports can’t be edited yet. At least that’s what I read on the official forums
October 1, 20205 yr I wanted to test it but I had very little hope and... it doesn't work. I went on a small airfield (LFDI in France), the airport map says it has PCL on Rwy 04/22 (asphalt) but I couldn't turn the lights on in the sim. I tried to talk on the radio, i tried to switch to UNICOM (123.45 in France) but no option to turn lights on or simulate the radio button press. My Web Site
June 14, 20214 yr And not only light can be controlled by pilot. At Lake Hood Airport, the taxiway cross a road and a gate close the taxiway. this gate can be open the same, by clicking on the PushToTalk button of the pilot (3x for this gate and 5x for the gate closing the road crossing the taxiway running from Lake Hood Airport to Anchorage Airport. See the airport diagram :http://dot.alaska.gov/anc/business/generalAviation/LHD_Diagram_June2012.pdf Edited June 14, 20214 yr by nirgal76 i9-10850k - Asus Tuf Z490+ - 32 Go DDR4 - RTX 3070 8Go MSI Trio X
June 14, 20214 yr ASOBO can easily fix it so runway lights are off during daylight hours. Moreover, they could do away with the unrealistic "Ground, N9572, please tell the pushbag tug to turn left" and replace it with you requesting the runway lights on / off / brighter / dimmer. Bonus points if you can get it to respond to just clicks of the mic button. Take-offs are optional, landings are mandatory.The only time you have too much fuel is when you're on fire. To make a small fortune in aviation you must start with a large fortune.There's nothing less important than the runway behind you and the altitude above you. It's better to be on the ground wishing you were in the air, than in the air wishing you were on the ground.
June 14, 20214 yr On 8/2/2020 at 1:06 AM, Janov said: To my knowledge this has never been implemented in any simulator and it would be an even more confusing feature (for most) than having to call the tower and ask for the lights to be turned on 😉 We actually had this in Terminal Reality's Fly! series for years. I think it took 5 clicks to activate Pilot-Controlled lighting - I had the transmit button assigned to my backspace key. As we added or updated/edited/corrected runways and lighting systems, I always checked the RW airport for this feature and replicated it if it existed. Edited June 15, 20214 yr by RandallR Randall Rocke
June 15, 20214 yr I'm pretty sure that I saw this in FSX. But that was during my PPL traing days so who knows. Regards bs AMD RYZEN 9 5900X 12 CORE CPU - ZOTAC RTX 3060Ti GPU - NZXT H510i ELITE CASE - EVO M.2 970 500GB DRIVE - 32GB XTREEM 4000 MEM - XPG GOLD 80+ 650 WATT PS - NZXT 280 HYBRID COOLER
Archived
This topic is now archived and is closed to further replies.