August 30, 20205 yr 4 minutes ago, SirDan said: And I highly doubt any other Sim has Otto as your co-pilot , as an option If this was an addon You probably get someone to write a entire thread explaining that it does not look like “the real one” and that they Cant believe how asobo is not fixing this in the first patch 🤣😂🤣😂🤣😂 Image removed as image is no longer available.
August 30, 20205 yr Author 17 minutes ago, Slides said: Are you using HDR? It looks bad on an IPS monitor that you likely have. I’ll have to troubleshoot this tomorrow. I’m thinking it’s gotta have something to do with my TV.
August 30, 20205 yr 19 minutes ago, rtodepart said: ...they Cant believe how asobo is not fixing this in the first patch 🤣😂🤣😂🤣😂 Otto has no need of a patch because he has the emergency re-inflation tube... Mark Robinson Part-time Ferroequinologist Author of FLIGHT: A near-future short story (ebook available on amazon) I made the baby cry - A2A Simulations L-049 Constellation Sky Simulations MD-11 V2.2 Pilot. The best "lite" MD-11 money can buy (well, it's not freeware!)
August 30, 20205 yr Dang, Chock! Something about that last pic that at first glance looks like a real photo. It wouldn't pass for real in full screen, but that thumbnail is really good. Hook Larry Hookins Oh! I have slipped the surly bonds of EarthAnd danced the skies on laughter-silvered wings;
August 30, 20205 yr Mountains look pretty good on my monitor....even one's with their head blown off!😨 Regards, Steve DraGet my paints for MSFS planes at flightsim.to here, and iFly 737s hereDownload my FSX, P3D paints at Avsim by clicking here
August 30, 20205 yr 40 minutes ago, Steve Dra said: Mountains look pretty good on my monitor....even one's with their head blown off!😨 Nice shot, Steve... well done! i7-12700K; GF RTX 3080Ti 12 GB; MSI Z690 MB; 32 GB DDR5 4800Mhz (16x2); 850W 80+ Gold PS; 1 TB M.2 NVMe SSD + 2 TB HDD @ 7200 + Kingston 4TB XS2000 USB 3.2 Gen 2x2 Ext. SSD (for MSFS & all games); 240 mm liquid cooler; LG 32UD59-B 32" UHD 4K; Thrustmaster T.16000M FCS stick; wired conn. to rtr. (500 Mbps); W11 Pro
August 30, 20205 yr Is there a way to increase the texture draw distance so that mountains far away look crisp (like at Sedona, for example)? I find that the mountains that are pretty far away look really bad until you get close and the textures load in. I have terrain quality / lod set to max and object quality set to max.
August 30, 20205 yr Edited - Despite the opening post OP seems to have good intentions w/ his replies South America Edited August 30, 20205 yr by styckx ASUS ROG STRIX Z390-E GAMING / i9-9900k @ 4.7 all cores w/ NOCTUA NH-D15S / 2080ti / 32GB G.Skill 3200 RIPJAWS / 1TB Evo SSD / 500GB Evo SSD / 2x 3TB HDD / CORSAIR CRYSTAL 570X / IPSG 850W 80+ PLATINUM / Dual 4k Monitors
August 30, 20205 yr 4 hours ago, tyda0501 said: I’m not talking mesh, obviously that is amazing. Texture is obviously also, great. But I was sitting on the ground in Salzburg today and thought “it’s got that blue satellite photo look” and occasionally I get that photoreal cheapness feeling I understand why people complain about the greenish-look, like even streets being green sometimes... but blue? Never had that impression. Could you share a screenshot? Happy with MSFS 🙂 home simming evolved
August 30, 20205 yr Let's be fair to him. he might have an issue with his settings. it sounded initially like he was trolling, but he was good enough to respond here when called out.
August 30, 20205 yr 4 hours ago, ShawnG said: fair enough, Salzburg it is: Looks very nice 😊 Edited August 30, 20205 yr by GSalden 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
August 30, 20205 yr 6 minutes ago, ShawnG said: Let's be fair to him. he might have an issue with his settings. it sounded initially like he was trolling, but he was good enough to respond here when called out. Agree, in fact he has been very polite. Good on him. Using a TV, if his settings are not right, it can look ghastly. System: MSFS2024, ASUS Rog Stryx Z790-A, Intel i9-14900KF, Asus ROG Ryujin III 360 , Asus Hyperion Case,Rog Stryx 4090 OC, Samsung 970 EVO M.2 SSD, 1Tb Samsung 860 EVO SSD,64Gb G Skill Memory, Asus Aura 1200W Gold PSU,Win 11 ,LG C4 48" 4K OLED Screen., Airbus TCA Full Kit, Stream Deck XL. WinWing FCU, EFIS, MCDU
August 30, 20205 yr 32 minutes ago, FlyingInACessna said: Is there a way to increase the texture draw distance so that mountains far away look crisp (like at Sedona, for example)? I find that the mountains that are pretty far away look really bad until you get close and the textures load in. I have terrain quality / lod set to max and object quality set to max. i have about the opposite hah, i use lods at 100. mountains far look very crisp, like that pic in south america.
Archived
This topic is now archived and is closed to further replies.