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Still, black gaps where photogrammetry ends

Featured Replies

Issue still not fixed as of patch #2


tLAz25g.jpg

This is a mesh problem. You will see it everywhere around the world where a high resolution mesh (like within photogrammetry) clashes with the next LOD missing. Check out Southern Australia. You will see it everywhere where the terrain gets elevated. You will even see it in the PNW when you fly arround the Cascades.

This problem goes back to FS9. It already existed there with the default mesh and has been carried over through all iterations of the ESP based sims.

You are basically looking into the void below the simulated earth. In FS9 and FSX this void was blue, so you would get blue lines and gaps, here the void is a dark brownish green, almost black.

It could be easily solved by having a mesh for all different LOD's, and add-on mesh producers are very much aware of this and compile their meshes accordingly.

Edited by Farlis

  • Author
On 9/19/2020 at 5:28 PM, Farlis said:

This is a mesh problem. You will see it everywhere around the world where a high resolution mesh (like within photogrammetry) clashes with the next LOD missing. Check out Southern Australia. You will see it everywhere where the terrain gets elevated. You will even see it in the PNW when you fly arround the Cascades.

This problem goes back to FS9. It already existed there with the default mesh and has been carried over through all iterations of the ESP based sims.

You are basically looking into the void below the simulated earth. In FS9 and FSX this void was blue, so you would get blue lines and gaps, here the void is a dark brownish green, almost black.

It could be easily solved by having a mesh for all different LOD's, and add-on mesh producers are very much aware of this and compile their meshes accordingly.

Honestly then I'm surprised this has not been fixed or worked around in FS2020. It's really distracting to see all these black gaps through the world when flying, at the very least the could change the color to a much subtle one.

I have seen this issue in FSX and XPlane11 (I dont have MSFS) and it absolutely kills the immersion of flying. So MSFS still uses ESP at its core?

1 hour ago, ThrottleUp said:

I have seen this issue in FSX and XPlane11 (I dont have MSFS) and it absolutely kills the immersion of flying. So MSFS still uses ESP at its core?

Yes. Very much so.

5 hours ago, Farlis said:

Yes. Very much so.

Interesting, thanks for the info, I'll do some more reading up on it!

5 hours ago, Farlis said:

Yes. Very much so.

Not entirely sure that is accurate 😉

Bert

Do you also get the spiky, melted looking photogrammetry from a distance? It is brutal. 

6 hours ago, jpe828 said:

Do you also get the spiky, melted looking photogrammetry from a distance? It is brutal. 

That's just the applied LOD behaviour. In return, you get skyline views from a distance other sims can only dream of. Just don't zoom in!

-

Currently giving X-Plane 12.10 a spin on Shadow PC. 10 years with X-Plane now, since 10.20

17 hours ago, Baffman said:

Honestly then I'm surprised this has not been fixed or worked around in FS2020. It's really distracting to see all these black gaps through the world when flying, at the very least they could change the color to a much more subtle one.

Call me a "glass half empty" person, but those "filled in" bridges would annoy the hell out of me.

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

UK2000 Beta Tester

9 hours ago, Bert Pieke said:

Not entirely sure that is accurate 😉

It is. The rendering engine has been changed, but the sim still relies on the same file structure, still uses bgl files for scenery and mesh, that are even named the same they were in FSX.

On 9/21/2020 at 2:12 AM, Colonel X said:

That's just the applied LOD behaviour. In return, you get skyline views from a distance other sims can only dream of. Just don't zoom in!

Not for me. Doesn't look like anything good until I am right over it. Don't know how to add an image. On the official forum there is a thread for it. Look up melted scenery. 

On 9/21/2020 at 4:33 AM, Christopher Low said:

but those "filled in" bridges would annoy the hell out of me.

I'm not gonna' lie Chris they are pretty hideous ....however............

I think a 3rd party dev could make a cottage industry creating finely modeled bridges throughout the world (that were properly modeled to be as performance-conscious as possible of course...there are a LOT of bridges!).  There are some that are including them in scenery packages that encompass the bridge itself, but I'm talking a global product (probably distributed in regions or something smaller) that could be quite the addon enhancement.  They are definitely VFR POIs that most visual pilots will use extensively when navigating (duh you can typically see them miles away).

Maybe someone's already doing it? 🙂

 

 

Regards,
Steve Dra
Get my paints for MSFS planes at flightsim.to here, and iFly 737s here
Download my FSX, P3D paints at Avsim by clicking here

9Slp0L.jpg 

On 9/20/2020 at 6:07 PM, Bert Pieke said:

Not entirely sure that is accurate 😉

It absolutely is... people who think they rewrote this sim from the ground up are delusional. There is more ESP than not.

12 hours ago, langly said:

It absolutely is... people who think they rewrote this sim from the ground up are delusional. There is more ESP than not.

Interesting... I am now delusional no more 🙂

Bert

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