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January 7th, 2021 - Development Update

Featured Replies

JANUARY 7TH, 2021 DEVELOPMENT UPDATE

POSTED BY: MICROSOFT FLIGHT SIMULATOR TEAM

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Screenshot by xanys

 

With the launch of VR and snow in our last update, our team has been hard at work reading your feedback, preparing our next updates, and prioritizing our goals for the year. We hope you and your loved ones stay safe this season.

–MSFS TEAM-

 

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FEEDBACK SNAPSHOT

Click here for the web-friendly version.

Regarding the new bug, #2 – Spikes on Terrain, our team is actively working on this issue and should have a solution in the next few days.

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SDK UPDATE

  • DevMode:
    • The updated version of the in-game console is now included in our production pipeline and will be available as part of the upcoming World Update 3: United Kingdom / Ireland.
    • We fixed a bug affecting the taxi light signs’ size in the Scenery Editor.
    • Our first wizard setup for airports is being reviewed and tested to ease up the creation of new airports via the Project Editor.
    • Hierarchical instances / Grouping in Scenery Editor is in the testing phase and is also going well.
    • We are always looking into how we can better improve the devmode experience while stability will remain a key pillar throughout 2021.
  • WebAssembly:
    • Security for WASM modules has been the focus of our efforts throughout the week.

 

THIRD PARTY UPDATE

  • Since launch, we have approved nearly 100 3rd party development teams to the Partner Program and they have released close to 350 products on the platform to date. Another 300 additional aircraft, airports and other add-ons have either been announced or are in production. It’s also exciting to hear about new companies joining the program or new add-ons being developed every single day. We’re thrilled to see this level of activity which shows how vibrant our platform is already in just a few months. We’re eager to see what the third party community will come up with in 2021!
    • Airports:
      • 285 airports (+12 from last week) have been released for the platform so far.
      • 97 airports (+7 from last week) are already in our in-sim store.
      • 65 airports (+8 from last week), beyond the released airports, have been announced.
      • 121 airports (+5 from last week) are not announced, but are in development based on information from 3rd parties.
      • In total 471 airports are either already released or are in active production.
    • Aircraft:
      • 15 aircraft (+3 from last week) have been released for the platform so far.
      • 7 aircraft (+1 from last week) are already in our in-sim store.
      • 67 aircraft (+7 from last week), beyond the released airplanes, have been announced.
      • 23 aircraft (+3 from last week) are not announced, but are in development based on information from 3rd parties.
        • So overall, 105 aircraft are either released or are in production.
        • Per request from Aerosoft and the development team led by Hans, the CRJ was recently delayed. It’s good to see Aerosoft’s commitment to quality and that they want to invest additional time to make this plane a standout release and we are happy to help them get there.
    • Scenery:
      • 106 scenery add-ons (+60! from last week) have been released for the platform so far.
      • 10 scenery add-ons (+0 from last week) are already in our in-sim store.
      • 3 scenery add-ons (-1 from last week) beyond the released scenery, have been announced.

We continue to have a great time engaging with Working Title and are also in contact with Fly By Wire, Saltys, and a few others. We hope to share some good news on all this soon!

 

MARKETPLACE UPDATE

Eight new products will be released to the Marketplace today along with one updated product.

8 NEW PRODUCTS

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1 UPDATED PRODUCT

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TWITCH SCHEDULE 

Next week, we will start our Twitch programming for 2021 with the 3rd lesson of our Flying Lessons with ForderLearntoFly on the Cessna 152. Details about the upcoming lesson can be found here.

Also, we are always looking for Tour Guides who are interested in sharing their part of the world with us on stream! Click here to sign up.

 

COMMUNITY SPOTLIGHT – VR FLIGHT SIM GUY

VR Flight Sim Guy featured content includes Flight Sim flights (VR and regular), VR Reviews and Set-Up Guides for the Rift S and Reverb G2 along with addon reviews. Check out his videos here!
 

 

DISCORD HOLIDAY SCREENSHOT CONTEST

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#17: Screenshot by lukinha

 

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#16: Screenshot by PreSuffix

 

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#15: Screenshot by Matt987123

 

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#14: Screenshot by simtom2

 

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#13: Screenshot by ElonMusket

 

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#12: Screenshot by SaGeKS

 

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#11: Screenshot by bcollins004

 

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#10: Screenshot by Youth In Asia

 

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#9: Screenshot by ZetaTJ ESP

 

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#8: Screenshot by P. Santos

 

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#7: Screenshot by Silly Billy Cow

 

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#6: Screenshot by SiR BlackBird 71

 

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#5: Screenshot by mishal321

 

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#4: Screenshot by dennisdoyle

 

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#3: Screenshot by LEAP-1A

 

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 #2: Screenshot by xanys

 

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 #1: Screenshot by Hy

 

NEXT DEVELOPMENT UPDATE BLOG – 1.14

Sincerely,

Microsoft Flight Simulator Team

Edited by ChaoticBeauty

  • Replies 32
  • Views 10.9k
  • Created
  • Last Reply
4 minutes ago, Glenn Fitzpatrick said:

ooh ... anyone flown that little Aermacchi jet yet ?

Yes, I have it.  Not bad, but after flying it twice I haven't touched it since (so maybe that is saying something), whereas the Piaggio - I am in it all the time! :biggrin:

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

2 minutes ago, bobcat999 said:

Yes, I have it.  Not bad, but after flying it twice I haven't touched it since (so maybe that is saying something), whereas the Piaggio - I am in it all the time! :biggrin:

I will definitely get the little Piaggo but will probably hold off until it gets to the marketplace in a month or two.

Nice to see they are working on the scenery spikes, the mesh issues, and the coastline issues.  If they fixed these I would be quite happy with the way the sim is currently.  I just think they need to pick up the pace on these fixes, that's all. 

Other than that, the communication update is about as expected.  Really looking forward to the UK update.  Do you think it will have my local pub it it?   I miss it!  :biggrin:

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

"part of the upcoming World Update 3: United Kingdom / Ireland."

 

Ah I guess they managed to get the Ireland data they wanted.

Edited by Tuskin38

Nothing about the new Airac??? Weird...

I’m disappointed they haven’t even started looking at AI traffic movement - still at least we will have aerials and masts 👍

New PC Ryzen 9850X3D - 32gb ddr5 6000Mhz - MSI MAG B850 Tomahawk wifi - Gigabyte wind force gaming OC 5090 - 2TB Sabrent NVMe. Old PC - Ryzen 5900x - 32gb 3600Mhz RAM - Asus Strix X570-F Motherboard - ASUS TUF OC RTX 3090 - 1TB Sabrent NVMe. AOC AGON 32" 144Hz - Honeycomb Yoke - Thrustmaster HOTAS Warthog. T Flight Rudder Pedals - Trackir.

Meant to say thanks to CB for doing this again. 👍   Hopefully it will son be pined 🌲🌲🌲🌲🌲- (will that ever get old 😁)

Edited by bobcat999

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

No ETA on fixing the scenery spikes, or the coastline glitches, which were introduced by the USA and Japan updates respectively.  I wonder how the next World Update will make the world even worse than it was at launch?

Fixing the incorrectly mirrored textures on the 787 (a Premium aircraf that we paid extra for) is 'Not Planned'.

Very thin pickings as far as telling us anything about what to expect in future updates.

Whatever happened to the "node based particle system" they spend like 2 months going on about?  Did it not work out so they just cancelled it and stopped talking about it?

Edited by marsman2020

AMD 3950X | 64GB RAM | AMD 5700XT | CH Fighterstick / Pro Throttle / Pro Pedals

Silly me was hoping for Carenado patches

Life time flight sim enthusiast, current airplane owner 172P (past C182F). FAA CP/IR ASEL/AMEL, FI ASEL

My System: AMD Ryzen 9 9950X3D , MSI X870 GAMING PLUS, 64G RAM, ASUS RTX5090, 4T SSD

Put my hands on (pic/dual/given)

7GCAA, 8KCAB, BE24, BE76, BE35-C33, BE35, C150, C152, C172B/N/P/R/SP, 182F, M20E,M20C, M20J, AT6(SNJ4), PA28-140,PA28-151, PA28-161,PA28-181,PA28RT-201,PA28R-180/201T, PA24-250, PA32-300R, PA44, AC114, YAK-18T, YAK-52, SR22

 

  • Author
3 minutes ago, marsman2020 said:

No ETA on fixing the scenery spikes, or the coastline glitches, which were introduced by the USA and Japan updates respectively.

Unless you mean something else, the coastline glitch arrived with the USA World Update, and the terrain spikes with Sim Update 2. But yes, it's a bit disappointing that there is no timeline on a fix for the former, though since they've started working on it maybe it will come with the spike hotfix, since both are related to LOD. Let's hope.

3 minutes ago, sd_flyer said:

Silly me was hoping for Carenado patches

I believe Carenado have not announced any new patches since the newest ones that were pushed to the Marketplace. This is their latest post on the matter: https://www.facebook.com/Carenado/posts/3532742813469174?__tn__=-R

20 minutes ago, Tuskin38 said:

"part of the upcoming World Update 3: United Kingdom / Ireland."

 

Ah I guess they managed to get the Ireland data they wanted.

Cool.  Now we will have more spikes there too.

Andrew Jones

 

 

18 minutes ago, marsman2020 said:

No ETA on fixing the scenery spikes

 

9 minutes ago, Avwriter said:

Cool.  Now we will have more spikes there too.

Did either of you read the post?

"our team is actively working on this issue and should have a solution in the next few days."

Edited by Tuskin38

18 minutes ago, Tuskin38 said:

 

Did either of you read the post?

"our team is actively working on this issue and should have a solution in the next few days."

People using logic and reading things fully on avsim? Nah... lol

FAA: ATP-ME, 737 CA, enough time in the 757/767 to be dangerous 🤠

Matt Kubanda, 7950X3D, 64GB RAM, RTX 5090@4k, MSFS 2024

 

 

 

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