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Asobo posts about World Update 3 flaps flight model issue

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22 minutes ago, WestAir said:

Just one

Which one? Where do I find those settings?


- Harry 

i9-13900K (HT off, 5.5 GHz, Z690) - 32 GB RAM (DDR5 6400, CAS 34), RTX 3090Windows 11 Pro (1TB M.2) - MSFS 2020 (MS Store, on separate 4TB M.2).

 

 

 

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2 minutes ago, Nemo said:

Which one? Where do I find those settings?

Either. You simply halve the value. and save. (Notepad is what you use to open .cfg files)

The location varies depending on steam or windows store, or custom installation path. In any case, a good idea for you to work with would be something like:

Quote

\AppData\Roaming\Microsoft Flight Simulator\Packages\Official\Steam\asobo-aircraft-bonanza-g36\SimObjects\Airplanes\Asobo_Bonanza_G36

 


Take-offs are optional, landings are mandatory.
The only time you have too much fuel is when you're on fire.
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There's nothing less important than the runway behind you and the altitude above you.
It's better to be on the ground wishing you were in the air, than in the air wishing you were on the ground.

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by the way, this is not needed if you already utilize the popular flight dynamic community mods for the TBM and G36

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10 minutes ago, Cognita said:

I assume there is no way to correct for this on third-party aircraft, is that right? The Carenado's seem to have a scrambled CFG. Am I missing something?

This is the first glitch introduced by Aboso that I find quite unacceptable.

Wondering the same. I mostly fly the mods to the stock aircraft. Do they build on the default flight model, so I need to change it to get them working again?
 

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27 minutes ago, Cognita said:

 

I assume there is no way to correct for this on third-party aircraft, is that right? The Carenado's seem to have a scrambled CFG. Am I missing something?

 

It doesn’t seem to affect 3PD aircraft, or at least not as much. 

For instance, I was able to fly, and more important land, the Carenado 182 in lieu  of my usual Caravan for SkyPark.

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For the unmodded  TBM930 it means  to set

lift_coef_flaps = 1.03210  to 0.51605   in the  [AERODYNAMICS] section

lift_scalar = 1.64  to 0.82     in the [FLAPS.0] section

??


- Harry 

i9-13900K (HT off, 5.5 GHz, Z690) - 32 GB RAM (DDR5 6400, CAS 34), RTX 3090Windows 11 Pro (1TB M.2) - MSFS 2020 (MS Store, on separate 4TB M.2).

 

 

 

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Welcome to the World Updates “world”. Something else is always affected.

Cheers, Ed


Cheers, Ed

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Interesting, so if the issue is related to flaps specifically, aircraft that take off without flaps should be unaffected?

Appreciate the heads up on this, nice that it’s a simple fix until it can be patched out.

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Dave

Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 4080, 55" Samsung Q80T, 32GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, HP Reverb G2, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU

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Have to wonder why Asobo can't roll out a hotfix to do this on the default aircraft, then simply restore the original once the core issue is fixed.

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7 minutes ago, regis9 said:

Interesting, so if the issue is related to flaps specifically, aircraft that take off without flaps should be unaffected?

Yeah, but not all landings can be done without flaps... that was my issue. 

Bringing in the Caravan into a mountain top gravel strip requires flaps... and any take off with flaps is ridiculous, airborne at 30 Kts! 

Edited by Cmcollazo71

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Oh yeah for sure, landings are a whole different ball of wax!

On the bright side, if you ever wanted to try and operate a 747 out of a 2000 foot runway now’s your chance 😁

Edited by regis9
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Dave

Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 4080, 55" Samsung Q80T, 32GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, HP Reverb G2, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU

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Does this have to be done for the Community Mad mod the XCub Performance+ v1.8.2?
 


HP Reverb G2 - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte 3070ti GPU, 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1

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2 hours ago, rwilsonlj said:

Sorry for the dumb question, but which/where are the file(s) and what lines are to be edited. Thanks for any info.

Not a dumb question because I have the same one 🙂

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Dave

Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 4080, 55" Samsung Q80T, 32GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, HP Reverb G2, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU

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1 hour ago, Nemo said:

For the unmodded  TBM930 it means  to set

lift_coef_flaps = 1.03210  to 0.51605   in the  [AERODYNAMICS] section

lift_scalar = 1.64  to 0.82     in the [FLAPS.0] section

??

Shouldn't there be an "or" in between lines 2 & 3?


Win 11 pro 64Bit, X670 AORUS ELITE AX, Ryzen 9 7900x, RTX 4080, 64Gig GSkill 6000 DDR 5, Samaung Evo 4TB SSD.

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32 minutes ago, edpatino said:

Welcome to the World Updates “world”. Something else is always affected.

Cheers, Ed

At least now we can fix it ourselves! 🙂


flight sim addict, airplane owner, CFI

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