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Ground textures are a blurry mess once again

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Hello Everyone,

Well, sorry if this has been covered, as I am sure it has been as I have encountered this once in the past.

I fired up the sim after about 3 months did the updates and all and now the ground textures are blurry as hell and look worse than FSX on low settings. I can't remember what was  this fix for these?

Thanks heaps.

Simming since FS 98. MSFS rig - Ryzen 3600 4.2Ghz - 32GB RAM 3600Mhz - Motherboard MSI 570 A Pro - RTX 2080 Ti -all overclocked - 2xNVME storage. PSU Corsair HX850i platinum. Average 30Fps on 4K ultra.

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Make sure your photogram. data is turned on. Under the data tab in general settings, the first three options (online functionality through photogrammetry) need to be on, and your data limitation needs to either be off, or more than you've already used.

The online settings get automatically turned off if MSFS detects that your data rate isn't high enough to support it, and you have to manually turn it back on. My ISP sucks, so I find myself doing that once or twice a week.

 

 

 

 

Edited by eslader

Ryzen 7 7800X3D/B650 X AX | 5090 | 32gig | Win10 | Pimax Crystal Light

  • Author

Thank you. Those were the first things I checked. I also deleted Rolling cache. No luck.

Simming since FS 98. MSFS rig - Ryzen 3600 4.2Ghz - 32GB RAM 3600Mhz - Motherboard MSI 570 A Pro - RTX 2080 Ti -all overclocked - 2xNVME storage. PSU Corsair HX850i platinum. Average 30Fps on 4K ultra.

I'm guessing you've already double checked your graphics settings, then? Some are reporting a settings bug in the new update where high graphics settings are being interpreted as low graphics settings. The fix is to set your graphics settings to low, escape out, then go back in and reset them to the high settings.

Some have reported that problems with Xbox networking causes this. From the Windows desktop, go to start / settings / gaming / Xbox networking and make sure it's all connected and "up and running."

Also, from Xbox Live, make sure the following ports are open on your router:

53 UDP and TCP

80 TCP

88 UDP

500 UDP

3074 UDP and TCP

3544 UDP

4500 UDP

 

Some have reported success solving the problems by addressing their Teredo networking protocol with the following commands, run in an admin-enabled command prompt:

netsh int teredo set state disable
netsh int teredo set state type=default
netsh int teredo set state enterpriseclient
netsh int teredo set state servername=teredo.remlab.net

 

But others have (angrily) stated that this isn't and can't be the problem, so YMMV.

 

 

Edited by eslader

Ryzen 7 7800X3D/B650 X AX | 5090 | 32gig | Win10 | Pimax Crystal Light

  • Author

Thank you.  I saw that Teredo solution and will test it out. Also I was wondering why setting everything to low instead of high made no difference in FPS. Things a really weird after the updates. Makes me wanna just leave the thing off for another few months 🙂 Too bad I just upgraded the video card to 2080 Super (not seeing any uptick in FPS either). Bloody flight sims. Back to where we were in FSX days...

Simming since FS 98. MSFS rig - Ryzen 3600 4.2Ghz - 32GB RAM 3600Mhz - Motherboard MSI 570 A Pro - RTX 2080 Ti -all overclocked - 2xNVME storage. PSU Corsair HX850i platinum. Average 30Fps on 4K ultra.

17 minutes ago, Bandyka said:

Thank you.  I saw that Teredo solution and will test it out. Also I was wondering why setting everything to low instead of high made no difference in FPS. Things a really weird after the updates. Makes me wanna just leave the thing off for another few months 🙂 Too bad I just upgraded the video card to 2080 Super (not seeing any uptick in FPS either). Bloody flight sims. Back to where we were in FSX days...

Can you post a screenshot and give the position of the area you're flying in? There's different types of scenery "going bad" in MSFS, for different reasons, and it would be easier to diagnose if we saw it ourselves. 

Is this a blurry mess?  It's from 16K feet on a hazy day over the North Sacramento Valley.  Seems very realistic to me, considering as I say hazy air.  Of course it looks 30% better on my screen than this compressed shot will:

North-Sac-Valley.png

 

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

  • Author
13 minutes ago, Der Zeitgeist said:

Can you post a screenshot and give the position of the area you're flying in? There's different types of scenery "going bad" in MSFS, for different reasons, and it would be easier to diagnose if we saw it ourselves. 

Will do.

Today I was flying mostly in Hungary testing the new LHBP airport scenery. https://lhsimulations.com/en/

Flew a leg rom Vienna (paid scenery to Budapest paid scenery) apart from the custom airports, roads looked FSX low settings like. Fields were all over the place along the way looking weird.

Also put in a quick landing challenge and the grass runway looked awful there too.

Simming since FS 98. MSFS rig - Ryzen 3600 4.2Ghz - 32GB RAM 3600Mhz - Motherboard MSI 570 A Pro - RTX 2080 Ti -all overclocked - 2xNVME storage. PSU Corsair HX850i platinum. Average 30Fps on 4K ultra.

1 hour ago, Bandyka said:

Hello Everyone,

Well, sorry if this has been covered, as I am sure it has been as I have encountered this once in the past.

I fired up the sim after about 3 months did the updates and all and now the ground textures are blurry as hell and look worse than FSX on low settings. I can't remember what was  this fix for these?

Thanks heaps.

I'm having a similar problem.

Textures are blurry. Tiles keep getting rendered around me, but in a very narrow circle and they're going back to blur the second I pass them.

 

AMD Ryzen R9 9950X3D | Asus Astral RTX 5080 OC | 32 GB DDR5 6000 CL30 | 3440x1440 G-Sync | Logitech Pro Throttles Rudder Yoke Panels | Thrustmaster T.16000M FCS | TrackIR 5 | Oculus Rift S

  • Author
12 minutes ago, Noel said:

Is this a blurry mess?  It's from 16K feet on a hazy day over the North Sacramento Valley.  Seems very realistic to me, considering as I say hazy air.  Of course it looks 30% better on my screen than this compressed shot will:

North-Sac-Valley.png

 

Wish it looked that kind of messy.

Simming since FS 98. MSFS rig - Ryzen 3600 4.2Ghz - 32GB RAM 3600Mhz - Motherboard MSI 570 A Pro - RTX 2080 Ti -all overclocked - 2xNVME storage. PSU Corsair HX850i platinum. Average 30Fps on 4K ultra.

Sometimes it does look blurry and I always wonder how much is atmospheric haze.  As you look into the distance in you're looking thru a very thick layer laterally so it's going to get really get blurry as I think it does in the real world.  I wish it were better but it's pretty good considering what you're looking at.  FSX/P3D can make things look 'prettier' and sharper, but nowhere near as close to real looking.  Here's down to 6K feet coming into Ukiah CA.  This looks alot like this part of hot, dry Nor Cal at 1pm in the late spring:

KUKI-Live-Weather.png

Sounds like there should be some tuning possible for you.  I wish it were sharper myself but more than that I'm still getting FPS drops that have no cogent explanation, where there is ample CPU/GPU/network bandwidth.  It's suspiciously almost always at the end of longer flights, and heavy vegetation might play a role, but again I'm showing major headroom.

Edited by Noel

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

Low Post Count guys coming in here for the Roast with High Count Old-Timers shilly-shallying about on their tip-toes.

Ground looks good above 6000 FT.

Problem is - are you VFR in SEP - or IFR in Tubes?

Asobo need to burn the midnight oil and cross the bridge between the two.

One waits - not holding one's breath.

I have had blurry textures recently at random.  I suspected internet speed, but my diagnostics told me otherwise.  I though it was maybe the MSFS server, as I don't  use caching.  I changed servers, but still no good.

I tweaked a few things but it made no difference.

I shut down the PC, and when I started it back up the next day, everything in the sim was fine and sharper textures were back - wierd!

Such is life in the roller-coaster MSFS world! :biggrin:

I will just add, about fields looking wrong or in the wrong place.  This normally means it is not streaming the Bing map data properly.  This is separate from photogrammetry.  Some people confuse the two of them.  I would toggle the bing map data on and off a few times to see if it resets it.  Leave it at on obviously. 

Edited by bobcat999

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

  • Author

I may be low post count here but been flying since FS98 so I think I know what looks blurry in what context. Not sure why those other blokes are posting their high flying photos though. Yes I get that their resolution looks impeccable. That is not the point thank you other guys.

I am not talking about haze an the like, I am talking about looking disgustingly low res that has no place in this sim. As I mentioned this has happened once before, after a major update and managed to resolve but for the love of the FS gods I can't remember how.

Simming since FS 98. MSFS rig - Ryzen 3600 4.2Ghz - 32GB RAM 3600Mhz - Motherboard MSI 570 A Pro - RTX 2080 Ti -all overclocked - 2xNVME storage. PSU Corsair HX850i platinum. Average 30Fps on 4K ultra.

  • Author
3 minutes ago, bobcat999 said:

I have had blurry textures recently at random.  I suspected internet speed, but my diagnostics told me otherwise.  I though it was maybe the MSFS server, as I don't  use caching.  I changed servers, but still no good.

I tweaked a few things but it made no difference.

I shut down the PC, and when I started it back up the next day, everything in the sim was fine and sharper textures were back - wierd!

Such is life in the roller-coaster MSFS world! :biggrin:

I will just add, about fields looking wrong or in the wrong place.  This normally means it is not streaming the Bing map data.  This is separate from photogrammetry.  Some people confuse the two of them.

Thanks. I shut it down for today. Hopefully you are right and it changes its mind and will get back to performing tomorrow. As I said just like the old FSX days, we are chasing our tails trying to make the software work by only guessing what might be wrong with it excpet we now have a new thing thrown in for even more fun, the internet 🙂 

trouble is after a long day, I wanna sit down and enjoy the bloody thing not troubleshooting it.

 

Simming since FS 98. MSFS rig - Ryzen 3600 4.2Ghz - 32GB RAM 3600Mhz - Motherboard MSI 570 A Pro - RTX 2080 Ti -all overclocked - 2xNVME storage. PSU Corsair HX850i platinum. Average 30Fps on 4K ultra.

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