June 18, 20214 yr As stated, both have been released for 5.2. A tease from Maxim as well for something coming later this summer. Hopefully it's a true PTA replacement. https://www.togaprojects.com/post/p3dv5-2-compatibility?postId=4d7a10d2-cb5c-40cc-906f-2ce31a15a142 Eric
June 18, 20214 yr Just got this today.Any good presets/settings to use? Brgds, Steven Steven Ghion Belgian Virtual Tigers
June 18, 20214 yr I feel like they're always teasing some major feature but I'm hard pressed to tell the difference between their tweaked shaders and default. Maybe I need to mess with it some more take b/a screenshots.
June 18, 20214 yr 30 minutes ago, Chapstick said: I feel like they're always teasing some major feature but I'm hard pressed to tell the difference between their tweaked shaders and default. Maybe I need to mess with it some more take b/a screenshots. Then there must have been an issue on your end as I clearly see the differences between settings. As a test : make sure that you have, the default V5.2 shaders. In EnvShade scroll down to Scenery brightness . Set to Minimum. Save . In the P3D controls menu : make a shortcut for `Refresh or Reload Shaders (it’s one of the two ; not behind my pc ). Apply the shortcut. Look at the scenery. In EnvShade set Scenery brightness to Macimum. Save. Apply the shortcut. The scenery should be brighter. Edited June 18, 20214 yr by GSalden 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
June 18, 20214 yr 16 minutes ago, GSalden said: Then there must have been an issue on your end as I clearly see the differences between settings. As a test : make sure that you have, the default V5.2 shaders. In EnvShade scroll down to Scenery brightness . Set to Minimum. Save . In the P3D controls menu : make a shortcut for `Refresh or Reload Shaders (it’s one of the two ; not behind my pc ). Apply the shortcut. Look at the scenery. In EnvShade set Scenery brightness to Macimum. Save. Apply the shortcut. The scenery should be brighter. I think (personally) EA for 5.2 looks much better than ENVSHADE now Vernon Howells
June 18, 20214 yr Commercial Member Won’t be able to download until the weekend. Anyone know if the orange lava roads at night are finally gone? Someday I’d love to see manual numbers/formulae/entries as well, allowing broad customization like PTA. Envshade certainly improved 5.0/5.1 for me, but there were some effects I would have certainly liked to adjust wider values for than just what was allowed by the slider options. Kyle Weber (Private Pilot, ASEL; Flight Test Engineer)Check out my repaints and downloads, all right here on AVSIM
June 18, 20214 yr FYI, I installed it .The large white haze using ActiveSky is now gone for me. https://pasteboard.co/K7cg6um.jpg https://forums.hifisimtech.com/threads/white-hase-with-p3d5-2-ea.13831/ Edited June 18, 20214 yr by vincentrouleau Vincent Rouleau AMD Ryzen 7950X3d / 64.0GB G.SKILL Neo DDR5 6000 / Gigabyte GeForce® RTX 4080 16Gig / / Samsung C49RG9 49' /ASUS PB287QQ ‑ 27" UHD / AGAMMIX 2TB / Samsung 970 PRO 1TB / PNY SSD 1TB / Windows 11 / Gigabyte B650M Elite Motherboard
June 18, 20214 yr 1 hour ago, Driver170 said: I think (personally) EA for 5.2 looks much better than ENVSHADE now Then you probably do not know what EnvShade does. With EA enabled clouds, sky and atmospheric are fixed. However it will fix the white haze as vincentrouleau mentioned. But everything that has to do with terrain can be adjusted to make it look more realistic. See the EnvShade guide. Edited June 18, 20214 yr by GSalden 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
June 18, 20214 yr 12 minutes ago, GSalden said: Then you probably do not know what EnvShade does. With EA enabled clouds, sky and atmospheric are fixed. However it will fix the white haze as vincentrouleau mentioned. But everything that has to do with terrain can be adjusted to make it look more realistic. See the EnvShade guide. That is true. I know you sent me your settings, i suppose they haven’t changed mate? I’m also using Prosim737 Vernon Howells
June 18, 20214 yr 2 minutes ago, Driver170 said: That is true. I know you sent me your settings, i suppose they haven’t changed mate? I’m also using Prosim737 As nothing has been changed with EA (except for dust/dawn ) you can still use those settings . 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
June 18, 20214 yr Author For those using Envshade with EA on, there is a setting in the UI you need to make sure is on. Eric
June 18, 20214 yr 26 minutes ago, B777ER said: For those using Envshade with EA on, there is a setting in the UI you need to make sure is on. So how does that work? Using both shaders Vernon Howells
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