July 28, 20214 yr We have seen this so many times before...the hype campaign about the "huge performance enhancement” which is just another in the long line of graphics downgrades that try to present that illusion. We have seen the broken features which we are advised simply not to use e.g. AI traffic, multiplayer. We are advised which files to dig out and edit so that our changes in settings will actually be saved. We are told that for best results while flying, try not to look too quickly to the left or right so as to accommodate the shortcuts that were taken to squeeze out a few more fps (in some cases) After almost a year or so it is now clear, to me at least, that this will never be the sim I had hoped for. It is, was and remains...a "toy plane game" that actually works some of the time …for a few minutes at a time… at a level that struggles to approach FS2000 in terms of reliability. It has been little else than a year long study in frustration. For those who remain optimistic, I have a question: How is it possible to create a full featured sim where the planes can be controlled with an Xbox controller? How can the future be bright for a “sim” that continually downgrades the ONLY thing that makes it worth considering (graphics) in an effort to some day get the basic features found in every other serious sim (P3D, XP11, DCS) to work? One of those features has never been present in this “game” because it clearly doesn’t seem to be a priority these developers…reliability. With no reliability at all, the best we can hope for is a vehicle to test our patience. Are more of those needed in the world? Edited July 28, 20214 yr by TASCHMANN
July 28, 20214 yr 28 minutes ago, TASCHMANN said: huge performance enhancement” I'm going to have to disagree, in my personal case, SU5 was a huge performance improvement with minimal or no visual impact that I can see. In my humble opinion, MS and Asobo have deliver, that doesn't mean there are no issues that will get sorted out eventually. I do not see the purpose of this thread, it is what it is, you can always go back to whatever sim you enjoyed before. Edited July 28, 20214 yr by CarlosF Windows 11 - Samsung 990 Pro M.2 | Asus Prime Z690 | i7 12700KF HT | DeepCool LS520 SE | MSI 5070 Ti Ventus OC | 64GB G.Skill XMP II | Lian Li 216 LANCOOL RGB | TrackIr v5 | Honeycomb Alfa - Bravo - Charlie | MSFS 2024 - Samsung 990 Pro M.2 | Curved 27" MSI | JBL Quantum 810
July 28, 20214 yr I've been enjoying my experience so far. Sorry you are having issues. I can't wait to play again if this update ever finishes.
July 28, 20214 yr Life time flight sim enthusiast, current airplane owner 172P (past C182F). FAA CP/IR ASEL/AMEL, FI ASELMy System: AMD Ryzen 9 9950X3D , MSI X870 GAMING PLUS, 64G RAM, ASUS RTX5090, 4T SSDPut my hands on (pic/dual/given)7GCAA, 8KCAB, BE24, BE76, BE35-C33, BE35, C150, C152, C172B/N/P/R/SP, 182F, M20E,M20C, M20J, AT6(SNJ4), PA28-140,PA28-151, PA28-161,PA28-181,PA28RT-201,PA28R-180/201T, PA24-250, PA32-300R, PA44, AC114, YAK-18T, YAK-52, SR22
July 28, 20214 yr I completely disagree but that's just me. With this update, I've maxed out my settings and I'm having the best VR experience I've ever had less the overexposed clouds! System: i9-14900K, Asus ROG Z790 MB, 64GB ram, Samsung 4TB NVMe SSD, Asus ROG Strix 4090, Pimax Crystal Light Hardware: VitualFly Yoko yoke, VirtualFly TQ6+ throttle quadrant, Thrustmaster TPR pedals, Thrustmaster Warthog HOTAS Simulations: MSFS 2024 and 2020 (VR), P3Dv5.3 (VR), X-Plane 11.5 (VR), DCS (VR)
July 28, 20214 yr I've purchased and used software that has been unreliable since the dawn of the PC. Back then unfortunately I didn't have any online places where I could vent in perpetuity, so I just moved on to something more suitable. I am presuming you will be doing so, and thanks for the advance notice.
July 28, 20214 yr Author It is one thing to criticize the asking of questions. It is something quite different to venture an answer.
July 28, 20214 yr 1 hour ago, TASCHMANN said: We have seen this so many times before...the hype campaign about the "huge performance enhancement” which is just another in the long line of graphics downgrades that try to present that illusion. We have seen the broken features which we are advised simply not to use e.g. AI traffic, multiplayer. We are advised which files to dig out and edit so that our changes in settings will actually be saved. We are told that for best results while flying, try not to look too quickly to the left or right so as to accommodate the shortcuts that were taken to squeeze out a few more fps (in some cases) After almost a year or so it is now clear, to me at least, that this will never be the sim I had hoped for. It is, was and remains...a "toy plane game" that actually works some of the time …for a few minutes at a time… at a level that struggles to approach FS2000 in terms of reliability. It has been little else than a year long study in frustration. For those who remain optimistic, I have a question: How is it possible to create a full featured sim where the planes can be controlled with an Xbox controller? How can the future be bright for a “sim” that continually downgrades the ONLY thing that makes it worth considering (graphics) in an effort to some day get the basic features found in every other serious sim (P3D, XP11, DCS) to work? One of those features has never been present in this “game” because it clearly doesn’t seem to be a priority these developers…reliability. With no reliability at all, the best we can hope for is a vehicle to test our patience. Are more of those needed in the world? While I understand your sentiment, this still looks 100 times better than P3D and even runs twice as fast now. And don't get me started about popping-in or CTDs in P3D or devs that don't update glaring issues for half a year... I don't know if that is your definition of "serious". I stayed with P3D until May this year, so I am by no means a die hard fan of MSFS. I do miss GSX and AIG, a lot; it's the only thing missing for that "seriousness" you talk about (well, that and all those study level airliners coming within a year) Edited July 28, 20214 yr by Fiorentoni For transparency: I'm a community mentor at the BATC discord. However, I do not get paid for it in any way.
July 28, 20214 yr I was not happy when I noticed the pop-in at first, but I have accepted it, it is not that bad after all, the performance increase is amazing and the game has never been as smooth and stutter-free as it is now, so I thinks the pros outweigh the cons with this update. System: I ASRock X670E | AMD 7800X3D | 64Gb DDR5 6000 | RTX 4090 | 2TB NVMe | Seasonic Vertex 1000W I LG Ultra Gear 34 UW I
July 28, 20214 yr Apologies. I reread the novella, and there was a question in there. My response is that none of the other Sims have attempted anything as bleeding edge as this one. Global in scale, both in scenery and weather, while using a meager amount of local storage, and playable on mid-tier hardware is an incredible achievement, and I am sure a steep learning curve for the developers. It seems that once things were initially released they realized their need to optimize in order to be able to add more. They have admitted this. Now that they have created a more streamlined engine, they have freed up headroom to build upon it. If you believe they can do so, then accept it today. If not, play something that does what you want. It's quite simple. Edited July 28, 20214 yr by OneOfMany
July 28, 20214 yr 1 hour ago, liamp51 said: oh boy oh boy here we go again 🤣🤣 Do you feel better now that you got that off your chest? Why don't you go back to one of the RealSim(s)™ that you brought up? Bye! Wait til he discovers that you can play Xplane and P3D with an Xbox controller too! There will be no RealSims left to run to... Tom Wright, UK PPL(A) SEP + Night Rating + IMC/IR(R) Microsoft Flight Simulator 2024 | AMD Ryzen 7 7800X3D | 32GB DDR5 6000MHz RAM | 16GB RTX 4080 Super | 2x 2TB Samsung 990 PRO M.2 | Thrustmaster TCA Airbus Sidestick + Quadrant | Logitech G Saitek Pro Flight Rudder Pedals | WinCTRL Airbus FCU + EFIS + MCDU
July 28, 20214 yr 1 hour ago, TASCHMANN said: We have seen this so many times before...the hype campaign about the "huge performance enhancement” which is just another in the long line of graphics downgrades that try to present that illusion. We have seen the broken features which we are advised simply not to use e.g. AI traffic, multiplayer. We are advised which files to dig out and edit so that our changes in settings will actually be saved. We are told that for best results while flying, try not to look too quickly to the left or right so as to accommodate the shortcuts that were taken to squeeze out a few more fps (in some cases) After almost a year or so it is now clear, to me at least, that this will never be the sim I had hoped for. It is, was and remains...a "toy plane game" that actually works some of the time …for a few minutes at a time… at a level that struggles to approach FS2000 in terms of reliability. It has been little else than a year long study in frustration. For those who remain optimistic, I have a question: How is it possible to create a full featured sim where the planes can be controlled with an Xbox controller? How can the future be bright for a “sim” that continually downgrades the ONLY thing that makes it worth considering (graphics) in an effort to some day get the basic features found in every other serious sim (P3D, XP11, DCS) to work? One of those features has never been present in this “game” because it clearly doesn’t seem to be a priority these developers…reliability. With no reliability at all, the best we can hope for is a vehicle to test our patience. Are more of those needed in the world? I agree about the reliability issue.....Even though I am getting a pretty smooth flight experience from the update performancewise, screen gitching/flashing and some strange aircraft behavior seems to have been introduced (panel knobs on at cold and dark, radical speed bumps during flight, airport locations not being saved in World menu, etc.) none of which I had experienced before the overhaul update. Hopefully it gets sorted out. But it should have been sorted before official release especially since it wasn't called a beta. Kind regards, Tim CPU: Intel Core i7-8700K (OC 4.7) CPU COOLER: Noctua nh-d15S GPU: Nvidia GTX 1070-Ti FTW2 8GB SSD: Crucial MX500 1TB HDD: Seagate 500GB - Maxtor 250GB - WD 250GB RAM: Team Vulcan 16 GB MBD: Gigabyte Z370P D3 PSU: Evga 650w OS: Win 10 Pro
July 28, 20214 yr 1 hour ago, TASCHMANN said: For those who remain optimistic, I have a question: How is it possible to create a full featured sim where the planes can be controlled with an Xbox controller? Are you kidding me? I bet you in 30 years' time, real airliners will probably have an XBox-style controller in the cockpit, after all, several airliners have trackballs in them because they were the hot new controller type at the time they were developed. However, you are aware that you can control an XBox with a mouse and keyboard are you not? So even if you do get an XBox, you can still use it without a joypad controller, although in fact having a joypad controller on your PC is quite useful for some things, notably Euro Truck Simulator. Several of the most popular XBox games, including Fortnite and Call of Duty - not that I care about those personally - can use a mouse and keyboard for controlling them. But even if that were not so, with an XBox controller - not my favourite method for controlling stuff, especially shooters, where a mouse is way more intuitive and quicker - you can steer stuff pretty well given the popularity of racing games on that platform. More to the point though, since you can use a joypad to move a cursor in the same way you can do move it with a mouse, it is entirely possible to make a full-featured simulated aeroplane which could be controlled with an XBox controller even if you couldn't get a mouse or keyboard for an XBox, which of course you can as the link above shows. And I'm inclined to think more and more people will get a mouse and a keyboard for their XBox, since they are more than mere game consoles, being capable of much more than simply running games. Then an XBox will basically be a PC in a sealed unit, which will be a good thing because being a sealed unit will protect it from the flow of tears emanating from those flight simmers who are upset about their exclusive world of toy planes daring to be entered by young upstarts who haven't served their time tweaking ten iterations of MS Flight Sim in an effort to get a frame rate which approached double figures whilst not looking like the terrain was made out of Lego. The kind of new blood who quite rightly don't give a cr@p about any self-appointed reverence some old fart flight simmers think ought to be bestowed upon them. Alan Bradbury Check out my youtube flight sim videos: Here
July 28, 20214 yr You have too many Freewares and Liveries and mods and aircraft. you have to remove them and try does it still have problems, only then blame MSFS Manny Beta tester for SIMStarter
July 28, 20214 yr 43 minutes ago, Tom Wright said: Wait til he discovers that you can play Xplane and P3D with an Xbox controller too! There will be no RealSims left to run to... FSX Too! And Aerofly. And War Thunder, And IL2, and DCS and........ We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically. Devons rig Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB / 1x Samsung - 970 EVO Plus 2TB NVMe / 1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5
Archived
This topic is now archived and is closed to further replies.