August 4, 20214 yr 2 hours ago, Nyxx said: I love they way some people think this pole is a WIN for the better..... 🙄 Reading previous posts, literally no one said those polls demonstrate Sim Update 5 is a win, you should stop extrapolating. The discussion was about graphical degradation, not the bugs / overall quality of the update. Also, what do you think about the previous poll, which was solely about graphical degradation, showing a similar ratio? None of us are saying that people with graphical degradation are lying, but for some reason, people with graphical degradation keep implying that those without degradation are lying, shills, wasn't paying attention, looking through pink glasses... Can we just agree that there is both sides to that? I can objectively demonstrate with screenshots that I have much better drawing distance in Sim Update 5 compared to previous versions. And no, I haven't changed my settings to get that. There are similarly people who can objectively demonstrate the lower drawing distance. About your comment on "Better frame rate and graphics fine after some tweaks" option shouldn't count... why exactly? The poll doesn't even have a "Better frame rate and graphics fine without tweaks" option, so most people, including me chose that as it was the closest. Edited August 4, 20214 yr by BiologicalNanobot PC specs: i5-12400F, RTX 3070 Ti and 32 GB of RAM. Simulators I'm using: X-Plane 12, Microsoft Flight Simulator (2020) and FlightGear.
August 4, 20214 yr This is a copy of whats on Orbx forum. For thethe peopel that say, its your fault for read only config........right. Strangle that ive said a few time read only does nothing... ------------------------------ Summary The latest update(s) to MS2020 have resulted in a number of bugs unfortunately. Until these bugs and other graphics anomality's are sorted out by Asobo , these two changes may help 1) Set Texture Resolution in the MS2020 graphics menu using this setting table: Desired Setting Set Texture Resolution in Graphics Menu to Low Ultra Medium High High Medium Ultra Low Please note that after changing this, you will need to save the change, and then restart MS2020 before it takes effect. Also please note that if you change anything else in the graphics settings menu, you may need to check upon a MS2020 restart that the Texture resolution setting, hasn't changed from your desired value. 2) In Nvidia Control Panel , for MS2020 change Anisotropic filtering to 16X. This will override any setting in MS2020. Here is a screenshot approaching KSBA with the two changes. For me this is pretty much the texture clarity I had in WU4. All my other settings are on Ultra and my frame rate is locked at 30 fps. Of course , individual mileage may vary, but I hope that these suggestions may be of help until the root cause of the issues are fixed. So all I can suggest is give this a "whirl" and see if it improves image clarity for you. Cheers Pete cc @Nick Cooper Detailed Description One thing that I have observed and tested is that the Texture resolution setting in the Graphics menu, unfortunately is very "glitchy". This is the only graphics setting that appears to have this issue. There are two niggles with it. Firstly, the Ultra setting in the MS2020 menu actually sets a value of "low" in the graphics control file (UserCfg.opt). In this file values of Low are 0 and values of Ultra are 3. For Texture resolution only the opposite is true Ultra is zero and Low is a value of 3. I also found similar behaviour for Mid/High settings as on my system they also seem to be reversed. The fix for this is simple . As much as it seems counterintuitive , simply set texture resolution to Low , save the setting and reboot MS2020 . Although the wording is "wrong" you are actually setting texture resolution to Ultra. For other settings , please refer to the above table. However I also have observed that changing unrelated graphics settings in the menu will also cause the texture setting to change back to 0. This is not immediately apparent as Texture resolution requires a reboot to take effect. Many of the other settings, clouds for example are immediate changes, so you wouldn't be aware of that the texture resolution had changed. However, if you have the file open in a text editor, as soon as MS2020 shuts down, I saw the message, "file had changed , Do you wish to reload?" and the value of 3 (Ultra) in my case had reverted to a value of 0 (Low) . Oddly enough, it also resets to 0, even if you are using an intermediate setting. So texture resolution will get reset, the next time you start up your machine and you may not notice that the setting has changed. It doesn't appear to do any good to set this file to read only , if you are into file editing. The reason for this is that if you look at that advanced settings under file permissions, you will see that win10 allows system changes to override permissions. It seems that MS2020 has the ability to make changes to this file at a system level. The other change I found that helped is to go into the Nvidia Control Panel and set Anisotropic filtering to 16X. You can leave the setting in MS2020 at whatever value you are comfortable with. I have found that setting it externally (overrides the MS2020 setting) helps a lot with texture clarity, which makes me wonder if Anisotropic filtering within MS2020 is no longer working properly. 7 minutes ago, BiologicalNanobot said: 🙄 Reading previous posts, literally no one said those polls demonstrate Sim Update 5 is a win, you should stop extrapolating. The discussion was about graphical degradation, not the bugs / overall quality of the update. Also, what do you think about the previous poll, which was solely about graphical degradation, showing a similar ratio? None of us are saying that people with graphical degradation are lying, but for some reason, people with graphical degradation keep implying that those without degradation are lying, shills, wasn't paying attention, looking through pink glasses... Can we just agree that there is both sides to that? I can objectively demonstrate with screenshots that I have much better drawing distance in Sim Update 5 compared to previous versions. And there are people who can demonstrate the lower drawing distance. Clearly you dont read the forums. Edited August 4, 20214 yr by Nyxx David Murden. MSFS • Fenix A320 • PMDG 737 • MG Honda Jet • 414 / TDS 750Xi • FS-ATC Chatter • FlyingIron Spitfire & ME109G • MG Honda Jet • • Fenix A320 Walkthrough PDF • Flightsim.to • DCS • A10c II • F-16c • F/A-18c • F-14 • (Others in hanger) • Supercarrier • Terrains = • Nevada NTTR • Persian Gulf • Syria • Marianas • • [email protected] All Cores HT ON • 32GB DDR4 3200MHz • RTX 3080 • TM Warthog HOTAS • TM TPR • Corsair Virtuoso XT with Dolby Atmos® • Samsung G7 32" 1440p 240Hz • TrackIR 5 & ProClip •
August 4, 20214 yr 46 minutes ago, Nyxx said: That poll when looked at with no glowing red glasses as I showed on the last page was far from a win for the new update. In addition to this point, polls have zero weight when it comes to comparing before/after images days (or even minutes apart). The only way you can even conduct such a poll is to do a double blind LIVE test of the two side-by-side images, not telling either participant which version is which. Period. Now if the differences were so major that it was like 480p vs 1080p, sure you could get a reasonable response, but this difference requires a double blind study just like all precise imagery tests do (if no double blind study, the only other way to determine it is VERY exhaustive multi-variate process elimination, and that always end up too complex so scientists will never agree). They do however all agree on the validity of a double blind study. Edited August 4, 20214 yr by Alpine Scenery AMD 5800x | Nvidia 3080 (12gb) | 64gb ram
August 4, 20214 yr Quote Desired Setting Set Texture Resolution in Graphics Menu to Low Ultra Medium High High Medium Ultra Low Are they saying the Texture Resolution settings have been completely messed up? Are we supposed to fly with LOW now? Or is it just the previous step to enable Ultra again? Iñigo Bildarratz
August 4, 20214 yr 1 hour ago, Alpine Scenery said: For me, it's the loss of sharpness of the auto-gen more than the lighting. I may try messing with various sharpening combos in the Nvidia Settings, but it is annoying as I had all my settings perfect before, and now it's difficult to get it looking just right. If you have loss of sharpness it's because you edited the cfg file and disabled sharpness which can make it look a little defocus. You did not not Asobo. As a matter of fact I will say the Asobo sharpen filter is a little bit aggressive for my taste but it's not as bad
August 4, 20214 yr 23 minutes ago, Nyxx said: 1) Set Texture Resolution in the MS2020 graphics menu using this setting table: Desired Setting Set Texture Resolution in Graphics Menu to Low Ultra Medium High High Medium Ultra Low Now this is interesting! This would explain a lot of things! Going to test tonight for sure! My simming system: AMD Ryzen 5800X3D, 32GB RAM, RTX 4070 Ti Super 16GB, LG 38" 3840x1600
August 4, 20214 yr 4 minutes ago, devgrp said: If you have loss of sharpness it's because you edited the cfg file and disabled sharpness which can make it look a little defocus. You did not not Asobo. As a matter of fact I will say the Asobo sharpen filter is a little bit aggressive for my taste but it's not as bad I did not disable sharpness, I would have to have an IQ below 80 to leave sharpness disabled and not to check that, I'm not claiming to have an IQ over 160, but it's definitely above 80 🙂 I'm on a 120" screen, so it's way more blown up than most people, different things will be seen by different people. Edited August 4, 20214 yr by Alpine Scenery AMD 5800x | Nvidia 3080 (12gb) | 64gb ram
August 4, 20214 yr Just now, devgrp said: If you have loss of sharpness it's because you edited the cfg file and disabled sharpness which can make it look a little defocus. You did not not Asobo. As a matter of fact I will say the Asobo sharpen filter is a little bit aggressive for my taste but it's not as bad To me it´s not sharpness it´s resolution,reflections and shadows. Iñigo Bildarratz
August 4, 20214 yr Here is a test I just did to see what the guys at Orbx have pointed out. Anisotropic filtering is indeed broke. MSFS Ultra Nvidia added Anisotropic filtering 16x This was not needed before. David Murden. MSFS • Fenix A320 • PMDG 737 • MG Honda Jet • 414 / TDS 750Xi • FS-ATC Chatter • FlyingIron Spitfire & ME109G • MG Honda Jet • • Fenix A320 Walkthrough PDF • Flightsim.to • DCS • A10c II • F-16c • F/A-18c • F-14 • (Others in hanger) • Supercarrier • Terrains = • Nevada NTTR • Persian Gulf • Syria • Marianas • • [email protected] All Cores HT ON • 32GB DDR4 3200MHz • RTX 3080 • TM Warthog HOTAS • TM TPR • Corsair Virtuoso XT with Dolby Atmos® • Samsung G7 32" 1440p 240Hz • TrackIR 5 & ProClip •
August 4, 20214 yr 1 minute ago, Nyxx said: Here is a test I just did to see what the guys at Orbx have pointed out. Anisotropic filtering is indeed broke. MSFS Ultra Nvidia added Anisotropic filtering 16x This was not needed before. I agree 100%, I am about to mess with the NVIDIA settings next, just haven't had a chance to. AMD 5800x | Nvidia 3080 (12gb) | 64gb ram
August 4, 20214 yr Sim Update 3: Sim Update 5, at an even higher altitude - one would expect even less buildings to be drawn, but the exact opposite is the case: I still think people with mid and low end hardware experienced a visual improvement (as the simulator was not able to run at its full potential before), while people with high end hardware experienced a visual degradation. I just hope Asobo finds a solution for both sides, so people with mid and low end hardware don't end up losing the improvements, and people with high end hardware get their previous experience back. Edited August 4, 20214 yr by BiologicalNanobot PC specs: i5-12400F, RTX 3070 Ti and 32 GB of RAM. Simulators I'm using: X-Plane 12, Microsoft Flight Simulator (2020) and FlightGear.
August 4, 20214 yr 13 minutes ago, Alpine Scenery said: I agree 100%, I am about to mess with the NVIDIA settings next, just haven't had a chance to. Interesting, I wonder if this will fix the awful shimmering in VR
August 4, 20214 yr Just now, Ianrivaldosmith said: Interesting, I wonder if this will fix the awful shimmering in VR Properly Ian. Have a look and report. GL hope it works. David Murden. MSFS • Fenix A320 • PMDG 737 • MG Honda Jet • 414 / TDS 750Xi • FS-ATC Chatter • FlyingIron Spitfire & ME109G • MG Honda Jet • • Fenix A320 Walkthrough PDF • Flightsim.to • DCS • A10c II • F-16c • F/A-18c • F-14 • (Others in hanger) • Supercarrier • Terrains = • Nevada NTTR • Persian Gulf • Syria • Marianas • • [email protected] All Cores HT ON • 32GB DDR4 3200MHz • RTX 3080 • TM Warthog HOTAS • TM TPR • Corsair Virtuoso XT with Dolby Atmos® • Samsung G7 32" 1440p 240Hz • TrackIR 5 & ProClip •
August 4, 20214 yr 2 minutes ago, Nyxx said: Properly Ian. Have a look and report. GL hope it works. Will give it a try later tonight
August 4, 20214 yr 15 minutes ago, BiologicalNanobot said: I just hope Asobo finds a solution for both sides, so people with mid and low end hardware don't end up losing the improvements, and people with high end hardware get their previous experience back. I hope so, it might help if setting worked as they should. David Murden. MSFS • Fenix A320 • PMDG 737 • MG Honda Jet • 414 / TDS 750Xi • FS-ATC Chatter • FlyingIron Spitfire & ME109G • MG Honda Jet • • Fenix A320 Walkthrough PDF • Flightsim.to • DCS • A10c II • F-16c • F/A-18c • F-14 • (Others in hanger) • Supercarrier • Terrains = • Nevada NTTR • Persian Gulf • Syria • Marianas • • [email protected] All Cores HT ON • 32GB DDR4 3200MHz • RTX 3080 • TM Warthog HOTAS • TM TPR • Corsair Virtuoso XT with Dolby Atmos® • Samsung G7 32" 1440p 240Hz • TrackIR 5 & ProClip •
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