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FlyByWire Simulations | A32NX | Hydraulic Gear Extension

Featured Replies

Hi there,

Here's an early preview of gear operation using only the yellow electric pump via the power transfer unit. Once again no animation here: everything is simulated in real-time. That poor yellow pump takes quite a beating!

 

 

Available in experimental. https://docs.flybywiresim.com/exp/


 

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Wow that is nice! And I still wonder why some people don't still believe that FBW is reaching the high fidelity level 😄  

AMD Ryzen 7 7800X3D, 64GB DDR5 6000MHZ RAM, RX7900XT, FreeSync 165hz 1440p display 

Just wondering, Is the PTU barking dog sound implemented yet?

  • Author
5 minutes ago, bendead said:

Just wondering, Is the PTU barking dog sound implemented yet?

It always was. But you have to activate it in the EFB. Cause Airbus changed the PTU in the A320NEO and IRL it doesn't do any noise anymore. So we kept it in the EFB to activate it... for nostalgic reasons.

Edited by Watsi


 

2 minutes ago, Watsi said:

It always was. But you have to activate it in the EFB. Cause Airbus changed the PTU in the A320NEO and IRL it doesn't do any noise anymore. So we kept it in the EFB to activate it... for nostalgic reasons.

Cool, I will have a look at it 😉

I'm losing any interest in the Fenix. The FBW team has made MSFS so enjoyable as I have watched the plane progress and have flown it. 

@Watsi

just a little offtopic question regarding the PTU.
I have enabled it in the EFB, but it is triggered when you start the second engine, right?

Is this just a workaround from your side (you as devs)? At what point in reality starts the self test of the PTU?
I do not think it is right in that moment when you switch the engine starter ...?

 

thx

Guenter Steiner
--------------------------------------------------------------------------------------

Betatester for: A2A, LORBY, FSR-Pillow Tester
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41 minutes ago, guenseli said:

@Watsi

just a little offtopic question regarding the PTU.
I have enabled it in the EFB, but it is triggered when you start the second engine, right?

It sounded after powering on engine two and switch engine 1 master to ON.

It also sounded during takeoff

yes, I hear that.

The question is, if this is realistic or just a trigger

 

As far as I can remember from FSLabs the PTU check was only on one engine at a certain time ...

Guenter Steiner
--------------------------------------------------------------------------------------

Betatester for: A2A, LORBY, FSR-Pillow Tester
--------------------------------------------------------------------------------------

1 hour ago, Watsi said:

Hi there,

Here's an early preview of gear operation using only the yellow electric pump via the power transfer unit. Once again no animation here: everything is simulated in real-time. That poor yellow pump takes quite a beating!

Available in experimental. https://docs.flybywiresim.com/exp/

Wow, the FBW team is eating into Fenix's sales every day!  It's hard to compete against free, especially when the fidelity of "free" is getting better and better every week!  

i5-12400, RTX 3060 Ti, 32 GB RAM

51 minutes ago, guenseli said:

@Watsi

just a little offtopic question regarding the PTU.
I have enabled it in the EFB, but it is triggered when you start the second engine, right?

Is this just a workaround from your side (you as devs)? At what point in reality starts the self test of the PTU?
I do not think it is right in that moment when you switch the engine starter ...?

 

thx

I think now is fully modeled.

AMD Ryzen 7 7800X3D, 64GB DDR5 6000MHZ RAM, RX7900XT, FreeSync 165hz 1440p display 

@Watsi and team, always appreciate the frequent updates on all the amazing work you guys continue to do, and it's a great goal being strived for by a team of passionate volunteers to show what's possible with MSFS high fidelity aircraft without needing to charge for it... looking forward with bated breath on anything you're able to share re: the A380, my most favorite aircraft as a passenger :)

Edited by lwt1971

Len
1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS
Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD

1 hour ago, jarmstro said:

I'm losing any interest in the Fenix. The FBW team has made MSFS so enjoyable as I have watched the plane progress and have flown it. 

The irony is, Fenix put FSLabs in a bad spot because by releasing the Fenix A320, and then possibly releasing the A321 and A319 after the A320, Fenix can take away FSLab's market share for the A319/A320/A321 in MSFS.  

Now you have FBW putting Fenix in a bad spot because every day that goes by and the Fenix A320 is not released, the FBW A320 gets more and more advanced.  That's not to say the FBW A320 will overcome the Fenix A320's complexity, because if the hype is true, the Fenix A320 will be the most complex airliner for any home market simulator ever.  But as the FBW A320 becomes complex enough, Fenix loses out on some potential buyers that may think the FBW A320's fidelity is high enough, and it's not worth spending the money on the Fenix A320 (of course, there will always be the most "hard core" of hard core flight simmers that must have the highest fidelity airliner, and those will opt for the Fenix A320).

TLDR: Fenix is eating FSLab's lunch, and FBW is eating Fenix's lunch 😆

Edited by abrams_tank

i5-12400, RTX 3060 Ti, 32 GB RAM

Hey @Watsi, thank you and the FBW team for allowing other projects to use the FBW code.  The A330 project by headwind is an awesome project that I am following, especially because it's using the FBW code: https://flightsim.to/file/18198/airbus-a330-900neo-conversion

This is how MSFS gets a lot better, very fast: when other project like headwind's A330 project can utilize what's already there and come up with new aircraft, based on the FBW code 👍

i5-12400, RTX 3060 Ti, 32 GB RAM

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