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v1.27.13.0 New beta build today!

Featured Replies

General Bug Fixes 1.27.13.0

  • Several crashes have been fixed across the title
  • Fixed a CTD caused by JS intercepting a key event after registering for the same key event interception more than once in a single instrument
  • Fixed crash when setting low altitude airways on the world map after updating packages
  • Disabled DX12 memory manager optimization on NVIDIA GPUs due to graphical corruption issues
  • Fixed a scenario where aprons can be missing after launching a flight
  • Fixed a scenario where haze layer could show up abruptly
  • Fixed tiles of grass sometimes appearing on asphalt surface
  • Drone camera speed increased to 200 by default
  • Toggling Taxi Ribbon no longer closes ATC window
  • NavBlue - Update to ARINC 2208
  • Fixed a scenario where VR would not render if HDR was enabled in OS
  • Fixed panel issue in DA-62 where Display Backup button was not functioning

SDK:

  • Fixed tools compatibility issues with 3D Studio Max 2022
  • Fixed occasional CFG serialization failures in Aircraft Editor
  • Fixed random crashes when using the BehaviourDebug window
  • Fixed visual effect not reacting accordingly when live editing a graph
  • “-showFramerate” and “-showFramerateMini” command-line options now allow for displaying the FPS panel without need for the DevMode

VFR Map:

  • Resizing the VFR map should no longer induce a CTD

G1000 NXi:

  • Fixed bearing pointers not properly synchronizing with the external HUD overlay
  • Fixed issue where direct-to could erroneously use turn direction of target leg instead of picking shortest possible turn

- PC Hardware: AMD Ryzen 9 9950X3D //  Asus ROG Crosshair X870E HERO //  2x32Gb Corsair Dominator Titanium DDR5 6000MT/s CL30 //  ASUS ROG Strix GeForce RTX 4090 OC Edition // 4Tb Corsair NVMe M.2 MP600  //  Corsair 1600W PSU
Samsung Odyssey Arc 55" curved 165 Hz monitor.
- Simulator Hardware: VIRPIL Constellation Alpha Prime + VIRPIL VPC Universal Control Panel - #3 + MOZA AY210 Force Feedback Yoke + WINWING URSA MINOR 32 Throttle & PAC Metal + WINWING SKYWALKER Metal Rudder Pedals + WINWING Airbus FCU & EFIS + WINWING Boeing 3N PAP + WINWING MCDU-32 + WINWING PFP-4 + WINWING PFP 3-N + WINWING PFP-7. 

   

 

 

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  • Views 29.3k
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Thanks, will fire it up now and check. 

 9950X3D - X870E Aorus Master- TUF 5090 OC - 64GB DDR5 - 1500W HXi - Titan 360 RX LCD - 9100 Pro x 2  - LG 45GX950A - HOTAS Warthog with Ava Base

9 minutes ago, David Roch said:

General Bug Fixes 1.27.13.0

  • Disabled DX12 memory manager optimization on NVIDIA GPUs due to graphical corruption issues

I wonder if this fixes the weird DirectX 12 graphical issues reported in this thread here: https://forums.flightsimulator.com/t/dx12-issues-weird-graphics-glitches-stutters-in-panning/529129/387

i5-12400, RTX 3060 Ti, 32 GB RAM

An example of how to use the new frame rate mini option, use this command line:

cmd.exe /C start shell:AppsFolder\Microsoft.FlightSimulator_8wekyb3d8bbwe!App -FastLaunch -showFramerateMini

Intel Core i5-12600k, Nvidia RTX 4070 Super, 128 Gigs.

So.. disabled dx12 memory optimizations in update that should optimize dx12? cool... 

Ryzen 9 9950X3D, 64Gb DDR5@6000Mhz cl30, PCIe 4 NVMe SSD, RTX4090 GPU

A few minutes flying and I'm not seeing artefacts in DX12 yet. 4k with DLSS balanced, texture resolution on ultra.

VRAM usage seems to be under control.

Intel Core i5-12600k, Nvidia RTX 4070 Super, 128 Gigs.

Can someone refresh my memory please? Where do I find the current version number I have installed on my pc?

Just now, FishBowlMan said:

Where do I find the current version number I have installed on my pc?

Set windowed mode and you'll see the version number at the top of the screen.

Intel Core i5-12600k, Nvidia RTX 4070 Super, 128 Gigs.

3 minutes ago, FishBowlMan said:

Can someone refresh my memory please? Where do I find the current version number I have installed on my pc?

Press ALT+ENTER and it shows on the upper left of the window.

7800X3D | 2x32 GB DDR5-6000 CL32 | RTX 5080 | Alienware OLED 34" | 1 Gbps fiber 

I am not in the beta, but I really like this new approach where they give themselves enough time to crank out the beta and then two months of testing/fixes to RTM. Four SU's in a year is plenty IMO, this is headed in the right direction. 

Jacek G.

Ryzen 5800X3D | Asus RTX4090 OC | 64gb DDR4 3600 | Asus ROG Strix X570E | HX1000w | Fractal Design Torrent RGB | AOC AGON 49' Curved QHD |

 

8 minutes ago, JSmith2112 said:

A few minutes flying and I'm not seeing artefacts in DX12 yet. 4k with DLSS balanced, texture resolution on ultra.

VRAM usage seems to be under control.

A lot of people are reporting when DLSS is used, the glass panels on the Garmin and other systems are blurry.  Are the glass panels blurry for you?

i5-12400, RTX 3060 Ti, 32 GB RAM

1 minute ago, Drumcode said:

I am not in the beta, but I really like this new approach where they give themselves enough time to crank out the beta and then two months of testing/fixes to RTM. Four SU's in a year is plenty IMO, this is headed in the right direction. 

Yes, we should give feedback to Asobo that we like longer beta tests like this. 

i5-12400, RTX 3060 Ti, 32 GB RAM

5 minutes ago, JSmith2112 said:

Set windowed mode and you'll see the version number at the top of the screen.

 

3 minutes ago, MrFuzzy said:

Press ALT+ENTER and it shows on the upper left of the window.

Thank you folks. Much obliged. 👍

No complaints here. Was smooth, fast and beautiful before and still is. I never had any of the artefacts I've seen screenshots of. Temps exactly as before. 

 9950X3D - X870E Aorus Master- TUF 5090 OC - 64GB DDR5 - 1500W HXi - Titan 360 RX LCD - 9100 Pro x 2  - LG 45GX950A - HOTAS Warthog with Ava Base

3 minutes ago, abrams_tank said:

A lot of people are reporting when DLSS is used, the glass panels on the Garmin and other systems are blurry.  Are the glass panels blurry for you?

Yes... still blurry displays with dlls in dx11 and dx12.

 Bad sttuters while panning inside Fenix A320 cockipt.

 

Ryzen 9 9950X3D, 64Gb DDR5@6000Mhz cl30, PCIe 4 NVMe SSD, RTX4090 GPU

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