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Update 10, DX12 (latest released nVidia driver) FSR2.0.5 ...

Featured Replies

2 minutes ago, Sesquashtoo said:

Please replace all references to Update 10, to be now read as Update 11, General Release, not Beta...my error.  I am running with General Release Update 11

Sim Update 11 is a beta at the moment.  

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

3 minutes ago, Sesquashtoo said:

Please replace all references to Update 10, to be now read as Update 11, General Release, not Beta...my error.  I am running with General Release Update 11

Sorry I don't mean to confuse things further but SU11 is only in Beta

 

Richard

i7-12700K | Noctua NH-D15S Black Version | MSI Pro Z690 - A | 32 GB DDR4 3600 | Gigabyte Gaming OC 4090 | 1TB WD Blue NMVe (MSFS 2020) | 500 GB WD Black Gen 4 NVMe | 4TB WD Black Conventional | Fractal Design Torrent Case | Seasonic 1000W Gold Plus PSU | Thrustmaster Boeing Yoke | Honeycomb Throttle | Airbus Side Stick | Virpil Rudder Pedals | Sony X90K 55 Inch TV |

mmBbmS1.png

 

  • Author
10 hours ago, RobJC said:

Was he talking about FS Realistic?

Yes...v 2..5.

Edited by Sesquashtoo

  • Author
6 hours ago, David Mills said:

I need clarification. After reading @Sesquashtoo's OP, I did a Google search and read about FSR, and then downloaded the open-source files (but have not yet installed them). After seeing @V1ROTA7E's post above, is my assumption correct that this new FSR technology is already built-in to the SU11 beta? So I really don't need to install anything? I just need to wait for SU11? My 1070 card is supported.

David...not FSR....but FS Realistic...v 2.0.5, just released.  THAT is the program also running along side Google Maps.  There is a hotfix for v2.0.5   to v2.0.6. that will released within 48 hours.  Just got notification.

  • Author
6 hours ago, Michael Moe said:

The OP is clear about being in SU10 so it could be FSRealistic?

Michael Moe 

It is FS Realistic, Michael.  The latest will be a hotfix turned out within 48 hours...to v2.0.6

  • Author
14 minutes ago, bobcat999 said:

Sim Update 11 is a beta at the moment.  

Right....I deleted that post...and yes, still on General Release SU 10.   Sorry for that confusion.   Yes, running with SU 10

Does DX12 have any glitches still, like the ground textures popping through the asphalt?

6 minutes ago, s0cks said:

Does DX12 have any glitches still, like the ground textures popping through the asphalt?

Yes, both in SU10 and SU11 beta.

Alvega

CPU: AMD 7800X3D | COOLER: Cooler Master MasterLiquid 240L Core ARGB | GPU: RTX 4070 TI Super 16GB OC | Mobo: ASUS TUF GAMING X670E-PLUS WIFI |
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7 hours ago, Chapstick said:

Does FSR 2 have the same limitation as DLSS when it comes to blurry cockpit displays?

My cockpits are sharper when using the dsr upscaling, but as i understood we are in a wrong topic, just wanted to answer your question 🤓

I'm finding the DLSS blurry displays have got a lot better since I installed the 522 Nvidia drivers. Much better, I'm actually sticking with DX12+DLSS for a bit and very smooth 30-50 frames with no pan-stutters at all. Things look promising in a few places right now. The upside right now is very exciting.

Regards,

Max    

(YSSY)

i7-12700K | Corsair Vengeance LPX 64GB 3600MHz DDR4 | Gigabyte RTX4090 24Gb | Gigabyte Z690 AORUS ELITE DDR4 | Corsair HX1200 PSU

 

Just a question for Ses, what are you doing with the turbulence setting? Now that msfs has this in abundance, I have been turning the movement part way down.

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7 hours ago, FrankR409 said:

Just a question for Ses, what are you doing with the turbulence setting? Now that msfs has this in abundance, I have been turning the movement part way down.

I actually had my Cessna 172 Float bucking like a bronco, BEFORE I installed FSRealistic v2.0.5  and Frank,  never did change the camera movement within the app.   So, with  the default FS REAL v2.0.5 settings,  I am getting a truly wonderful real-life head movement visual experience when turbulence is encountered.   I just got v2.0.6 and installed before coming onto this thread.   So, later I will give that a whirl (with still default settings as placed upon my 172 Float...and see if there are any changes for even the better or worse then what I found entirely acceptable with default v2.0.5.  

Edited by Sesquashtoo

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